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❓Phobos bugSomething isn't working properlySomething isn't working properly
Description
Description
ExpireWeapon don't work when set DiscardOn=entry and ExpireWeapon.TriggerOn=discard
Phobos Version
B48
Conditions to reproduce
No response
INI code
[AttachEffectTypes]
0=InfantryAE
[Shock]
AttachEffect.AttachTypes=InfantryAE
[InfantryAE]
Duration=-1
Animation=RadiationMark
DiscardOn=entry
ExpireWeapon=CRNuke
ExpireWeapon.TriggerOn=discardSteps to reproduce
1.Attack a Shock Trooper
2.Entry a Flak Track
Expected behaviour
weapon explosion on the infantry's enter positon or vehicles to enter
Actual behaviour
weapon won't explosion
Additional context
other behavior will be good, such like DiscardOn=firing
Checklist
- The issue happens on the latest official version of Phobos and wasn't fixed yet.
- I agree to elaborate the details if requested and provide thorough testing if the bugfix is implemented.
- I added a very descriptive title to this issue.
- I used the GitHub search and read the issue list to find a similar issue and didn't find it.
- I have attached as much information as possible (screenshots, gifs, videos, debug and exception logs, etc).
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Labels
❓Phobos bugSomething isn't working properlySomething isn't working properly

