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Card.cpp
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217 lines (188 loc) · 6.16 KB
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// Project UID 1d9f47bfc76643019cfbf037641defe1
#include <cassert>
#include <iostream>
#include <string>
#include <fstream>
#include <array>
#include <vector>
#include <cstdlib>
#include <sstream>
#include <cstring>
#include <algorithm>
#include "Card.h"
using namespace std;
// add any necessary #include or using directives here
// rank and suit names -- do not remove these
constexpr const char* const Card::RANK_TWO;
constexpr const char* const Card::RANK_THREE;
constexpr const char* const Card::RANK_FOUR;
constexpr const char* const Card::RANK_FIVE;
constexpr const char* const Card::RANK_SIX;
constexpr const char* const Card::RANK_SEVEN;
constexpr const char* const Card::RANK_EIGHT;
constexpr const char* const Card::RANK_NINE;
constexpr const char* const Card::RANK_TEN;
constexpr const char* const Card::RANK_JACK;
constexpr const char* const Card::RANK_QUEEN;
constexpr const char* const Card::RANK_KING;
constexpr const char* const Card::RANK_ACE;
constexpr const char* const Card::SUIT_SPADES;
constexpr const char* const Card::SUIT_HEARTS;
constexpr const char* const Card::SUIT_CLUBS;
constexpr const char* const Card::SUIT_DIAMONDS;
// add your code below
Card::Card(){
rank=RANK_TWO;
suit=SUIT_SPADES;
}
Card::Card(const string &rank_in, const string &suit_in){
rank = rank_in;
suit = suit_in;
}
string Card::get_rank() const {
return rank;
}
string Card::get_suit() const {
return suit;
}
string Card::get_suit(const string &trump) const {
assert(trump == SUIT_CLUBS || trump == SUIT_DIAMONDS
|| trump == SUIT_HEARTS || trump == SUIT_SPADES);
return Suit_next(trump);
}
bool Card::is_face() const{
if(rank == RANK_JACK || rank == RANK_ACE
|| rank == RANK_KING || rank == RANK_QUEEN) {return true;}
return false;
}
bool Card::is_right_bower(const string &trump) const{
assert(trump == SUIT_CLUBS || trump == SUIT_DIAMONDS
|| trump == SUIT_HEARTS || trump == SUIT_SPADES);
if(suit == trump && rank == RANK_JACK){
return true;
}
return false;
}
bool Card::is_left_bower(const string &trump) const{
assert(trump == SUIT_CLUBS || trump == SUIT_DIAMONDS
|| trump == SUIT_HEARTS || trump == SUIT_SPADES);
if(rank == RANK_JACK && suit == Suit_next(trump))
{return true;}
return false;
}
bool Card::is_trump(const string &trump) const{
assert(trump == SUIT_CLUBS || trump == SUIT_DIAMONDS
|| trump == SUIT_HEARTS || trump == SUIT_SPADES);
return is_left_bower(trump) || suit == trump;
}
bool operator<(const Card &lhs, const Card &rhs){
int lr = 0; // lhs value of rank
int rr = 0; // rhs value of rank
while(lhs.get_rank() != RANK_NAMES_BY_WEIGHT[lr]) {
++lr;
}
while(rhs.get_rank() != RANK_NAMES_BY_WEIGHT[rr]) {
++rr;
}
if (operator==(lhs,rhs)) {return false;}
if(lr < rr) {
return true;
}
else if(lr == rr){
int ls=0; // lhs value of suit
int rs=0; // rhs value of suit
while(lhs.get_suit() != SUIT_NAMES_BY_WEIGHT[ls]) {
++ls;
}
while(rhs.get_suit() != SUIT_NAMES_BY_WEIGHT[rs]) {
++rs;
}
return ls < rs;
}
else if(lr > rr) {
return false;
}
return -1;
}
bool operator<=(const Card &lhs, const Card &rhs){
return operator<(lhs,rhs) || operator==(lhs,rhs);
}
bool operator>(const Card &lhs, const Card &rhs){
if (operator==(lhs,rhs)) {return false;}
return !operator<(lhs,rhs);
}
bool operator>=(const Card &lhs, const Card &rhs){
return operator>(lhs,rhs) || operator==(lhs,rhs);
}
bool operator==(const Card &lhs, const Card &rhs){
return lhs.get_rank() == rhs.get_rank()
&& lhs.get_suit() == rhs.get_suit();
}
bool operator!=(const Card &lhs, const Card &rhs){
return !operator==(lhs,rhs);
}
string Suit_next(const string &suit){
assert(suit == Card::SUIT_SPADES
|| suit == Card::SUIT_CLUBS
|| suit == Card::SUIT_HEARTS
|| suit == Card::SUIT_DIAMONDS);
int i = 0;
while(suit != SUIT_NAMES_BY_WEIGHT[i]) {
++i;
}
if(i == 0) {return SUIT_NAMES_BY_WEIGHT[2];}
if(i == 1) {return SUIT_NAMES_BY_WEIGHT[3];}
if(i == 2) {return SUIT_NAMES_BY_WEIGHT[0];}
if(i == 3) {return SUIT_NAMES_BY_WEIGHT[1];}
return "did not work";
}
ostream & operator<<(ostream &os, const Card &card){
os << card.get_rank() << " of " << card.get_suit();
return os;
}
int dup(const Card &a, const Card &b,
const string &trump){
if(a.is_trump(trump) && !b.is_trump(trump)) {return 0;}
if(!a.is_trump(trump) && b.is_trump(trump)) {return 1;}
if(a.is_right_bower(trump)) {return 0;}
if(b.is_right_bower(trump)) {return 1;}
if(a.is_left_bower(trump)) {return 0;}
if(b.is_left_bower(trump)) {return 1;}
return -1;
}
bool Card_less(const Card &a, const Card &b, const string &trump){
assert(trump == Card::SUIT_CLUBS || trump == Card::SUIT_DIAMONDS
|| trump == Card::SUIT_HEARTS || trump == Card::SUIT_SPADES);
// first check trump & bower status for quick check
if(dup(a,b,trump)==1){return true;}
else if(dup(a,b,trump)==0){ return false;}
// if both are trump or non-trump, then find out manually
return a < b;
}
bool Card_less(const Card &a, const Card &b, const Card &led_card,
const string &trump){
assert(trump == Card::SUIT_CLUBS || trump == Card::SUIT_DIAMONDS
|| trump == Card::SUIT_HEARTS || trump == Card::SUIT_SPADES);
string led = led_card.get_suit(); // led card's suit
// first check trump & bower status for quick check
if(led == trump) {return Card_less(a,b,trump);}
if(dup(a,b,trump)==1){return true;}
else if(dup(a,b,trump)==0){ return false;}
// check led status for quick check, knowing led != trump
// from this point, we know a & b aren't trumps
if(a.get_suit() == led && b.get_suit() != led) {return false;}
if(a.get_suit() != led && b.get_suit() == led) {return true;}
if(a.get_suit() == led && b.get_suit() == led) { // compare rank
int ar = 0; // card a rank
int br = 0; // card b rank
while(a.get_rank() != RANK_NAMES_BY_WEIGHT[ar]) {
++ar;
}
while(b.get_rank() != RANK_NAMES_BY_WEIGHT[br]) {
++br;
}
return ar<br;
}
// both aren't led or trumps
return a < b;
}