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Program.cs
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using System.Diagnostics;
using System.IO.Compression;
using System.Reflection;
using System.Reflection.Metadata;
using System.Reflection.PortableExecutable;
using System.Runtime.Serialization.Formatters.Binary;
using System.Security.Cryptography;
using System.Text;
using System.Text.Json.Nodes;
using System.Text.RegularExpressions;
using System.Xml;
namespace UnityModPackager;
internal static partial class Program
{
// this is csproj xml to ignore the Build.*.csproj files
private const string IgnoreXml = "<ItemGroup><Compile Remove=\"Build.*.csproj\"/><None Remove=\"Build.*.csproj\"/></ItemGroup>";
private static string[] Banned =
[
// "System.Resources.ResourceManager",
// "System.Reflection.Extensions"
];
private static void Main(string[] args)
{
// Find the csproj file in the current directory
var workingDir = Directory.GetCurrentDirectory();
var csprojFiles = Directory.GetFiles(workingDir, "*.csproj", SearchOption.TopDirectoryOnly);
var csprojFile = csprojFiles.FirstOrDefault();
if (csprojFile is null)
{
Console.WriteLine("No csproj file found in the current directory: "+workingDir);
return;
}
Console.WriteLine(csprojFile);
var userCsProj = new XmlFile(csprojFile);
if (args[0] != "--pre")
{
Console.WriteLine("Invalid argument. Use --pre for a prebuild run.");
return;
}
// Make sure all the assembly references are set to CopyLocal = false
userCsProj.AddTagToFirst("PropertyGroup", "CopyLocalLockFileAssemblies", false);
userCsProj.AddTagToFirst("PropertyGroup", "AutoGenerateBindingRedirects", true);
userCsProj.AddTagToFirst("PropertyGroup", "GenerateBindingRedirectsOutputType", true);
userCsProj.AddTag("Reference", "Private", false);
userCsProj.AddAttribute("ProjectReference", "Private", false);
// userCsProj.AddAttribute("PackageReference", "ExcludeAssets", "runtime");
userCsProj.AddTagToRoot("Import", ("Project", "obj/GeneratedResources.targets"));
userCsProj.SaveDocument();
// Load all libraries in ./obj/project.assets.json
var projectAssetsPath = Path.Combine(Path.GetDirectoryName(csprojFile) ?? "", "obj", "project.assets.json");
var projectAssetsJson = JsonNode.Parse(File.ReadAllText(projectAssetsPath))!;
var jsonLibraries = projectAssetsJson["targets"]![".NETFramework,Version=v4.8"]!;
// Libraries base path is UserDir/.nuget/packages/
var librariesBasePath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".nuget", "packages");
List<string> libraries = [];
foreach (var (key, value) in jsonLibraries.AsObject())
if (value["compile"] is JsonObject jobj)
{
var libName = jobj.Select(kvp => kvp.Key).First();
if (libName.EndsWith("_._") || libName.StartsWith("ref"))
{
var alternatives = projectAssetsJson["libraries"]![key]!["files"]!.AsArray()
.Select(i => i?.AsValue().GetValue<string>())
.Where(f => f is not null && (
f.StartsWith("lib/net4") ||
f.StartsWith("lib/netstandard")
) && f.EndsWith(".dll") && !f.StartsWith("lib/net45")).ToArray();
if (alternatives.Length > 0)
{
libraries.AddRange(alternatives.Select(alt =>
Path.Combine(librariesBasePath, key.ToLower(), alt)));
continue;
}
alternatives = projectAssetsJson["libraries"]![key]!["files"]!.AsArray()
.Select(i => i?.AsValue().GetValue<string>())
.Where(f => f is not null && (
f.StartsWith("ref/net4") ||
f.StartsWith("ref/netstandard")
) && f.EndsWith(".dll") && !f.StartsWith("ref/net45")).ToArray();
if (alternatives.Length > 0)
{
libraries.AddRange(alternatives.Select(alt =>
Path.Combine(librariesBasePath, key.ToLower(), alt)));
continue;
}
}
libraries.Add(Path.Combine(librariesBasePath, key.ToLower(), libName));
}
// Compress the dll files
List<string> compressedLibraries = [];
foreach (var lib in libraries.Where(File.Exists))
{
// Skip the banned libraries
var fName = Path.GetFileNameWithoutExtension(lib);
if (Banned.Contains(fName))
{
Console.WriteLine("Skipping " + lib);
continue;
}
var dllMeta = lib + ".dllmeta";
// if (!File.Exists(dllMeta))
{
var asm = File.ReadAllBytes(lib);
var lAsmName = GetAssemblyNameFromData(asm);
var nameMeta = SerializeAssemblyName(lAsmName);
File.WriteAllBytes(dllMeta, nameMeta);
Console.WriteLine("Generated Dll MetaData " + dllMeta);
}
var compressedLib = lib + ".gz";
if (File.Exists(compressedLib))
{
compressedLibraries.Add(lib);
continue;
}
using var inputStream = File.OpenRead(lib);
using var outputStream = File.Create(compressedLib);
using var gzipStream = new GZipStream(outputStream, CompressionMode.Compress);
inputStream.CopyTo(gzipStream);
compressedLibraries.Add(lib);
Console.WriteLine("Compressed " + lib);
}
// Generate the EmbeddedResource xml tags for the libraries
var xmlInclude = new StringBuilder();
xmlInclude.AppendLine("<?xml version=\"1.0\" encoding=\"utf-8\"?>");
xmlInclude.AppendLine("<Project xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">");
xmlInclude.AppendLine("<ItemGroup>");
var i = 0;
foreach (var lib in compressedLibraries)
{
Console.WriteLine("Embedding " + lib);
Console.WriteLine("Embedding " + lib + ".dllmeta");
var fName = (i++)+"."+Path.GetFileName(lib);
xmlInclude.AppendLine($"<EmbeddedResource Include=\"{lib}.gz\" LogicalName=\"BundledAssemblies\\{fName}.gz\" Visible=\"false\"/>");
xmlInclude.AppendLine($"<EmbeddedResource Include=\"{lib}.dllmeta\" LogicalName=\"BundledAssemblies\\{fName}.dllmeta\" Visible=\"false\"/>");
}
xmlInclude.AppendLine("</ItemGroup>");
xmlInclude.Append("</Project>");
// Add the xmlInclude to the csproj file xmldoc and save it
File.WriteAllText("obj/GeneratedResources.targets", xmlInclude.ToString());
}
public static AssemblyName GetAssemblyNameFromData(byte[] data)
{
using var stream = new MemoryStream(data);
using var peReader = new PEReader(stream);
if (!peReader.HasMetadata)
{
throw new BadImageFormatException("The file does not contain valid metadata.");
}
var mdReader = peReader.GetMetadataReader();
var assemblyDefinition = mdReader.GetAssemblyDefinition();
// Read the assembly name, version, and culture from the metadata
var name = mdReader.GetString(assemblyDefinition.Name);
var version = assemblyDefinition.Version;
var culture = mdReader.GetString(assemblyDefinition.Culture);
var assemblyName = new AssemblyName
{
Name = name,
Version = version,
CultureName = string.IsNullOrEmpty(culture) ? null : culture
};
// Optionally, include public key if needed
var publicKeyHandle = assemblyDefinition.PublicKey;
if (publicKeyHandle.IsNil) return assemblyName;
var publicKey = mdReader.GetBlobBytes(publicKeyHandle);
assemblyName.SetPublicKey(publicKey);
return assemblyName;
}
private static byte[] SerializeAssemblyName(AssemblyName assemblyName)
{
var sb = new StringBuilder();
sb.AppendLine(assemblyName.Name);
sb.AppendLine(assemblyName.FullName);
sb.AppendLine(assemblyName.Flags.ToString());
sb.AppendLine(assemblyName.Version.ToString());
sb.AppendLine(assemblyName.ContentType.ToString());
sb.AppendLine(string.Join(";", assemblyName.GetPublicKey() ?? []));
sb.AppendLine(string.Join(";", assemblyName.GetPublicKeyToken() ?? []));
return Encoding.UTF8.GetBytes(sb.ToString());
}
}