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items.xml
File metadata and controls
143 lines (134 loc) · 5.65 KB
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<?xml version="1.0" encoding="utf-8"?>
<items>
<!-- Kept for now to display the player correctly. Will be moved to races.xml later -->
<item id="-1" type="hairsprite" name="Flat ponytail">
<sprite>races/human/hairstyles/flat_ponytail.xml</sprite>
</item>
<item id="-2" type="hairsprite" name="Bowl cut">
<sprite>races/human/hairstyles/bowl_cut.xml</sprite>
</item>
<item id="-3" type="hairsprite" name="Combed back">
<sprite>races/human/hairstyles/combed_back.xml</sprite>
</item>
<item id="-4" type="hairsprite" name="Emo">
<sprite>races/human/hairstyles/emo.xml</sprite>
</item>
<item id="-5" type="hairsprite" name="Mohawk">
<sprite>races/human/hairstyles/mohawk.xml</sprite>
</item>
<item id="-6" type="hairsprite" name="Pompadour">
<sprite>races/human/hairstyles/pompadour.xml</sprite>
</item>
<item id="-7" type="hairsprite" name="Center parting/Short and slick">
<sprite>races/human/hairstyles/center_parting.xml</sprite>
</item>
<item id="-8" type="hairsprite" name="Long and slick">
<sprite>races/human/hairstyles/long_and_slick.xml</sprite>
</item>
<item id="-9" type="hairsprite" name="Short and curly">
<sprite>races/human/hairstyles/short_and_curly.xml</sprite>
</item>
<item id="-10" type="hairsprite" name="Pigtails">
<sprite>races/human/hairstyles/pigtails.xml</sprite>
</item>
<item id="-11" type="hairsprite" name="Long and curly">
<sprite>races/human/hairstyles/long_and_curly.xml</sprite>
</item>
<item id="-12" type="hairsprite" name="Parted">
<sprite>races/human/hairstyles/parted.xml</sprite>
</item>
<item id="-13" type="hairsprite" name="Perky ponytail">
<sprite>races/human/hairstyles/perky_ponytail.xml</sprite>
</item>
<item id="-14" type="hairsprite" name="Wave">
<sprite>races/human/hairstyles/wave.xml</sprite>
</item>
<item id="-15" type="hairsprite" name="Mane">
<sprite>races/human/hairstyles/mane.xml</sprite>
</item>
<item id="-16" type="hairsprite" name="Bun">
<sprite>races/human/hairstyles/bun.xml</sprite>
</item>
<!-- Base race player sprite -->
<item id="-100" type="racesprite" name="Human">
<sprite gender="male">races/human/male.xml</sprite>
<sprite gender="female">races/human/female.xml</sprite>
</item>
<item id="1" max-per-slot="1" name="Cotton shirt"
description="A shirt made of 100% cotton."
image="equipment/chest/cotton_shirt.png|W:#a4b2b2,ffffff"
weight="13">
<equip>
<slot type="torso" required="1" />
</equip>
<!--
<effect trigger="equip">
<modifier attribute="M. Attack" value="-2" />
</effect>
-->
<effect trigger="equip">
<modifier attribute="def1" value="2" />
</effect>
<sprite gender="male">equipment/chest/cotton-male.xml|#a4b2b2,ffffff</sprite>
<sprite gender="female">equipment/chest/cotton-female.xml|#a4b2b2,ffffff</sprite>
</item>
<item id="2" max-per-slot="1" name="Knife" attack-action="attack"
description="A small knife; the perfect weapon for a beginner."
image="equipment/weapon/dagger/knife.png"
weight="120">
<equip>
<slot type="hand" required="1" />
</equip>
<effect trigger="equip">
<autoattack skill="100" warmupspeed="10" cooldownspeed="166"
basedamage="50" deltadamage="10" chancetohit="2" range="32"
element="neutral" damagetype="physical" />
<modifier attribute="acc1" value="1.5" />
</effect>
<sprite>equipment/weapon/dagger.xml</sprite>
</item>
<item id="3" max-per-slot="99" name="Maggot slime"
description="Slimy maggot slime." image="generic/maggot_slime.png"
weight="1" />
<item id="4" max-per-slot="99" name="Cactus drink"
description="A fresh drink." image="use/potions/tiny.png|G:#22ff22"
type="usable" hp="15" weight="4" tag="Potions">
<effect trigger="activation">
<scriptevent activate="use" />
<consumes />
</effect>
</item>
<item id="5" max-per-slot="99" name="Bug leg"
description="A bug's leg. Mostly used for alchemy."
image="generic/bug_leg.png" type="generic" weight="1" />
<item id="6" max-per-slot="99" name="Roasted maggot"
description="A maggot roasted on fire."
image="use/food/roasted_maggot.png"
type="usable" hp="150" weight="5">
<effect trigger="activation">
<scriptevent activate="use" />
<consumes />
</effect>
</item>
<item id="7" max-per-slot="99" name="Cactus potion"
description="A fresh potion."
image="use/potions/tiny.png|G:#ff2222"
type="usable" hp="25" weight="7" tag="Potions" />
<item id="8" max-per-slot="1" name="Sharp knife" attack-action="attack"
description="A really sharp knife. Don't hurt yourself!"
image="equipment/weapon/dagger/sharp_knife.png"
weapon-type="knife"
weight="150">
<equip>
<slot type="hand" required="1" />
</equip>
<effect trigger="equip">
<autoattack skill="100" warmupspeed="10" cooldownspeed="166"
basedamage="50" deltadamage="10" chancetohit="2" range="32"
element="neutral" damagetype="physical" />
<modifier attribute="acc1" value="1.5" />
</effect>
<sprite>equipment/weapon/dagger.xml</sprite>
<sound event="strike">weapons/knives/sharp_knife_miss1.ogg</sound>
</item>
</items>