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1 | 1 | import tkinter as tk |
2 | 2 |
|
3 | | - |
4 | 3 | class VisualizeTrafficLights: |
5 | 4 | def __init__(self): |
6 | 5 | self.windows = tk.Tk() |
7 | 6 | self.windows.title("Traffic Light FSM") |
8 | | - self.canvas = tk.Canvas(self.windows) |
9 | | - |
10 | | - self.vehicle_red = self.__create_circle(55, 55, 50) |
11 | | - self.vehicle_yellow = self.__create_circle(55, 165, 50) |
12 | | - self.vehicle_green = self.__create_circle(55, 275, 50) |
13 | | - self.pedestrian_red = self.__create_circle(180, 55, 50) |
14 | | - self.pedestrian_green = self.__create_circle(180, 165, 50) |
15 | | - self.pedestrian_press_button = self.canvas.create_rectangle(140, 260, 220, 290) |
16 | | - self.pedestrian_press_label = self.canvas.create_text(180, 275, text="Press") |
17 | | - # self.pedestrian_press = tk.Button(text="Press", command=pedestrian_press_fun) |
18 | | - # self.canvas.create_window(180, 265, window=self.pedestrian_press) |
19 | | - |
20 | | - self.__pedestrian_press_white() |
21 | | - |
22 | | - self.canvas.config(width=400, height=400) |
23 | | - self.canvas.pack() |
| 7 | + self.windows.configure(bg="#2c3e50") # Dark background for window |
| 8 | + |
| 9 | + # Canvas settings |
| 10 | + self.width = 400 |
| 11 | + self.height = 400 |
| 12 | + self.canvas = tk.Canvas( |
| 13 | + self.windows, |
| 14 | + width=self.width, |
| 15 | + height=self.height, |
| 16 | + bg="#2c3e50", |
| 17 | + highlightthickness=0 |
| 18 | + ) |
| 19 | + self.canvas.pack(padx=20, pady=20) |
| 20 | + |
| 21 | + # Traffic Light Colors |
| 22 | + self.colors = { |
| 23 | + "off_red": "#4a0000", "on_red": "#ff3b30", |
| 24 | + "off_yellow": "#4a4a00", "on_yellow": "#ffcc00", |
| 25 | + "off_green": "#002a00", "on_green": "#4cd964", |
| 26 | + "housing": "#1a1a1a", |
| 27 | + "text": "#ecf0f1" |
| 28 | + } |
| 29 | + |
| 30 | + # Draw Housing (Background Boxes) |
| 31 | + # Vehicle Light Housing |
| 32 | + self._draw_housing(50, 20, 160, 360) |
| 33 | + # Pedestrian Light Housing |
| 34 | + self._draw_housing(240, 20, 350, 240) |
| 35 | + |
| 36 | + # Labels |
| 37 | + self.canvas.create_text(105, 375, text="Vehicle", fill=self.colors["text"], font=("Helvetica", 12, "bold")) |
| 38 | + self.canvas.create_text(295, 255, text="Pedestrian", fill=self.colors["text"], font=("Helvetica", 12, "bold")) |
| 39 | + |
| 40 | + # Create Lights |
| 41 | + self.vehicle_red = self.__create_circle(105, 80, 40, fill=self.colors["off_red"]) |
| 42 | + self.vehicle_yellow = self.__create_circle(105, 190, 40, fill=self.colors["off_yellow"]) |
| 43 | + self.vehicle_green = self.__create_circle(105, 300, 40, fill=self.colors["off_green"]) |
| 44 | + |
| 45 | + self.pedestrian_red = self.__create_circle(295, 80, 40, fill=self.colors["off_red"]) |
| 46 | + self.pedestrian_green = self.__create_circle(295, 190, 40, fill=self.colors["off_green"]) |
| 47 | + |
| 48 | + # Pedestrian Button |
| 49 | + self.pedestrian_press_button = self.canvas.create_rectangle( |
| 50 | + 240, 280, 350, 320, |
| 51 | + fill="#95a5a6", outline="", width=0 |
| 52 | + ) |
| 53 | + self.pedestrian_press_label = self.canvas.create_text( |
| 54 | + 295, 300, |
| 55 | + text="PRESS BUTTON", |
| 56 | + fill="#2c3e50", |
| 57 | + font=("Helvetica", 10, "bold") |
| 58 | + ) |
24 | 59 |
|
25 | 60 | self.__update() |
26 | 61 |
|
| 62 | + def _draw_housing(self, x1, y1, x2, y2): |
| 63 | + r = 15 # radius for rounded corners effect |
| 64 | + self.canvas.create_rectangle(x1, y1, x2, y2, fill=self.colors["housing"], outline="black", width=2) |
| 65 | + |
27 | 66 | def __create_circle(self, x, y, r, fill=None): |
28 | | - x0 = x - r |
29 | | - y0 = y - r |
30 | | - x1 = x + r |
31 | | - y1 = y + r |
32 | | - return self.canvas.create_oval(x0, y0, x1, y1, fill=fill) |
| 67 | + return self.canvas.create_oval(x - r, y - r, x + r, y + r, fill=fill, outline="black", width=2) |
33 | 68 |
|
34 | 69 | def __update(self): |
35 | 70 | self.canvas.update_idletasks() |
36 | 71 | self.canvas.update() |
37 | | - self.windows.update_idletasks() |
38 | | - self.windows.update() |
39 | | - |
40 | | - def vehicle_go(self): |
41 | | - self.canvas.itemconfig(self.vehicle_red, fill="black") |
42 | | - self.canvas.itemconfig(self.vehicle_yellow, fill="black") |
43 | | - self.canvas.itemconfig(self.vehicle_green, fill="green") |
44 | | - self.canvas.itemconfig(self.pedestrian_red, fill="red") |
45 | | - self.canvas.itemconfig(self.pedestrian_green, fill="black") |
46 | 72 |
|
| 73 | + # Helper to set lights easily |
| 74 | + def _set_lights(self, v_red, v_yel, v_grn, p_red, p_grn): |
| 75 | + self.canvas.itemconfig(self.vehicle_red, fill=self.colors["on_red"] if v_red else self.colors["off_red"]) |
| 76 | + self.canvas.itemconfig(self.vehicle_yellow, fill=self.colors["on_yellow"] if v_yel else self.colors["off_yellow"]) |
| 77 | + self.canvas.itemconfig(self.vehicle_green, fill=self.colors["on_green"] if v_grn else self.colors["off_green"]) |
| 78 | + |
| 79 | + self.canvas.itemconfig(self.pedestrian_red, fill=self.colors["on_red"] if p_red else self.colors["off_red"]) |
| 80 | + self.canvas.itemconfig(self.pedestrian_green, fill=self.colors["on_green"] if p_grn else self.colors["off_green"]) |
47 | 81 | self.__update() |
48 | 82 |
|
49 | | - def vehicle_prepare_to_stop(self): |
50 | | - self.canvas.itemconfig(self.vehicle_red, fill="black") |
51 | | - self.canvas.itemconfig(self.vehicle_yellow, fill="yellow") |
52 | | - self.canvas.itemconfig(self.vehicle_green, fill="black") |
53 | | - self.canvas.itemconfig(self.pedestrian_red, fill="red") |
54 | | - self.canvas.itemconfig(self.pedestrian_green, fill="black") |
| 83 | + def vehicle_go(self): |
| 84 | + self._set_lights(False, False, True, True, False) |
55 | 85 |
|
56 | | - self.__update() |
| 86 | + def vehicle_prepare_to_stop(self): |
| 87 | + self._set_lights(False, True, False, True, False) |
57 | 88 |
|
58 | 89 | def vehicle_stop(self): |
59 | | - self.canvas.itemconfig(self.vehicle_red, fill="red") |
60 | | - self.canvas.itemconfig(self.vehicle_yellow, fill="black") |
61 | | - self.canvas.itemconfig(self.vehicle_green, fill="black") |
62 | | - self.canvas.itemconfig(self.pedestrian_red, fill="red") |
63 | | - self.canvas.itemconfig(self.pedestrian_green, fill="black") |
64 | | - |
65 | | - self.__update() |
| 90 | + self._set_lights(True, False, False, True, False) |
66 | 91 |
|
67 | 92 | def pedestrian_go(self): |
68 | | - self.__pedestrian_press_white() |
69 | | - |
70 | | - self.canvas.itemconfig(self.vehicle_red, fill="red") |
71 | | - self.canvas.itemconfig(self.vehicle_yellow, fill="black") |
72 | | - self.canvas.itemconfig(self.vehicle_green, fill="black") |
73 | | - self.canvas.itemconfig(self.pedestrian_red, fill="black") |
74 | | - self.canvas.itemconfig(self.pedestrian_green, fill="green") |
75 | | - |
76 | | - self.__update() |
| 93 | + self.__pedestrian_press_reset() |
| 94 | + self._set_lights(True, False, False, False, True) |
77 | 95 |
|
78 | 96 | def pedestrian_stop(self): |
79 | | - self.canvas.itemconfig(self.vehicle_red, fill="red") |
80 | | - self.canvas.itemconfig(self.vehicle_yellow, fill="black") |
81 | | - self.canvas.itemconfig(self.vehicle_green, fill="black") |
82 | | - self.canvas.itemconfig(self.pedestrian_red, fill="red") |
83 | | - self.canvas.itemconfig(self.pedestrian_green, fill="black") |
84 | | - |
85 | | - self.__update() |
| 97 | + self._set_lights(True, False, False, True, False) |
86 | 98 |
|
87 | 99 | def vehicle_prepare_to_go(self): |
88 | | - self.canvas.itemconfig(self.vehicle_red, fill="red") |
89 | | - self.canvas.itemconfig(self.vehicle_yellow, fill="yellow") |
90 | | - self.canvas.itemconfig(self.vehicle_green, fill="black") |
91 | | - self.canvas.itemconfig(self.pedestrian_red, fill="red") |
92 | | - self.canvas.itemconfig(self.pedestrian_green, fill="black") |
93 | | - |
94 | | - self.__update() |
| 100 | + self._set_lights(True, True, False, True, False) |
95 | 101 |
|
96 | 102 | def pedestrian_press_red(self): |
97 | | - self.canvas.itemconfig(self.pedestrian_press_button, fill="red") |
98 | | - |
| 103 | + self.canvas.itemconfig(self.pedestrian_press_button, fill="#e74c3c") # Red button |
| 104 | + self.canvas.itemconfig(self.pedestrian_press_label, fill="white") |
99 | 105 | self.__update() |
100 | 106 |
|
101 | | - def __pedestrian_press_white(self): |
102 | | - self.canvas.itemconfig(self.pedestrian_press_button, fill="white") |
103 | | - |
| 107 | + def __pedestrian_press_reset(self): |
| 108 | + self.canvas.itemconfig(self.pedestrian_press_button, fill="#95a5a6") # Grey button |
| 109 | + self.canvas.itemconfig(self.pedestrian_press_label, fill="#2c3e50") |
104 | 110 | self.__update() |
105 | 111 |
|
106 | 112 | def mainloop(self): |
107 | 113 | self.windows.mainloop() |
108 | 114 |
|
109 | 115 | def register_button_event(self, button_press_function): |
110 | | - self.canvas.tag_bind( |
111 | | - self.pedestrian_press_button, "<Button-1>", button_press_function |
112 | | - ) |
113 | | - self.canvas.tag_bind( |
114 | | - self.pedestrian_press_label, "<Button-1>", button_press_function |
115 | | - ) |
| 116 | + self.canvas.tag_bind(self.pedestrian_press_button, "<Button-1>", button_press_function) |
| 117 | + self.canvas.tag_bind(self.pedestrian_press_label, "<Button-1>", button_press_function) |
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