Currently the galat chest is handled by adding a bunch of items into quest data in the scripts and as which relies on the 255 character array limit. The rewrite into the actual game code would allow us get rid of the silly 255 byte string limit and store it directly into the character file instead of it being a quest.
Currently the galat chest is handled by adding a bunch of items into quest data in the scripts and as which relies on the 255 character array limit. The rewrite into the actual game code would allow us get rid of the silly 255 byte string limit and store it directly into the character file instead of it being a quest.