diff --git a/TestProjects/ToonURPTest-6000.0/Assets/ScenesDev/BallsAndPlanes2D/Blue_Clipping.mat b/TestProjects/ToonURPTest-6000.0/Assets/ScenesDev/BallsAndPlanes2D/Blue_Clipping.mat
index 71811641a..49274704b 100644
--- a/TestProjects/ToonURPTest-6000.0/Assets/ScenesDev/BallsAndPlanes2D/Blue_Clipping.mat
+++ b/TestProjects/ToonURPTest-6000.0/Assets/ScenesDev/BallsAndPlanes2D/Blue_Clipping.mat
@@ -13,11 +13,11 @@ Material:
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _EMISSIVE_SIMPLE
- - _IS_ANGELRING_OFF
- _IS_CLIPPING_MODE
- _IS_OUTLINE_CLIPPING_YES
- _OUTLINE_NML
- m_InvalidKeywords: []
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -206,7 +206,8 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- m_Ints: []
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.1
@@ -473,6 +474,7 @@ Material:
- _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0.14987022, g: 0.9264706, b: 0.21949644, a: 1}
- _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 1782.8878, g: 1, b: 6.498019, a: 6.498019}
- _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
- _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 0.74264705, g: 1, b: 0.9254564, a: 1}
diff --git a/TestProjects/ToonURPTest-6000.0/Assets/ScenesDev/BallsAndPlanes2D/Flesh_Trans.mat b/TestProjects/ToonURPTest-6000.0/Assets/ScenesDev/BallsAndPlanes2D/Flesh_Trans.mat
index a9be9db1e..f04adc1e2 100644
--- a/TestProjects/ToonURPTest-6000.0/Assets/ScenesDev/BallsAndPlanes2D/Flesh_Trans.mat
+++ b/TestProjects/ToonURPTest-6000.0/Assets/ScenesDev/BallsAndPlanes2D/Flesh_Trans.mat
@@ -13,11 +13,11 @@ Material:
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _EMISSIVE_SIMPLE
- - _IS_ANGELRING_OFF
- _IS_CLIPPING_TRANSMODE
- _IS_OUTLINE_CLIPPING_YES
- _OUTLINE_NML
- m_InvalidKeywords: []
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -206,7 +206,8 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- m_Ints: []
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.238
- _1st_ShadeColor_Feather: 0.067
@@ -473,6 +474,7 @@ Material:
- _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0.6691177, g: 0.5646104, b: 0.12791955, a: 1}
- _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 64, g: 0.96875, b: 4.2870936, a: 6.498019}
- _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
- _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
diff --git a/TestProjects/ToonURPTest-6000.0/Assets/ScenesDev/BallsAndPlanes2D/Plane.mat b/TestProjects/ToonURPTest-6000.0/Assets/ScenesDev/BallsAndPlanes2D/Plane.mat
index 8345d78a1..781738ea5 100644
--- a/TestProjects/ToonURPTest-6000.0/Assets/ScenesDev/BallsAndPlanes2D/Plane.mat
+++ b/TestProjects/ToonURPTest-6000.0/Assets/ScenesDev/BallsAndPlanes2D/Plane.mat
@@ -13,12 +13,12 @@ Material:
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _EMISSIVE_SIMPLE
- - _IS_ANGELRING_OFF
- _IS_OUTLINE_CLIPPING_NO
- _IS_TRANSCLIPPING_OFF
- _OUTLINE_NML
- _SHADINGGRADEMAP
- m_InvalidKeywords: []
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -187,7 +187,8 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- m_Ints: []
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.0001
@@ -454,6 +455,7 @@ Material:
- _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0.60294116, g: 1, b: 0.63853955, a: 1}
- _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 1024, g: 0.99999, b: 6.498019, a: 6.498019}
- _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
- _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
diff --git a/TestProjects/ToonURPTest-6000.0/Assets/ScenesDev/BallsAndPlanes2D/Quad_TransStencilOut.mat b/TestProjects/ToonURPTest-6000.0/Assets/ScenesDev/BallsAndPlanes2D/Quad_TransStencilOut.mat
index a957d3a95..df7b19beb 100644
--- a/TestProjects/ToonURPTest-6000.0/Assets/ScenesDev/BallsAndPlanes2D/Quad_TransStencilOut.mat
+++ b/TestProjects/ToonURPTest-6000.0/Assets/ScenesDev/BallsAndPlanes2D/Quad_TransStencilOut.mat
@@ -13,11 +13,11 @@ Material:
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _EMISSIVE_SIMPLE
- - _IS_ANGELRING_OFF
- _IS_CLIPPING_TRANSMODE
- _IS_OUTLINE_CLIPPING_YES
- _OUTLINE_NML
- m_InvalidKeywords: []
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -207,7 +207,8 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- m_Ints: []
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.0001
@@ -474,6 +475,7 @@ Material:
- _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 1, g: 1, b: 1, a: 1}
- _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 2048, g: 1, b: 6.498019, a: 6.498019}
- _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
- _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
diff --git a/TestProjects/ToonURPTest-6000.0/Assets/ScenesDev/BallsAndPlanes2D/Red.mat b/TestProjects/ToonURPTest-6000.0/Assets/ScenesDev/BallsAndPlanes2D/Red.mat
index bec8a7912..a876bf65f 100644
--- a/TestProjects/ToonURPTest-6000.0/Assets/ScenesDev/BallsAndPlanes2D/Red.mat
+++ b/TestProjects/ToonURPTest-6000.0/Assets/ScenesDev/BallsAndPlanes2D/Red.mat
@@ -13,11 +13,11 @@ Material:
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _EMISSIVE_SIMPLE
- - _IS_ANGELRING_OFF
- _IS_CLIPPING_OFF
- _IS_OUTLINE_CLIPPING_NO
- _OUTLINE_NML
m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
- _MatCap
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
@@ -207,7 +207,8 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- m_Ints: []
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.284
@@ -474,6 +475,7 @@ Material:
- _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0.9044118, g: 0.6982591, b: 0.83901155, a: 1}
- _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 64, g: 0.96875, b: 6.498019, a: 6.498019}
- _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
- _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
diff --git a/TestProjects/ToonURPTest-6000.0/Assets/ScenesDev/BallsAndPlanes2D/Red_Clipping.mat b/TestProjects/ToonURPTest-6000.0/Assets/ScenesDev/BallsAndPlanes2D/Red_Clipping.mat
index b3d14fbbb..dae0453dc 100644
--- a/TestProjects/ToonURPTest-6000.0/Assets/ScenesDev/BallsAndPlanes2D/Red_Clipping.mat
+++ b/TestProjects/ToonURPTest-6000.0/Assets/ScenesDev/BallsAndPlanes2D/Red_Clipping.mat
@@ -13,11 +13,11 @@ Material:
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _EMISSIVE_SIMPLE
- - _IS_ANGELRING_OFF
- _IS_CLIPPING_MODE
- _IS_OUTLINE_CLIPPING_YES
- _OUTLINE_NML
- m_InvalidKeywords: []
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -206,7 +206,8 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- m_Ints: []
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.1
@@ -473,6 +474,7 @@ Material:
- _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0.14901961, g: 0.9254902, b: 0.21568628, a: 1}
- _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 64, g: 0.96875, b: 6.498019, a: 6.498019}
- _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
- _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 0.64705884, b: 0.9026369, a: 1}
diff --git a/TestProjects/ToonURPTest-6000.0/Assets/ScenesDev/BallsAndPlanes2D/ShadingGradeMap.mat b/TestProjects/ToonURPTest-6000.0/Assets/ScenesDev/BallsAndPlanes2D/ShadingGradeMap.mat
index 2a7ea729c..4e6ab1be6 100644
--- a/TestProjects/ToonURPTest-6000.0/Assets/ScenesDev/BallsAndPlanes2D/ShadingGradeMap.mat
+++ b/TestProjects/ToonURPTest-6000.0/Assets/ScenesDev/BallsAndPlanes2D/ShadingGradeMap.mat
@@ -13,11 +13,11 @@ Material:
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _EMISSIVE_SIMPLE
- - _IS_ANGELRING_OFF
- _IS_TRANSCLIPPING_OFF
- _OUTLINE_NML
- _SHADINGGRADEMAP
- m_InvalidKeywords: []
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -206,7 +206,8 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- m_Ints: []
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.0001
@@ -473,6 +474,7 @@ Material:
- _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0.7647059, g: 0.93184584, b: 1, a: 1}
- _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 25.812538, g: 0.89996624, b: 7.315721, a: 6.498019}
- _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
- _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
diff --git a/com.unity.toon-scenes/URP/BallsAndPlanesSSS/Blue_Clipping.mat b/com.unity.toon-scenes/URP/BallsAndPlanesSSS/Blue_Clipping.mat
index 039d1fb97..49274704b 100644
--- a/com.unity.toon-scenes/URP/BallsAndPlanesSSS/Blue_Clipping.mat
+++ b/com.unity.toon-scenes/URP/BallsAndPlanesSSS/Blue_Clipping.mat
@@ -474,6 +474,7 @@ Material:
- _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0.14987022, g: 0.9264706, b: 0.21949644, a: 1}
- _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 1782.8878, g: 1, b: 6.498019, a: 6.498019}
- _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
- _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 0.74264705, g: 1, b: 0.9254564, a: 1}
diff --git a/com.unity.toon-scenes/URP/BallsAndPlanesSSS/Flesh_Trans.mat b/com.unity.toon-scenes/URP/BallsAndPlanesSSS/Flesh_Trans.mat
index a9be9db1e..f04adc1e2 100644
--- a/com.unity.toon-scenes/URP/BallsAndPlanesSSS/Flesh_Trans.mat
+++ b/com.unity.toon-scenes/URP/BallsAndPlanesSSS/Flesh_Trans.mat
@@ -13,11 +13,11 @@ Material:
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _EMISSIVE_SIMPLE
- - _IS_ANGELRING_OFF
- _IS_CLIPPING_TRANSMODE
- _IS_OUTLINE_CLIPPING_YES
- _OUTLINE_NML
- m_InvalidKeywords: []
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -206,7 +206,8 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- m_Ints: []
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.238
- _1st_ShadeColor_Feather: 0.067
@@ -473,6 +474,7 @@ Material:
- _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0.6691177, g: 0.5646104, b: 0.12791955, a: 1}
- _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 64, g: 0.96875, b: 4.2870936, a: 6.498019}
- _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
- _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
diff --git a/com.unity.toon-scenes/URP/BallsAndPlanesSSS/Plane.mat b/com.unity.toon-scenes/URP/BallsAndPlanesSSS/Plane.mat
index 8345d78a1..781738ea5 100644
--- a/com.unity.toon-scenes/URP/BallsAndPlanesSSS/Plane.mat
+++ b/com.unity.toon-scenes/URP/BallsAndPlanesSSS/Plane.mat
@@ -13,12 +13,12 @@ Material:
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _EMISSIVE_SIMPLE
- - _IS_ANGELRING_OFF
- _IS_OUTLINE_CLIPPING_NO
- _IS_TRANSCLIPPING_OFF
- _OUTLINE_NML
- _SHADINGGRADEMAP
- m_InvalidKeywords: []
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -187,7 +187,8 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- m_Ints: []
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.0001
@@ -454,6 +455,7 @@ Material:
- _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0.60294116, g: 1, b: 0.63853955, a: 1}
- _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 1024, g: 0.99999, b: 6.498019, a: 6.498019}
- _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
- _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
diff --git a/com.unity.toon-scenes/URP/BallsAndPlanesSSS/Quad_TransStencilOut.mat b/com.unity.toon-scenes/URP/BallsAndPlanesSSS/Quad_TransStencilOut.mat
index a957d3a95..df7b19beb 100644
--- a/com.unity.toon-scenes/URP/BallsAndPlanesSSS/Quad_TransStencilOut.mat
+++ b/com.unity.toon-scenes/URP/BallsAndPlanesSSS/Quad_TransStencilOut.mat
@@ -13,11 +13,11 @@ Material:
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _EMISSIVE_SIMPLE
- - _IS_ANGELRING_OFF
- _IS_CLIPPING_TRANSMODE
- _IS_OUTLINE_CLIPPING_YES
- _OUTLINE_NML
- m_InvalidKeywords: []
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -207,7 +207,8 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- m_Ints: []
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.0001
@@ -474,6 +475,7 @@ Material:
- _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 1, g: 1, b: 1, a: 1}
- _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 2048, g: 1, b: 6.498019, a: 6.498019}
- _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
- _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
diff --git a/com.unity.toon-scenes/URP/BallsAndPlanesSSS/Red.mat b/com.unity.toon-scenes/URP/BallsAndPlanesSSS/Red.mat
index bec8a7912..a876bf65f 100644
--- a/com.unity.toon-scenes/URP/BallsAndPlanesSSS/Red.mat
+++ b/com.unity.toon-scenes/URP/BallsAndPlanesSSS/Red.mat
@@ -13,11 +13,11 @@ Material:
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _EMISSIVE_SIMPLE
- - _IS_ANGELRING_OFF
- _IS_CLIPPING_OFF
- _IS_OUTLINE_CLIPPING_NO
- _OUTLINE_NML
m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
- _MatCap
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
@@ -207,7 +207,8 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- m_Ints: []
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.284
@@ -474,6 +475,7 @@ Material:
- _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0.9044118, g: 0.6982591, b: 0.83901155, a: 1}
- _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 64, g: 0.96875, b: 6.498019, a: 6.498019}
- _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
- _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
diff --git a/com.unity.toon-scenes/URP/BallsAndPlanesSSS/Red_Clipping.mat b/com.unity.toon-scenes/URP/BallsAndPlanesSSS/Red_Clipping.mat
index 593ff9a67..dae0453dc 100644
--- a/com.unity.toon-scenes/URP/BallsAndPlanesSSS/Red_Clipping.mat
+++ b/com.unity.toon-scenes/URP/BallsAndPlanesSSS/Red_Clipping.mat
@@ -474,6 +474,7 @@ Material:
- _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0.14901961, g: 0.9254902, b: 0.21568628, a: 1}
- _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 64, g: 0.96875, b: 6.498019, a: 6.498019}
- _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
- _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 0.64705884, b: 0.9026369, a: 1}
diff --git a/com.unity.toon-scenes/URP/BallsAndPlanesSSS/ShadingGradeMap.mat b/com.unity.toon-scenes/URP/BallsAndPlanesSSS/ShadingGradeMap.mat
index 2a7ea729c..4e6ab1be6 100644
--- a/com.unity.toon-scenes/URP/BallsAndPlanesSSS/ShadingGradeMap.mat
+++ b/com.unity.toon-scenes/URP/BallsAndPlanesSSS/ShadingGradeMap.mat
@@ -13,11 +13,11 @@ Material:
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _EMISSIVE_SIMPLE
- - _IS_ANGELRING_OFF
- _IS_TRANSCLIPPING_OFF
- _OUTLINE_NML
- _SHADINGGRADEMAP
- m_InvalidKeywords: []
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -206,7 +206,8 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- m_Ints: []
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.0001
@@ -473,6 +474,7 @@ Material:
- _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0.7647059, g: 0.93184584, b: 1, a: 1}
- _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 25.812538, g: 0.89996624, b: 7.315721, a: 6.498019}
- _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
- _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
diff --git a/com.unity.toon-scenes/URP/MetaverseOutlineLighting/Capsule.mat b/com.unity.toon-scenes/URP/MetaverseOutlineLighting/Capsule.mat
index 0d68cd198..d4358039e 100644
--- a/com.unity.toon-scenes/URP/MetaverseOutlineLighting/Capsule.mat
+++ b/com.unity.toon-scenes/URP/MetaverseOutlineLighting/Capsule.mat
@@ -2,15 +2,22 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
- serializedVersion: 6
+ serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Capsule
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
- m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_CLIPPING_OFF _IS_OUTLINE_CLIPPING_NO
- _OUTLINE_NML
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords:
+ - _EMISSIVE_SIMPLE
+ - _IS_CLIPPING_OFF
+ - _IS_OUTLINE_CLIPPING_NO
+ - _OUTLINE_NML
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -19,6 +26,7 @@ Material:
IgnoreProjection: False
RenderType: Opaque
disabledShaderPasses: []
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -34,14 +42,26 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _AnisotropyMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BaseColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BentNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -50,22 +70,54 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _CoatMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DistortionVectorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _EmissiveColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _HeightMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _IridescenceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _IridescenceThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _MaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -82,6 +134,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _NormalMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -122,21 +178,64 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _SpecularColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SubsurfaceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TransmittanceColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.0001
- _1st_ShadeColor_Step: 0.8
- _2nd_ShadeColor_Feather: 0.0001
- _2nd_ShadeColor_Step: 0.5
+ - _AORemapMax: 1
+ - _AORemapMin: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
+ - _ATDistance: 1
- _Add_Antipodean_RimLight: 0
+ - _AlbedoAffectEmissive: 0
- _AlphaClip: 0
+ - _AlphaCutoff: 0.5
+ - _AlphaCutoffPostpass: 0.5
+ - _AlphaCutoffPrepass: 0.5
+ - _AlphaCutoffShadow: 0.5
+ - _AlphaDstBlend: 0
+ - _AlphaRemapMax: 1
+ - _AlphaRemapMin: 0
+ - _AlphaSrcBlend: 1
- _AngelRing: 0
+ - _AngelRingOverridden: 0
+ - _AngelRingVisible: 1
+ - _Anisotropy: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.1
- _AutoRenderQueue: 1
+ - _BaseColorOverridden: 0
+ - _BaseColorVisible: 1
- _BaseColor_Step: 0.8
- _BaseShade_Feather: 0.0001
- _Base_Speed: 0
@@ -146,24 +245,59 @@ Material:
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
+ - _ClippingMatteMode: 0
- _ClippingMode: 0
- _Clipping_Level: 0
+ - _CoatMask: 0
- _ColorShift_Speed: 0
+ - _ComposerMaskMode: 0
- _Cull: 2
- _CullMode: 2
+ - _CullModeForward: 2
- _Cutoff: 0.5
+ - _DetailAlbedoScale: 1
+ - _DetailNormalScale: 1
+ - _DetailSmoothnessScale: 1
+ - _DiffusionProfile: 0
+ - _DiffusionProfileHash: 0
+ - _DistortionBlurDstBlend: 0
+ - _DistortionBlurRemapMax: 1
+ - _DistortionBlurRemapMin: 0
+ - _DistortionBlurScale: 1
+ - _DistortionBlurSrcBlend: 0
+ - _DistortionDstBlend: 0
+ - _DistortionScale: 1
+ - _DistortionSrcBlend: 0
+ - _DistortionVectorBias: -1
+ - _DistortionVectorScale: 2
+ - _DoubleSidedEnable: 0
- _DstBlend: 0
- _EMISSIVE: 0
+ - _EmissiveExposureWeight: 1
+ - _EnableGeometricSpecularAA: 0
+ - _EnergyConservingSpecularColor: 1
- _EnvironmentReflections: 1
- _Farthest_Distance: 100
+ - _FirstShadeOverridden: 0
+ - _FirstShadeVisible: 1
- _GI_Intensity: 0
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
+ - _HeightAmplitude: 0.02
+ - _HeightCenter: 0.5
+ - _HeightMapParametrization: 0
+ - _HeightOffset: 0
- _HighColor_Power: 0
+ - _HighlightOverridden: 0
+ - _HighlightVisible: 1
+ - _InvTilingScale: 1
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
+ - _Ior: 1
+ - _IridescenceMask: 1
+ - _IridescenceThickness: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
@@ -195,18 +329,30 @@ Material:
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 0
+ - _LinkDetailsWithBase: 1
- _MatCap: 0
+ - _MaterialID: 1
- _Metallic: 0
- _Nearest_Distance: 0.5
+ - _NormalMapSpace: 0
+ - _NormalScale: 1
- _OUTLINE: 0
+ - _ObjectSpaceUVMapping: 0
- _OcclusionStrength: 1
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0
+ - _OutlineOverridden: 0
+ - _OutlineVisible: 1
- _Outline_Width: 80
+ - _PPDLodThreshold: 5
+ - _PPDMaxSamples: 15
+ - _PPDMinSamples: 5
- _QueueOffset: 0
- _ReceiveShadows: 1
- _RimLight: 0
+ - _RimLightOverridden: 0
+ - _RimLightVisible: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0.1
@@ -217,20 +363,43 @@ Material:
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
+ - _SecondShadeOverridden: 0
+ - _SecondShadeVisible: 1
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0.5
- _Smoothness: 0.5
+ - _SmoothnessRemapMax: 1
+ - _SmoothnessRemapMin: 0
- _SmoothnessTextureChannel: 0
+ - _SpecularAAScreenSpaceVariance: 0.1
+ - _SpecularAAThreshold: 0.2
- _SpecularHighlights: 1
+ - _SpecularOcclusionMode: 1
- _SrcBlend: 1
- _StencilComp: 0
- _StencilMode: 0
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
+ - _StencilRef: 2
+ - _StencilRefDepth: 0
+ - _StencilRefDistortionVec: 64
+ - _StencilRefGBuffer: 2
+ - _StencilRefMV: 128
+ - _StencilWriteMask: 3
+ - _StencilWriteMaskDepth: 32
+ - _StencilWriteMaskGBuffer: 3
+ - _StencilWriteMaskMV: 128
- _StepOffset: 0
+ - _SubsurfaceMask: 1
- _Surface: 0
+ - _TexWorldScale: 1
+ - _TexWorldScaleEmissive: 1
+ - _Thickness: 1
+ - _TransmissionMask: 1
+ - _TransparentCullMode: 2
- _TransparentEnabled: 0
+ - _TransparentZWrite: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: 0
@@ -241,11 +410,17 @@ Material:
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0
- _Tweak_transparency: 0
+ - _UVDetail: 0
- _Unlit_Intensity: 1
+ - _UseShadowThreshold: 0
- _Use_1stAs2nd: 0
- _Use_BaseAs1st: 0
- _WorkflowMode: 1
- _ZOverDrawMode: 0
+ - _ZTestDepthEqualForOpaque: 4
+ - _ZTestGBuffer: 4
+ - _ZTestModeDistortion: 8
+ - _ZTestTransparent: 4
- _ZWrite: 1
- _ZWriteMode: 1
- _isUnityToonshader: 1
@@ -257,19 +432,41 @@ Material:
m_Colors:
- _1st_ShadeColor: {r: 0.49411768, g: 0.49411768, b: 0.49411768, a: 1}
- _2nd_ShadeColor: {r: 0.19607845, g: 0.19607845, b: 0.19607845, a: 1}
+ - _AngelRingMaskColor: {r: 0, g: 1, b: 0, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 0.7843138, g: 0.7843138, b: 0.7843138, a: 1}
+ - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
+ - _BaseColorMaskColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 0.7843138, g: 0.7843138, b: 0.7843138, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
+ - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+ - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
+ - _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0, g: 0, b: 0, a: 1}
+ - _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 2048, g: 1, b: 6.498019, a: 6.498019}
+ - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
+ - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
+ - _OutlineMaskColor: {r: 0, g: 0, b: 0, a: 1}
- _Outline_Color: {r: 0.94117653, g: 0.5882353, b: 0.039215688, a: 1}
- _RimLightColor: {r: 1, g: 1, b: 1, a: 1}
+ - _RimLightMaskColor: {r: 1, g: 0, b: 1, a: 1}
+ - _SecondShadeMaskColor: {r: 0, g: 0, b: 1, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
+ - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
+ - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
+ - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
+ - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}
+ - emissive: {r: 0, g: 0, b: 0, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
--- !u!114 &1577030296317473184
MonoBehaviour:
m_ObjectHideFlags: 11
diff --git a/com.unity.toonshader/Editor/Scripts/GUI/UnityToon3Das2DGUI.cs b/com.unity.toonshader/Editor/Scripts/GUI/UnityToon3Das2DGUI.cs
index 4106b1a47..277900c7f 100644
--- a/com.unity.toonshader/Editor/Scripts/GUI/UnityToon3Das2DGUI.cs
+++ b/com.unity.toonshader/Editor/Scripts/GUI/UnityToon3Das2DGUI.cs
@@ -12,11 +12,7 @@ public override void OnGUI(MaterialEditor mEditor, MaterialProperty[] props) {
return;
}
- int numTargets = mEditor.targets.Length;
- Material[] mats = new Material[numTargets];
- for (int i = 0; i < numTargets; ++i) {
- mats[i] = mEditor.targets[i] as Material;
- }
+ Material[] mats = ToonMaterialEditorUtility.ExtractMaterialTargets(mEditor);
InitMaterialPropertyUIElements(props);
diff --git a/com.unity.toonshader/Editor/Scripts/ToonMaterialUpgrader.cs b/com.unity.toonshader/Editor/Scripts/ToonMaterialUpgrader.cs
index 3c679be48..3be7a303d 100644
--- a/com.unity.toonshader/Editor/Scripts/ToonMaterialUpgrader.cs
+++ b/com.unity.toonshader/Editor/Scripts/ToonMaterialUpgrader.cs
@@ -72,6 +72,9 @@ private void UpgradeMaterials() {
//----------------------------------------------------------------------------------------------------------------------
private void UpgradeMaterial(Material m) {
ToonMaterialEditorUtility.ApplyRenderPipelineKeyword(m);
+
+ //[TODO-sin] Need to check version ?
+ ToonMaterialUtility.UpdateProperties(m);
}
//----------------------------------------------------------------------------------------------------------------------
diff --git a/com.unity.toonshader/Editor/Scripts/Utilities/ToonMaterialEditorUtility.cs b/com.unity.toonshader/Editor/Scripts/Utilities/ToonMaterialEditorUtility.cs
index ab4e74e3d..4a676a3e0 100644
--- a/com.unity.toonshader/Editor/Scripts/Utilities/ToonMaterialEditorUtility.cs
+++ b/com.unity.toonshader/Editor/Scripts/Utilities/ToonMaterialEditorUtility.cs
@@ -22,6 +22,17 @@ internal static int GetMaterialVersion(Material m) {
}
return curVersion;
}
-
+
+//----------------------------------------------------------------------------------------------------------------------
+ internal static Material[] ExtractMaterialTargets(MaterialEditor mEditor) {
+ int numTargets = mEditor.targets.Length;
+ Material[] mats = new Material[numTargets];
+ for (int i = 0; i < numTargets; ++i) {
+ mats[i] = mEditor.targets[i] as Material;
+ }
+
+ return mats;
+ }
+
}
}
\ No newline at end of file
diff --git a/com.unity.toonshader/Editor/UTS3GUI.cs b/com.unity.toonshader/Editor/UTS3GUI.cs
index 8f234b277..427a184fb 100644
--- a/com.unity.toonshader/Editor/UTS3GUI.cs
+++ b/com.unity.toonshader/Editor/UTS3GUI.cs
@@ -825,8 +825,8 @@ private static class Styles {
propName: "_StepOffset", defaultValue: 0, min: -0.5f, max: 0.5f);
public static readonly RangeProperty shaderPropHilightPowerText = new RangeProperty(
- label: "Highlight Power", tooltip: "Highlight power factor, pow(x,5) is used inside the shader.",
- propName: "_HighColor_Power", defaultValue: 0, min: 0, max: 1);
+ label: "Highlight Power", tooltip: "Highlight power factor.",
+ propName: ToonConstants.SHADER_PROP_HIGHLIGHT_POWER, defaultValue: 0, min: 0, max: 1);
public static readonly RangeProperty hilightMaskLevelText = new RangeProperty(
label: "Highlight Mask Level", tooltip: "Highlight mask texture blending level to highlights.",
@@ -889,11 +889,11 @@ private static class Styles {
public static readonly RangeProperty rimLightPowerText = new RangeProperty(
label: "Rim Light Level", tooltip: "Specifies Rim Light Intensity.",
- propName: "_RimLight_Power", defaultValue: 0.1f, min: 0, max: 1);
+ propName: ToonConstants.SHADER_PROP_RIMLIGHT_POWER, defaultValue: 0.1f, min: 0, max: 1);
public static readonly RangeProperty invertedRimLightPowerText = new RangeProperty(
label: "Inverted Rim Light Level", tooltip: "Specifies Inverted/Antipodean Rim Light Level.",
- propName: "_Ap_RimLight_Power", defaultValue: 0.1f, min: 0, max: 1);
+ propName: ToonConstants.SHADER_PROP_AP_RIMLIGHT_POWER, defaultValue: 0.1f, min: 0, max: 1);
public static readonly RangeProperty giIntensityText = new RangeProperty(
label: "Light Probe Intensity", tooltip: "The light probe color is added to the material color according to the GI Intensity value.",
@@ -1116,7 +1116,11 @@ void DrawShaderOptions(Material material) {
public override void OnGUI(MaterialEditor materialEditor, MaterialProperty[] props) {
m_MaterialEditor = materialEditor;
- Material material = materialEditor.target as Material;
+
+ Material[] mats = ToonMaterialEditorUtility.ExtractMaterialTargets(materialEditor);
+
+ //[TODO-sin: 2026-2-27] handle multiple materials
+ Material material = mats[0];
EditorGUIUtility.fieldWidth = 0;
if (m_FirstTimeApply) {
OnOpenGUI(material, materialEditor, props);
@@ -1199,6 +1203,10 @@ public override void OnGUI(MaterialEditor materialEditor, MaterialProperty[] pro
if (EditorGUI.EndChangeCheck()) {
m_MaterialEditor.PropertiesChanged();
+
+ foreach (Material m in mats) {
+ ToonMaterialUtility.UpdateProperties(m);
+ }
}
} // End of OnGUI()
diff --git a/com.unity.toonshader/Runtime/Integrated/Shaders/UnityToon.shader b/com.unity.toonshader/Runtime/Integrated/Shaders/UnityToon.shader
index 204f7103d..359c5f9ef 100644
--- a/com.unity.toonshader/Runtime/Integrated/Shaders/UnityToon.shader
+++ b/com.unity.toonshader/Runtime/Integrated/Shaders/UnityToon.shader
@@ -133,6 +133,8 @@ Shader "Toon/Toon" {
_Set_RimLightMask ("Set_RimLightMask", 2D) = "white" {}
_Tweak_RimLightMaskLevel ("Tweak_RimLightMaskLevel", Range(-1, 1)) = 0
+ _HighlightRimlightMath ("Highlight Rimlight Math params", Vector) = (0,0,0,0)
+
// MatCap Properties
[Toggle(_)] _MatCap ("MatCap", Float ) = 0
_MatCap_Sampler ("MatCap_Sampler", 2D) = "black" {}
diff --git a/com.unity.toonshader/Runtime/Scripts/ToonConstants.cs b/com.unity.toonshader/Runtime/Scripts/ToonConstants.cs
index e1bc0898e..05b5210bd 100644
--- a/com.unity.toonshader/Runtime/Scripts/ToonConstants.cs
+++ b/com.unity.toonshader/Runtime/Scripts/ToonConstants.cs
@@ -63,7 +63,17 @@ internal static class ToonConstants {
//Highlight
internal const string SHADER_PROP_HIGHLIGHT_COLOR = "_HighlightColor";
- internal const string SHADER_PROP_HIGHLIGHT_TEX = "_HighlightTex";
+ internal const string SHADER_PROP_HIGHLIGHT_TEX = "_HighlightTex";
+ internal const string SHADER_PROP_HIGHLIGHT_POWER = "_HighColor_Power";
+ internal static readonly int SHADER_PROP_HIGHLIGHT_POWER_ID = Shader.PropertyToID(SHADER_PROP_HIGHLIGHT_POWER);
+ internal const string SHADER_PROP_RIMLIGHT_POWER = "_RimLight_Power";
+ internal static readonly int SHADER_PROP_RIMLIGHT_POWER_ID = Shader.PropertyToID(SHADER_PROP_RIMLIGHT_POWER);
+ internal const string SHADER_PROP_AP_RIMLIGHT_POWER = "_Ap_RimLight_Power";
+ internal static readonly int SHADER_PROP_AP_RIMLIGHT_POWER_ID = Shader.PropertyToID(SHADER_PROP_AP_RIMLIGHT_POWER);
+
+ internal static readonly int SHADER_PROP_HIGHLIGHT_RIM_MATH_ID = Shader.PropertyToID("_HighlightRimlightMath");
+
+
//Outline
internal const string SHADER_PROP_OUTLINE_MODE = "_OutlineMode";
diff --git a/com.unity.toonshader/Runtime/Scripts/Utilities/ToonMaterialUtility.cs b/com.unity.toonshader/Runtime/Scripts/Utilities/ToonMaterialUtility.cs
index 1e9d700de..8e4918126 100644
--- a/com.unity.toonshader/Runtime/Scripts/Utilities/ToonMaterialUtility.cs
+++ b/com.unity.toonshader/Runtime/Scripts/Utilities/ToonMaterialUtility.cs
@@ -3,7 +3,31 @@
namespace Unity.Rendering.Toon {
+///
+/// Provides utility methods for materials using the Unity Toon Shader.
+///
internal static class ToonMaterialUtility {
+
+ ///
+ /// Updates the material parameters based on its current property values.
+ /// The material to update. Assumed to be using the Toon shader (3D)
+ ///
+ public static void UpdateProperties(Material mat) {
+
+ float highlightPower = mat.GetFloat(ToonConstants.SHADER_PROP_HIGHLIGHT_POWER_ID);
+ float rimlightPower = mat.GetFloat(ToonConstants.SHADER_PROP_RIMLIGHT_POWER_ID);
+ float apRimlightPower = mat.GetFloat(ToonConstants.SHADER_PROP_AP_RIMLIGHT_POWER_ID);
+
+ Vector4 highlightAndRimMathParams = new Vector4(
+ Mathf.Pow(2, Mathf.Lerp(11f, 1f, highlightPower)), //exp2(lerp(11, 1, _HighColor_Power))
+ 1.0f - Mathf.Pow(Mathf.Abs(highlightPower), 5f), //1.0 - pow(abs(_HighColor_Power), 5);
+ Mathf.Pow(2f, Mathf.Lerp(3f, 0f, rimlightPower)), //exp2(lerp(3, 0, _RimLight_Power));
+ Mathf.Pow(2f, Mathf.Lerp(3f, 0f, apRimlightPower)) //exp2(lerp(3, 0, _Ap_RimLight_Power));
+ );
+ mat.SetVector(ToonConstants.SHADER_PROP_HIGHLIGHT_RIM_MATH_ID, highlightAndRimMathParams);
+ }
+
+//----------------------------------------------------------------------------------------------------------------------
internal static Dictionary CaptureMaterialValues(Material mat) {
Dictionary store = new Dictionary();
diff --git a/com.unity.toonshader/Runtime/UniversalRP/Shaders/UniversalToonBodyDoubleShadeWithFeather.hlsl b/com.unity.toonshader/Runtime/UniversalRP/Shaders/UniversalToonBodyDoubleShadeWithFeather.hlsl
index d57fe3370..9384d6732 100644
--- a/com.unity.toonshader/Runtime/UniversalRP/Shaders/UniversalToonBodyDoubleShadeWithFeather.hlsl
+++ b/com.unity.toonshader/Runtime/UniversalRP/Shaders/UniversalToonBodyDoubleShadeWithFeather.hlsl
@@ -35,11 +35,14 @@ void ToonShading(
float specular = 0.5 * dot(halfDirection, lerp(vertexNormalWS, perturbedNormalWS, _Is_NormalMapToHighColor)) + 0.5;
+
+ const float exp2High = _HighlightRimlightMath.x;
+ const float oneMinusHighPow5 = _HighlightRimlightMath.y;
+
//Specular
- //[TODO-sin: 2026-1-27] We can cache lerp and pow results here
+ //[TODO-sin: 2026-2-27] We only use one channel from highlightMaskTex ?
float tweakHighColorMask = saturate(highlightMaskTex.g + _Tweak_HighColorMaskLevel)
- * lerp(1.0 - step(specular, 1.0 - pow(abs(_HighColor_Power), 5)),
- pow(abs(specular), exp2(lerp(11, 1, _HighColor_Power))), _Is_SpecularToHighColor);
+ * lerp(1.0 - step(specular, oneMinusHighPow5), pow(abs(specular), exp2High), _Is_SpecularToHighColor);
const float3 highColor = (lerp(highlightAlbedo, highlightAlbedo * lightColor, _Is_LightColor_HighColor)
* tweakHighColorMask);
@@ -227,7 +230,12 @@ void frag(VertexOutput i, out float4 finalRGBA : SV_Target0
float3 _Is_LightColor_RimLight_var = lerp(_RimLightColor.rgb, (_RimLightColor.rgb * lightColor),
_Is_LightColor_RimLight);
float _RimArea_var = abs(1.0 - dot(lerp(i.normalDir, normalDirection, _Is_NormalMapToRimLight), viewDirection));
- float _RimLightPower_var = pow(_RimArea_var, exp2(lerp(3, 0, _RimLight_Power)));
+
+ const float exp2Rim = _HighlightRimlightMath.z;
+ const float exp2ApRim = _HighlightRimlightMath.w;
+
+
+ float _RimLightPower_var = pow(_RimArea_var, exp2Rim);
float _Rimlight_InsideMask_var = saturate(lerp(
(0.0 + ((_RimLightPower_var - _RimLight_InsideMask) * (1.0 - 0.0)) / (1.0 - _RimLight_InsideMask)),
step(_RimLight_InsideMask, _RimLightPower_var), _RimLight_FeatherOff));
@@ -236,7 +244,7 @@ void frag(VertexOutput i, out float4 finalRGBA : SV_Target0
(_Is_LightColor_RimLight_var * saturate(
(_Rimlight_InsideMask_var - ((1.0 - _VertHalfLambert_var) + _Tweak_LightDirection_MaskLevel)))),
_LightDirection_MaskOn);
- float _ApRimLightPower_var = pow(_RimArea_var, exp2(lerp(3, 0, _Ap_RimLight_Power)));
+ float _ApRimLightPower_var = pow(_RimArea_var, exp2ApRim);
float3 Set_RimLight = (saturate((_Set_RimLightMask_var.g + _Tweak_RimLightMaskLevel)) * lerp(
_LightDirection_MaskOn_var,
(_LightDirection_MaskOn_var + (
diff --git a/com.unity.toonshader/Runtime/UniversalRP/Shaders/UniversalToonBodyShadingGradeMap.hlsl b/com.unity.toonshader/Runtime/UniversalRP/Shaders/UniversalToonBodyShadingGradeMap.hlsl
index 0989fe4d6..732b400cc 100644
--- a/com.unity.toonshader/Runtime/UniversalRP/Shaders/UniversalToonBodyShadingGradeMap.hlsl
+++ b/com.unity.toonshader/Runtime/UniversalRP/Shaders/UniversalToonBodyShadingGradeMap.hlsl
@@ -45,10 +45,13 @@ void ToonShadingSG(
float specular = 0.5 * dot(halfDirection, lerp(vertexNormalWS, perturbedNormalWS, _Is_NormalMapToHighColor)) + 0.5;
+ const float exp2High = _HighlightRimlightMath.x;
+ const float oneMinusHighPow5 = _HighlightRimlightMath.y;
+
// Specular
- float tweakHighColorMask = (saturate((highlightMaskTex.g + _Tweak_HighColorMaskLevel)) * lerp(
- (1.0 - step(specular, (1.0 - pow(abs(_HighColor_Power), 5)))),
- pow(abs(specular), exp2(lerp(11, 1, _HighColor_Power))), _Is_SpecularToHighColor));
+ //[TODO-sin: 2026-2-27] We only use one channel from highlightMaskTex ?
+ float tweakHighColorMask = saturate(highlightMaskTex.g + _Tweak_HighColorMaskLevel)
+ * lerp(1.0 - step(specular, oneMinusHighPow5),pow(abs(specular), exp2High), _Is_SpecularToHighColor);
float3 highColor = (lerp(highlightAlbedo, highlightAlbedo * lightColor, _Is_LightColor_HighColor)
* tweakHighColorMask);
@@ -237,7 +240,11 @@ void frag(VertexOutput i, out float4 finalRGBA : SV_Target0
float3 _Is_LightColor_RimLight_var = lerp(_RimLightColor.rgb, (_RimLightColor.rgb * lightColor),
_Is_LightColor_RimLight);
float _RimArea_var = abs(1.0 - dot(lerp(i.normalDir, normalDirection, _Is_NormalMapToRimLight), viewDirection));
- float _RimLightPower_var = pow(_RimArea_var, exp2(lerp(3, 0, _RimLight_Power)));
+
+ const float exp2Rim = _HighlightRimlightMath.z;
+ const float exp2ApRim = _HighlightRimlightMath.w;
+
+ float _RimLightPower_var = pow(_RimArea_var, exp2Rim);
float _Rimlight_InsideMask_var = saturate(lerp(
(0.0 + ((_RimLightPower_var - _RimLight_InsideMask) * (1.0 - 0.0)) / (1.0 - _RimLight_InsideMask)),
step(_RimLight_InsideMask, _RimLightPower_var), _RimLight_FeatherOff));
@@ -246,7 +253,7 @@ void frag(VertexOutput i, out float4 finalRGBA : SV_Target0
(_Is_LightColor_RimLight_var * saturate(
(_Rimlight_InsideMask_var - ((1.0 - _VertHalfLambert_var) + _Tweak_LightDirection_MaskLevel)))),
_LightDirection_MaskOn);
- float _ApRimLightPower_var = pow(_RimArea_var, exp2(lerp(3, 0, _Ap_RimLight_Power)));
+ float _ApRimLightPower_var = pow(_RimArea_var, exp2ApRim);
float3 Set_RimLight = (saturate((_Set_RimLightMask_var.g + _Tweak_RimLightMaskLevel)) * lerp(
_LightDirection_MaskOn_var,
(_LightDirection_MaskOn_var + (
diff --git a/com.unity.toonshader/Runtime/UniversalRP/Shaders/UniversalToonInput.hlsl b/com.unity.toonshader/Runtime/UniversalRP/Shaders/UniversalToonInput.hlsl
index 6397ecc6d..5a3912df8 100644
--- a/com.unity.toonshader/Runtime/UniversalRP/Shaders/UniversalToonInput.hlsl
+++ b/com.unity.toonshader/Runtime/UniversalRP/Shaders/UniversalToonInput.hlsl
@@ -51,7 +51,8 @@ float4 _HighColor;
float4 _HighColor_Tex_ST;
fixed _Is_LightColor_HighColor;
fixed _Is_NormalMapToHighColor;
-float _HighColor_Power;
+
+float4 _HighlightRimlightMath;
fixed _Is_SpecularToHighColor;
fixed _Is_BlendAddToHiColor;
@@ -65,7 +66,6 @@ fixed _RimLight;
float4 _RimLightColor;
fixed _Is_LightColor_RimLight;
fixed _Is_NormalMapToRimLight;
-float _RimLight_Power;
float _RimLight_InsideMask;
fixed _RimLight_FeatherOff;
fixed _LightDirection_MaskOn;
@@ -73,7 +73,6 @@ float _Tweak_LightDirection_MaskLevel;
fixed _Add_Antipodean_RimLight;
float4 _Ap_RimLightColor;
fixed _Is_LightColor_Ap_RimLight;
-float _Ap_RimLight_Power;
fixed _Ap_RimLight_FeatherOff;
float4 _Set_RimLightMask_ST;
float _Tweak_RimLightMaskLevel;
diff --git a/com.unity.toonshader/Samples~/URP/Scenes/AngelRing/Materials/White.mat b/com.unity.toonshader/Samples~/URP/Scenes/AngelRing/Materials/White.mat
index 81a98d63f..5f933d07a 100644
--- a/com.unity.toonshader/Samples~/URP/Scenes/AngelRing/Materials/White.mat
+++ b/com.unity.toonshader/Samples~/URP/Scenes/AngelRing/Materials/White.mat
@@ -2,15 +2,22 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
- serializedVersion: 6
+ serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: White
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
- m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_TRANSCLIPPING_OFF _OUTLINE_NML
- _SHADINGGRADEMAP
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords:
+ - _EMISSIVE_SIMPLE
+ - _IS_TRANSCLIPPING_OFF
+ - _OUTLINE_NML
+ - _SHADINGGRADEMAP
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -19,6 +26,7 @@ Material:
IgnoreProjection: False
RenderType: Opaque
disabledShaderPasses: []
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -34,22 +42,54 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _AnisotropyMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BaseColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BentNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _CoatMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DistortionVectorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissiveColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _HeightMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -58,6 +98,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _IridescenceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _IridescenceThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -66,6 +114,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _MaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -82,6 +134,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _NormalMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -122,20 +178,63 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _SpecularColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SubsurfaceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TransmittanceColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.0001
- _1st_ShadeColor_Step: 1
- _2nd_ShadeColor_Feather: 0.0001
- _2nd_ShadeColor_Step: 0
+ - _AORemapMax: 1
+ - _AORemapMin: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
+ - _ATDistance: 1
- _Add_Antipodean_RimLight: 0
+ - _AlbedoAffectEmissive: 0
+ - _AlphaCutoff: 0.5
+ - _AlphaCutoffPostpass: 0.5
+ - _AlphaCutoffPrepass: 0.5
+ - _AlphaCutoffShadow: 0.5
+ - _AlphaDstBlend: 0
+ - _AlphaRemapMax: 1
+ - _AlphaRemapMin: 0
+ - _AlphaSrcBlend: 1
- _AngelRing: 0
+ - _AngelRingOverridden: 0
+ - _AngelRingVisible: 1
+ - _Anisotropy: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.1
- _AutoRenderQueue: 1
+ - _BaseColorOverridden: 0
+ - _BaseColorVisible: 1
- _BaseColor_Step: 1
- _BaseShade_Feather: 0.0001
- _Base_Speed: 0
@@ -144,18 +243,54 @@ Material:
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
+ - _ClippingMatteMode: 0
- _ClippingMode: 0
- _Clipping_Level: 0
+ - _CoatMask: 0
- _ColorShift_Speed: 0
+ - _ComposerMaskMode: 0
- _CullMode: 2
+ - _CullModeForward: 2
- _Cutoff: 0.5
+ - _DetailAlbedoScale: 1
+ - _DetailNormalScale: 1
+ - _DetailSmoothnessScale: 1
+ - _DiffusionProfile: 0
+ - _DiffusionProfileHash: 0
+ - _DistortionBlurDstBlend: 0
+ - _DistortionBlurRemapMax: 1
+ - _DistortionBlurRemapMin: 0
+ - _DistortionBlurScale: 1
+ - _DistortionBlurSrcBlend: 0
+ - _DistortionDstBlend: 0
+ - _DistortionScale: 1
+ - _DistortionSrcBlend: 0
+ - _DistortionVectorBias: -1
+ - _DistortionVectorScale: 2
+ - _DoubleSidedEnable: 0
+ - _DstBlend: 0
- _EMISSIVE: 0
+ - _EmissiveExposureWeight: 1
+ - _EnableGeometricSpecularAA: 0
+ - _EnergyConservingSpecularColor: 1
- _Farthest_Distance: 10
+ - _FirstShadeOverridden: 0
+ - _FirstShadeVisible: 1
- _GI_Intensity: 0
+ - _HeightAmplitude: 0.02
+ - _HeightCenter: 0.5
+ - _HeightMapParametrization: 0
+ - _HeightOffset: 0
- _HighColor_Power: 0
+ - _HighlightOverridden: 0
+ - _HighlightVisible: 1
+ - _InvTilingScale: 1
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
+ - _Ior: 1
+ - _IridescenceMask: 1
+ - _IridescenceThickness: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
@@ -187,14 +322,27 @@ Material:
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 0
+ - _LinkDetailsWithBase: 1
- _MatCap: 0
+ - _MaterialID: 1
+ - _Metallic: 0
- _Nearest_Distance: 0.5
+ - _NormalMapSpace: 0
+ - _NormalScale: 1
- _OUTLINE: 0
+ - _ObjectSpaceUVMapping: 0
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0
+ - _OutlineOverridden: 0
+ - _OutlineVisible: 1
- _Outline_Width: 1
+ - _PPDLodThreshold: 5
+ - _PPDMaxSamples: 15
+ - _PPDMinSamples: 5
- _RimLight: 0
+ - _RimLightOverridden: 0
+ - _RimLightVisible: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0.1
@@ -205,15 +353,40 @@ Material:
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
+ - _SecondShadeOverridden: 0
+ - _SecondShadeVisible: 1
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0
+ - _Smoothness: 0.5
+ - _SmoothnessRemapMax: 1
+ - _SmoothnessRemapMin: 0
+ - _SpecularAAScreenSpaceVariance: 0.1
+ - _SpecularAAThreshold: 0.2
+ - _SpecularOcclusionMode: 1
+ - _SrcBlend: 1
- _StencilComp: 0
- _StencilMode: 0
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
+ - _StencilRef: 2
+ - _StencilRefDepth: 0
+ - _StencilRefDistortionVec: 64
+ - _StencilRefGBuffer: 2
+ - _StencilRefMV: 128
+ - _StencilWriteMask: 3
+ - _StencilWriteMaskDepth: 32
+ - _StencilWriteMaskGBuffer: 3
+ - _StencilWriteMaskMV: 128
- _StepOffset: 0
+ - _SubsurfaceMask: 1
+ - _TexWorldScale: 1
+ - _TexWorldScaleEmissive: 1
+ - _Thickness: 1
+ - _TransmissionMask: 1
+ - _TransparentCullMode: 2
- _TransparentEnabled: 0
+ - _TransparentZWrite: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: 0
@@ -224,10 +397,17 @@ Material:
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0
- _Tweak_transparency: 0
+ - _UVDetail: 0
- _Unlit_Intensity: 1
+ - _UseShadowThreshold: 0
- _Use_1stAs2nd: 0
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
+ - _ZTestDepthEqualForOpaque: 4
+ - _ZTestGBuffer: 4
+ - _ZTestModeDistortion: 8
+ - _ZTestTransparent: 4
+ - _ZWrite: 1
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
@@ -238,14 +418,37 @@ Material:
m_Colors:
- _1st_ShadeColor: {r: 1, g: 1, b: 1, a: 1}
- _2nd_ShadeColor: {r: 1, g: 1, b: 1, a: 1}
+ - _AngelRingMaskColor: {r: 0, g: 1, b: 0, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+ - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
+ - _BaseColorMaskColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
+ - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
+ - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 1, g: 1, b: 1, a: 1}
+ - _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0, g: 0, b: 0, a: 1}
+ - _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 2048, g: 1, b: 6.498019, a: 6.498019}
+ - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
+ - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
+ - _OutlineMaskColor: {r: 0, g: 0, b: 0, a: 1}
- _Outline_Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _RimLightColor: {r: 1, g: 1, b: 1, a: 1}
+ - _RimLightMaskColor: {r: 1, g: 0, b: 1, a: 1}
+ - _SecondShadeMaskColor: {r: 0, g: 0, b: 1, a: 1}
+ - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
+ - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
+ - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
+ - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}
+ - emissive: {r: 0, g: 0, b: 0, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/com.unity.toonshader/Samples~/URP/Scenes/AngelRing/Materials/Yu_Eyebrow_StencilMask.mat b/com.unity.toonshader/Samples~/URP/Scenes/AngelRing/Materials/Yu_Eyebrow_StencilMask.mat
index 6cce83db2..4803caf25 100644
--- a/com.unity.toonshader/Samples~/URP/Scenes/AngelRing/Materials/Yu_Eyebrow_StencilMask.mat
+++ b/com.unity.toonshader/Samples~/URP/Scenes/AngelRing/Materials/Yu_Eyebrow_StencilMask.mat
@@ -2,15 +2,22 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
- serializedVersion: 6
+ serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Yu_Eyebrow_StencilMask
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
- m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_TRANSCLIPPING_OFF _OUTLINE_NML
- _SHADINGGRADEMAP
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords:
+ - _EMISSIVE_SIMPLE
+ - _IS_TRANSCLIPPING_OFF
+ - _OUTLINE_NML
+ - _SHADINGGRADEMAP
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -19,6 +26,7 @@ Material:
IgnoreProjection: False
RenderType: Opaque
disabledShaderPasses: []
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -38,22 +46,54 @@ Material:
m_Texture: {fileID: 2800000, guid: c59962ec9fc345d78a2a48a223ed1d4c, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _AnisotropyMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BaseColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BentNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _CoatMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DistortionVectorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissiveColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _HeightMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -62,6 +102,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _IridescenceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _IridescenceThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: fb26f9a2d9f649398abd03d498857b2d, type: 3}
m_Scale: {x: 1, y: 1}
@@ -70,6 +118,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _MaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -86,6 +138,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _NormalMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -126,20 +182,63 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _SpecularColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SubsurfaceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TransmittanceColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.0001
- _1st_ShadeColor_Step: 0.083
- _2nd_ShadeColor_Feather: 0.0001
- _2nd_ShadeColor_Step: 0
+ - _AORemapMax: 1
+ - _AORemapMin: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
+ - _ATDistance: 1
- _Add_Antipodean_RimLight: 0
+ - _AlbedoAffectEmissive: 0
+ - _AlphaCutoff: 0.5
+ - _AlphaCutoffPostpass: 0.5
+ - _AlphaCutoffPrepass: 0.5
+ - _AlphaCutoffShadow: 0.5
+ - _AlphaDstBlend: 0
+ - _AlphaRemapMax: 1
+ - _AlphaRemapMin: 0
+ - _AlphaSrcBlend: 1
- _AngelRing: 0
+ - _AngelRingOverridden: 0
+ - _AngelRingVisible: 1
+ - _Anisotropy: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.1
- _AutoRenderQueue: 1
+ - _BaseColorOverridden: 0
+ - _BaseColorVisible: 1
- _BaseColor_Step: 0.083
- _BaseShade_Feather: 0.0001
- _Base_Speed: 0
@@ -148,18 +247,54 @@ Material:
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
+ - _ClippingMatteMode: 0
- _ClippingMode: 0
- _Clipping_Level: 0
+ - _CoatMask: 0
- _ColorShift_Speed: 0
+ - _ComposerMaskMode: 0
- _CullMode: 2
+ - _CullModeForward: 2
- _Cutoff: 0.5
+ - _DetailAlbedoScale: 1
+ - _DetailNormalScale: 1
+ - _DetailSmoothnessScale: 1
+ - _DiffusionProfile: 0
+ - _DiffusionProfileHash: 0
+ - _DistortionBlurDstBlend: 0
+ - _DistortionBlurRemapMax: 1
+ - _DistortionBlurRemapMin: 0
+ - _DistortionBlurScale: 1
+ - _DistortionBlurSrcBlend: 0
+ - _DistortionDstBlend: 0
+ - _DistortionScale: 1
+ - _DistortionSrcBlend: 0
+ - _DistortionVectorBias: -1
+ - _DistortionVectorScale: 2
+ - _DoubleSidedEnable: 0
+ - _DstBlend: 0
- _EMISSIVE: 0
+ - _EmissiveExposureWeight: 1
+ - _EnableGeometricSpecularAA: 0
+ - _EnergyConservingSpecularColor: 1
- _Farthest_Distance: 30
+ - _FirstShadeOverridden: 0
+ - _FirstShadeVisible: 1
- _GI_Intensity: 0
+ - _HeightAmplitude: 0.02
+ - _HeightCenter: 0.5
+ - _HeightMapParametrization: 0
+ - _HeightOffset: 0
- _HighColor_Power: 0
+ - _HighlightOverridden: 0
+ - _HighlightVisible: 1
+ - _InvTilingScale: 1
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
+ - _Ior: 1
+ - _IridescenceMask: 1
+ - _IridescenceThickness: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
@@ -191,14 +326,27 @@ Material:
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 0
+ - _LinkDetailsWithBase: 1
- _MatCap: 0
+ - _MaterialID: 1
+ - _Metallic: 0
- _Nearest_Distance: 0.5
+ - _NormalMapSpace: 0
+ - _NormalScale: 1
- _OUTLINE: 0
+ - _ObjectSpaceUVMapping: 0
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0
+ - _OutlineOverridden: 0
+ - _OutlineVisible: 1
- _Outline_Width: 10
+ - _PPDLodThreshold: 5
+ - _PPDMaxSamples: 15
+ - _PPDMinSamples: 5
- _RimLight: 0
+ - _RimLightOverridden: 0
+ - _RimLightVisible: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0.1
@@ -209,18 +357,43 @@ Material:
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
+ - _SecondShadeOverridden: 0
+ - _SecondShadeVisible: 1
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0
+ - _Smoothness: 0.5
+ - _SmoothnessRemapMax: 1
+ - _SmoothnessRemapMin: 0
+ - _SpecularAAScreenSpaceVariance: 0.1
+ - _SpecularAAThreshold: 0.2
+ - _SpecularOcclusionMode: 1
+ - _SrcBlend: 1
- _StencilComp: 8
- _StencilMode: 2
- _StencilNo: 1
- _StencilOpFail: 2
- _StencilOpPass: 2
+ - _StencilRef: 2
+ - _StencilRefDepth: 0
+ - _StencilRefDistortionVec: 64
+ - _StencilRefGBuffer: 2
+ - _StencilRefMV: 128
+ - _StencilWriteMask: 3
+ - _StencilWriteMaskDepth: 32
+ - _StencilWriteMaskGBuffer: 3
+ - _StencilWriteMaskMV: 128
- _StepOffset: 0
+ - _SubsurfaceMask: 1
- _TessEdgeLength: 5
- _TessExtrusionAmount: 0
- _TessPhongStrength: 0.5
+ - _TexWorldScale: 1
+ - _TexWorldScaleEmissive: 1
+ - _Thickness: 1
+ - _TransmissionMask: 1
+ - _TransparentCullMode: 2
- _TransparentEnabled: 0
+ - _TransparentZWrite: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: 0
@@ -231,10 +404,17 @@ Material:
- _Tweak_ShadingGradeMapLevel: -0.5
- _Tweak_SystemShadowsLevel: 0.125
- _Tweak_transparency: 0
+ - _UVDetail: 0
- _Unlit_Intensity: 1
+ - _UseShadowThreshold: 0
- _Use_1stAs2nd: 0
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
+ - _ZTestDepthEqualForOpaque: 4
+ - _ZTestGBuffer: 4
+ - _ZTestModeDistortion: 8
+ - _ZTestTransparent: 4
+ - _ZWrite: 1
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
@@ -245,14 +425,37 @@ Material:
m_Colors:
- _1st_ShadeColor: {r: 1, g: 1, b: 1, a: 1}
- _2nd_ShadeColor: {r: 1, g: 1, b: 1, a: 1}
+ - _AngelRingMaskColor: {r: 0, g: 1, b: 0, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+ - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
+ - _BaseColorMaskColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
+ - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
+ - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
+ - _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0, g: 0, b: 0, a: 1}
+ - _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 2048, g: 1, b: 6.498019, a: 6.498019}
+ - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
+ - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
+ - _OutlineMaskColor: {r: 0, g: 0, b: 0, a: 1}
- _Outline_Color: {r: 0.16176468, g: 0.16057524, b: 0.16057524, a: 1}
- _RimLightColor: {r: 1, g: 1, b: 1, a: 1}
+ - _RimLightMaskColor: {r: 1, g: 0, b: 1, a: 1}
+ - _SecondShadeMaskColor: {r: 0, g: 0, b: 1, a: 1}
+ - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
+ - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
+ - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
+ - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}
+ - emissive: {r: 0, g: 0, b: 0, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/com.unity.toonshader/Samples~/URP/Scenes/AngelRing/Materials/Yu_Face.mat b/com.unity.toonshader/Samples~/URP/Scenes/AngelRing/Materials/Yu_Face.mat
index 352af5913..154d8dca6 100644
--- a/com.unity.toonshader/Samples~/URP/Scenes/AngelRing/Materials/Yu_Face.mat
+++ b/com.unity.toonshader/Samples~/URP/Scenes/AngelRing/Materials/Yu_Face.mat
@@ -2,15 +2,22 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
- serializedVersion: 6
+ serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Yu_Face
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
- m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_TRANSCLIPPING_OFF _OUTLINE_NML
- _SHADINGGRADEMAP
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords:
+ - _EMISSIVE_SIMPLE
+ - _IS_TRANSCLIPPING_OFF
+ - _OUTLINE_NML
+ - _SHADINGGRADEMAP
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -19,6 +26,7 @@ Material:
IgnoreProjection: False
RenderType: Opaque
disabledShaderPasses: []
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -34,22 +42,54 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _AnisotropyMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BaseColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BentNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _CoatMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DistortionVectorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissiveColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _HeightMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -58,6 +98,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _IridescenceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _IridescenceThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 6749471271cd480d86c2cc2804b61eeb, type: 3}
m_Scale: {x: 1, y: 1}
@@ -66,6 +114,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _MaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -82,6 +134,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _NormalMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -122,20 +178,63 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _SpecularColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SubsurfaceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TransmittanceColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.0001
- _1st_ShadeColor_Step: 0.495
- _2nd_ShadeColor_Feather: 0.0001
- _2nd_ShadeColor_Step: 0.003
+ - _AORemapMax: 1
+ - _AORemapMin: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
+ - _ATDistance: 1
- _Add_Antipodean_RimLight: 0
+ - _AlbedoAffectEmissive: 0
+ - _AlphaCutoff: 0.5
+ - _AlphaCutoffPostpass: 0.5
+ - _AlphaCutoffPrepass: 0.5
+ - _AlphaCutoffShadow: 0.5
+ - _AlphaDstBlend: 0
+ - _AlphaRemapMax: 1
+ - _AlphaRemapMin: 0
+ - _AlphaSrcBlend: 1
- _AngelRing: 0
+ - _AngelRingOverridden: 0
+ - _AngelRingVisible: 1
+ - _Anisotropy: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.1
- _AutoRenderQueue: 1
+ - _BaseColorOverridden: 0
+ - _BaseColorVisible: 1
- _BaseColor_Step: 0.495
- _BaseShade_Feather: 0.0001
- _Base_Speed: 0
@@ -144,18 +243,54 @@ Material:
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
+ - _ClippingMatteMode: 0
- _ClippingMode: 0
- _Clipping_Level: 0
+ - _CoatMask: 0
- _ColorShift_Speed: 0
+ - _ComposerMaskMode: 0
- _CullMode: 0
+ - _CullModeForward: 2
- _Cutoff: 0.5
+ - _DetailAlbedoScale: 1
+ - _DetailNormalScale: 1
+ - _DetailSmoothnessScale: 1
+ - _DiffusionProfile: 0
+ - _DiffusionProfileHash: 0
+ - _DistortionBlurDstBlend: 0
+ - _DistortionBlurRemapMax: 1
+ - _DistortionBlurRemapMin: 0
+ - _DistortionBlurScale: 1
+ - _DistortionBlurSrcBlend: 0
+ - _DistortionDstBlend: 0
+ - _DistortionScale: 1
+ - _DistortionSrcBlend: 0
+ - _DistortionVectorBias: -1
+ - _DistortionVectorScale: 2
+ - _DoubleSidedEnable: 0
+ - _DstBlend: 0
- _EMISSIVE: 0
+ - _EmissiveExposureWeight: 1
+ - _EnableGeometricSpecularAA: 0
+ - _EnergyConservingSpecularColor: 1
- _Farthest_Distance: 30
+ - _FirstShadeOverridden: 0
+ - _FirstShadeVisible: 1
- _GI_Intensity: 0
+ - _HeightAmplitude: 0.02
+ - _HeightCenter: 0.5
+ - _HeightMapParametrization: 0
+ - _HeightOffset: 0
- _HighColor_Power: 0
+ - _HighlightOverridden: 0
+ - _HighlightVisible: 1
+ - _InvTilingScale: 1
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
+ - _Ior: 1
+ - _IridescenceMask: 1
+ - _IridescenceThickness: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
@@ -187,14 +322,27 @@ Material:
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 0
+ - _LinkDetailsWithBase: 1
- _MatCap: 0
+ - _MaterialID: 1
+ - _Metallic: 0
- _Nearest_Distance: 0.5
+ - _NormalMapSpace: 0
+ - _NormalScale: 1
- _OUTLINE: 0
+ - _ObjectSpaceUVMapping: 0
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0
+ - _OutlineOverridden: 0
+ - _OutlineVisible: 1
- _Outline_Width: 5
+ - _PPDLodThreshold: 5
+ - _PPDMaxSamples: 15
+ - _PPDMinSamples: 5
- _RimLight: 0
+ - _RimLightOverridden: 0
+ - _RimLightVisible: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0
@@ -205,15 +353,40 @@ Material:
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
+ - _SecondShadeOverridden: 0
+ - _SecondShadeVisible: 1
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0.003
+ - _Smoothness: 0.5
+ - _SmoothnessRemapMax: 1
+ - _SmoothnessRemapMin: 0
+ - _SpecularAAScreenSpaceVariance: 0.1
+ - _SpecularAAThreshold: 0.2
+ - _SpecularOcclusionMode: 1
+ - _SrcBlend: 1
- _StencilComp: 0
- _StencilMode: 0
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
+ - _StencilRef: 2
+ - _StencilRefDepth: 0
+ - _StencilRefDistortionVec: 64
+ - _StencilRefGBuffer: 2
+ - _StencilRefMV: 128
+ - _StencilWriteMask: 3
+ - _StencilWriteMaskDepth: 32
+ - _StencilWriteMaskGBuffer: 3
+ - _StencilWriteMaskMV: 128
- _StepOffset: 0
+ - _SubsurfaceMask: 1
+ - _TexWorldScale: 1
+ - _TexWorldScaleEmissive: 1
+ - _Thickness: 1
+ - _TransmissionMask: 1
+ - _TransparentCullMode: 2
- _TransparentEnabled: 0
+ - _TransparentZWrite: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: 0
@@ -224,10 +397,17 @@ Material:
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0
- _Tweak_transparency: 0
+ - _UVDetail: 0
- _Unlit_Intensity: 1
+ - _UseShadowThreshold: 0
- _Use_1stAs2nd: 0
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
+ - _ZTestDepthEqualForOpaque: 4
+ - _ZTestGBuffer: 4
+ - _ZTestModeDistortion: 8
+ - _ZTestTransparent: 4
+ - _ZWrite: 1
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
@@ -238,14 +418,37 @@ Material:
m_Colors:
- _1st_ShadeColor: {r: 1, g: 1, b: 1, a: 1}
- _2nd_ShadeColor: {r: 1, g: 1, b: 1, a: 1}
+ - _AngelRingMaskColor: {r: 0, g: 1, b: 0, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+ - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
+ - _BaseColorMaskColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
+ - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
+ - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
+ - _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 1, g: 1, b: 1, a: 1}
+ - _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 2048, g: 1, b: 8, a: 6.498019}
+ - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
+ - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
+ - _OutlineMaskColor: {r: 0, g: 0, b: 0, a: 1}
- _Outline_Color: {r: 0.5955882, g: 0.44669116, b: 0.44669116, a: 1}
- _RimLightColor: {r: 1, g: 1, b: 1, a: 1}
+ - _RimLightMaskColor: {r: 1, g: 0, b: 1, a: 1}
+ - _SecondShadeMaskColor: {r: 0, g: 0, b: 1, a: 1}
+ - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
+ - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
+ - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
+ - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}
+ - emissive: {r: 0, g: 0, b: 0, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/com.unity.toonshader/Samples~/URP/Scenes/AngelRing/Materials/Yu_Face2.mat b/com.unity.toonshader/Samples~/URP/Scenes/AngelRing/Materials/Yu_Face2.mat
index 1b6b8cfca..ca22156dc 100644
--- a/com.unity.toonshader/Samples~/URP/Scenes/AngelRing/Materials/Yu_Face2.mat
+++ b/com.unity.toonshader/Samples~/URP/Scenes/AngelRing/Materials/Yu_Face2.mat
@@ -2,15 +2,22 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
- serializedVersion: 6
+ serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Yu_Face2
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
- m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_TRANSCLIPPING_OFF _OUTLINE_NML
- _SHADINGGRADEMAP
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords:
+ - _EMISSIVE_SIMPLE
+ - _IS_TRANSCLIPPING_OFF
+ - _OUTLINE_NML
+ - _SHADINGGRADEMAP
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -19,6 +26,7 @@ Material:
IgnoreProjection: False
RenderType: Opaque
disabledShaderPasses: []
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -34,22 +42,54 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _AnisotropyMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BaseColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BentNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _CoatMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DistortionVectorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissiveColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _HeightMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -58,6 +98,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _IridescenceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _IridescenceThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 6749471271cd480d86c2cc2804b61eeb, type: 3}
m_Scale: {x: 1, y: 1}
@@ -66,6 +114,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _MaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -82,6 +134,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _NormalMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -122,20 +178,63 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _SpecularColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SubsurfaceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TransmittanceColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.0001
- _1st_ShadeColor_Step: 0.713
- _2nd_ShadeColor_Feather: 0.0001
- _2nd_ShadeColor_Step: 0
+ - _AORemapMax: 1
+ - _AORemapMin: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
+ - _ATDistance: 1
- _Add_Antipodean_RimLight: 0
+ - _AlbedoAffectEmissive: 0
+ - _AlphaCutoff: 0.5
+ - _AlphaCutoffPostpass: 0.5
+ - _AlphaCutoffPrepass: 0.5
+ - _AlphaCutoffShadow: 0.5
+ - _AlphaDstBlend: 0
+ - _AlphaRemapMax: 1
+ - _AlphaRemapMin: 0
+ - _AlphaSrcBlend: 1
- _AngelRing: 0
+ - _AngelRingOverridden: 0
+ - _AngelRingVisible: 1
+ - _Anisotropy: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.1
- _AutoRenderQueue: 1
+ - _BaseColorOverridden: 0
+ - _BaseColorVisible: 1
- _BaseColor_Step: 0.713
- _BaseShade_Feather: 0.0001
- _Base_Speed: 0
@@ -144,18 +243,54 @@ Material:
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
+ - _ClippingMatteMode: 0
- _ClippingMode: 0
- _Clipping_Level: 0
+ - _CoatMask: 0
- _ColorShift_Speed: 0
+ - _ComposerMaskMode: 0
- _CullMode: 0
+ - _CullModeForward: 2
- _Cutoff: 0.5
+ - _DetailAlbedoScale: 1
+ - _DetailNormalScale: 1
+ - _DetailSmoothnessScale: 1
+ - _DiffusionProfile: 0
+ - _DiffusionProfileHash: 0
+ - _DistortionBlurDstBlend: 0
+ - _DistortionBlurRemapMax: 1
+ - _DistortionBlurRemapMin: 0
+ - _DistortionBlurScale: 1
+ - _DistortionBlurSrcBlend: 0
+ - _DistortionDstBlend: 0
+ - _DistortionScale: 1
+ - _DistortionSrcBlend: 0
+ - _DistortionVectorBias: -1
+ - _DistortionVectorScale: 2
+ - _DoubleSidedEnable: 0
+ - _DstBlend: 0
- _EMISSIVE: 0
+ - _EmissiveExposureWeight: 1
+ - _EnableGeometricSpecularAA: 0
+ - _EnergyConservingSpecularColor: 1
- _Farthest_Distance: 30
+ - _FirstShadeOverridden: 0
+ - _FirstShadeVisible: 1
- _GI_Intensity: 0
+ - _HeightAmplitude: 0.02
+ - _HeightCenter: 0.5
+ - _HeightMapParametrization: 0
+ - _HeightOffset: 0
- _HighColor_Power: 0
+ - _HighlightOverridden: 0
+ - _HighlightVisible: 1
+ - _InvTilingScale: 1
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 0
+ - _Ior: 1
+ - _IridescenceMask: 1
+ - _IridescenceThickness: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 1
- _Is_BakedNormal: 0
@@ -187,14 +322,27 @@ Material:
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 0
+ - _LinkDetailsWithBase: 1
- _MatCap: 0
+ - _MaterialID: 1
+ - _Metallic: 0
- _Nearest_Distance: 0.5
+ - _NormalMapSpace: 0
+ - _NormalScale: 1
- _OUTLINE: 0
+ - _ObjectSpaceUVMapping: 0
- _Offset_X_Axis_BLD: 0.01
- _Offset_Y_Axis_BLD: -0.05
- _Offset_Z: 0
+ - _OutlineOverridden: 0
+ - _OutlineVisible: 1
- _Outline_Width: 0.02
+ - _PPDLodThreshold: 5
+ - _PPDMaxSamples: 15
+ - _PPDMinSamples: 5
- _RimLight: 0
+ - _RimLightOverridden: 0
+ - _RimLightVisible: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0
@@ -205,15 +353,40 @@ Material:
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
+ - _SecondShadeOverridden: 0
+ - _SecondShadeVisible: 1
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0
+ - _Smoothness: 0.5
+ - _SmoothnessRemapMax: 1
+ - _SmoothnessRemapMin: 0
+ - _SpecularAAScreenSpaceVariance: 0.1
+ - _SpecularAAThreshold: 0.2
+ - _SpecularOcclusionMode: 1
+ - _SrcBlend: 1
- _StencilComp: 0
- _StencilMode: 0
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
+ - _StencilRef: 2
+ - _StencilRefDepth: 0
+ - _StencilRefDistortionVec: 64
+ - _StencilRefGBuffer: 2
+ - _StencilRefMV: 128
+ - _StencilWriteMask: 3
+ - _StencilWriteMaskDepth: 32
+ - _StencilWriteMaskGBuffer: 3
+ - _StencilWriteMaskMV: 128
- _StepOffset: 0
+ - _SubsurfaceMask: 1
+ - _TexWorldScale: 1
+ - _TexWorldScaleEmissive: 1
+ - _Thickness: 1
+ - _TransmissionMask: 1
+ - _TransparentCullMode: 2
- _TransparentEnabled: 0
+ - _TransparentZWrite: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: 0
@@ -224,10 +397,17 @@ Material:
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0.255
- _Tweak_transparency: 0
+ - _UVDetail: 0
- _Unlit_Intensity: 1
+ - _UseShadowThreshold: 0
- _Use_1stAs2nd: 0
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
+ - _ZTestDepthEqualForOpaque: 4
+ - _ZTestGBuffer: 4
+ - _ZTestModeDistortion: 8
+ - _ZTestTransparent: 4
+ - _ZWrite: 1
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
@@ -238,14 +418,37 @@ Material:
m_Colors:
- _1st_ShadeColor: {r: 1, g: 1, b: 1, a: 1}
- _2nd_ShadeColor: {r: 1, g: 1, b: 1, a: 1}
+ - _AngelRingMaskColor: {r: 0, g: 1, b: 0, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+ - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
+ - _BaseColorMaskColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
+ - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
+ - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
+ - _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 1, g: 1, b: 1, a: 1}
+ - _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 2048, g: 1, b: 8, a: 6.498019}
+ - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
+ - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
+ - _OutlineMaskColor: {r: 0, g: 0, b: 0, a: 1}
- _Outline_Color: {r: 0, g: 0, b: 0, a: 1}
- _RimLightColor: {r: 1, g: 1, b: 1, a: 1}
+ - _RimLightMaskColor: {r: 1, g: 0, b: 1, a: 1}
+ - _SecondShadeMaskColor: {r: 0, g: 0, b: 1, a: 1}
+ - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
+ - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
+ - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
+ - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}
+ - emissive: {r: 0, g: 0, b: 0, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/com.unity.toonshader/Samples~/URP/Scenes/AngelRing/Materials/hair_main_StencilOut.mat b/com.unity.toonshader/Samples~/URP/Scenes/AngelRing/Materials/hair_main_StencilOut.mat
index 4f069a425..21f0f3f34 100644
--- a/com.unity.toonshader/Samples~/URP/Scenes/AngelRing/Materials/hair_main_StencilOut.mat
+++ b/com.unity.toonshader/Samples~/URP/Scenes/AngelRing/Materials/hair_main_StencilOut.mat
@@ -2,15 +2,22 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
- serializedVersion: 6
+ serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: hair_main_StencilOut
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
- m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_ON _IS_TRANSCLIPPING_OFF _OUTLINE_NML
- _SHADINGGRADEMAP
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords:
+ - _EMISSIVE_SIMPLE
+ - _IS_ANGELRING_ON
+ - _IS_TRANSCLIPPING_OFF
+ - _OUTLINE_NML
+ - _SHADINGGRADEMAP
+ m_InvalidKeywords: []
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -19,6 +26,7 @@ Material:
IgnoreProjection: False
RenderType: Opaque
disabledShaderPasses: []
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -38,22 +46,54 @@ Material:
m_Texture: {fileID: 2800000, guid: c59962ec9fc345d78a2a48a223ed1d4c, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _AnisotropyMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BaseColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BentNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _CoatMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DistortionVectorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissiveColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _HeightMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -62,6 +102,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _IridescenceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _IridescenceThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: fb26f9a2d9f649398abd03d498857b2d, type: 3}
m_Scale: {x: 1, y: 1}
@@ -70,6 +118,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _MaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -86,6 +138,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _NormalMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -126,20 +182,63 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _SpecularColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SubsurfaceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TransmittanceColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.179
- _1st_ShadeColor_Step: 0.213
- _2nd_ShadeColor_Feather: 0.0001
- _2nd_ShadeColor_Step: 0
+ - _AORemapMax: 1
+ - _AORemapMin: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
+ - _ATDistance: 1
- _Add_Antipodean_RimLight: 0
+ - _AlbedoAffectEmissive: 0
+ - _AlphaCutoff: 0.5
+ - _AlphaCutoffPostpass: 0.5
+ - _AlphaCutoffPrepass: 0.5
+ - _AlphaCutoffShadow: 0.5
+ - _AlphaDstBlend: 0
+ - _AlphaRemapMax: 1
+ - _AlphaRemapMin: 0
+ - _AlphaSrcBlend: 1
- _AngelRing: 1
+ - _AngelRingOverridden: 0
+ - _AngelRingVisible: 1
+ - _Anisotropy: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.1
- _AutoRenderQueue: 1
+ - _BaseColorOverridden: 0
+ - _BaseColorVisible: 1
- _BaseColor_Step: 0.213
- _BaseShade_Feather: 0.179
- _Base_Speed: 0
@@ -148,18 +247,54 @@ Material:
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
+ - _ClippingMatteMode: 0
- _ClippingMode: 0
- _Clipping_Level: 0
+ - _CoatMask: 0
- _ColorShift_Speed: 0
+ - _ComposerMaskMode: 0
- _CullMode: 2
+ - _CullModeForward: 2
- _Cutoff: 0.5
+ - _DetailAlbedoScale: 1
+ - _DetailNormalScale: 1
+ - _DetailSmoothnessScale: 1
+ - _DiffusionProfile: 0
+ - _DiffusionProfileHash: 0
+ - _DistortionBlurDstBlend: 0
+ - _DistortionBlurRemapMax: 1
+ - _DistortionBlurRemapMin: 0
+ - _DistortionBlurScale: 1
+ - _DistortionBlurSrcBlend: 0
+ - _DistortionDstBlend: 0
+ - _DistortionScale: 1
+ - _DistortionSrcBlend: 0
+ - _DistortionVectorBias: -1
+ - _DistortionVectorScale: 2
+ - _DoubleSidedEnable: 0
+ - _DstBlend: 0
- _EMISSIVE: 0
+ - _EmissiveExposureWeight: 1
+ - _EnableGeometricSpecularAA: 0
+ - _EnergyConservingSpecularColor: 1
- _Farthest_Distance: 30
+ - _FirstShadeOverridden: 0
+ - _FirstShadeVisible: 1
- _GI_Intensity: 0
+ - _HeightAmplitude: 0.02
+ - _HeightCenter: 0.5
+ - _HeightMapParametrization: 0
+ - _HeightOffset: 0
- _HighColor_Power: 0
+ - _HighlightOverridden: 0
+ - _HighlightVisible: 1
+ - _InvTilingScale: 1
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
+ - _Ior: 1
+ - _IridescenceMask: 1
+ - _IridescenceThickness: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
@@ -191,14 +326,27 @@ Material:
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 0
+ - _LinkDetailsWithBase: 1
- _MatCap: 0
+ - _MaterialID: 1
+ - _Metallic: 0
- _Nearest_Distance: 0.5
+ - _NormalMapSpace: 0
+ - _NormalScale: 1
- _OUTLINE: 0
+ - _ObjectSpaceUVMapping: 0
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0
+ - _OutlineOverridden: 0
+ - _OutlineVisible: 1
- _Outline_Width: 10
+ - _PPDLodThreshold: 5
+ - _PPDMaxSamples: 15
+ - _PPDMinSamples: 5
- _RimLight: 0
+ - _RimLightOverridden: 0
+ - _RimLightVisible: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0
@@ -209,18 +357,43 @@ Material:
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
+ - _SecondShadeOverridden: 0
+ - _SecondShadeVisible: 1
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0
+ - _Smoothness: 0.5
+ - _SmoothnessRemapMax: 1
+ - _SmoothnessRemapMin: 0
+ - _SpecularAAScreenSpaceVariance: 0.1
+ - _SpecularAAThreshold: 0.2
+ - _SpecularOcclusionMode: 1
+ - _SrcBlend: 1
- _StencilComp: 6
- _StencilMode: 1
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
+ - _StencilRef: 2
+ - _StencilRefDepth: 0
+ - _StencilRefDistortionVec: 64
+ - _StencilRefGBuffer: 2
+ - _StencilRefMV: 128
+ - _StencilWriteMask: 3
+ - _StencilWriteMaskDepth: 32
+ - _StencilWriteMaskGBuffer: 3
+ - _StencilWriteMaskMV: 128
- _StepOffset: 0
+ - _SubsurfaceMask: 1
- _TessEdgeLength: 5
- _TessExtrusionAmount: 0
- _TessPhongStrength: 0.5
+ - _TexWorldScale: 1
+ - _TexWorldScaleEmissive: 1
+ - _Thickness: 1
+ - _TransmissionMask: 1
+ - _TransparentCullMode: 2
- _TransparentEnabled: 0
+ - _TransparentZWrite: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: 0
@@ -231,10 +404,17 @@ Material:
- _Tweak_ShadingGradeMapLevel: -0.227
- _Tweak_SystemShadowsLevel: -0.052
- _Tweak_transparency: 0
+ - _UVDetail: 0
- _Unlit_Intensity: 1
+ - _UseShadowThreshold: 0
- _Use_1stAs2nd: 0
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
+ - _ZTestDepthEqualForOpaque: 4
+ - _ZTestGBuffer: 4
+ - _ZTestModeDistortion: 8
+ - _ZTestTransparent: 4
+ - _ZWrite: 1
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
@@ -245,14 +425,37 @@ Material:
m_Colors:
- _1st_ShadeColor: {r: 1, g: 1, b: 1, a: 1}
- _2nd_ShadeColor: {r: 1, g: 1, b: 1, a: 1}
+ - _AngelRingMaskColor: {r: 0, g: 1, b: 0, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+ - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
+ - _BaseColorMaskColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
+ - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
+ - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
+ - _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 1, g: 1, b: 1, a: 1}
+ - _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 2048, g: 1, b: 8, a: 6.498019}
+ - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
+ - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
+ - _OutlineMaskColor: {r: 0, g: 0, b: 0, a: 1}
- _Outline_Color: {r: 0.2647059, g: 0.21215399, b: 0.21215399, a: 1}
- _RimLightColor: {r: 1, g: 1, b: 1, a: 1}
+ - _RimLightMaskColor: {r: 1, g: 0, b: 1, a: 1}
+ - _SecondShadeMaskColor: {r: 0, g: 0, b: 1, a: 1}
+ - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
+ - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
+ - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
+ - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}
+ - emissive: {r: 0, g: 0, b: 0, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/com.unity.toonshader/Samples~/URP/Scenes/AngelRing/Materials/hair_main_Zofs.mat b/com.unity.toonshader/Samples~/URP/Scenes/AngelRing/Materials/hair_main_Zofs.mat
index 97d349ded..03db68a8b 100644
--- a/com.unity.toonshader/Samples~/URP/Scenes/AngelRing/Materials/hair_main_Zofs.mat
+++ b/com.unity.toonshader/Samples~/URP/Scenes/AngelRing/Materials/hair_main_Zofs.mat
@@ -2,15 +2,22 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
- serializedVersion: 6
+ serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: hair_main_Zofs
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
- m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_ON _IS_TRANSCLIPPING_OFF _OUTLINE_NML
- _SHADINGGRADEMAP
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords:
+ - _EMISSIVE_SIMPLE
+ - _IS_ANGELRING_ON
+ - _IS_TRANSCLIPPING_OFF
+ - _OUTLINE_NML
+ - _SHADINGGRADEMAP
+ m_InvalidKeywords: []
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -19,6 +26,7 @@ Material:
IgnoreProjection: False
RenderType: Opaque
disabledShaderPasses: []
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -38,22 +46,54 @@ Material:
m_Texture: {fileID: 2800000, guid: c59962ec9fc345d78a2a48a223ed1d4c, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _AnisotropyMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BaseColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BentNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _CoatMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DistortionVectorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissiveColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _HeightMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -62,6 +102,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _IridescenceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _IridescenceThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: fb26f9a2d9f649398abd03d498857b2d, type: 3}
m_Scale: {x: 1, y: 1}
@@ -70,6 +118,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _MaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -86,6 +138,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _NormalMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -126,20 +182,63 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _SpecularColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SubsurfaceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TransmittanceColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.019
- _1st_ShadeColor_Step: 0.052
- _2nd_ShadeColor_Feather: 0.0001
- _2nd_ShadeColor_Step: 0
+ - _AORemapMax: 1
+ - _AORemapMin: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
+ - _ATDistance: 1
- _Add_Antipodean_RimLight: 0
+ - _AlbedoAffectEmissive: 0
+ - _AlphaCutoff: 0.5
+ - _AlphaCutoffPostpass: 0.5
+ - _AlphaCutoffPrepass: 0.5
+ - _AlphaCutoffShadow: 0.5
+ - _AlphaDstBlend: 0
+ - _AlphaRemapMax: 1
+ - _AlphaRemapMin: 0
+ - _AlphaSrcBlend: 1
- _AngelRing: 1
+ - _AngelRingOverridden: 0
+ - _AngelRingVisible: 1
+ - _Anisotropy: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.1
- _AutoRenderQueue: 1
+ - _BaseColorOverridden: 0
+ - _BaseColorVisible: 1
- _BaseColor_Step: 0.052
- _BaseShade_Feather: 0.019
- _Base_Speed: 0
@@ -148,18 +247,54 @@ Material:
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
+ - _ClippingMatteMode: 0
- _ClippingMode: 0
- _Clipping_Level: 0
+ - _CoatMask: 0
- _ColorShift_Speed: 0
+ - _ComposerMaskMode: 0
- _CullMode: 2
+ - _CullModeForward: 2
- _Cutoff: 0.5
+ - _DetailAlbedoScale: 1
+ - _DetailNormalScale: 1
+ - _DetailSmoothnessScale: 1
+ - _DiffusionProfile: 0
+ - _DiffusionProfileHash: 0
+ - _DistortionBlurDstBlend: 0
+ - _DistortionBlurRemapMax: 1
+ - _DistortionBlurRemapMin: 0
+ - _DistortionBlurScale: 1
+ - _DistortionBlurSrcBlend: 0
+ - _DistortionDstBlend: 0
+ - _DistortionScale: 1
+ - _DistortionSrcBlend: 0
+ - _DistortionVectorBias: -1
+ - _DistortionVectorScale: 2
+ - _DoubleSidedEnable: 0
+ - _DstBlend: 0
- _EMISSIVE: 0
+ - _EmissiveExposureWeight: 1
+ - _EnableGeometricSpecularAA: 0
+ - _EnergyConservingSpecularColor: 1
- _Farthest_Distance: 30
+ - _FirstShadeOverridden: 0
+ - _FirstShadeVisible: 1
- _GI_Intensity: 0
+ - _HeightAmplitude: 0.02
+ - _HeightCenter: 0.5
+ - _HeightMapParametrization: 0
+ - _HeightOffset: 0
- _HighColor_Power: 0
+ - _HighlightOverridden: 0
+ - _HighlightVisible: 1
+ - _InvTilingScale: 1
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
+ - _Ior: 1
+ - _IridescenceMask: 1
+ - _IridescenceThickness: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
@@ -191,14 +326,27 @@ Material:
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 0
+ - _LinkDetailsWithBase: 1
- _MatCap: 0
+ - _MaterialID: 1
+ - _Metallic: 0
- _Nearest_Distance: 0.5
+ - _NormalMapSpace: 0
+ - _NormalScale: 1
- _OUTLINE: 0
+ - _ObjectSpaceUVMapping: 0
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0.12
+ - _OutlineOverridden: 0
+ - _OutlineVisible: 1
- _Outline_Width: 10
+ - _PPDLodThreshold: 5
+ - _PPDMaxSamples: 15
+ - _PPDMinSamples: 5
- _RimLight: 0
+ - _RimLightOverridden: 0
+ - _RimLightVisible: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0.1
@@ -209,18 +357,43 @@ Material:
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
+ - _SecondShadeOverridden: 0
+ - _SecondShadeVisible: 1
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0
+ - _Smoothness: 0.5
+ - _SmoothnessRemapMax: 1
+ - _SmoothnessRemapMin: 0
+ - _SpecularAAScreenSpaceVariance: 0.1
+ - _SpecularAAThreshold: 0.2
+ - _SpecularOcclusionMode: 1
+ - _SrcBlend: 1
- _StencilComp: 0
- _StencilMode: 0
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
+ - _StencilRef: 2
+ - _StencilRefDepth: 0
+ - _StencilRefDistortionVec: 64
+ - _StencilRefGBuffer: 2
+ - _StencilRefMV: 128
+ - _StencilWriteMask: 3
+ - _StencilWriteMaskDepth: 32
+ - _StencilWriteMaskGBuffer: 3
+ - _StencilWriteMaskMV: 128
- _StepOffset: 0
+ - _SubsurfaceMask: 1
- _TessEdgeLength: 5
- _TessExtrusionAmount: 0
- _TessPhongStrength: 0.5
+ - _TexWorldScale: 1
+ - _TexWorldScaleEmissive: 1
+ - _Thickness: 1
+ - _TransmissionMask: 1
+ - _TransparentCullMode: 2
- _TransparentEnabled: 0
+ - _TransparentZWrite: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: 0
@@ -231,10 +404,17 @@ Material:
- _Tweak_ShadingGradeMapLevel: -0.088
- _Tweak_SystemShadowsLevel: -0.02
- _Tweak_transparency: 0
+ - _UVDetail: 0
- _Unlit_Intensity: 1
+ - _UseShadowThreshold: 0
- _Use_1stAs2nd: 0
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
+ - _ZTestDepthEqualForOpaque: 4
+ - _ZTestGBuffer: 4
+ - _ZTestModeDistortion: 8
+ - _ZTestTransparent: 4
+ - _ZWrite: 1
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
@@ -245,14 +425,37 @@ Material:
m_Colors:
- _1st_ShadeColor: {r: 1, g: 1, b: 1, a: 1}
- _2nd_ShadeColor: {r: 1, g: 1, b: 1, a: 1}
+ - _AngelRingMaskColor: {r: 0, g: 1, b: 0, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+ - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
+ - _BaseColorMaskColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
+ - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
+ - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
+ - _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 1, g: 1, b: 1, a: 1}
+ - _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 2048, g: 1, b: 6.498019, a: 6.498019}
+ - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
+ - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
+ - _OutlineMaskColor: {r: 0, g: 0, b: 0, a: 1}
- _Outline_Color: {r: 0.25, g: 0.23713236, b: 0.23713236, a: 1}
- _RimLightColor: {r: 1, g: 1, b: 1, a: 1}
+ - _RimLightMaskColor: {r: 1, g: 0, b: 1, a: 1}
+ - _SecondShadeMaskColor: {r: 0, g: 0, b: 1, a: 1}
+ - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
+ - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
+ - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
+ - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}
+ - emissive: {r: 0, g: 0, b: 0, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/com.unity.toonshader/Samples~/URP/Scenes/AngelRing/Materials/hair_noHL.mat b/com.unity.toonshader/Samples~/URP/Scenes/AngelRing/Materials/hair_noHL.mat
index 4aa1c9c46..b814b4347 100644
--- a/com.unity.toonshader/Samples~/URP/Scenes/AngelRing/Materials/hair_noHL.mat
+++ b/com.unity.toonshader/Samples~/URP/Scenes/AngelRing/Materials/hair_noHL.mat
@@ -2,15 +2,22 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
- serializedVersion: 6
+ serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: hair_noHL
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
- m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_TRANSCLIPPING_OFF _OUTLINE_NML
- _SHADINGGRADEMAP
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords:
+ - _EMISSIVE_SIMPLE
+ - _IS_TRANSCLIPPING_OFF
+ - _OUTLINE_NML
+ - _SHADINGGRADEMAP
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -19,6 +26,7 @@ Material:
IgnoreProjection: False
RenderType: Opaque
disabledShaderPasses: []
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -38,22 +46,54 @@ Material:
m_Texture: {fileID: 2800000, guid: c59962ec9fc345d78a2a48a223ed1d4c, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _AnisotropyMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BaseColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BentNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _CoatMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DistortionVectorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissiveColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _HeightMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -62,6 +102,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _IridescenceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _IridescenceThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: fb26f9a2d9f649398abd03d498857b2d, type: 3}
m_Scale: {x: 1, y: 1}
@@ -70,6 +118,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _MaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -86,6 +138,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _NormalMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -126,20 +182,63 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _SpecularColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SubsurfaceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TransmittanceColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.0001
- _1st_ShadeColor_Step: 0.083
- _2nd_ShadeColor_Feather: 0.0001
- _2nd_ShadeColor_Step: 0
+ - _AORemapMax: 1
+ - _AORemapMin: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
+ - _ATDistance: 1
- _Add_Antipodean_RimLight: 0
+ - _AlbedoAffectEmissive: 0
+ - _AlphaCutoff: 0.5
+ - _AlphaCutoffPostpass: 0.5
+ - _AlphaCutoffPrepass: 0.5
+ - _AlphaCutoffShadow: 0.5
+ - _AlphaDstBlend: 0
+ - _AlphaRemapMax: 1
+ - _AlphaRemapMin: 0
+ - _AlphaSrcBlend: 1
- _AngelRing: 0
+ - _AngelRingOverridden: 0
+ - _AngelRingVisible: 1
+ - _Anisotropy: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.1
- _AutoRenderQueue: 1
+ - _BaseColorOverridden: 0
+ - _BaseColorVisible: 1
- _BaseColor_Step: 0.083
- _BaseShade_Feather: 0.0001
- _Base_Speed: 0
@@ -148,18 +247,54 @@ Material:
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
+ - _ClippingMatteMode: 0
- _ClippingMode: 0
- _Clipping_Level: 0
+ - _CoatMask: 0
- _ColorShift_Speed: 0
+ - _ComposerMaskMode: 0
- _CullMode: 2
+ - _CullModeForward: 2
- _Cutoff: 0.5
+ - _DetailAlbedoScale: 1
+ - _DetailNormalScale: 1
+ - _DetailSmoothnessScale: 1
+ - _DiffusionProfile: 0
+ - _DiffusionProfileHash: 0
+ - _DistortionBlurDstBlend: 0
+ - _DistortionBlurRemapMax: 1
+ - _DistortionBlurRemapMin: 0
+ - _DistortionBlurScale: 1
+ - _DistortionBlurSrcBlend: 0
+ - _DistortionDstBlend: 0
+ - _DistortionScale: 1
+ - _DistortionSrcBlend: 0
+ - _DistortionVectorBias: -1
+ - _DistortionVectorScale: 2
+ - _DoubleSidedEnable: 0
+ - _DstBlend: 0
- _EMISSIVE: 0
+ - _EmissiveExposureWeight: 1
+ - _EnableGeometricSpecularAA: 0
+ - _EnergyConservingSpecularColor: 1
- _Farthest_Distance: 30
+ - _FirstShadeOverridden: 0
+ - _FirstShadeVisible: 1
- _GI_Intensity: 0
+ - _HeightAmplitude: 0.02
+ - _HeightCenter: 0.5
+ - _HeightMapParametrization: 0
+ - _HeightOffset: 0
- _HighColor_Power: 0
+ - _HighlightOverridden: 0
+ - _HighlightVisible: 1
+ - _InvTilingScale: 1
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
+ - _Ior: 1
+ - _IridescenceMask: 1
+ - _IridescenceThickness: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
@@ -191,14 +326,27 @@ Material:
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 0
+ - _LinkDetailsWithBase: 1
- _MatCap: 0
+ - _MaterialID: 1
+ - _Metallic: 0
- _Nearest_Distance: 0.5
+ - _NormalMapSpace: 0
+ - _NormalScale: 1
- _OUTLINE: 0
+ - _ObjectSpaceUVMapping: 0
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0
+ - _OutlineOverridden: 0
+ - _OutlineVisible: 1
- _Outline_Width: 10
+ - _PPDLodThreshold: 5
+ - _PPDMaxSamples: 15
+ - _PPDMinSamples: 5
- _RimLight: 0
+ - _RimLightOverridden: 0
+ - _RimLightVisible: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0.1
@@ -209,18 +357,43 @@ Material:
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
+ - _SecondShadeOverridden: 0
+ - _SecondShadeVisible: 1
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0
+ - _Smoothness: 0.5
+ - _SmoothnessRemapMax: 1
+ - _SmoothnessRemapMin: 0
+ - _SpecularAAScreenSpaceVariance: 0.1
+ - _SpecularAAThreshold: 0.2
+ - _SpecularOcclusionMode: 1
+ - _SrcBlend: 1
- _StencilComp: 0
- _StencilMode: 0
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
+ - _StencilRef: 2
+ - _StencilRefDepth: 0
+ - _StencilRefDistortionVec: 64
+ - _StencilRefGBuffer: 2
+ - _StencilRefMV: 128
+ - _StencilWriteMask: 3
+ - _StencilWriteMaskDepth: 32
+ - _StencilWriteMaskGBuffer: 3
+ - _StencilWriteMaskMV: 128
- _StepOffset: 0
+ - _SubsurfaceMask: 1
- _TessEdgeLength: 5
- _TessExtrusionAmount: 0
- _TessPhongStrength: 0.5
+ - _TexWorldScale: 1
+ - _TexWorldScaleEmissive: 1
+ - _Thickness: 1
+ - _TransmissionMask: 1
+ - _TransparentCullMode: 2
- _TransparentEnabled: 0
+ - _TransparentZWrite: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: 0
@@ -231,10 +404,17 @@ Material:
- _Tweak_ShadingGradeMapLevel: -0.5
- _Tweak_SystemShadowsLevel: 0.125
- _Tweak_transparency: 0
+ - _UVDetail: 0
- _Unlit_Intensity: 1
+ - _UseShadowThreshold: 0
- _Use_1stAs2nd: 0
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
+ - _ZTestDepthEqualForOpaque: 4
+ - _ZTestGBuffer: 4
+ - _ZTestModeDistortion: 8
+ - _ZTestTransparent: 4
+ - _ZWrite: 1
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
@@ -245,14 +425,37 @@ Material:
m_Colors:
- _1st_ShadeColor: {r: 1, g: 1, b: 1, a: 1}
- _2nd_ShadeColor: {r: 1, g: 1, b: 1, a: 1}
+ - _AngelRingMaskColor: {r: 0, g: 1, b: 0, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+ - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
+ - _BaseColorMaskColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
+ - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
+ - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
+ - _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0, g: 0, b: 0, a: 1}
+ - _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 2048, g: 1, b: 6.498019, a: 6.498019}
+ - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
+ - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
+ - _OutlineMaskColor: {r: 0, g: 0, b: 0, a: 1}
- _Outline_Color: {r: 0.16176468, g: 0.16057524, b: 0.16057524, a: 1}
- _RimLightColor: {r: 1, g: 1, b: 1, a: 1}
+ - _RimLightMaskColor: {r: 1, g: 0, b: 1, a: 1}
+ - _SecondShadeMaskColor: {r: 0, g: 0, b: 1, a: 1}
+ - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
+ - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
+ - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
+ - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}
+ - emissive: {r: 0, g: 0, b: 0, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/com.unity.toonshader/Samples~/URP/Scenes/Cube_HardEdge/Cube_HardEdge.mat b/com.unity.toonshader/Samples~/URP/Scenes/Cube_HardEdge/Cube_HardEdge.mat
index 76ba5b0e3..001a9afd7 100644
--- a/com.unity.toonshader/Samples~/URP/Scenes/Cube_HardEdge/Cube_HardEdge.mat
+++ b/com.unity.toonshader/Samples~/URP/Scenes/Cube_HardEdge/Cube_HardEdge.mat
@@ -2,15 +2,22 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
- serializedVersion: 6
+ serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Cube_HardEdge
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
- m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_CLIPPING_OFF _IS_OUTLINE_CLIPPING_NO
- _OUTLINE_NML
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords:
+ - _EMISSIVE_SIMPLE
+ - _IS_CLIPPING_OFF
+ - _IS_OUTLINE_CLIPPING_NO
+ - _OUTLINE_NML
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -19,6 +26,7 @@ Material:
IgnoreProjection: False
RenderType: Opaque
disabledShaderPasses: []
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -34,22 +42,54 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _AnisotropyMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 2800000, guid: 41f4b2ae13a44b97915ab32682043168, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BaseColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BentNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _CoatMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DistortionVectorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissiveColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _HeightMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -58,6 +98,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _IridescenceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _IridescenceThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -66,6 +114,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _MaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -82,6 +134,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _NormalMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -122,20 +178,63 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _SpecularColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SubsurfaceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TransmittanceColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.332
- _1st_ShadeColor_Feather: 0.304
- _1st_ShadeColor_Step: 1
- _2nd_ShadeColor_Feather: 0.332
- _2nd_ShadeColor_Step: 0.907
+ - _AORemapMax: 1
+ - _AORemapMin: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
+ - _ATDistance: 1
- _Add_Antipodean_RimLight: 1
+ - _AlbedoAffectEmissive: 0
+ - _AlphaCutoff: 0.5
+ - _AlphaCutoffPostpass: 0.5
+ - _AlphaCutoffPrepass: 0.5
+ - _AlphaCutoffShadow: 0.5
+ - _AlphaDstBlend: 0
+ - _AlphaRemapMax: 1
+ - _AlphaRemapMin: 0
+ - _AlphaSrcBlend: 1
- _AngelRing: 0
+ - _AngelRingOverridden: 0
+ - _AngelRingVisible: 1
+ - _Anisotropy: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.592
- _AutoRenderQueue: 1
+ - _BaseColorOverridden: 0
+ - _BaseColorVisible: 1
- _BaseColor_Step: 1
- _BaseShade_Feather: 0.304
- _Base_Speed: 0
@@ -144,18 +243,54 @@ Material:
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
+ - _ClippingMatteMode: 0
- _ClippingMode: 0
- _Clipping_Level: 0
+ - _CoatMask: 0
- _ColorShift_Speed: 0
+ - _ComposerMaskMode: 0
- _CullMode: 2
+ - _CullModeForward: 2
- _Cutoff: 0.5
+ - _DetailAlbedoScale: 1
+ - _DetailNormalScale: 1
+ - _DetailSmoothnessScale: 1
+ - _DiffusionProfile: 0
+ - _DiffusionProfileHash: 0
+ - _DistortionBlurDstBlend: 0
+ - _DistortionBlurRemapMax: 1
+ - _DistortionBlurRemapMin: 0
+ - _DistortionBlurScale: 1
+ - _DistortionBlurSrcBlend: 0
+ - _DistortionDstBlend: 0
+ - _DistortionScale: 1
+ - _DistortionSrcBlend: 0
+ - _DistortionVectorBias: -1
+ - _DistortionVectorScale: 2
+ - _DoubleSidedEnable: 0
+ - _DstBlend: 0
- _EMISSIVE: 0
+ - _EmissiveExposureWeight: 1
+ - _EnableGeometricSpecularAA: 0
+ - _EnergyConservingSpecularColor: 1
- _Farthest_Distance: 10
+ - _FirstShadeOverridden: 0
+ - _FirstShadeVisible: 1
- _GI_Intensity: 0
+ - _HeightAmplitude: 0.02
+ - _HeightCenter: 0.5
+ - _HeightMapParametrization: 0
+ - _HeightOffset: 0
- _HighColor_Power: 0
+ - _HighlightOverridden: 0
+ - _HighlightVisible: 1
+ - _InvTilingScale: 1
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
+ - _Ior: 1
+ - _IridescenceMask: 1
+ - _IridescenceThickness: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 1
@@ -187,14 +322,27 @@ Material:
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 0
+ - _LinkDetailsWithBase: 1
- _MatCap: 0
+ - _MaterialID: 1
+ - _Metallic: 0
- _Nearest_Distance: 0.5
+ - _NormalMapSpace: 0
+ - _NormalScale: 1
- _OUTLINE: 0
+ - _ObjectSpaceUVMapping: 0
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0
+ - _OutlineOverridden: 0
+ - _OutlineVisible: 1
- _Outline_Width: 26.6
+ - _PPDLodThreshold: 5
+ - _PPDMaxSamples: 15
+ - _PPDMinSamples: 5
- _RimLight: 1
+ - _RimLightOverridden: 0
+ - _RimLightVisible: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0.409
@@ -205,18 +353,43 @@ Material:
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
+ - _SecondShadeOverridden: 0
+ - _SecondShadeVisible: 1
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0.907
+ - _Smoothness: 0.5
+ - _SmoothnessRemapMax: 1
+ - _SmoothnessRemapMin: 0
+ - _SpecularAAScreenSpaceVariance: 0.1
+ - _SpecularAAThreshold: 0.2
+ - _SpecularOcclusionMode: 1
+ - _SrcBlend: 1
- _StencilComp: 0
- _StencilMode: 0
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
+ - _StencilRef: 2
+ - _StencilRefDepth: 0
+ - _StencilRefDistortionVec: 64
+ - _StencilRefGBuffer: 2
+ - _StencilRefMV: 128
+ - _StencilWriteMask: 3
+ - _StencilWriteMaskDepth: 32
+ - _StencilWriteMaskGBuffer: 3
+ - _StencilWriteMaskMV: 128
- _StepOffset: 0
+ - _SubsurfaceMask: 1
- _TessEdgeLength: 2
- _TessExtrusionAmount: 0
- _TessPhongStrength: 1
+ - _TexWorldScale: 1
+ - _TexWorldScaleEmissive: 1
+ - _Thickness: 1
+ - _TransmissionMask: 1
+ - _TransparentCullMode: 2
- _TransparentEnabled: 0
+ - _TransparentZWrite: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: 0
@@ -227,10 +400,17 @@ Material:
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0.205
- _Tweak_transparency: 0
+ - _UVDetail: 0
- _Unlit_Intensity: 0.5
+ - _UseShadowThreshold: 0
- _Use_1stAs2nd: 0
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
+ - _ZTestDepthEqualForOpaque: 4
+ - _ZTestGBuffer: 4
+ - _ZTestModeDistortion: 8
+ - _ZTestTransparent: 4
+ - _ZWrite: 1
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
@@ -241,14 +421,37 @@ Material:
m_Colors:
- _1st_ShadeColor: {r: 0.7488292, g: 0.97794116, b: 0.6759299, a: 1}
- _2nd_ShadeColor: {r: 0, g: 0.6985294, b: 0.17824532, a: 1}
+ - _AngelRingMaskColor: {r: 0, g: 1, b: 0, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 0.35172424, b: 0, a: 1}
- _BaseColor: {r: 1, g: 1, b: 1, a: 0}
+ - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
+ - _BaseColorMaskColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 0}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
+ - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
+ - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
+ - _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0, g: 0, b: 0, a: 1}
+ - _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 2048, g: 1, b: 3.417639, a: 2.3359346}
+ - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
+ - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
+ - _OutlineMaskColor: {r: 0, g: 0, b: 0, a: 1}
- _Outline_Color: {r: 0.0141509175, g: 0.86708456, b: 1, a: 0}
- _RimLightColor: {r: 0.5661765, g: 0.5661765, b: 0.5661765, a: 1}
+ - _RimLightMaskColor: {r: 1, g: 0, b: 1, a: 1}
+ - _SecondShadeMaskColor: {r: 0, g: 0, b: 1, a: 1}
+ - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
+ - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
+ - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
+ - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}
+ - emissive: {r: 0, g: 0, b: 0, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/com.unity.toonshader/Samples~/URP/Scenes/Cube_HardEdge/Silinder_HardEdge.mat b/com.unity.toonshader/Samples~/URP/Scenes/Cube_HardEdge/Silinder_HardEdge.mat
index 6ebb16328..428a0e4ef 100644
--- a/com.unity.toonshader/Samples~/URP/Scenes/Cube_HardEdge/Silinder_HardEdge.mat
+++ b/com.unity.toonshader/Samples~/URP/Scenes/Cube_HardEdge/Silinder_HardEdge.mat
@@ -13,11 +13,11 @@ Material:
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _EMISSIVE_SIMPLE
- - _IS_ANGELRING_OFF
- _IS_CLIPPING_OFF
- _IS_OUTLINE_CLIPPING_NO
- _OUTLINE_POS
- m_InvalidKeywords: []
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -206,7 +206,8 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- m_Ints: []
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.332
- _1st_ShadeColor_Feather: 0.304
@@ -478,6 +479,7 @@ Material:
- _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0, g: 0, b: 0, a: 1}
- _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 2048, g: 1, b: 3.417639, a: 2.3359346}
- _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
- _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
diff --git a/com.unity.toonshader/Samples~/URP/Scenes/EmissiveAnimation/EmissiveAnimation.mat b/com.unity.toonshader/Samples~/URP/Scenes/EmissiveAnimation/EmissiveAnimation.mat
index 53d18bacf..40cbc702f 100644
--- a/com.unity.toonshader/Samples~/URP/Scenes/EmissiveAnimation/EmissiveAnimation.mat
+++ b/com.unity.toonshader/Samples~/URP/Scenes/EmissiveAnimation/EmissiveAnimation.mat
@@ -2,15 +2,22 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
- serializedVersion: 6
+ serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: EmissiveAnimation
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
- m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_CLIPPING_OFF _IS_OUTLINE_CLIPPING_NO
- _OUTLINE_NML
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords:
+ - _EMISSIVE_SIMPLE
+ - _IS_CLIPPING_OFF
+ - _IS_OUTLINE_CLIPPING_NO
+ - _OUTLINE_NML
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -19,6 +26,7 @@ Material:
IgnoreProjection: False
RenderType: Opaque
disabledShaderPasses: []
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -34,22 +42,54 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _AnisotropyMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BaseColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BentNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _CoatMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DistortionVectorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissiveColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 2800000, guid: 6edc1832a79646349b03111bf588721d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _HeightMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -58,6 +98,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _IridescenceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _IridescenceThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -66,6 +114,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _MaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -82,6 +134,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _NormalMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -122,20 +178,63 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _SpecularColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SubsurfaceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TransmittanceColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.0001
- _1st_ShadeColor_Step: 0
- _2nd_ShadeColor_Feather: 0.0001
- _2nd_ShadeColor_Step: 0
+ - _AORemapMax: 1
+ - _AORemapMin: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
+ - _ATDistance: 1
- _Add_Antipodean_RimLight: 0
+ - _AlbedoAffectEmissive: 0
+ - _AlphaCutoff: 0.5
+ - _AlphaCutoffPostpass: 0.5
+ - _AlphaCutoffPrepass: 0.5
+ - _AlphaCutoffShadow: 0.5
+ - _AlphaDstBlend: 0
+ - _AlphaRemapMax: 1
+ - _AlphaRemapMin: 0
+ - _AlphaSrcBlend: 1
- _AngelRing: 0
+ - _AngelRingOverridden: 0
+ - _AngelRingVisible: 1
+ - _Anisotropy: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.1
- _AutoRenderQueue: 1
+ - _BaseColorOverridden: 0
+ - _BaseColorVisible: 1
- _BaseColor_Step: 0
- _BaseShade_Feather: 0.0001
- _Base_Speed: 1
@@ -144,18 +243,54 @@ Material:
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
+ - _ClippingMatteMode: 0
- _ClippingMode: 0
- _Clipping_Level: 0
+ - _CoatMask: 0
- _ColorShift_Speed: 30
+ - _ComposerMaskMode: 0
- _CullMode: 2
+ - _CullModeForward: 2
- _Cutoff: 0.5
+ - _DetailAlbedoScale: 1
+ - _DetailNormalScale: 1
+ - _DetailSmoothnessScale: 1
+ - _DiffusionProfile: 0
+ - _DiffusionProfileHash: 0
+ - _DistortionBlurDstBlend: 0
+ - _DistortionBlurRemapMax: 1
+ - _DistortionBlurRemapMin: 0
+ - _DistortionBlurScale: 1
+ - _DistortionBlurSrcBlend: 0
+ - _DistortionDstBlend: 0
+ - _DistortionScale: 1
+ - _DistortionSrcBlend: 0
+ - _DistortionVectorBias: -1
+ - _DistortionVectorScale: 2
+ - _DoubleSidedEnable: 0
+ - _DstBlend: 0
- _EMISSIVE: 0
+ - _EmissiveExposureWeight: 1
+ - _EnableGeometricSpecularAA: 0
+ - _EnergyConservingSpecularColor: 1
- _Farthest_Distance: 100
+ - _FirstShadeOverridden: 0
+ - _FirstShadeVisible: 1
- _GI_Intensity: 0
+ - _HeightAmplitude: 0.02
+ - _HeightCenter: 0.5
+ - _HeightMapParametrization: 0
+ - _HeightOffset: 0
- _HighColor_Power: 0
+ - _HighlightOverridden: 0
+ - _HighlightVisible: 1
+ - _InvTilingScale: 1
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
+ - _Ior: 1
+ - _IridescenceMask: 1
+ - _IridescenceThickness: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
@@ -187,15 +322,27 @@ Material:
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 1
- _LightDirection_MaskOn: 0
+ - _LinkDetailsWithBase: 1
- _MatCap: 0
+ - _MaterialID: 1
- _Metallic: 0
- _Nearest_Distance: 0.5
+ - _NormalMapSpace: 0
+ - _NormalScale: 1
- _OUTLINE: 0
+ - _ObjectSpaceUVMapping: 0
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0
+ - _OutlineOverridden: 0
+ - _OutlineVisible: 1
- _Outline_Width: 0
+ - _PPDLodThreshold: 5
+ - _PPDMaxSamples: 15
+ - _PPDMinSamples: 5
- _RimLight: 0
+ - _RimLightOverridden: 0
+ - _RimLightVisible: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0.1
@@ -206,16 +353,40 @@ Material:
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 1
- _Scroll_EmissiveV: 0
+ - _SecondShadeOverridden: 0
+ - _SecondShadeVisible: 1
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0
- _Smoothness: 0.5
+ - _SmoothnessRemapMax: 1
+ - _SmoothnessRemapMin: 0
+ - _SpecularAAScreenSpaceVariance: 0.1
+ - _SpecularAAThreshold: 0.2
+ - _SpecularOcclusionMode: 1
+ - _SrcBlend: 1
- _StencilComp: 0
- _StencilMode: 0
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
+ - _StencilRef: 2
+ - _StencilRefDepth: 0
+ - _StencilRefDistortionVec: 64
+ - _StencilRefGBuffer: 2
+ - _StencilRefMV: 128
+ - _StencilWriteMask: 3
+ - _StencilWriteMaskDepth: 32
+ - _StencilWriteMaskGBuffer: 3
+ - _StencilWriteMaskMV: 128
- _StepOffset: 0
+ - _SubsurfaceMask: 1
+ - _TexWorldScale: 1
+ - _TexWorldScaleEmissive: 1
+ - _Thickness: 1
+ - _TransmissionMask: 1
+ - _TransparentCullMode: 2
- _TransparentEnabled: 0
+ - _TransparentZWrite: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: 0
@@ -226,10 +397,17 @@ Material:
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0
- _Tweak_transparency: 0
+ - _UVDetail: 0
- _Unlit_Intensity: 1
+ - _UseShadowThreshold: 0
- _Use_1stAs2nd: 1
- _Use_BaseAs1st: 1
- _ZOverDrawMode: 0
+ - _ZTestDepthEqualForOpaque: 4
+ - _ZTestGBuffer: 4
+ - _ZTestModeDistortion: 8
+ - _ZTestTransparent: 4
+ - _ZWrite: 1
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
@@ -240,15 +418,38 @@ Material:
m_Colors:
- _1st_ShadeColor: {r: 0, g: 0, b: 0, a: 1}
- _2nd_ShadeColor: {r: 0, g: 0, b: 0, a: 1}
+ - _AngelRingMaskColor: {r: 0, g: 1, b: 0, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 0, g: 0, b: 0, a: 1}
+ - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
+ - _BaseColorMaskColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 0, g: 0, b: 0, a: 1}
- _ColorShift: {r: 0.021165151, g: 0.2830189, b: 0.0040049767, a: 1}
+ - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
+ - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0.9339623, g: 0.066082224, b: 0.066082224, a: 1}
+ - _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0, g: 0, b: 0, a: 1}
+ - _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 2048, g: 1, b: 6.498019, a: 6.498019}
+ - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
+ - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
+ - _OutlineMaskColor: {r: 0, g: 0, b: 0, a: 1}
- _Outline_Color: {r: 0, g: 0, b: 0, a: 1}
- _RimLightColor: {r: 1, g: 1, b: 1, a: 1}
+ - _RimLightMaskColor: {r: 1, g: 0, b: 1, a: 1}
+ - _SecondShadeMaskColor: {r: 0, g: 0, b: 1, a: 1}
- _SpecColor: {r: 1, g: 1, b: 1, a: 1}
+ - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
+ - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
+ - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
+ - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
- _ViewShift: {r: 0.03586687, g: 0.28104413, b: 0.5849056, a: 1}
+ - emissive: {r: 0, g: 0, b: 0, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/com.unity.toonshader/Samples~/URP/Scenes/KageBall/Blue_Clipping.mat b/com.unity.toonshader/Samples~/URP/Scenes/KageBall/Blue_Clipping.mat
index b195cbf91..974d16d09 100644
--- a/com.unity.toonshader/Samples~/URP/Scenes/KageBall/Blue_Clipping.mat
+++ b/com.unity.toonshader/Samples~/URP/Scenes/KageBall/Blue_Clipping.mat
@@ -2,15 +2,22 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
- serializedVersion: 6
+ serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Blue_Clipping
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
- m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_CLIPPING_MODE _IS_OUTLINE_CLIPPING_YES
- _OUTLINE_NML
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords:
+ - _EMISSIVE_SIMPLE
+ - _IS_CLIPPING_MODE
+ - _IS_OUTLINE_CLIPPING_YES
+ - _OUTLINE_NML
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -19,6 +26,7 @@ Material:
IgnoreProjection: False
RenderType: TransparentCutout
disabledShaderPasses: []
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -34,22 +42,54 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _AnisotropyMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BaseColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BentNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 2800000, guid: 4186fe3b00c9450ab65ea7f7b2f9b0d1, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _CoatMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DistortionVectorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissiveColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _HeightMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -58,6 +98,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _IridescenceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _IridescenceThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -66,6 +114,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _MaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 2800000, guid: 3b42f7c9d35a4b88a533f72baf2a89ce, type: 3}
m_Scale: {x: 1, y: 1}
@@ -82,6 +134,10 @@ Material:
m_Texture: {fileID: 2800000, guid: c2eb826453b648c698d0384a91182469, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _NormalMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -122,20 +178,63 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _SpecularColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SubsurfaceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TransmittanceColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.1
- _1st_ShadeColor_Step: 0.6
- _2nd_ShadeColor_Feather: 0.0001
- _2nd_ShadeColor_Step: 0
+ - _AORemapMax: 1
+ - _AORemapMin: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
+ - _ATDistance: 1
- _Add_Antipodean_RimLight: 0
+ - _AlbedoAffectEmissive: 0
+ - _AlphaCutoff: 0.5
+ - _AlphaCutoffPostpass: 0.5
+ - _AlphaCutoffPrepass: 0.5
+ - _AlphaCutoffShadow: 0.5
+ - _AlphaDstBlend: 0
+ - _AlphaRemapMax: 1
+ - _AlphaRemapMin: 0
+ - _AlphaSrcBlend: 1
- _AngelRing: 0
+ - _AngelRingOverridden: 0
+ - _AngelRingVisible: 1
+ - _Anisotropy: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.1
- _AutoRenderQueue: 1
+ - _BaseColorOverridden: 0
+ - _BaseColorVisible: 1
- _BaseColor_Step: 0.6
- _BaseShade_Feather: 0.1
- _Base_Speed: 0
@@ -144,18 +243,54 @@ Material:
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
+ - _ClippingMatteMode: 0
- _ClippingMode: 1
- _Clipping_Level: 0
+ - _CoatMask: 0
- _ColorShift_Speed: 0
+ - _ComposerMaskMode: 0
- _CullMode: 0
+ - _CullModeForward: 2
- _Cutoff: 0.5
+ - _DetailAlbedoScale: 1
+ - _DetailNormalScale: 1
+ - _DetailSmoothnessScale: 1
+ - _DiffusionProfile: 0
+ - _DiffusionProfileHash: 0
+ - _DistortionBlurDstBlend: 0
+ - _DistortionBlurRemapMax: 1
+ - _DistortionBlurRemapMin: 0
+ - _DistortionBlurScale: 1
+ - _DistortionBlurSrcBlend: 0
+ - _DistortionDstBlend: 0
+ - _DistortionScale: 1
+ - _DistortionSrcBlend: 0
+ - _DistortionVectorBias: -1
+ - _DistortionVectorScale: 2
+ - _DoubleSidedEnable: 0
+ - _DstBlend: 0
- _EMISSIVE: 0
+ - _EmissiveExposureWeight: 1
+ - _EnableGeometricSpecularAA: 0
+ - _EnergyConservingSpecularColor: 1
- _Farthest_Distance: 10
+ - _FirstShadeOverridden: 0
+ - _FirstShadeVisible: 1
- _GI_Intensity: 0
+ - _HeightAmplitude: 0.02
+ - _HeightCenter: 0.5
+ - _HeightMapParametrization: 0
+ - _HeightOffset: 0
- _HighColor_Power: 0.02
+ - _HighlightOverridden: 0
+ - _HighlightVisible: 1
+ - _InvTilingScale: 1
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
+ - _Ior: 1
+ - _IridescenceMask: 1
+ - _IridescenceThickness: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
@@ -187,14 +322,27 @@ Material:
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 0
+ - _LinkDetailsWithBase: 1
- _MatCap: 0
+ - _MaterialID: 1
+ - _Metallic: 0
- _Nearest_Distance: 0.5
+ - _NormalMapSpace: 0
+ - _NormalScale: 1
- _OUTLINE: 0
+ - _ObjectSpaceUVMapping: 0
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0
+ - _OutlineOverridden: 0
+ - _OutlineVisible: 1
- _Outline_Width: 1
+ - _PPDLodThreshold: 5
+ - _PPDMaxSamples: 15
+ - _PPDMinSamples: 5
- _RimLight: 2
+ - _RimLightOverridden: 0
+ - _RimLightVisible: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0.1
@@ -205,15 +353,40 @@ Material:
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
+ - _SecondShadeOverridden: 0
+ - _SecondShadeVisible: 1
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0
+ - _Smoothness: 0.5
+ - _SmoothnessRemapMax: 1
+ - _SmoothnessRemapMin: 0
+ - _SpecularAAScreenSpaceVariance: 0.1
+ - _SpecularAAThreshold: 0.2
+ - _SpecularOcclusionMode: 1
+ - _SrcBlend: 1
- _StencilComp: 0
- _StencilMode: 0
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
+ - _StencilRef: 2
+ - _StencilRefDepth: 0
+ - _StencilRefDistortionVec: 64
+ - _StencilRefGBuffer: 2
+ - _StencilRefMV: 128
+ - _StencilWriteMask: 3
+ - _StencilWriteMaskDepth: 32
+ - _StencilWriteMaskGBuffer: 3
+ - _StencilWriteMaskMV: 128
- _StepOffset: 0
+ - _SubsurfaceMask: 1
+ - _TexWorldScale: 1
+ - _TexWorldScaleEmissive: 1
+ - _Thickness: 1
+ - _TransmissionMask: 1
+ - _TransparentCullMode: 2
- _TransparentEnabled: 0
+ - _TransparentZWrite: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0.547
- _Tweak_HighColorMaskLevel: 0
@@ -224,10 +397,17 @@ Material:
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0
- _Tweak_transparency: 0
+ - _UVDetail: 0
- _Unlit_Intensity: 1
+ - _UseShadowThreshold: 0
- _Use_1stAs2nd: 0
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
+ - _ZTestDepthEqualForOpaque: 4
+ - _ZTestGBuffer: 4
+ - _ZTestModeDistortion: 8
+ - _ZTestTransparent: 4
+ - _ZWrite: 1
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
@@ -238,14 +418,37 @@ Material:
m_Colors:
- _1st_ShadeColor: {r: 0.14117648, g: 0.03137255, b: 0.65882355, a: 1}
- _2nd_ShadeColor: {r: 1, g: 1, b: 1, a: 1}
+ - _AngelRingMaskColor: {r: 0, g: 1, b: 0, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 0, g: 0.42068958, b: 1, a: 1}
+ - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
+ - _BaseColorMaskColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 0, g: 0.42068955, b: 1, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
+ - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
+ - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
+ - _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0.14987022, g: 0.9264706, b: 0.21949644, a: 1}
+ - _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 1782.8878, g: 1, b: 6.498019, a: 6.498019}
+ - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
+ - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 0.74264705, g: 1, b: 0.9254564, a: 1}
+ - _OutlineMaskColor: {r: 0, g: 0, b: 0, a: 1}
- _Outline_Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _RimLightColor: {r: 1, g: 1, b: 1, a: 1}
+ - _RimLightMaskColor: {r: 1, g: 0, b: 1, a: 1}
+ - _SecondShadeMaskColor: {r: 0, g: 0, b: 1, a: 1}
+ - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
+ - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
+ - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
+ - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}
+ - emissive: {r: 0, g: 0, b: 0, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/com.unity.toonshader/Samples~/URP/Scenes/KageBall/Flesh_Trans.mat b/com.unity.toonshader/Samples~/URP/Scenes/KageBall/Flesh_Trans.mat
index 057e24b23..5b0c1de73 100644
--- a/com.unity.toonshader/Samples~/URP/Scenes/KageBall/Flesh_Trans.mat
+++ b/com.unity.toonshader/Samples~/URP/Scenes/KageBall/Flesh_Trans.mat
@@ -2,15 +2,22 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
- serializedVersion: 6
+ serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Flesh_Trans
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
- m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_CLIPPING_TRANSMODE _IS_OUTLINE_CLIPPING_YES
- _OUTLINE_NML
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords:
+ - _EMISSIVE_SIMPLE
+ - _IS_CLIPPING_TRANSMODE
+ - _IS_OUTLINE_CLIPPING_YES
+ - _OUTLINE_NML
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -19,6 +26,7 @@ Material:
IgnoreProjection: False
RenderType: TransparentCutout
disabledShaderPasses: []
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -34,22 +42,54 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _AnisotropyMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BaseColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BentNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 2800000, guid: ce9d9b2a523a4a73ae82591f65b12b3c, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _CoatMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DistortionVectorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissiveColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _HeightMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -58,6 +98,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _IridescenceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _IridescenceThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -66,6 +114,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _MaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 2800000, guid: 3b42f7c9d35a4b88a533f72baf2a89ce, type: 3}
m_Scale: {x: 1, y: 1}
@@ -82,6 +134,10 @@ Material:
m_Texture: {fileID: 2800000, guid: c2eb826453b648c698d0384a91182469, type: 3}
m_Scale: {x: 5, y: 1}
m_Offset: {x: 0, y: 0}
+ - _NormalMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -122,20 +178,63 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _SpecularColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SubsurfaceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TransmittanceColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.238
- _1st_ShadeColor_Feather: 0.067
- _1st_ShadeColor_Step: 0.474
- _2nd_ShadeColor_Feather: 0.238
- _2nd_ShadeColor_Step: 0.338
+ - _AORemapMax: 1
+ - _AORemapMin: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
+ - _ATDistance: 1
- _Add_Antipodean_RimLight: 0
+ - _AlbedoAffectEmissive: 0
+ - _AlphaCutoff: 0.5
+ - _AlphaCutoffPostpass: 0.5
+ - _AlphaCutoffPrepass: 0.5
+ - _AlphaCutoffShadow: 0.5
+ - _AlphaDstBlend: 0
+ - _AlphaRemapMax: 1
+ - _AlphaRemapMin: 0
+ - _AlphaSrcBlend: 1
- _AngelRing: 0
+ - _AngelRingOverridden: 0
+ - _AngelRingVisible: 1
+ - _Anisotropy: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.1
- _AutoRenderQueue: 1
+ - _BaseColorOverridden: 0
+ - _BaseColorVisible: 1
- _BaseColor_Step: 0.474
- _BaseShade_Feather: 0.067
- _Base_Speed: 0
@@ -144,18 +243,54 @@ Material:
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
+ - _ClippingMatteMode: 0
- _ClippingMode: 2
- _Clipping_Level: 0
+ - _CoatMask: 0
- _ColorShift_Speed: 0
+ - _ComposerMaskMode: 0
- _CullMode: 0
+ - _CullModeForward: 2
- _Cutoff: 0.5
+ - _DetailAlbedoScale: 1
+ - _DetailNormalScale: 1
+ - _DetailSmoothnessScale: 1
+ - _DiffusionProfile: 0
+ - _DiffusionProfileHash: 0
+ - _DistortionBlurDstBlend: 0
+ - _DistortionBlurRemapMax: 1
+ - _DistortionBlurRemapMin: 0
+ - _DistortionBlurScale: 1
+ - _DistortionBlurSrcBlend: 0
+ - _DistortionDstBlend: 0
+ - _DistortionScale: 1
+ - _DistortionSrcBlend: 0
+ - _DistortionVectorBias: -1
+ - _DistortionVectorScale: 2
+ - _DoubleSidedEnable: 0
+ - _DstBlend: 0
- _EMISSIVE: 0
+ - _EmissiveExposureWeight: 1
+ - _EnableGeometricSpecularAA: 0
+ - _EnergyConservingSpecularColor: 1
- _Farthest_Distance: 100
+ - _FirstShadeOverridden: 0
+ - _FirstShadeVisible: 1
- _GI_Intensity: 0
+ - _HeightAmplitude: 0.02
+ - _HeightCenter: 0.5
+ - _HeightMapParametrization: 0
+ - _HeightOffset: 0
- _HighColor_Power: 0.5
+ - _HighlightOverridden: 0
+ - _HighlightVisible: 1
+ - _InvTilingScale: 1
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
+ - _Ior: 1
+ - _IridescenceMask: 1
+ - _IridescenceThickness: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
@@ -187,14 +322,27 @@ Material:
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 0
+ - _LinkDetailsWithBase: 1
- _MatCap: 1
+ - _MaterialID: 1
+ - _Metallic: 0
- _Nearest_Distance: 0.5
+ - _NormalMapSpace: 0
+ - _NormalScale: 1
- _OUTLINE: 0
+ - _ObjectSpaceUVMapping: 0
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0
+ - _OutlineOverridden: 0
+ - _OutlineVisible: 1
- _Outline_Width: 5
+ - _PPDLodThreshold: 5
+ - _PPDMaxSamples: 15
+ - _PPDMinSamples: 5
- _RimLight: 1
+ - _RimLightOverridden: 0
+ - _RimLightVisible: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0.3
@@ -205,15 +353,40 @@ Material:
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
+ - _SecondShadeOverridden: 0
+ - _SecondShadeVisible: 1
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0.338
+ - _Smoothness: 0.5
+ - _SmoothnessRemapMax: 1
+ - _SmoothnessRemapMin: 0
+ - _SpecularAAScreenSpaceVariance: 0.1
+ - _SpecularAAThreshold: 0.2
+ - _SpecularOcclusionMode: 1
+ - _SrcBlend: 1
- _StencilComp: 8
- _StencilMode: 2
- _StencilNo: 1
- _StencilOpFail: 2
- _StencilOpPass: 2
+ - _StencilRef: 2
+ - _StencilRefDepth: 0
+ - _StencilRefDistortionVec: 64
+ - _StencilRefGBuffer: 2
+ - _StencilRefMV: 128
+ - _StencilWriteMask: 3
+ - _StencilWriteMaskDepth: 32
+ - _StencilWriteMaskGBuffer: 3
+ - _StencilWriteMaskMV: 128
- _StepOffset: 0
+ - _SubsurfaceMask: 1
+ - _TexWorldScale: 1
+ - _TexWorldScaleEmissive: 1
+ - _Thickness: 1
+ - _TransmissionMask: 1
+ - _TransparentCullMode: 2
- _TransparentEnabled: 0
+ - _TransparentZWrite: 0
- _TweakHighColorOnShadow: 0.3
- _TweakMatCapOnShadow: 0.5
- _Tweak_HighColorMaskLevel: 0
@@ -224,10 +397,17 @@ Material:
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: -0.122
- _Tweak_transparency: 0
+ - _UVDetail: 0
- _Unlit_Intensity: 0.5
+ - _UseShadowThreshold: 0
- _Use_1stAs2nd: 0
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
+ - _ZTestDepthEqualForOpaque: 4
+ - _ZTestGBuffer: 4
+ - _ZTestModeDistortion: 8
+ - _ZTestTransparent: 4
+ - _ZWrite: 1
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
@@ -238,14 +418,37 @@ Material:
m_Colors:
- _1st_ShadeColor: {r: 1, g: 0.67058825, b: 0.49411768, a: 1}
- _2nd_ShadeColor: {r: 0.8078432, g: 0.37647063, b: 0.13725491, a: 1}
+ - _AngelRingMaskColor: {r: 0, g: 1, b: 0, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 1, g: 0.8196079, b: 0.72156864, a: 1}
+ - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
+ - _BaseColorMaskColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 0.8196079, b: 0.72156864, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
+ - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
+ - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
+ - _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0.6691177, g: 0.5646104, b: 0.12791955, a: 1}
+ - _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 64, g: 0.96875, b: 4.2870936, a: 6.498019}
+ - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
+ - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
+ - _OutlineMaskColor: {r: 0, g: 0, b: 0, a: 1}
- _Outline_Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _RimLightColor: {r: 0.7058824, g: 0, b: 0.39607847, a: 1}
+ - _RimLightMaskColor: {r: 1, g: 0, b: 1, a: 1}
+ - _SecondShadeMaskColor: {r: 0, g: 0, b: 1, a: 1}
+ - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
+ - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
+ - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
+ - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}
+ - emissive: {r: 0, g: 0, b: 0, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/com.unity.toonshader/Samples~/URP/Scenes/KageBall/Plane.mat b/com.unity.toonshader/Samples~/URP/Scenes/KageBall/Plane.mat
index 6682f2769..f326ffc9f 100644
--- a/com.unity.toonshader/Samples~/URP/Scenes/KageBall/Plane.mat
+++ b/com.unity.toonshader/Samples~/URP/Scenes/KageBall/Plane.mat
@@ -2,15 +2,23 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
- serializedVersion: 6
+ serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Plane
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
- m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_OUTLINE_CLIPPING_NO
- _IS_TRANSCLIPPING_OFF _OUTLINE_NML _SHADINGGRADEMAP
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords:
+ - _EMISSIVE_SIMPLE
+ - _IS_OUTLINE_CLIPPING_NO
+ - _IS_TRANSCLIPPING_OFF
+ - _OUTLINE_NML
+ - _SHADINGGRADEMAP
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -19,6 +27,7 @@ Material:
IgnoreProjection: False
RenderType: Opaque
disabledShaderPasses: []
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -34,30 +43,74 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _AnisotropyMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BaseColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BentNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _CoatMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DistortionVectorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissiveColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _HeightMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _IridescenceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _IridescenceThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _MaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -70,6 +123,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _NormalMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -102,20 +159,63 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _SpecularColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SubsurfaceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TransmittanceColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.0001
- _1st_ShadeColor_Step: 0.8
- _2nd_ShadeColor_Feather: 0.0001
- _2nd_ShadeColor_Step: 0.2
+ - _AORemapMax: 1
+ - _AORemapMin: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
+ - _ATDistance: 1
- _Add_Antipodean_RimLight: 0
+ - _AlbedoAffectEmissive: 0
+ - _AlphaCutoff: 0.5
+ - _AlphaCutoffPostpass: 0.5
+ - _AlphaCutoffPrepass: 0.5
+ - _AlphaCutoffShadow: 0.5
+ - _AlphaDstBlend: 0
+ - _AlphaRemapMax: 1
+ - _AlphaRemapMin: 0
+ - _AlphaSrcBlend: 1
- _AngelRing: 0
+ - _AngelRingOverridden: 0
+ - _AngelRingVisible: 1
+ - _Anisotropy: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.1
- _AutoRenderQueue: 1
+ - _BaseColorOverridden: 0
+ - _BaseColorVisible: 1
- _BaseColor_Step: 0.8
- _BaseShade_Feather: 0.0001
- _Base_Speed: 0
@@ -124,18 +224,54 @@ Material:
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
+ - _ClippingMatteMode: 0
- _ClippingMode: 0
- _Clipping_Level: 0
+ - _CoatMask: 0
- _ColorShift_Speed: 0
+ - _ComposerMaskMode: 0
- _CullMode: 0
+ - _CullModeForward: 2
- _Cutoff: 0.5
+ - _DetailAlbedoScale: 1
+ - _DetailNormalScale: 1
+ - _DetailSmoothnessScale: 1
+ - _DiffusionProfile: 0
+ - _DiffusionProfileHash: 0
+ - _DistortionBlurDstBlend: 0
+ - _DistortionBlurRemapMax: 1
+ - _DistortionBlurRemapMin: 0
+ - _DistortionBlurScale: 1
+ - _DistortionBlurSrcBlend: 0
+ - _DistortionDstBlend: 0
+ - _DistortionScale: 1
+ - _DistortionSrcBlend: 0
+ - _DistortionVectorBias: -1
+ - _DistortionVectorScale: 2
+ - _DoubleSidedEnable: 0
+ - _DstBlend: 0
- _EMISSIVE: 0
+ - _EmissiveExposureWeight: 1
+ - _EnableGeometricSpecularAA: 0
+ - _EnergyConservingSpecularColor: 1
- _Farthest_Distance: 10
+ - _FirstShadeOverridden: 0
+ - _FirstShadeVisible: 1
- _GI_Intensity: 0
+ - _HeightAmplitude: 0.02
+ - _HeightCenter: 0.5
+ - _HeightMapParametrization: 0
+ - _HeightOffset: 0
- _HighColor_Power: 0.1
+ - _HighlightOverridden: 0
+ - _HighlightVisible: 1
+ - _InvTilingScale: 1
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
+ - _Ior: 1
+ - _IridescenceMask: 1
+ - _IridescenceThickness: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
@@ -167,14 +303,27 @@ Material:
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 0
+ - _LinkDetailsWithBase: 1
- _MatCap: 0
+ - _MaterialID: 1
+ - _Metallic: 0
- _Nearest_Distance: 0.5
+ - _NormalMapSpace: 0
+ - _NormalScale: 1
- _OUTLINE: 0
+ - _ObjectSpaceUVMapping: 0
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0
+ - _OutlineOverridden: 0
+ - _OutlineVisible: 1
- _Outline_Width: 1
+ - _PPDLodThreshold: 5
+ - _PPDMaxSamples: 15
+ - _PPDMinSamples: 5
- _RimLight: 1
+ - _RimLightOverridden: 0
+ - _RimLightVisible: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0.1
@@ -185,15 +334,40 @@ Material:
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
+ - _SecondShadeOverridden: 0
+ - _SecondShadeVisible: 1
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0.2
+ - _Smoothness: 0.5
+ - _SmoothnessRemapMax: 1
+ - _SmoothnessRemapMin: 0
+ - _SpecularAAScreenSpaceVariance: 0.1
+ - _SpecularAAThreshold: 0.2
+ - _SpecularOcclusionMode: 1
+ - _SrcBlend: 1
- _StencilComp: 0
- _StencilMode: 0
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
+ - _StencilRef: 2
+ - _StencilRefDepth: 0
+ - _StencilRefDistortionVec: 64
+ - _StencilRefGBuffer: 2
+ - _StencilRefMV: 128
+ - _StencilWriteMask: 3
+ - _StencilWriteMaskDepth: 32
+ - _StencilWriteMaskGBuffer: 3
+ - _StencilWriteMaskMV: 128
- _StepOffset: 0
+ - _SubsurfaceMask: 1
+ - _TexWorldScale: 1
+ - _TexWorldScaleEmissive: 1
+ - _Thickness: 1
+ - _TransmissionMask: 1
+ - _TransparentCullMode: 2
- _TransparentEnabled: 0
+ - _TransparentZWrite: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: 0
@@ -204,10 +378,17 @@ Material:
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0
- _Tweak_transparency: 0
+ - _UVDetail: 0
- _Unlit_Intensity: 1
+ - _UseShadowThreshold: 0
- _Use_1stAs2nd: 0
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
+ - _ZTestDepthEqualForOpaque: 4
+ - _ZTestGBuffer: 4
+ - _ZTestModeDistortion: 8
+ - _ZTestTransparent: 4
+ - _ZWrite: 1
- _ZWriteMode: 1
- _simpleUI: 0
- _utsTechnique: 1
@@ -217,14 +398,37 @@ Material:
m_Colors:
- _1st_ShadeColor: {r: 0.07785467, g: 0.44117647, b: 0.12524445, a: 1}
- _2nd_ShadeColor: {r: 0.035683393, g: 0.24264705, b: 0.062388405, a: 1}
+ - _AngelRingMaskColor: {r: 0, g: 1, b: 0, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 0.16863142, g: 0.61764705, b: 0.10899653, a: 1}
+ - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
+ - _BaseColorMaskColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 0.16863137, g: 0.61764705, b: 0.1089965, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
+ - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
+ - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
+ - _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0.60294116, g: 1, b: 0.63853955, a: 1}
+ - _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 1024, g: 0.99999, b: 6.498019, a: 6.498019}
+ - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
+ - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
+ - _OutlineMaskColor: {r: 0, g: 0, b: 0, a: 1}
- _Outline_Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _RimLightColor: {r: 1, g: 1, b: 1, a: 1}
+ - _RimLightMaskColor: {r: 1, g: 0, b: 1, a: 1}
+ - _SecondShadeMaskColor: {r: 0, g: 0, b: 1, a: 1}
+ - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
+ - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
+ - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
+ - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}
+ - emissive: {r: 0, g: 0, b: 0, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/com.unity.toonshader/Samples~/URP/Scenes/KageBall/Quad_TransStencilOut.mat b/com.unity.toonshader/Samples~/URP/Scenes/KageBall/Quad_TransStencilOut.mat
index dbda444ab..b6440e0a4 100644
--- a/com.unity.toonshader/Samples~/URP/Scenes/KageBall/Quad_TransStencilOut.mat
+++ b/com.unity.toonshader/Samples~/URP/Scenes/KageBall/Quad_TransStencilOut.mat
@@ -2,15 +2,22 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
- serializedVersion: 6
+ serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Quad_TransStencilOut
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
- m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_CLIPPING_TRANSMODE _IS_OUTLINE_CLIPPING_YES
- _OUTLINE_NML
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords:
+ - _EMISSIVE_SIMPLE
+ - _IS_CLIPPING_TRANSMODE
+ - _IS_OUTLINE_CLIPPING_YES
+ - _OUTLINE_NML
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -20,6 +27,7 @@ Material:
RenderType: TransparentCutout
disabledShaderPasses:
- SRPDEFAULTUNLIT
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -35,22 +43,54 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _AnisotropyMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BaseColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BentNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 2800000, guid: ce9d9b2a523a4a73ae82591f65b12b3c, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _CoatMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DistortionVectorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissiveColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _HeightMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -59,6 +99,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _IridescenceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _IridescenceThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -67,6 +115,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _MaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -83,6 +135,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _NormalMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -123,20 +179,63 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _SpecularColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SubsurfaceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TransmittanceColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.0001
- _1st_ShadeColor_Step: 0.6
- _2nd_ShadeColor_Feather: 0.0001
- _2nd_ShadeColor_Step: 0
+ - _AORemapMax: 1
+ - _AORemapMin: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
+ - _ATDistance: 1
- _Add_Antipodean_RimLight: 0
+ - _AlbedoAffectEmissive: 0
+ - _AlphaCutoff: 0.5
+ - _AlphaCutoffPostpass: 0.5
+ - _AlphaCutoffPrepass: 0.5
+ - _AlphaCutoffShadow: 0.5
+ - _AlphaDstBlend: 0
+ - _AlphaRemapMax: 1
+ - _AlphaRemapMin: 0
+ - _AlphaSrcBlend: 1
- _AngelRing: 0
+ - _AngelRingOverridden: 0
+ - _AngelRingVisible: 1
+ - _Anisotropy: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.1
- _AutoRenderQueue: 1
+ - _BaseColorOverridden: 0
+ - _BaseColorVisible: 1
- _BaseColor_Step: 0.6
- _BaseShade_Feather: 0.0001
- _Base_Speed: 0
@@ -145,18 +244,54 @@ Material:
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
+ - _ClippingMatteMode: 0
- _ClippingMode: 2
- _Clipping_Level: 0.938
+ - _CoatMask: 0
- _ColorShift_Speed: 0
+ - _ComposerMaskMode: 0
- _CullMode: 2
+ - _CullModeForward: 2
- _Cutoff: 0.5
+ - _DetailAlbedoScale: 1
+ - _DetailNormalScale: 1
+ - _DetailSmoothnessScale: 1
+ - _DiffusionProfile: 0
+ - _DiffusionProfileHash: 0
+ - _DistortionBlurDstBlend: 0
+ - _DistortionBlurRemapMax: 1
+ - _DistortionBlurRemapMin: 0
+ - _DistortionBlurScale: 1
+ - _DistortionBlurSrcBlend: 0
+ - _DistortionDstBlend: 0
+ - _DistortionScale: 1
+ - _DistortionSrcBlend: 0
+ - _DistortionVectorBias: -1
+ - _DistortionVectorScale: 2
+ - _DoubleSidedEnable: 0
+ - _DstBlend: 0
- _EMISSIVE: 0
+ - _EmissiveExposureWeight: 1
+ - _EnableGeometricSpecularAA: 0
+ - _EnergyConservingSpecularColor: 1
- _Farthest_Distance: 100
+ - _FirstShadeOverridden: 0
+ - _FirstShadeVisible: 1
- _GI_Intensity: 0
+ - _HeightAmplitude: 0.02
+ - _HeightCenter: 0.5
+ - _HeightMapParametrization: 0
+ - _HeightOffset: 0
- _HighColor_Power: 0
+ - _HighlightOverridden: 0
+ - _HighlightVisible: 1
+ - _InvTilingScale: 1
- _Inverse_Clipping: 1
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
+ - _Ior: 1
+ - _IridescenceMask: 1
+ - _IridescenceThickness: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
@@ -188,14 +323,27 @@ Material:
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 0
+ - _LinkDetailsWithBase: 1
- _MatCap: 0
+ - _MaterialID: 1
+ - _Metallic: 0
- _Nearest_Distance: 0.5
+ - _NormalMapSpace: 0
+ - _NormalScale: 1
- _OUTLINE: 0
+ - _ObjectSpaceUVMapping: 0
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0
+ - _OutlineOverridden: 0
+ - _OutlineVisible: 1
- _Outline_Width: 0
+ - _PPDLodThreshold: 5
+ - _PPDMaxSamples: 15
+ - _PPDMinSamples: 5
- _RimLight: 0
+ - _RimLightOverridden: 0
+ - _RimLightVisible: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0.1
@@ -206,15 +354,40 @@ Material:
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
+ - _SecondShadeOverridden: 0
+ - _SecondShadeVisible: 1
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0
+ - _Smoothness: 0.5
+ - _SmoothnessRemapMax: 1
+ - _SmoothnessRemapMin: 0
+ - _SpecularAAScreenSpaceVariance: 0.1
+ - _SpecularAAThreshold: 0.2
+ - _SpecularOcclusionMode: 1
+ - _SrcBlend: 1
- _StencilComp: 6
- _StencilMode: 1
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
+ - _StencilRef: 2
+ - _StencilRefDepth: 0
+ - _StencilRefDistortionVec: 64
+ - _StencilRefGBuffer: 2
+ - _StencilRefMV: 128
+ - _StencilWriteMask: 3
+ - _StencilWriteMaskDepth: 32
+ - _StencilWriteMaskGBuffer: 3
+ - _StencilWriteMaskMV: 128
- _StepOffset: 0
+ - _SubsurfaceMask: 1
+ - _TexWorldScale: 1
+ - _TexWorldScaleEmissive: 1
+ - _Thickness: 1
+ - _TransmissionMask: 1
+ - _TransparentCullMode: 2
- _TransparentEnabled: 0
+ - _TransparentZWrite: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: 0
@@ -225,10 +398,17 @@ Material:
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0
- _Tweak_transparency: -0.017
+ - _UVDetail: 0
- _Unlit_Intensity: 1
+ - _UseShadowThreshold: 0
- _Use_1stAs2nd: 0
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
+ - _ZTestDepthEqualForOpaque: 4
+ - _ZTestGBuffer: 4
+ - _ZTestModeDistortion: 8
+ - _ZTestTransparent: 4
+ - _ZWrite: 1
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
@@ -239,14 +419,37 @@ Material:
m_Colors:
- _1st_ShadeColor: {r: 0.41900954, g: 0.8363411, b: 0.9191176, a: 1}
- _2nd_ShadeColor: {r: 1, g: 1, b: 1, a: 1}
+ - _AngelRingMaskColor: {r: 0, g: 1, b: 0, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 0.63029844, g: 0.86777824, b: 0.9852941, a: 1}
+ - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
+ - _BaseColorMaskColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 0.63029844, g: 0.8677782, b: 0.98529404, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
+ - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
+ - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
+ - _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 1, g: 1, b: 1, a: 1}
+ - _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 2048, g: 1, b: 6.498019, a: 6.498019}
+ - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
+ - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
+ - _OutlineMaskColor: {r: 0, g: 0, b: 0, a: 1}
- _Outline_Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _RimLightColor: {r: 1, g: 1, b: 1, a: 1}
+ - _RimLightMaskColor: {r: 1, g: 0, b: 1, a: 1}
+ - _SecondShadeMaskColor: {r: 0, g: 0, b: 1, a: 1}
+ - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
+ - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
+ - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
+ - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}
+ - emissive: {r: 0, g: 0, b: 0, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/com.unity.toonshader/Samples~/URP/Scenes/KageBall/Red.mat b/com.unity.toonshader/Samples~/URP/Scenes/KageBall/Red.mat
index 012c331e6..4d1d28860 100644
--- a/com.unity.toonshader/Samples~/URP/Scenes/KageBall/Red.mat
+++ b/com.unity.toonshader/Samples~/URP/Scenes/KageBall/Red.mat
@@ -2,15 +2,23 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
- serializedVersion: 6
+ serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Red
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
- m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_CLIPPING_OFF _IS_OUTLINE_CLIPPING_NO
- _MatCap _OUTLINE_NML
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords:
+ - _EMISSIVE_SIMPLE
+ - _IS_CLIPPING_OFF
+ - _IS_OUTLINE_CLIPPING_NO
+ - _OUTLINE_NML
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
+ - _MatCap
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -19,6 +27,7 @@ Material:
IgnoreProjection: False
RenderType: Opaque
disabledShaderPasses: []
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -34,22 +43,54 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _AnisotropyMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BaseColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BentNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _CoatMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
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+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
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+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _HeightMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -58,6 +99,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _IridescenceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _IridescenceThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -66,6 +115,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _MaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 2800000, guid: 3b42f7c9d35a4b88a533f72baf2a89ce, type: 3}
m_Scale: {x: 1, y: 1}
@@ -82,6 +135,10 @@ Material:
m_Texture: {fileID: 2800000, guid: c2eb826453b648c698d0384a91182469, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _NormalMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -122,20 +179,63 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _SpecularColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SubsurfaceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TransmittanceColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.284
- _1st_ShadeColor_Step: 0.6
- _2nd_ShadeColor_Feather: 0.0001
- _2nd_ShadeColor_Step: 0
+ - _AORemapMax: 1
+ - _AORemapMin: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
+ - _ATDistance: 1
- _Add_Antipodean_RimLight: 0
+ - _AlbedoAffectEmissive: 0
+ - _AlphaCutoff: 0.5
+ - _AlphaCutoffPostpass: 0.5
+ - _AlphaCutoffPrepass: 0.5
+ - _AlphaCutoffShadow: 0.5
+ - _AlphaDstBlend: 0
+ - _AlphaRemapMax: 1
+ - _AlphaRemapMin: 0
+ - _AlphaSrcBlend: 1
- _AngelRing: 0
+ - _AngelRingOverridden: 0
+ - _AngelRingVisible: 1
+ - _Anisotropy: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.1
- _AutoRenderQueue: 1
+ - _BaseColorOverridden: 0
+ - _BaseColorVisible: 1
- _BaseColor_Step: 0.6
- _BaseShade_Feather: 0.284
- _Base_Speed: 0
@@ -144,18 +244,54 @@ Material:
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
+ - _ClippingMatteMode: 0
- _ClippingMode: 0
- _Clipping_Level: 0
+ - _CoatMask: 0
- _ColorShift_Speed: 0
+ - _ComposerMaskMode: 0
- _CullMode: 0
+ - _CullModeForward: 2
- _Cutoff: 0.5
+ - _DetailAlbedoScale: 1
+ - _DetailNormalScale: 1
+ - _DetailSmoothnessScale: 1
+ - _DiffusionProfile: 0
+ - _DiffusionProfileHash: 0
+ - _DistortionBlurDstBlend: 0
+ - _DistortionBlurRemapMax: 1
+ - _DistortionBlurRemapMin: 0
+ - _DistortionBlurScale: 1
+ - _DistortionBlurSrcBlend: 0
+ - _DistortionDstBlend: 0
+ - _DistortionScale: 1
+ - _DistortionSrcBlend: 0
+ - _DistortionVectorBias: -1
+ - _DistortionVectorScale: 2
+ - _DoubleSidedEnable: 0
+ - _DstBlend: 0
- _EMISSIVE: 0
+ - _EmissiveExposureWeight: 1
+ - _EnableGeometricSpecularAA: 0
+ - _EnergyConservingSpecularColor: 1
- _Farthest_Distance: 10
+ - _FirstShadeOverridden: 0
+ - _FirstShadeVisible: 1
- _GI_Intensity: 0
+ - _HeightAmplitude: 0.02
+ - _HeightCenter: 0.5
+ - _HeightMapParametrization: 0
+ - _HeightOffset: 0
- _HighColor_Power: 0.5
+ - _HighlightOverridden: 0
+ - _HighlightVisible: 1
+ - _InvTilingScale: 1
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
+ - _Ior: 1
+ - _IridescenceMask: 1
+ - _IridescenceThickness: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
@@ -187,14 +323,27 @@ Material:
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 0
+ - _LinkDetailsWithBase: 1
- _MatCap: 1
+ - _MaterialID: 1
+ - _Metallic: 0
- _Nearest_Distance: 0.5
+ - _NormalMapSpace: 0
+ - _NormalScale: 1
- _OUTLINE: 0
+ - _ObjectSpaceUVMapping: 0
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0
+ - _OutlineOverridden: 0
+ - _OutlineVisible: 1
- _Outline_Width: 1
+ - _PPDLodThreshold: 5
+ - _PPDMaxSamples: 15
+ - _PPDMinSamples: 5
- _RimLight: 2
+ - _RimLightOverridden: 0
+ - _RimLightVisible: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0.1
@@ -205,15 +354,40 @@ Material:
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
+ - _SecondShadeOverridden: 0
+ - _SecondShadeVisible: 1
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0
+ - _Smoothness: 0.5
+ - _SmoothnessRemapMax: 1
+ - _SmoothnessRemapMin: 0
+ - _SpecularAAScreenSpaceVariance: 0.1
+ - _SpecularAAThreshold: 0.2
+ - _SpecularOcclusionMode: 1
+ - _SrcBlend: 1
- _StencilComp: 0
- _StencilMode: 0
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
+ - _StencilRef: 2
+ - _StencilRefDepth: 0
+ - _StencilRefDistortionVec: 64
+ - _StencilRefGBuffer: 2
+ - _StencilRefMV: 128
+ - _StencilWriteMask: 3
+ - _StencilWriteMaskDepth: 32
+ - _StencilWriteMaskGBuffer: 3
+ - _StencilWriteMaskMV: 128
- _StepOffset: 0
+ - _SubsurfaceMask: 1
+ - _TexWorldScale: 1
+ - _TexWorldScaleEmissive: 1
+ - _Thickness: 1
+ - _TransmissionMask: 1
+ - _TransparentCullMode: 2
- _TransparentEnabled: 0
+ - _TransparentZWrite: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0.547
- _Tweak_HighColorMaskLevel: 0
@@ -224,10 +398,17 @@ Material:
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0
- _Tweak_transparency: 0
+ - _UVDetail: 0
- _Unlit_Intensity: 0.5
+ - _UseShadowThreshold: 0
- _Use_1stAs2nd: 0
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
+ - _ZTestDepthEqualForOpaque: 4
+ - _ZTestGBuffer: 4
+ - _ZTestModeDistortion: 8
+ - _ZTestTransparent: 4
+ - _ZWrite: 1
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
@@ -238,14 +419,37 @@ Material:
m_Colors:
- _1st_ShadeColor: {r: 0.5808823, g: 0.03844074, b: 0.2067846, a: 1}
- _2nd_ShadeColor: {r: 1, g: 1, b: 1, a: 1}
+ - _AngelRingMaskColor: {r: 0, g: 1, b: 0, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 1, g: 0, b: 0.68275833, a: 1}
+ - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
+ - _BaseColorMaskColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 0, b: 0.68275833, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
+ - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
+ - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
+ - _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0.9044118, g: 0.6982591, b: 0.83901155, a: 1}
+ - _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 64, g: 0.96875, b: 6.498019, a: 6.498019}
+ - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
+ - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
+ - _OutlineMaskColor: {r: 0, g: 0, b: 0, a: 1}
- _Outline_Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _RimLightColor: {r: 1, g: 1, b: 1, a: 1}
+ - _RimLightMaskColor: {r: 1, g: 0, b: 1, a: 1}
+ - _SecondShadeMaskColor: {r: 0, g: 0, b: 1, a: 1}
+ - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
+ - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
+ - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
+ - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}
+ - emissive: {r: 0, g: 0, b: 0, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/com.unity.toonshader/Samples~/URP/Scenes/KageBall/Red_Clipping.mat b/com.unity.toonshader/Samples~/URP/Scenes/KageBall/Red_Clipping.mat
index 80e202811..d2125a139 100644
--- a/com.unity.toonshader/Samples~/URP/Scenes/KageBall/Red_Clipping.mat
+++ b/com.unity.toonshader/Samples~/URP/Scenes/KageBall/Red_Clipping.mat
@@ -2,15 +2,22 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
- serializedVersion: 6
+ serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Red_Clipping
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
- m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_CLIPPING_MODE _IS_OUTLINE_CLIPPING_YES
- _OUTLINE_NML
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords:
+ - _EMISSIVE_SIMPLE
+ - _IS_CLIPPING_MODE
+ - _IS_OUTLINE_CLIPPING_YES
+ - _OUTLINE_NML
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -19,6 +26,7 @@ Material:
IgnoreProjection: False
RenderType: TransparentCutout
disabledShaderPasses: []
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -34,22 +42,54 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _AnisotropyMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BaseColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BentNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 2800000, guid: 4186fe3b00c9450ab65ea7f7b2f9b0d1, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _CoatMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DistortionVectorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissiveColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _HeightMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -58,6 +98,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _IridescenceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _IridescenceThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -66,6 +114,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _MaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 2800000, guid: 3b42f7c9d35a4b88a533f72baf2a89ce, type: 3}
m_Scale: {x: 1, y: 1}
@@ -82,6 +134,10 @@ Material:
m_Texture: {fileID: 2800000, guid: c2eb826453b648c698d0384a91182469, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _NormalMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -122,20 +178,63 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _SpecularColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SubsurfaceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TransmittanceColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.1
- _1st_ShadeColor_Step: 0.6
- _2nd_ShadeColor_Feather: 0.0001
- _2nd_ShadeColor_Step: 0
+ - _AORemapMax: 1
+ - _AORemapMin: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
+ - _ATDistance: 1
- _Add_Antipodean_RimLight: 0
+ - _AlbedoAffectEmissive: 0
+ - _AlphaCutoff: 0.5
+ - _AlphaCutoffPostpass: 0.5
+ - _AlphaCutoffPrepass: 0.5
+ - _AlphaCutoffShadow: 0.5
+ - _AlphaDstBlend: 0
+ - _AlphaRemapMax: 1
+ - _AlphaRemapMin: 0
+ - _AlphaSrcBlend: 1
- _AngelRing: 0
+ - _AngelRingOverridden: 0
+ - _AngelRingVisible: 1
+ - _Anisotropy: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.1
- _AutoRenderQueue: 1
+ - _BaseColorOverridden: 0
+ - _BaseColorVisible: 1
- _BaseColor_Step: 0.6
- _BaseShade_Feather: 0.1
- _Base_Speed: 0
@@ -144,18 +243,54 @@ Material:
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
+ - _ClippingMatteMode: 0
- _ClippingMode: 1
- _Clipping_Level: 0
+ - _CoatMask: 0
- _ColorShift_Speed: 0
+ - _ComposerMaskMode: 0
- _CullMode: 0
+ - _CullModeForward: 2
- _Cutoff: 0.5
+ - _DetailAlbedoScale: 1
+ - _DetailNormalScale: 1
+ - _DetailSmoothnessScale: 1
+ - _DiffusionProfile: 0
+ - _DiffusionProfileHash: 0
+ - _DistortionBlurDstBlend: 0
+ - _DistortionBlurRemapMax: 1
+ - _DistortionBlurRemapMin: 0
+ - _DistortionBlurScale: 1
+ - _DistortionBlurSrcBlend: 0
+ - _DistortionDstBlend: 0
+ - _DistortionScale: 1
+ - _DistortionSrcBlend: 0
+ - _DistortionVectorBias: -1
+ - _DistortionVectorScale: 2
+ - _DoubleSidedEnable: 0
+ - _DstBlend: 0
- _EMISSIVE: 0
+ - _EmissiveExposureWeight: 1
+ - _EnableGeometricSpecularAA: 0
+ - _EnergyConservingSpecularColor: 1
- _Farthest_Distance: 10
+ - _FirstShadeOverridden: 0
+ - _FirstShadeVisible: 1
- _GI_Intensity: 0
+ - _HeightAmplitude: 0.02
+ - _HeightCenter: 0.5
+ - _HeightMapParametrization: 0
+ - _HeightOffset: 0
- _HighColor_Power: 0.5
+ - _HighlightOverridden: 0
+ - _HighlightVisible: 1
+ - _InvTilingScale: 1
- _Inverse_Clipping: 1
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
+ - _Ior: 1
+ - _IridescenceMask: 1
+ - _IridescenceThickness: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
@@ -187,14 +322,27 @@ Material:
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 0
+ - _LinkDetailsWithBase: 1
- _MatCap: 0
+ - _MaterialID: 1
+ - _Metallic: 0
- _Nearest_Distance: 0.5
+ - _NormalMapSpace: 0
+ - _NormalScale: 1
- _OUTLINE: 0
+ - _ObjectSpaceUVMapping: 0
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0
+ - _OutlineOverridden: 0
+ - _OutlineVisible: 1
- _Outline_Width: 1
+ - _PPDLodThreshold: 5
+ - _PPDMaxSamples: 15
+ - _PPDMinSamples: 5
- _RimLight: 2
+ - _RimLightOverridden: 0
+ - _RimLightVisible: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0.1
@@ -205,15 +353,40 @@ Material:
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
+ - _SecondShadeOverridden: 0
+ - _SecondShadeVisible: 1
- _Set_SystemShadowsToBase: 0.25
- _ShadeColor_Step: 0
+ - _Smoothness: 0.5
+ - _SmoothnessRemapMax: 1
+ - _SmoothnessRemapMin: 0
+ - _SpecularAAScreenSpaceVariance: 0.1
+ - _SpecularAAThreshold: 0.2
+ - _SpecularOcclusionMode: 1
+ - _SrcBlend: 1
- _StencilComp: 0
- _StencilMode: 0
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
+ - _StencilRef: 2
+ - _StencilRefDepth: 0
+ - _StencilRefDistortionVec: 64
+ - _StencilRefGBuffer: 2
+ - _StencilRefMV: 128
+ - _StencilWriteMask: 3
+ - _StencilWriteMaskDepth: 32
+ - _StencilWriteMaskGBuffer: 3
+ - _StencilWriteMaskMV: 128
- _StepOffset: 0
+ - _SubsurfaceMask: 1
+ - _TexWorldScale: 1
+ - _TexWorldScaleEmissive: 1
+ - _Thickness: 1
+ - _TransmissionMask: 1
+ - _TransparentCullMode: 2
- _TransparentEnabled: 0
+ - _TransparentZWrite: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: 0
@@ -224,10 +397,17 @@ Material:
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0
- _Tweak_transparency: 0
+ - _UVDetail: 0
- _Unlit_Intensity: 1
+ - _UseShadowThreshold: 0
- _Use_1stAs2nd: 0
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
+ - _ZTestDepthEqualForOpaque: 4
+ - _ZTestGBuffer: 4
+ - _ZTestModeDistortion: 8
+ - _ZTestTransparent: 4
+ - _ZWrite: 1
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
@@ -238,14 +418,37 @@ Material:
m_Colors:
- _1st_ShadeColor: {r: 0.6117647, g: 0, b: 0, a: 1}
- _2nd_ShadeColor: {r: 1, g: 1, b: 1, a: 1}
+ - _AngelRingMaskColor: {r: 0, g: 1, b: 0, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 1, g: 0, b: 0, a: 1}
+ - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
+ - _BaseColorMaskColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 0, b: 0, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
+ - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
+ - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
+ - _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0.14901961, g: 0.9254902, b: 0.21568628, a: 1}
+ - _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 64, g: 0.96875, b: 6.498019, a: 6.498019}
+ - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
+ - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 0.64705884, b: 0.9026369, a: 1}
+ - _OutlineMaskColor: {r: 0, g: 0, b: 0, a: 1}
- _Outline_Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _RimLightColor: {r: 1, g: 1, b: 1, a: 1}
+ - _RimLightMaskColor: {r: 1, g: 0, b: 1, a: 1}
+ - _SecondShadeMaskColor: {r: 0, g: 0, b: 1, a: 1}
+ - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
+ - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
+ - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
+ - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}
+ - emissive: {r: 0, g: 0, b: 0, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/com.unity.toonshader/Samples~/URP/Scenes/KageBall/ShadingGradeMap.mat b/com.unity.toonshader/Samples~/URP/Scenes/KageBall/ShadingGradeMap.mat
index 5e73cdffc..712a2c444 100644
--- a/com.unity.toonshader/Samples~/URP/Scenes/KageBall/ShadingGradeMap.mat
+++ b/com.unity.toonshader/Samples~/URP/Scenes/KageBall/ShadingGradeMap.mat
@@ -2,15 +2,22 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
- serializedVersion: 6
+ serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: ShadingGradeMap
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
- m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_TRANSCLIPPING_OFF _OUTLINE_NML
- _SHADINGGRADEMAP
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords:
+ - _EMISSIVE_SIMPLE
+ - _IS_TRANSCLIPPING_OFF
+ - _OUTLINE_NML
+ - _SHADINGGRADEMAP
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -19,6 +26,7 @@ Material:
IgnoreProjection: False
RenderType: Opaque
disabledShaderPasses: []
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -34,22 +42,54 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _AnisotropyMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BaseColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BentNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _CoatMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DistortionVectorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissiveColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _HeightMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -58,6 +98,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _IridescenceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _IridescenceThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -66,6 +114,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _MaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 2800000, guid: 3b42f7c9d35a4b88a533f72baf2a89ce, type: 3}
m_Scale: {x: 1, y: 1}
@@ -82,6 +134,10 @@ Material:
m_Texture: {fileID: 2800000, guid: c2eb826453b648c698d0384a91182469, type: 3}
m_Scale: {x: 50, y: 1}
m_Offset: {x: 0, y: 0}
+ - _NormalMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -122,20 +178,63 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _SpecularColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SubsurfaceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TransmittanceColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.0001
- _1st_ShadeColor_Step: 0.293
- _2nd_ShadeColor_Feather: 0.0001
- _2nd_ShadeColor_Step: 0.185
+ - _AORemapMax: 1
+ - _AORemapMin: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
+ - _ATDistance: 1
- _Add_Antipodean_RimLight: 0
+ - _AlbedoAffectEmissive: 0
+ - _AlphaCutoff: 0.5
+ - _AlphaCutoffPostpass: 0.5
+ - _AlphaCutoffPrepass: 0.5
+ - _AlphaCutoffShadow: 0.5
+ - _AlphaDstBlend: 0
+ - _AlphaRemapMax: 1
+ - _AlphaRemapMin: 0
+ - _AlphaSrcBlend: 1
- _AngelRing: 0
+ - _AngelRingOverridden: 0
+ - _AngelRingVisible: 1
+ - _Anisotropy: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.1
- _AutoRenderQueue: 1
+ - _BaseColorOverridden: 0
+ - _BaseColorVisible: 1
- _BaseColor_Step: 0.293
- _BaseShade_Feather: 0.0001
- _Base_Speed: 0
@@ -144,18 +243,54 @@ Material:
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
+ - _ClippingMatteMode: 0
- _ClippingMode: 0
- _Clipping_Level: 0
+ - _CoatMask: 0
- _ColorShift_Speed: 0
+ - _ComposerMaskMode: 0
- _CullMode: 0
+ - _CullModeForward: 2
- _Cutoff: 0.5
+ - _DetailAlbedoScale: 1
+ - _DetailNormalScale: 1
+ - _DetailSmoothnessScale: 1
+ - _DiffusionProfile: 0
+ - _DiffusionProfileHash: 0
+ - _DistortionBlurDstBlend: 0
+ - _DistortionBlurRemapMax: 1
+ - _DistortionBlurRemapMin: 0
+ - _DistortionBlurScale: 1
+ - _DistortionBlurSrcBlend: 0
+ - _DistortionDstBlend: 0
+ - _DistortionScale: 1
+ - _DistortionSrcBlend: 0
+ - _DistortionVectorBias: -1
+ - _DistortionVectorScale: 2
+ - _DoubleSidedEnable: 0
+ - _DstBlend: 0
- _EMISSIVE: 0
+ - _EmissiveExposureWeight: 1
+ - _EnableGeometricSpecularAA: 0
+ - _EnergyConservingSpecularColor: 1
- _Farthest_Distance: 10
+ - _FirstShadeOverridden: 0
+ - _FirstShadeVisible: 1
- _GI_Intensity: 0
+ - _HeightAmplitude: 0.02
+ - _HeightCenter: 0.5
+ - _HeightMapParametrization: 0
+ - _HeightOffset: 0
- _HighColor_Power: 0.631
+ - _HighlightOverridden: 0
+ - _HighlightVisible: 1
+ - _InvTilingScale: 1
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
+ - _Ior: 1
+ - _IridescenceMask: 1
+ - _IridescenceThickness: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
@@ -187,14 +322,27 @@ Material:
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 0
+ - _LinkDetailsWithBase: 1
- _MatCap: 0
+ - _MaterialID: 1
+ - _Metallic: 0
- _Nearest_Distance: 0.5
+ - _NormalMapSpace: 0
+ - _NormalScale: 1
- _OUTLINE: 0
+ - _ObjectSpaceUVMapping: 0
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0
+ - _OutlineOverridden: 0
+ - _OutlineVisible: 1
- _Outline_Width: 5
+ - _PPDLodThreshold: 5
+ - _PPDMaxSamples: 15
+ - _PPDMinSamples: 5
- _RimLight: 1
+ - _RimLightOverridden: 0
+ - _RimLightVisible: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0.043
@@ -205,15 +353,40 @@ Material:
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
+ - _SecondShadeOverridden: 0
+ - _SecondShadeVisible: 1
- _Set_SystemShadowsToBase: 0
- _ShadeColor_Step: 0.185
+ - _Smoothness: 0.5
+ - _SmoothnessRemapMax: 1
+ - _SmoothnessRemapMin: 0
+ - _SpecularAAScreenSpaceVariance: 0.1
+ - _SpecularAAThreshold: 0.2
+ - _SpecularOcclusionMode: 1
+ - _SrcBlend: 1
- _StencilComp: 0
- _StencilMode: 0
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
+ - _StencilRef: 2
+ - _StencilRefDepth: 0
+ - _StencilRefDistortionVec: 64
+ - _StencilRefGBuffer: 2
+ - _StencilRefMV: 128
+ - _StencilWriteMask: 3
+ - _StencilWriteMaskDepth: 32
+ - _StencilWriteMaskGBuffer: 3
+ - _StencilWriteMaskMV: 128
- _StepOffset: 0
+ - _SubsurfaceMask: 1
+ - _TexWorldScale: 1
+ - _TexWorldScaleEmissive: 1
+ - _Thickness: 1
+ - _TransmissionMask: 1
+ - _TransparentCullMode: 2
- _TransparentEnabled: 0
+ - _TransparentZWrite: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: 0
@@ -224,10 +397,17 @@ Material:
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0
- _Tweak_transparency: 0
+ - _UVDetail: 0
- _Unlit_Intensity: 1
+ - _UseShadowThreshold: 0
- _Use_1stAs2nd: 0
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
+ - _ZTestDepthEqualForOpaque: 4
+ - _ZTestGBuffer: 4
+ - _ZTestModeDistortion: 8
+ - _ZTestTransparent: 4
+ - _ZWrite: 1
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
@@ -238,14 +418,37 @@ Material:
m_Colors:
- _1st_ShadeColor: {r: 0, g: 0.3577586, b: 0.6102941, a: 1}
- _2nd_ShadeColor: {r: 0, g: 0.08696758, b: 0.25735295, a: 1}
+ - _AngelRingMaskColor: {r: 0, g: 1, b: 0, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 0, g: 0.8758621, b: 1, a: 1}
+ - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
+ - _BaseColorMaskColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 0, g: 0.8758621, b: 1, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
+ - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
+ - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
+ - _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0.7647059, g: 0.93184584, b: 1, a: 1}
+ - _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 25.812538, g: 0.89996624, b: 7.315721, a: 6.498019}
+ - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
+ - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
+ - _OutlineMaskColor: {r: 0, g: 0, b: 0, a: 1}
- _Outline_Color: {r: 0.21323532, g: 0.21323532, b: 0.21323532, a: 1}
- _RimLightColor: {r: 1, g: 1, b: 1, a: 1}
+ - _RimLightMaskColor: {r: 1, g: 0, b: 1, a: 1}
+ - _SecondShadeMaskColor: {r: 0, g: 0, b: 1, a: 1}
+ - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
+ - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
+ - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
+ - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}
+ - emissive: {r: 0, g: 0, b: 0, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/com.unity.toonshader/Samples~/URP/Scenes/LightAndShadows/Grey_UTS2(Universal).mat b/com.unity.toonshader/Samples~/URP/Scenes/LightAndShadows/Grey_UTS2(Universal).mat
index 697c224a0..139707f2f 100644
--- a/com.unity.toonshader/Samples~/URP/Scenes/LightAndShadows/Grey_UTS2(Universal).mat
+++ b/com.unity.toonshader/Samples~/URP/Scenes/LightAndShadows/Grey_UTS2(Universal).mat
@@ -2,18 +2,35 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
- serializedVersion: 6
+ serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Grey_UTS2(Universal)
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
- m_ShaderKeywords: _ _EMISSIVE_SIMPLE _INVERSE_Z_AXIS_BLD_ON _IS_ANGELRING_OFF _IS_BLENDADDTOHICOLOR_ON
- _IS_BLENDADDTOMATCAP_ON _IS_BLENDBASECOLOR_ON _IS_LIGHTCOLOR_1ST_SHADE_ON _IS_LIGHTCOLOR_2ND_SHADE_ON
- _IS_LIGHTCOLOR_AP_RIMLIGHT_ON _IS_LIGHTCOLOR_BASE_ON _IS_LIGHTCOLOR_HIGHCOLOR_ON
- _IS_LIGHTCOLOR_MATCAP_ON _IS_LIGHTCOLOR_RIMLIGHT_ON _IS_OUTLINE_CLIPPING_NO _IS_TRANSCLIPPING_OFF
- _OUTLINE_NML _SET_SYSTEMSHADOWSTOBASE_ON _SHADINGGRADEMAP
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords:
+ - _EMISSIVE_SIMPLE
+ - _IS_OUTLINE_CLIPPING_NO
+ - _IS_TRANSCLIPPING_OFF
+ - _OUTLINE_NML
+ - _SHADINGGRADEMAP
+ m_InvalidKeywords:
+ - _INVERSE_Z_AXIS_BLD_ON
+ - _IS_ANGELRING_OFF
+ - _IS_BLENDADDTOHICOLOR_ON
+ - _IS_BLENDADDTOMATCAP_ON
+ - _IS_BLENDBASECOLOR_ON
+ - _IS_LIGHTCOLOR_1ST_SHADE_ON
+ - _IS_LIGHTCOLOR_2ND_SHADE_ON
+ - _IS_LIGHTCOLOR_AP_RIMLIGHT_ON
+ - _IS_LIGHTCOLOR_BASE_ON
+ - _IS_LIGHTCOLOR_HIGHCOLOR_ON
+ - _IS_LIGHTCOLOR_MATCAP_ON
+ - _IS_LIGHTCOLOR_RIMLIGHT_ON
+ - _SET_SYSTEMSHADOWSTOBASE_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -22,6 +39,7 @@ Material:
IgnoreProjection: False
RenderType: Opaque
disabledShaderPasses: []
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -37,22 +55,54 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _AnisotropyMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BaseColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BentNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _CoatMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DistortionVectorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissiveColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _HeightMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -61,6 +111,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _IridescenceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _IridescenceThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -69,6 +127,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _MaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -85,6 +147,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _NormalMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -125,20 +191,63 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _SpecularColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SubsurfaceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TransmittanceColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.0001
- _1st_ShadeColor_Step: 0.8
- _2nd_ShadeColor_Feather: 0.0001
- _2nd_ShadeColor_Step: 0.5
+ - _AORemapMax: 1
+ - _AORemapMin: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
+ - _ATDistance: 1
- _Add_Antipodean_RimLight: 0
+ - _AlbedoAffectEmissive: 0
+ - _AlphaCutoff: 0.5
+ - _AlphaCutoffPostpass: 0.5
+ - _AlphaCutoffPrepass: 0.5
+ - _AlphaCutoffShadow: 0.5
+ - _AlphaDstBlend: 0
+ - _AlphaRemapMax: 1
+ - _AlphaRemapMin: 0
+ - _AlphaSrcBlend: 1
- _AngelRing: 0
+ - _AngelRingOverridden: 0
+ - _AngelRingVisible: 1
+ - _Anisotropy: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.124
- _AutoRenderQueue: 1
+ - _BaseColorOverridden: 0
+ - _BaseColorVisible: 1
- _BaseColor_Step: 0.8
- _BaseShade_Feather: 0.0001
- _Base_Speed: 0
@@ -147,18 +256,54 @@ Material:
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
+ - _ClippingMatteMode: 0
- _ClippingMode: 0
- _Clipping_Level: 0
+ - _CoatMask: 0
- _ColorShift_Speed: 0
+ - _ComposerMaskMode: 0
- _CullMode: 2
+ - _CullModeForward: 2
- _Cutoff: 0.5
+ - _DetailAlbedoScale: 1
+ - _DetailNormalScale: 1
+ - _DetailSmoothnessScale: 1
+ - _DiffusionProfile: 0
+ - _DiffusionProfileHash: 0
+ - _DistortionBlurDstBlend: 0
+ - _DistortionBlurRemapMax: 1
+ - _DistortionBlurRemapMin: 0
+ - _DistortionBlurScale: 1
+ - _DistortionBlurSrcBlend: 0
+ - _DistortionDstBlend: 0
+ - _DistortionScale: 1
+ - _DistortionSrcBlend: 0
+ - _DistortionVectorBias: -1
+ - _DistortionVectorScale: 2
+ - _DoubleSidedEnable: 0
+ - _DstBlend: 0
- _EMISSIVE: 0
+ - _EmissiveExposureWeight: 1
+ - _EnableGeometricSpecularAA: 0
+ - _EnergyConservingSpecularColor: 1
- _Farthest_Distance: 10
+ - _FirstShadeOverridden: 0
+ - _FirstShadeVisible: 1
- _GI_Intensity: 0
+ - _HeightAmplitude: 0.02
+ - _HeightCenter: 0.5
+ - _HeightMapParametrization: 0
+ - _HeightOffset: 0
- _HighColor_Power: 0.35
+ - _HighlightOverridden: 0
+ - _HighlightVisible: 1
+ - _InvTilingScale: 1
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
+ - _Ior: 1
+ - _IridescenceMask: 1
+ - _IridescenceThickness: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
@@ -190,14 +335,27 @@ Material:
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 0
+ - _LinkDetailsWithBase: 1
- _MatCap: 0
+ - _MaterialID: 1
+ - _Metallic: 0
- _Nearest_Distance: 0.5
+ - _NormalMapSpace: 0
+ - _NormalScale: 1
- _OUTLINE: 0
+ - _ObjectSpaceUVMapping: 0
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0
+ - _OutlineOverridden: 0
+ - _OutlineVisible: 1
- _Outline_Width: 3.29
+ - _PPDLodThreshold: 5
+ - _PPDMaxSamples: 15
+ - _PPDMinSamples: 5
- _RimLight: 0
+ - _RimLightOverridden: 0
+ - _RimLightVisible: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0
@@ -208,15 +366,40 @@ Material:
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
+ - _SecondShadeOverridden: 0
+ - _SecondShadeVisible: 1
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0.5
+ - _Smoothness: 0.5
+ - _SmoothnessRemapMax: 1
+ - _SmoothnessRemapMin: 0
+ - _SpecularAAScreenSpaceVariance: 0.1
+ - _SpecularAAThreshold: 0.2
+ - _SpecularOcclusionMode: 1
+ - _SrcBlend: 1
- _StencilComp: 0
- _StencilMode: 0
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
+ - _StencilRef: 2
+ - _StencilRefDepth: 0
+ - _StencilRefDistortionVec: 64
+ - _StencilRefGBuffer: 2
+ - _StencilRefMV: 128
+ - _StencilWriteMask: 3
+ - _StencilWriteMaskDepth: 32
+ - _StencilWriteMaskGBuffer: 3
+ - _StencilWriteMaskMV: 128
- _StepOffset: 0
+ - _SubsurfaceMask: 1
+ - _TexWorldScale: 1
+ - _TexWorldScaleEmissive: 1
+ - _Thickness: 1
+ - _TransmissionMask: 1
+ - _TransparentCullMode: 2
- _TransparentEnabled: 0
+ - _TransparentZWrite: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: 0.136
@@ -227,10 +410,17 @@ Material:
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0
- _Tweak_transparency: 0
+ - _UVDetail: 0
- _Unlit_Intensity: 1
+ - _UseShadowThreshold: 0
- _Use_1stAs2nd: 0
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
+ - _ZTestDepthEqualForOpaque: 4
+ - _ZTestGBuffer: 4
+ - _ZTestModeDistortion: 8
+ - _ZTestTransparent: 4
+ - _ZWrite: 1
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
@@ -241,14 +431,37 @@ Material:
m_Colors:
- _1st_ShadeColor: {r: 0.6691177, g: 0.6691177, b: 0.6691177, a: 1}
- _2nd_ShadeColor: {r: 0.375, g: 0.375, b: 0.375, a: 1}
+ - _AngelRingMaskColor: {r: 0, g: 1, b: 0, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 0.8, g: 0.8, b: 0.8, a: 1}
+ - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
+ - _BaseColorMaskColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 0.8, g: 0.8, b: 0.8, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
+ - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
+ - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
+ - _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 1, g: 1, b: 1, a: 1}
+ - _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 181.01933, g: 0.9947478, b: 8, a: 6.1816845}
+ - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
+ - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
+ - _OutlineMaskColor: {r: 0, g: 0, b: 0, a: 1}
- _Outline_Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _RimLightColor: {r: 1, g: 1, b: 1, a: 1}
+ - _RimLightMaskColor: {r: 1, g: 0, b: 1, a: 1}
+ - _SecondShadeMaskColor: {r: 0, g: 0, b: 1, a: 1}
+ - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
+ - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
+ - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
+ - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}
+ - emissive: {r: 0, g: 0, b: 0, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/com.unity.toonshader/Samples~/URP/Scenes/LightAndShadows/Grey_UTS2_GI_Intensity(Universal).mat b/com.unity.toonshader/Samples~/URP/Scenes/LightAndShadows/Grey_UTS2_GI_Intensity(Universal).mat
index e93d0b696..13def7572 100644
--- a/com.unity.toonshader/Samples~/URP/Scenes/LightAndShadows/Grey_UTS2_GI_Intensity(Universal).mat
+++ b/com.unity.toonshader/Samples~/URP/Scenes/LightAndShadows/Grey_UTS2_GI_Intensity(Universal).mat
@@ -2,18 +2,34 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
- serializedVersion: 6
+ serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Grey_UTS2_GI_Intensity(Universal)
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
- m_ShaderKeywords: _ _EMISSIVE_SIMPLE _INVERSE_Z_AXIS_BLD_ON _IS_ANGELRING_OFF _IS_BLENDADDTOHICOLOR_ON
- _IS_BLENDADDTOMATCAP_ON _IS_BLENDBASECOLOR_ON _IS_LIGHTCOLOR_1ST_SHADE_ON _IS_LIGHTCOLOR_2ND_SHADE_ON
- _IS_LIGHTCOLOR_AP_RIMLIGHT_ON _IS_LIGHTCOLOR_BASE_ON _IS_LIGHTCOLOR_HIGHCOLOR_ON
- _IS_LIGHTCOLOR_MATCAP_ON _IS_LIGHTCOLOR_RIMLIGHT_ON _IS_TRANSCLIPPING_OFF _OUTLINE_NML
- _SET_SYSTEMSHADOWSTOBASE_ON _SHADINGGRADEMAP
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords:
+ - _EMISSIVE_SIMPLE
+ - _IS_TRANSCLIPPING_OFF
+ - _OUTLINE_NML
+ - _SHADINGGRADEMAP
+ m_InvalidKeywords:
+ - _INVERSE_Z_AXIS_BLD_ON
+ - _IS_ANGELRING_OFF
+ - _IS_BLENDADDTOHICOLOR_ON
+ - _IS_BLENDADDTOMATCAP_ON
+ - _IS_BLENDBASECOLOR_ON
+ - _IS_LIGHTCOLOR_1ST_SHADE_ON
+ - _IS_LIGHTCOLOR_2ND_SHADE_ON
+ - _IS_LIGHTCOLOR_AP_RIMLIGHT_ON
+ - _IS_LIGHTCOLOR_BASE_ON
+ - _IS_LIGHTCOLOR_HIGHCOLOR_ON
+ - _IS_LIGHTCOLOR_MATCAP_ON
+ - _IS_LIGHTCOLOR_RIMLIGHT_ON
+ - _SET_SYSTEMSHADOWSTOBASE_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -22,6 +38,7 @@ Material:
IgnoreProjection: False
RenderType: Opaque
disabledShaderPasses: []
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -37,22 +54,54 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _AnisotropyMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BaseColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BentNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _CoatMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DistortionVectorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissiveColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _HeightMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -61,6 +110,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _IridescenceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _IridescenceThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -69,6 +126,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _MaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -85,6 +146,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _NormalMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -125,20 +190,63 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _SpecularColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SubsurfaceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TransmittanceColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.0001
- _1st_ShadeColor_Step: 0.8
- _2nd_ShadeColor_Feather: 0.0001
- _2nd_ShadeColor_Step: 0.5
+ - _AORemapMax: 1
+ - _AORemapMin: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
+ - _ATDistance: 1
- _Add_Antipodean_RimLight: 0
+ - _AlbedoAffectEmissive: 0
+ - _AlphaCutoff: 0.5
+ - _AlphaCutoffPostpass: 0.5
+ - _AlphaCutoffPrepass: 0.5
+ - _AlphaCutoffShadow: 0.5
+ - _AlphaDstBlend: 0
+ - _AlphaRemapMax: 1
+ - _AlphaRemapMin: 0
+ - _AlphaSrcBlend: 1
- _AngelRing: 0
+ - _AngelRingOverridden: 0
+ - _AngelRingVisible: 1
+ - _Anisotropy: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.124
- _AutoRenderQueue: 1
+ - _BaseColorOverridden: 0
+ - _BaseColorVisible: 1
- _BaseColor_Step: 0.8
- _BaseShade_Feather: 0.0001
- _Base_Speed: 0
@@ -147,18 +255,54 @@ Material:
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
+ - _ClippingMatteMode: 0
- _ClippingMode: 0
- _Clipping_Level: 0
+ - _CoatMask: 0
- _ColorShift_Speed: 0
+ - _ComposerMaskMode: 0
- _CullMode: 2
+ - _CullModeForward: 2
- _Cutoff: 0.5
+ - _DetailAlbedoScale: 1
+ - _DetailNormalScale: 1
+ - _DetailSmoothnessScale: 1
+ - _DiffusionProfile: 0
+ - _DiffusionProfileHash: 0
+ - _DistortionBlurDstBlend: 0
+ - _DistortionBlurRemapMax: 1
+ - _DistortionBlurRemapMin: 0
+ - _DistortionBlurScale: 1
+ - _DistortionBlurSrcBlend: 0
+ - _DistortionDstBlend: 0
+ - _DistortionScale: 1
+ - _DistortionSrcBlend: 0
+ - _DistortionVectorBias: -1
+ - _DistortionVectorScale: 2
+ - _DoubleSidedEnable: 0
+ - _DstBlend: 0
- _EMISSIVE: 0
+ - _EmissiveExposureWeight: 1
+ - _EnableGeometricSpecularAA: 0
+ - _EnergyConservingSpecularColor: 1
- _Farthest_Distance: 10
+ - _FirstShadeOverridden: 0
+ - _FirstShadeVisible: 1
- _GI_Intensity: 1
+ - _HeightAmplitude: 0.02
+ - _HeightCenter: 0.5
+ - _HeightMapParametrization: 0
+ - _HeightOffset: 0
- _HighColor_Power: 0.35
+ - _HighlightOverridden: 0
+ - _HighlightVisible: 1
+ - _InvTilingScale: 1
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
+ - _Ior: 1
+ - _IridescenceMask: 1
+ - _IridescenceThickness: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
@@ -190,15 +334,27 @@ Material:
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 0
+ - _LinkDetailsWithBase: 1
- _MatCap: 0
+ - _MaterialID: 1
- _Metallic: 0
- _Nearest_Distance: 0.5
+ - _NormalMapSpace: 0
+ - _NormalScale: 1
- _OUTLINE: 0
+ - _ObjectSpaceUVMapping: 0
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0
+ - _OutlineOverridden: 0
+ - _OutlineVisible: 1
- _Outline_Width: 3.29
+ - _PPDLodThreshold: 5
+ - _PPDMaxSamples: 15
+ - _PPDMinSamples: 5
- _RimLight: 0
+ - _RimLightOverridden: 0
+ - _RimLightVisible: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0
@@ -209,16 +365,40 @@ Material:
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
+ - _SecondShadeOverridden: 0
+ - _SecondShadeVisible: 1
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0.5
- _Smoothness: 0.5
+ - _SmoothnessRemapMax: 1
+ - _SmoothnessRemapMin: 0
+ - _SpecularAAScreenSpaceVariance: 0.1
+ - _SpecularAAThreshold: 0.2
+ - _SpecularOcclusionMode: 1
+ - _SrcBlend: 1
- _StencilComp: 0
- _StencilMode: 0
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
+ - _StencilRef: 2
+ - _StencilRefDepth: 0
+ - _StencilRefDistortionVec: 64
+ - _StencilRefGBuffer: 2
+ - _StencilRefMV: 128
+ - _StencilWriteMask: 3
+ - _StencilWriteMaskDepth: 32
+ - _StencilWriteMaskGBuffer: 3
+ - _StencilWriteMaskMV: 128
- _StepOffset: 0
+ - _SubsurfaceMask: 1
+ - _TexWorldScale: 1
+ - _TexWorldScaleEmissive: 1
+ - _Thickness: 1
+ - _TransmissionMask: 1
+ - _TransparentCullMode: 2
- _TransparentEnabled: 0
+ - _TransparentZWrite: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: 0.136
@@ -229,10 +409,17 @@ Material:
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0.01
- _Tweak_transparency: 0
+ - _UVDetail: 0
- _Unlit_Intensity: 1
+ - _UseShadowThreshold: 0
- _Use_1stAs2nd: 0
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
+ - _ZTestDepthEqualForOpaque: 4
+ - _ZTestGBuffer: 4
+ - _ZTestModeDistortion: 8
+ - _ZTestTransparent: 4
+ - _ZWrite: 1
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
@@ -243,15 +430,38 @@ Material:
m_Colors:
- _1st_ShadeColor: {r: 0.6691177, g: 0.6691177, b: 0.6691177, a: 1}
- _2nd_ShadeColor: {r: 0.375, g: 0.375, b: 0.375, a: 1}
+ - _AngelRingMaskColor: {r: 0, g: 1, b: 0, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 0.8, g: 0.8, b: 0.8, a: 1}
+ - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
+ - _BaseColorMaskColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 0.8, g: 0.8, b: 0.8, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
+ - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
+ - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
+ - _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 1, g: 1, b: 1, a: 1}
+ - _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 181.01933, g: 0.9947478, b: 8, a: 6.1816845}
+ - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
+ - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
+ - _OutlineMaskColor: {r: 0, g: 0, b: 0, a: 1}
- _Outline_Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _RimLightColor: {r: 1, g: 1, b: 1, a: 1}
+ - _RimLightMaskColor: {r: 1, g: 0, b: 1, a: 1}
+ - _SecondShadeMaskColor: {r: 0, g: 0, b: 1, a: 1}
- _SpecColor: {r: 1, g: 1, b: 1, a: 1}
+ - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
+ - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
+ - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
+ - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}
+ - emissive: {r: 0, g: 0, b: 0, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/com.unity.toonshader/Samples~/URP/Scenes/MatCapMask/MatCapMask.mat b/com.unity.toonshader/Samples~/URP/Scenes/MatCapMask/MatCapMask.mat
index 1faab5874..721000662 100644
--- a/com.unity.toonshader/Samples~/URP/Scenes/MatCapMask/MatCapMask.mat
+++ b/com.unity.toonshader/Samples~/URP/Scenes/MatCapMask/MatCapMask.mat
@@ -13,11 +13,11 @@ Material:
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _EMISSIVE_SIMPLE
- - _IS_ANGELRING_OFF
- _IS_CLIPPING_OFF
- _IS_OUTLINE_CLIPPING_NO
- _OUTLINE_NML
m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
- _MatCap
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
@@ -207,7 +207,8 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- m_Ints: []
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.0001
@@ -479,6 +480,7 @@ Material:
- _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0.12018816, g: 0.1865423, b: 0.8602941, a: 1}
- _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 18.76536, g: 0.8577857, b: 1.7605181, a: 1.3379275}
- _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
- _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 0.6838235, g: 0.571818, b: 0.20615268, a: 1}
diff --git a/com.unity.toonshader/Samples~/URP/Scenes/Mirror/Materials/MatCapMask_Mirror.mat b/com.unity.toonshader/Samples~/URP/Scenes/Mirror/Materials/MatCapMask_Mirror.mat
index 0bb3034f2..3596b168c 100644
--- a/com.unity.toonshader/Samples~/URP/Scenes/Mirror/Materials/MatCapMask_Mirror.mat
+++ b/com.unity.toonshader/Samples~/URP/Scenes/Mirror/Materials/MatCapMask_Mirror.mat
@@ -2,20 +2,42 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
- serializedVersion: 6
+ serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: MatCapMask_Mirror
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
- m_ShaderKeywords: _ _ADD_ANTIPODEAN_RIMLIGHT_ON _CAMERAROLLING_STABILIZER_ON _CAMERAROTATION_STABILIZER_ON
- _EMISSIVE_SIMPLE _INVERSE_Z_AXIS_BLD_ON _IS_ANGELRING_OFF _IS_BLENDADDTOMATCAP_ON
- _IS_CLIPPING_OFF _IS_FILTER_HICUTPOINTLIGHTCOLOR_ON _IS_LIGHTCOLOR_1ST_SHADE_ON
- _IS_LIGHTCOLOR_2ND_SHADE_ON _IS_LIGHTCOLOR_AP_RIMLIGHT_ON _IS_LIGHTCOLOR_AR_ON
- _IS_LIGHTCOLOR_BASE_ON _IS_LIGHTCOLOR_HIGHCOLOR_ON _IS_LIGHTCOLOR_MATCAP_ON _IS_LIGHTCOLOR_RIMLIGHT_ON
- _IS_OUTLINE_CLIPPING_NO _IS_SPECULARTOHIGHCOLOR_ON _KANIMATCAP_ON _LIGHTDIRECTION_MASKON_ON
- _MATCAP_ON _MatCap _OUTLINE_NML _RIMLIGHT_ON
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords:
+ - _EMISSIVE_SIMPLE
+ - _IS_CLIPPING_OFF
+ - _IS_OUTLINE_CLIPPING_NO
+ - _OUTLINE_NML
+ m_InvalidKeywords:
+ - _ADD_ANTIPODEAN_RIMLIGHT_ON
+ - _CAMERAROLLING_STABILIZER_ON
+ - _CAMERAROTATION_STABILIZER_ON
+ - _INVERSE_Z_AXIS_BLD_ON
+ - _IS_ANGELRING_OFF
+ - _IS_BLENDADDTOMATCAP_ON
+ - _IS_FILTER_HICUTPOINTLIGHTCOLOR_ON
+ - _IS_LIGHTCOLOR_1ST_SHADE_ON
+ - _IS_LIGHTCOLOR_2ND_SHADE_ON
+ - _IS_LIGHTCOLOR_AP_RIMLIGHT_ON
+ - _IS_LIGHTCOLOR_AR_ON
+ - _IS_LIGHTCOLOR_BASE_ON
+ - _IS_LIGHTCOLOR_HIGHCOLOR_ON
+ - _IS_LIGHTCOLOR_MATCAP_ON
+ - _IS_LIGHTCOLOR_RIMLIGHT_ON
+ - _IS_SPECULARTOHIGHCOLOR_ON
+ - _KANIMATCAP_ON
+ - _LIGHTDIRECTION_MASKON_ON
+ - _MATCAP_ON
+ - _MatCap
+ - _RIMLIGHT_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -24,6 +46,7 @@ Material:
IgnoreProjection: False
RenderType: Opaque
disabledShaderPasses: []
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -39,30 +62,74 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _AnisotropyMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BaseColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BentNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _CoatMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DistortionVectorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissiveColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _HeightMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _IridescenceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _IridescenceThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _MaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 2800000, guid: c72bd5543bce4674929b05c755faa026, type: 3}
m_Scale: {x: 1, y: 1.09}
@@ -75,6 +142,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _NormalMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -107,20 +178,63 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _SpecularColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SubsurfaceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TransmittanceColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.0001
- _1st_ShadeColor_Step: 0.8
- _2nd_ShadeColor_Feather: 0.0001
- _2nd_ShadeColor_Step: 0.56
+ - _AORemapMax: 1
+ - _AORemapMin: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
+ - _ATDistance: 1
- _Add_Antipodean_RimLight: 1
+ - _AlbedoAffectEmissive: 0
+ - _AlphaCutoff: 0.5
+ - _AlphaCutoffPostpass: 0.5
+ - _AlphaCutoffPrepass: 0.5
+ - _AlphaCutoffShadow: 0.5
+ - _AlphaDstBlend: 0
+ - _AlphaRemapMax: 1
+ - _AlphaRemapMin: 0
+ - _AlphaSrcBlend: 1
- _AngelRing: 0
+ - _AngelRingOverridden: 0
+ - _AngelRingVisible: 1
+ - _Anisotropy: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.86
- _AutoRenderQueue: 1
+ - _BaseColorOverridden: 0
+ - _BaseColorVisible: 1
- _BaseColor_Step: 0.8
- _BaseShade_Feather: 0.0001
- _Base_Speed: 0
@@ -130,19 +244,55 @@ Material:
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 1
- _CameraRotation_Stabilizer: 1
+ - _ClippingMatteMode: 0
- _ClippingMode: 0
- _Clipping_Level: 0
+ - _CoatMask: 0
- _ColorBoost: 1
- _ColorShift_Speed: 0
+ - _ComposerMaskMode: 0
- _CullMode: 2
+ - _CullModeForward: 2
- _Cutoff: 0.5
+ - _DetailAlbedoScale: 1
+ - _DetailNormalScale: 1
+ - _DetailSmoothnessScale: 1
+ - _DiffusionProfile: 0
+ - _DiffusionProfileHash: 0
+ - _DistortionBlurDstBlend: 0
+ - _DistortionBlurRemapMax: 1
+ - _DistortionBlurRemapMin: 0
+ - _DistortionBlurScale: 1
+ - _DistortionBlurSrcBlend: 0
+ - _DistortionDstBlend: 0
+ - _DistortionScale: 1
+ - _DistortionSrcBlend: 0
+ - _DistortionVectorBias: -1
+ - _DistortionVectorScale: 2
+ - _DoubleSidedEnable: 0
+ - _DstBlend: 0
- _EMISSIVE: 0
+ - _EmissiveExposureWeight: 1
+ - _EnableGeometricSpecularAA: 0
+ - _EnergyConservingSpecularColor: 1
- _Farthest_Distance: 10
+ - _FirstShadeOverridden: 0
+ - _FirstShadeVisible: 1
- _GI_Intensity: 0
+ - _HeightAmplitude: 0.02
+ - _HeightCenter: 0.5
+ - _HeightMapParametrization: 0
+ - _HeightOffset: 0
- _HighColor_Power: 0.677
+ - _HighlightOverridden: 0
+ - _HighlightVisible: 1
+ - _InvTilingScale: 1
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
+ - _Ior: 1
+ - _IridescenceMask: 1
+ - _IridescenceThickness: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_1st_ShadeColorOnly: 0
- _Is_BLD: 0
@@ -175,16 +325,29 @@ Material:
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 1
+ - _LinkDetailsWithBase: 1
- _LodLevelMatcap: 0
- _LodLevelSGM: 0
- _MatCap: 1
+ - _MaterialID: 1
+ - _Metallic: 0
- _Nearest_Distance: 0.5
+ - _NormalMapSpace: 0
+ - _NormalScale: 1
- _OUTLINE: 0
+ - _ObjectSpaceUVMapping: 0
- _Offset_X_Axis_BLD: 0.072
- _Offset_Y_Axis_BLD: 0.185
- _Offset_Z: 0
+ - _OutlineOverridden: 0
+ - _OutlineVisible: 1
- _Outline_Width: 12
+ - _PPDLodThreshold: 5
+ - _PPDMaxSamples: 15
+ - _PPDMinSamples: 5
- _RimLight: 1
+ - _RimLightOverridden: 0
+ - _RimLightVisible: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0.728
@@ -195,15 +358,40 @@ Material:
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
+ - _SecondShadeOverridden: 0
+ - _SecondShadeVisible: 1
- _Set_SystemShadowsToBase: 0
- _ShadeColor_Step: 0.56
+ - _Smoothness: 0.5
+ - _SmoothnessRemapMax: 1
+ - _SmoothnessRemapMin: 0
+ - _SpecularAAScreenSpaceVariance: 0.1
+ - _SpecularAAThreshold: 0.2
+ - _SpecularOcclusionMode: 1
+ - _SrcBlend: 1
- _StencilComp: 0
- _StencilMode: 0
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
+ - _StencilRef: 2
+ - _StencilRefDepth: 0
+ - _StencilRefDistortionVec: 64
+ - _StencilRefGBuffer: 2
+ - _StencilRefMV: 128
+ - _StencilWriteMask: 3
+ - _StencilWriteMaskDepth: 32
+ - _StencilWriteMaskGBuffer: 3
+ - _StencilWriteMaskMV: 128
- _StepOffset: 0
+ - _SubsurfaceMask: 1
+ - _TexWorldScale: 1
+ - _TexWorldScaleEmissive: 1
+ - _Thickness: 1
+ - _TransmissionMask: 1
+ - _TransparentCullMode: 2
- _TransparentEnabled: 0
+ - _TransparentZWrite: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0.266
- _Tweak_HighColorMaskLevel: 0
@@ -214,10 +402,17 @@ Material:
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0
- _Tweak_transparency: 0
+ - _UVDetail: 0
- _Unlit_Intensity: 1
+ - _UseShadowThreshold: 0
- _Use_1stAs2nd: 0
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
+ - _ZTestDepthEqualForOpaque: 4
+ - _ZTestGBuffer: 4
+ - _ZTestModeDistortion: 8
+ - _ZTestTransparent: 4
+ - _ZWrite: 1
- _ZWriteMode: 1
- _simpleUI: 0
- _use_ShadowMaskAsMatcapMask: 0
@@ -228,14 +423,37 @@ Material:
m_Colors:
- _1st_ShadeColor: {r: 0.50735295, g: 0.50735295, b: 0.50735295, a: 1}
- _2nd_ShadeColor: {r: 0.3455882, g: 0.3455882, b: 0.3455882, a: 1}
+ - _AngelRingMaskColor: {r: 0, g: 1, b: 0, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 0.10899655, g: 0.55742764, b: 0.8235294, a: 1}
- _BaseColor: {r: 0.71323526, g: 0.71323526, b: 0.71323526, a: 1}
+ - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
+ - _BaseColorMaskColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 0.71323526, g: 0.71323526, b: 0.71323526, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
+ - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
+ - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
+ - _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0.12018816, g: 0.1865423, b: 0.8602941, a: 1}
+ - _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 18.76536, g: 0.8577857, b: 1.7605181, a: 1.3379275}
+ - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
+ - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 0.6838235, g: 0.571818, b: 0.20615268, a: 1}
+ - _OutlineMaskColor: {r: 0, g: 0, b: 0, a: 1}
- _Outline_Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _RimLightColor: {r: 0.9558824, g: 0.06325693, b: 0.70964074, a: 1}
+ - _RimLightMaskColor: {r: 1, g: 0, b: 1, a: 1}
+ - _SecondShadeMaskColor: {r: 0, g: 0, b: 1, a: 1}
+ - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
+ - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
+ - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
+ - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}
+ - emissive: {r: 0, g: 0, b: 0, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/com.unity.toonshader/Samples~/URP/Scenes/NormalMap/NromalMap_UST2.mat b/com.unity.toonshader/Samples~/URP/Scenes/NormalMap/NromalMap_UST2.mat
index 1b23186d1..2eb772ff0 100644
--- a/com.unity.toonshader/Samples~/URP/Scenes/NormalMap/NromalMap_UST2.mat
+++ b/com.unity.toonshader/Samples~/URP/Scenes/NormalMap/NromalMap_UST2.mat
@@ -2,15 +2,23 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
- serializedVersion: 6
+ serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: NromalMap_UST2
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
- m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_OUTLINE_CLIPPING_NO
- _IS_TRANSCLIPPING_OFF _OUTLINE_NML _SHADINGGRADEMAP
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords:
+ - _EMISSIVE_SIMPLE
+ - _IS_OUTLINE_CLIPPING_NO
+ - _IS_TRANSCLIPPING_OFF
+ - _OUTLINE_NML
+ - _SHADINGGRADEMAP
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -19,6 +27,7 @@ Material:
IgnoreProjection: False
RenderType: Opaque
disabledShaderPasses: []
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -34,22 +43,54 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _AnisotropyMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BaseColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BentNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _CoatMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DistortionVectorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissiveColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _HeightMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -58,6 +99,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _IridescenceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _IridescenceThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -66,6 +115,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _MaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -82,6 +135,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _NormalMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -122,20 +179,63 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _SpecularColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SubsurfaceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TransmittanceColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.0001
- _1st_ShadeColor_Step: 0.8
- _2nd_ShadeColor_Feather: 0.0001
- _2nd_ShadeColor_Step: 0.5
+ - _AORemapMax: 1
+ - _AORemapMin: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
+ - _ATDistance: 1
- _Add_Antipodean_RimLight: 0
+ - _AlbedoAffectEmissive: 0
+ - _AlphaCutoff: 0.5
+ - _AlphaCutoffPostpass: 0.5
+ - _AlphaCutoffPrepass: 0.5
+ - _AlphaCutoffShadow: 0.5
+ - _AlphaDstBlend: 0
+ - _AlphaRemapMax: 1
+ - _AlphaRemapMin: 0
+ - _AlphaSrcBlend: 1
- _AngelRing: 0
+ - _AngelRingOverridden: 0
+ - _AngelRingVisible: 1
+ - _Anisotropy: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.1
- _AutoRenderQueue: 1
+ - _BaseColorOverridden: 0
+ - _BaseColorVisible: 1
- _BaseColor_Step: 0.8
- _BaseShade_Feather: 0.0001
- _Base_Speed: 0
@@ -144,18 +244,54 @@ Material:
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
+ - _ClippingMatteMode: 0
- _ClippingMode: 0
- _Clipping_Level: 0
+ - _CoatMask: 0
- _ColorShift_Speed: 0
+ - _ComposerMaskMode: 0
- _CullMode: 2
+ - _CullModeForward: 2
- _Cutoff: 0.5
+ - _DetailAlbedoScale: 1
+ - _DetailNormalScale: 1
+ - _DetailSmoothnessScale: 1
+ - _DiffusionProfile: 0
+ - _DiffusionProfileHash: 0
+ - _DistortionBlurDstBlend: 0
+ - _DistortionBlurRemapMax: 1
+ - _DistortionBlurRemapMin: 0
+ - _DistortionBlurScale: 1
+ - _DistortionBlurSrcBlend: 0
+ - _DistortionDstBlend: 0
+ - _DistortionScale: 1
+ - _DistortionSrcBlend: 0
+ - _DistortionVectorBias: -1
+ - _DistortionVectorScale: 2
+ - _DoubleSidedEnable: 0
+ - _DstBlend: 0
- _EMISSIVE: 0
+ - _EmissiveExposureWeight: 1
+ - _EnableGeometricSpecularAA: 0
+ - _EnergyConservingSpecularColor: 1
- _Farthest_Distance: 10
+ - _FirstShadeOverridden: 0
+ - _FirstShadeVisible: 1
- _GI_Intensity: 0
+ - _HeightAmplitude: 0.02
+ - _HeightCenter: 0.5
+ - _HeightMapParametrization: 0
+ - _HeightOffset: 0
- _HighColor_Power: 0.881
+ - _HighlightOverridden: 0
+ - _HighlightVisible: 1
+ - _InvTilingScale: 1
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
+ - _Ior: 1
+ - _IridescenceMask: 1
+ - _IridescenceThickness: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
@@ -187,14 +323,27 @@ Material:
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 0
+ - _LinkDetailsWithBase: 1
- _MatCap: 0
+ - _MaterialID: 1
+ - _Metallic: 0
- _Nearest_Distance: 0.5
+ - _NormalMapSpace: 0
+ - _NormalScale: 1
- _OUTLINE: 0
+ - _ObjectSpaceUVMapping: 0
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0
+ - _OutlineOverridden: 0
+ - _OutlineVisible: 1
- _Outline_Width: 1
+ - _PPDLodThreshold: 5
+ - _PPDMaxSamples: 15
+ - _PPDMinSamples: 5
- _RimLight: 1
+ - _RimLightOverridden: 0
+ - _RimLightVisible: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0.1
@@ -205,15 +354,40 @@ Material:
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
+ - _SecondShadeOverridden: 0
+ - _SecondShadeVisible: 1
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0.5
+ - _Smoothness: 0.5
+ - _SmoothnessRemapMax: 1
+ - _SmoothnessRemapMin: 0
+ - _SpecularAAScreenSpaceVariance: 0.1
+ - _SpecularAAThreshold: 0.2
+ - _SpecularOcclusionMode: 1
+ - _SrcBlend: 1
- _StencilComp: 0
- _StencilMode: 0
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
+ - _StencilRef: 2
+ - _StencilRefDepth: 0
+ - _StencilRefDistortionVec: 64
+ - _StencilRefGBuffer: 2
+ - _StencilRefMV: 128
+ - _StencilWriteMask: 3
+ - _StencilWriteMaskDepth: 32
+ - _StencilWriteMaskGBuffer: 3
+ - _StencilWriteMaskMV: 128
- _StepOffset: 0
+ - _SubsurfaceMask: 1
+ - _TexWorldScale: 1
+ - _TexWorldScaleEmissive: 1
+ - _Thickness: 1
+ - _TransmissionMask: 1
+ - _TransparentCullMode: 2
- _TransparentEnabled: 0
+ - _TransparentZWrite: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: 0
@@ -224,10 +398,17 @@ Material:
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0
- _Tweak_transparency: 0
+ - _UVDetail: 0
- _Unlit_Intensity: 1
+ - _UseShadowThreshold: 0
- _Use_1stAs2nd: 0
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
+ - _ZTestDepthEqualForOpaque: 4
+ - _ZTestGBuffer: 4
+ - _ZTestModeDistortion: 8
+ - _ZTestTransparent: 4
+ - _ZWrite: 1
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
@@ -238,14 +419,37 @@ Material:
m_Colors:
- _1st_ShadeColor: {r: 0.36764705, g: 0.36764705, b: 0.36764705, a: 1}
- _2nd_ShadeColor: {r: 0.16981131, g: 0.16981131, b: 0.16981131, a: 1}
+ - _AngelRingMaskColor: {r: 0, g: 1, b: 0, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 0.5019608, g: 0.5019608, b: 0.5019608, a: 1}
+ - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
+ - _BaseColorMaskColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 0.5019608, g: 0.5019608, b: 0.5019608, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
+ - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
+ - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
+ - _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0.6079566, g: 0.6109654, b: 0.6226415, a: 1}
+ - _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 4.563055, g: 0.46926284, b: 6.498019, a: 6.498019}
+ - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
+ - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
+ - _OutlineMaskColor: {r: 0, g: 0, b: 0, a: 1}
- _Outline_Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _RimLightColor: {r: 0.57992166, g: 0.61403507, b: 0.6792453, a: 1}
+ - _RimLightMaskColor: {r: 1, g: 0, b: 1, a: 1}
+ - _SecondShadeMaskColor: {r: 0, g: 0, b: 1, a: 1}
+ - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
+ - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
+ - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
+ - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}
+ - emissive: {r: 0, g: 0, b: 0, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/com.unity.toonshader/Samples~/URP/Scenes/PointLightTest/DoubleShadeWithFeather.mat b/com.unity.toonshader/Samples~/URP/Scenes/PointLightTest/DoubleShadeWithFeather.mat
index 7a096fcaf..3b5bff725 100644
--- a/com.unity.toonshader/Samples~/URP/Scenes/PointLightTest/DoubleShadeWithFeather.mat
+++ b/com.unity.toonshader/Samples~/URP/Scenes/PointLightTest/DoubleShadeWithFeather.mat
@@ -2,15 +2,22 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
- serializedVersion: 6
+ serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: DoubleShadeWithFeather
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
- m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_CLIPPING_OFF _IS_OUTLINE_CLIPPING_NO
- _OUTLINE_NML
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords:
+ - _EMISSIVE_SIMPLE
+ - _IS_CLIPPING_OFF
+ - _IS_OUTLINE_CLIPPING_NO
+ - _OUTLINE_NML
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -19,6 +26,7 @@ Material:
IgnoreProjection: False
RenderType: Opaque
disabledShaderPasses: []
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -34,14 +42,26 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _AnisotropyMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BaseColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BentNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -50,14 +70,34 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _CoatMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DistortionVectorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _EmissiveColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _HeightMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -66,6 +106,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _IridescenceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _IridescenceThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -74,6 +122,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _MaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -94,6 +146,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _NormalMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -142,21 +198,64 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _SpecularColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SubsurfaceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TransmittanceColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.0001
- _1st_ShadeColor_Step: 0.9
- _2nd_ShadeColor_Feather: 0.0001
- _2nd_ShadeColor_Step: 0.7
+ - _AORemapMax: 1
+ - _AORemapMin: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
+ - _ATDistance: 1
- _Add_Antipodean_RimLight: 0
+ - _AlbedoAffectEmissive: 0
- _AlphaClip: 0
+ - _AlphaCutoff: 0.5
+ - _AlphaCutoffPostpass: 0.5
+ - _AlphaCutoffPrepass: 0.5
+ - _AlphaCutoffShadow: 0.5
+ - _AlphaDstBlend: 0
+ - _AlphaRemapMax: 1
+ - _AlphaRemapMin: 0
+ - _AlphaSrcBlend: 1
- _AngelRing: 0
+ - _AngelRingOverridden: 0
+ - _AngelRingVisible: 1
+ - _Anisotropy: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.1
- _AutoRenderQueue: 1
+ - _BaseColorOverridden: 0
+ - _BaseColorVisible: 1
- _BaseColor_Step: 0.9
- _BaseShade_Feather: 0.0001
- _Base_Speed: 0
@@ -166,24 +265,59 @@ Material:
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
+ - _ClippingMatteMode: 0
- _ClippingMode: 0
- _Clipping_Level: 0
+ - _CoatMask: 0
- _ColorShift_Speed: 0
+ - _ComposerMaskMode: 0
- _Cull: 2
- _CullMode: 2
+ - _CullModeForward: 2
- _Cutoff: 0.5
+ - _DetailAlbedoScale: 1
+ - _DetailNormalScale: 1
+ - _DetailSmoothnessScale: 1
+ - _DiffusionProfile: 0
+ - _DiffusionProfileHash: 0
+ - _DistortionBlurDstBlend: 0
+ - _DistortionBlurRemapMax: 1
+ - _DistortionBlurRemapMin: 0
+ - _DistortionBlurScale: 1
+ - _DistortionBlurSrcBlend: 0
+ - _DistortionDstBlend: 0
+ - _DistortionScale: 1
+ - _DistortionSrcBlend: 0
+ - _DistortionVectorBias: -1
+ - _DistortionVectorScale: 2
+ - _DoubleSidedEnable: 0
- _DstBlend: 0
- _EMISSIVE: 0
+ - _EmissiveExposureWeight: 1
+ - _EnableGeometricSpecularAA: 0
+ - _EnergyConservingSpecularColor: 1
- _EnvironmentReflections: 1
- _Farthest_Distance: 10
+ - _FirstShadeOverridden: 0
+ - _FirstShadeVisible: 1
- _GI_Intensity: 0
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
+ - _HeightAmplitude: 0.02
+ - _HeightCenter: 0.5
+ - _HeightMapParametrization: 0
+ - _HeightOffset: 0
- _HighColor_Power: 0
+ - _HighlightOverridden: 0
+ - _HighlightVisible: 1
+ - _InvTilingScale: 1
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
+ - _Ior: 1
+ - _IridescenceMask: 1
+ - _IridescenceThickness: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
@@ -215,18 +349,30 @@ Material:
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 0
+ - _LinkDetailsWithBase: 1
- _MatCap: 0
+ - _MaterialID: 1
- _Metallic: 0
- _Nearest_Distance: 0.5
+ - _NormalMapSpace: 0
+ - _NormalScale: 1
- _OUTLINE: 0
+ - _ObjectSpaceUVMapping: 0
- _OcclusionStrength: 1
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0
+ - _OutlineOverridden: 0
+ - _OutlineVisible: 1
- _Outline_Width: 1
+ - _PPDLodThreshold: 5
+ - _PPDMaxSamples: 15
+ - _PPDMinSamples: 5
- _QueueOffset: 0
- _ReceiveShadows: 1
- _RimLight: 0
+ - _RimLightOverridden: 0
+ - _RimLightVisible: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0.1
@@ -237,23 +383,46 @@ Material:
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
+ - _SecondShadeOverridden: 0
+ - _SecondShadeVisible: 1
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0.7
- _Smoothness: 0.5
+ - _SmoothnessRemapMax: 1
+ - _SmoothnessRemapMin: 0
- _SmoothnessTextureChannel: 0
+ - _SpecularAAScreenSpaceVariance: 0.1
+ - _SpecularAAThreshold: 0.2
- _SpecularHighlights: 1
+ - _SpecularOcclusionMode: 1
- _SrcBlend: 1
- _StencilComp: 0
- _StencilMode: 0
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
+ - _StencilRef: 2
+ - _StencilRefDepth: 0
+ - _StencilRefDistortionVec: 64
+ - _StencilRefGBuffer: 2
+ - _StencilRefMV: 128
+ - _StencilWriteMask: 3
+ - _StencilWriteMaskDepth: 32
+ - _StencilWriteMaskGBuffer: 3
+ - _StencilWriteMaskMV: 128
- _StepOffset: 0
+ - _SubsurfaceMask: 1
- _Surface: 0
- _TessEdgeLength: 5
- _TessExtrusionAmount: 0
- _TessPhongStrength: 0.5
+ - _TexWorldScale: 1
+ - _TexWorldScaleEmissive: 1
+ - _Thickness: 1
+ - _TransmissionMask: 1
+ - _TransparentCullMode: 2
- _TransparentEnabled: 0
+ - _TransparentZWrite: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: 0
@@ -264,11 +433,17 @@ Material:
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0
- _Tweak_transparency: 0
+ - _UVDetail: 0
- _Unlit_Intensity: 1
+ - _UseShadowThreshold: 0
- _Use_1stAs2nd: 0
- _Use_BaseAs1st: 0
- _WorkflowMode: 1
- _ZOverDrawMode: 0
+ - _ZTestDepthEqualForOpaque: 4
+ - _ZTestGBuffer: 4
+ - _ZTestModeDistortion: 8
+ - _ZTestTransparent: 4
- _ZWrite: 1
- _ZWriteMode: 1
- _isUnityToonshader: 1
@@ -280,16 +455,38 @@ Material:
m_Colors:
- _1st_ShadeColor: {r: 0.77205884, g: 0.8061203, b: 0.8061203, a: 1}
- _2nd_ShadeColor: {r: 0.4705882, g: 0.4705882, b: 0.4705882, a: 1}
+ - _AngelRingMaskColor: {r: 0, g: 1, b: 0, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+ - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
+ - _BaseColorMaskColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
+ - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+ - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
+ - _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0, g: 0, b: 0, a: 1}
+ - _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 2048, g: 1, b: 6.498019, a: 6.498019}
+ - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
+ - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
+ - _OutlineMaskColor: {r: 0, g: 0, b: 0, a: 1}
- _Outline_Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _RimLightColor: {r: 1, g: 1, b: 1, a: 1}
+ - _RimLightMaskColor: {r: 1, g: 0, b: 1, a: 1}
+ - _SecondShadeMaskColor: {r: 0, g: 0, b: 1, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
+ - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
+ - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
+ - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
+ - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}
+ - emissive: {r: 0, g: 0, b: 0, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/com.unity.toonshader/Samples~/URP/Scenes/PointLightTest/ShadingGradeMap.mat b/com.unity.toonshader/Samples~/URP/Scenes/PointLightTest/ShadingGradeMap.mat
index 2a8283952..3a67674a4 100644
--- a/com.unity.toonshader/Samples~/URP/Scenes/PointLightTest/ShadingGradeMap.mat
+++ b/com.unity.toonshader/Samples~/URP/Scenes/PointLightTest/ShadingGradeMap.mat
@@ -2,15 +2,23 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
- serializedVersion: 6
+ serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: ShadingGradeMap
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
- m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_OUTLINE_CLIPPING_NO
- _IS_TRANSCLIPPING_OFF _OUTLINE_NML _SHADINGGRADEMAP
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords:
+ - _EMISSIVE_SIMPLE
+ - _IS_OUTLINE_CLIPPING_NO
+ - _IS_TRANSCLIPPING_OFF
+ - _OUTLINE_NML
+ - _SHADINGGRADEMAP
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -19,6 +27,7 @@ Material:
IgnoreProjection: False
RenderType: Opaque
disabledShaderPasses: []
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -34,22 +43,54 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _AnisotropyMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BaseColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BentNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _CoatMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DistortionVectorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissiveColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _HeightMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -58,6 +99,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _IridescenceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _IridescenceThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -66,6 +115,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _MaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -82,6 +135,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _NormalMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -122,20 +179,63 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _SpecularColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SubsurfaceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TransmittanceColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.0001
- _1st_ShadeColor_Step: 0.9
- _2nd_ShadeColor_Feather: 0.0001
- _2nd_ShadeColor_Step: 0.7
+ - _AORemapMax: 1
+ - _AORemapMin: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
+ - _ATDistance: 1
- _Add_Antipodean_RimLight: 0
+ - _AlbedoAffectEmissive: 0
+ - _AlphaCutoff: 0.5
+ - _AlphaCutoffPostpass: 0.5
+ - _AlphaCutoffPrepass: 0.5
+ - _AlphaCutoffShadow: 0.5
+ - _AlphaDstBlend: 0
+ - _AlphaRemapMax: 1
+ - _AlphaRemapMin: 0
+ - _AlphaSrcBlend: 1
- _AngelRing: 0
+ - _AngelRingOverridden: 0
+ - _AngelRingVisible: 1
+ - _Anisotropy: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.1
- _AutoRenderQueue: 1
+ - _BaseColorOverridden: 0
+ - _BaseColorVisible: 1
- _BaseColor_Step: 0.9
- _BaseShade_Feather: 0.0001
- _Base_Speed: 0
@@ -144,18 +244,54 @@ Material:
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
+ - _ClippingMatteMode: 0
- _ClippingMode: 0
- _Clipping_Level: 0
+ - _CoatMask: 0
- _ColorShift_Speed: 0
+ - _ComposerMaskMode: 0
- _CullMode: 2
+ - _CullModeForward: 2
- _Cutoff: 0.5
+ - _DetailAlbedoScale: 1
+ - _DetailNormalScale: 1
+ - _DetailSmoothnessScale: 1
+ - _DiffusionProfile: 0
+ - _DiffusionProfileHash: 0
+ - _DistortionBlurDstBlend: 0
+ - _DistortionBlurRemapMax: 1
+ - _DistortionBlurRemapMin: 0
+ - _DistortionBlurScale: 1
+ - _DistortionBlurSrcBlend: 0
+ - _DistortionDstBlend: 0
+ - _DistortionScale: 1
+ - _DistortionSrcBlend: 0
+ - _DistortionVectorBias: -1
+ - _DistortionVectorScale: 2
+ - _DoubleSidedEnable: 0
+ - _DstBlend: 0
- _EMISSIVE: 0
+ - _EmissiveExposureWeight: 1
+ - _EnableGeometricSpecularAA: 0
+ - _EnergyConservingSpecularColor: 1
- _Farthest_Distance: 10
+ - _FirstShadeOverridden: 0
+ - _FirstShadeVisible: 1
- _GI_Intensity: 0
+ - _HeightAmplitude: 0.02
+ - _HeightCenter: 0.5
+ - _HeightMapParametrization: 0
+ - _HeightOffset: 0
- _HighColor_Power: 0
+ - _HighlightOverridden: 0
+ - _HighlightVisible: 1
+ - _InvTilingScale: 1
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
+ - _Ior: 1
+ - _IridescenceMask: 1
+ - _IridescenceThickness: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
@@ -187,14 +323,27 @@ Material:
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 0
+ - _LinkDetailsWithBase: 1
- _MatCap: 0
+ - _MaterialID: 1
+ - _Metallic: 0
- _Nearest_Distance: 0.5
+ - _NormalMapSpace: 0
+ - _NormalScale: 1
- _OUTLINE: 0
+ - _ObjectSpaceUVMapping: 0
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0
+ - _OutlineOverridden: 0
+ - _OutlineVisible: 1
- _Outline_Width: 1
+ - _PPDLodThreshold: 5
+ - _PPDMaxSamples: 15
+ - _PPDMinSamples: 5
- _RimLight: 0
+ - _RimLightOverridden: 0
+ - _RimLightVisible: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0.1
@@ -205,18 +354,43 @@ Material:
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
+ - _SecondShadeOverridden: 0
+ - _SecondShadeVisible: 1
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0.7
+ - _Smoothness: 0.5
+ - _SmoothnessRemapMax: 1
+ - _SmoothnessRemapMin: 0
+ - _SpecularAAScreenSpaceVariance: 0.1
+ - _SpecularAAThreshold: 0.2
+ - _SpecularOcclusionMode: 1
+ - _SrcBlend: 1
- _StencilComp: 0
- _StencilMode: 0
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
+ - _StencilRef: 2
+ - _StencilRefDepth: 0
+ - _StencilRefDistortionVec: 64
+ - _StencilRefGBuffer: 2
+ - _StencilRefMV: 128
+ - _StencilWriteMask: 3
+ - _StencilWriteMaskDepth: 32
+ - _StencilWriteMaskGBuffer: 3
+ - _StencilWriteMaskMV: 128
- _StepOffset: 0
+ - _SubsurfaceMask: 1
- _TessEdgeLength: 5
- _TessExtrusionAmount: 0
- _TessPhongStrength: 0.5
+ - _TexWorldScale: 1
+ - _TexWorldScaleEmissive: 1
+ - _Thickness: 1
+ - _TransmissionMask: 1
+ - _TransparentCullMode: 2
- _TransparentEnabled: 0
+ - _TransparentZWrite: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: 0
@@ -227,10 +401,17 @@ Material:
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0
- _Tweak_transparency: 0
+ - _UVDetail: 0
- _Unlit_Intensity: 1
+ - _UseShadowThreshold: 0
- _Use_1stAs2nd: 0
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
+ - _ZTestDepthEqualForOpaque: 4
+ - _ZTestGBuffer: 4
+ - _ZTestModeDistortion: 8
+ - _ZTestTransparent: 4
+ - _ZWrite: 1
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
@@ -241,14 +422,37 @@ Material:
m_Colors:
- _1st_ShadeColor: {r: 0.77205884, g: 0.8061203, b: 0.8061203, a: 1}
- _2nd_ShadeColor: {r: 0.4705882, g: 0.4705882, b: 0.4705882, a: 1}
+ - _AngelRingMaskColor: {r: 0, g: 1, b: 0, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+ - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
+ - _BaseColorMaskColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
+ - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
+ - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
+ - _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0, g: 0, b: 0, a: 1}
+ - _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 2048, g: 1, b: 6.498019, a: 6.498019}
+ - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
+ - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
+ - _OutlineMaskColor: {r: 0, g: 0, b: 0, a: 1}
- _Outline_Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _RimLightColor: {r: 1, g: 1, b: 1, a: 1}
+ - _RimLightMaskColor: {r: 1, g: 0, b: 1, a: 1}
+ - _SecondShadeMaskColor: {r: 0, g: 0, b: 1, a: 1}
+ - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
+ - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
+ - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
+ - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}
+ - emissive: {r: 0, g: 0, b: 0, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/com.unity.toonshader/Samples~/URP/Scenes/ShaderBall/Emerald.mat b/com.unity.toonshader/Samples~/URP/Scenes/ShaderBall/Emerald.mat
index a2d8e69c6..284aac25b 100644
--- a/com.unity.toonshader/Samples~/URP/Scenes/ShaderBall/Emerald.mat
+++ b/com.unity.toonshader/Samples~/URP/Scenes/ShaderBall/Emerald.mat
@@ -2,15 +2,23 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
- serializedVersion: 6
+ serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Emerald
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
- m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_OUTLINE_CLIPPING_YES
- _IS_TRANSCLIPPING_ON _OUTLINE_NML _SHADINGGRADEMAP
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords:
+ - _EMISSIVE_SIMPLE
+ - _IS_OUTLINE_CLIPPING_YES
+ - _IS_TRANSCLIPPING_ON
+ - _OUTLINE_NML
+ - _SHADINGGRADEMAP
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -19,6 +27,7 @@ Material:
IgnoreProjection: true
RenderType: Transparent
disabledShaderPasses: []
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -34,22 +43,54 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _AnisotropyMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BaseColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BentNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _CoatMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DistortionVectorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissiveColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _HeightMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -58,6 +99,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _IridescenceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _IridescenceThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -66,6 +115,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _MaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 2800000, guid: 0359a95aafd14f3d9310011009dce062, type: 3}
m_Scale: {x: 1, y: 1}
@@ -82,6 +135,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _NormalMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -122,20 +179,63 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _SpecularColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SubsurfaceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TransmittanceColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.023
- _1st_ShadeColor_Feather: 0.065
- _1st_ShadeColor_Step: 0.5
- _2nd_ShadeColor_Feather: 0.023
- _2nd_ShadeColor_Step: 0.003
+ - _AORemapMax: 1
+ - _AORemapMin: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
+ - _ATDistance: 1
- _Add_Antipodean_RimLight: 1
+ - _AlbedoAffectEmissive: 0
+ - _AlphaCutoff: 0.5
+ - _AlphaCutoffPostpass: 0.5
+ - _AlphaCutoffPrepass: 0.5
+ - _AlphaCutoffShadow: 0.5
+ - _AlphaDstBlend: 0
+ - _AlphaRemapMax: 1
+ - _AlphaRemapMin: 0
+ - _AlphaSrcBlend: 1
- _AngelRing: 0
+ - _AngelRingOverridden: 0
+ - _AngelRingVisible: 1
+ - _Anisotropy: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.695
- _AutoRenderQueue: 0
+ - _BaseColorOverridden: 0
+ - _BaseColorVisible: 1
- _BaseColor_Step: 0.5
- _BaseShade_Feather: 0.065
- _Base_Speed: 0
@@ -144,18 +244,54 @@ Material:
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
+ - _ClippingMatteMode: 0
- _ClippingMode: 1
- _Clipping_Level: 0
+ - _CoatMask: 0
- _ColorShift_Speed: 0
+ - _ComposerMaskMode: 0
- _CullMode: 2
+ - _CullModeForward: 2
- _Cutoff: 0.5
+ - _DetailAlbedoScale: 1
+ - _DetailNormalScale: 1
+ - _DetailSmoothnessScale: 1
+ - _DiffusionProfile: 0
+ - _DiffusionProfileHash: 0
+ - _DistortionBlurDstBlend: 0
+ - _DistortionBlurRemapMax: 1
+ - _DistortionBlurRemapMin: 0
+ - _DistortionBlurScale: 1
+ - _DistortionBlurSrcBlend: 0
+ - _DistortionDstBlend: 0
+ - _DistortionScale: 1
+ - _DistortionSrcBlend: 0
+ - _DistortionVectorBias: -1
+ - _DistortionVectorScale: 2
+ - _DoubleSidedEnable: 0
+ - _DstBlend: 0
- _EMISSIVE: 0
+ - _EmissiveExposureWeight: 1
+ - _EnableGeometricSpecularAA: 0
+ - _EnergyConservingSpecularColor: 1
- _Farthest_Distance: 100
+ - _FirstShadeOverridden: 0
+ - _FirstShadeVisible: 1
- _GI_Intensity: 0
+ - _HeightAmplitude: 0.02
+ - _HeightCenter: 0.5
+ - _HeightMapParametrization: 0
+ - _HeightOffset: 0
- _HighColor_Power: 0.3
+ - _HighlightOverridden: 0
+ - _HighlightVisible: 1
+ - _InvTilingScale: 1
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
+ - _Ior: 1
+ - _IridescenceMask: 1
+ - _IridescenceThickness: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
@@ -187,15 +323,27 @@ Material:
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 1
+ - _LinkDetailsWithBase: 1
- _MatCap: 1
+ - _MaterialID: 1
- _Metallic: 0
- _Nearest_Distance: 0.5
+ - _NormalMapSpace: 0
+ - _NormalScale: 1
- _OUTLINE: 0
+ - _ObjectSpaceUVMapping: 0
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0
+ - _OutlineOverridden: 0
+ - _OutlineVisible: 1
- _Outline_Width: 10
+ - _PPDLodThreshold: 5
+ - _PPDMaxSamples: 15
+ - _PPDMinSamples: 5
- _RimLight: 1
+ - _RimLightOverridden: 0
+ - _RimLightVisible: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.093
- _RimLight_Power: 0.619
@@ -206,16 +354,40 @@ Material:
- _SRPDefaultUnlitColMode: 2
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
+ - _SecondShadeOverridden: 0
+ - _SecondShadeVisible: 1
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0.003
- _Smoothness: 0.5
+ - _SmoothnessRemapMax: 1
+ - _SmoothnessRemapMin: 0
+ - _SpecularAAScreenSpaceVariance: 0.1
+ - _SpecularAAThreshold: 0.2
+ - _SpecularOcclusionMode: 1
+ - _SrcBlend: 1
- _StencilComp: 0
- _StencilMode: 0
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
+ - _StencilRef: 2
+ - _StencilRefDepth: 0
+ - _StencilRefDistortionVec: 64
+ - _StencilRefGBuffer: 2
+ - _StencilRefMV: 128
+ - _StencilWriteMask: 3
+ - _StencilWriteMaskDepth: 32
+ - _StencilWriteMaskGBuffer: 3
+ - _StencilWriteMaskMV: 128
- _StepOffset: 0
+ - _SubsurfaceMask: 1
+ - _TexWorldScale: 1
+ - _TexWorldScaleEmissive: 1
+ - _Thickness: 1
+ - _TransmissionMask: 1
+ - _TransparentCullMode: 2
- _TransparentEnabled: 1
+ - _TransparentZWrite: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: 0
@@ -226,10 +398,17 @@ Material:
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0.136
- _Tweak_transparency: -0.459
+ - _UVDetail: 0
- _Unlit_Intensity: 0.001
+ - _UseShadowThreshold: 0
- _Use_1stAs2nd: 0
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 1
+ - _ZTestDepthEqualForOpaque: 4
+ - _ZTestGBuffer: 4
+ - _ZTestModeDistortion: 8
+ - _ZTestTransparent: 4
+ - _ZWrite: 1
- _ZWriteMode: 0
- _isUnityToonshader: 1
- _simpleUI: 0
@@ -240,15 +419,38 @@ Material:
m_Colors:
- _1st_ShadeColor: {r: 0.0070285536, g: 0.68104213, b: 0.9558824, a: 1}
- _2nd_ShadeColor: {r: 0.63170415, g: 0.9338235, b: 0.8963189, a: 1}
+ - _AngelRingMaskColor: {r: 0, g: 1, b: 0, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 0.7205882, g: 1, b: 0.79188627, a: 1}
- _BaseColor: {r: 0.029411793, g: 1, b: 0.75902647, a: 1}
+ - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
+ - _BaseColorMaskColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 0.029411793, g: 1, b: 0.75902647, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
+ - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
+ - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
+ - _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0.39549094, g: 0.8574341, b: 0.97794116, a: 1}
+ - _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 256, g: 0.99757, b: 2.2083976, a: 1.8855691}
+ - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
+ - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 0.7004717, g: 0.9339623, b: 0.897696, a: 1}
+ - _OutlineMaskColor: {r: 0, g: 0, b: 0, a: 1}
- _Outline_Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _RimLightColor: {r: 0.9485294, g: 0.98722106, b: 1, a: 1}
+ - _RimLightMaskColor: {r: 1, g: 0, b: 1, a: 1}
+ - _SecondShadeMaskColor: {r: 0, g: 0, b: 1, a: 1}
- _SpecColor: {r: 1, g: 1, b: 1, a: 1}
+ - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
+ - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
+ - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
+ - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}
+ - emissive: {r: 0, g: 0, b: 0, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/com.unity.toonshader/Samples~/URP/Scenes/ShaderBall/Emerald_Inside.mat b/com.unity.toonshader/Samples~/URP/Scenes/ShaderBall/Emerald_Inside.mat
index ac7d820b0..3a34b2906 100644
--- a/com.unity.toonshader/Samples~/URP/Scenes/ShaderBall/Emerald_Inside.mat
+++ b/com.unity.toonshader/Samples~/URP/Scenes/ShaderBall/Emerald_Inside.mat
@@ -2,15 +2,23 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
- serializedVersion: 6
+ serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Emerald_Inside
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
- m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_OUTLINE_CLIPPING_YES
- _IS_TRANSCLIPPING_ON _OUTLINE_NML _SHADINGGRADEMAP
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords:
+ - _EMISSIVE_SIMPLE
+ - _IS_OUTLINE_CLIPPING_YES
+ - _IS_TRANSCLIPPING_ON
+ - _OUTLINE_NML
+ - _SHADINGGRADEMAP
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -19,6 +27,7 @@ Material:
IgnoreProjection: true
RenderType: Transparent
disabledShaderPasses: []
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -34,22 +43,54 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _AnisotropyMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BaseColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BentNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _CoatMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DistortionVectorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissiveColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _HeightMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -58,6 +99,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _IridescenceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _IridescenceThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -66,6 +115,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _MaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 2800000, guid: 0359a95aafd14f3d9310011009dce062, type: 3}
m_Scale: {x: 1, y: 1}
@@ -82,6 +135,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _NormalMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -122,20 +179,63 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _SpecularColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SubsurfaceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TransmittanceColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.023
- _1st_ShadeColor_Feather: 0.065
- _1st_ShadeColor_Step: 0.5
- _2nd_ShadeColor_Feather: 0.023
- _2nd_ShadeColor_Step: 0.003
+ - _AORemapMax: 1
+ - _AORemapMin: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
+ - _ATDistance: 1
- _Add_Antipodean_RimLight: 1
+ - _AlbedoAffectEmissive: 0
+ - _AlphaCutoff: 0.5
+ - _AlphaCutoffPostpass: 0.5
+ - _AlphaCutoffPrepass: 0.5
+ - _AlphaCutoffShadow: 0.5
+ - _AlphaDstBlend: 0
+ - _AlphaRemapMax: 1
+ - _AlphaRemapMin: 0
+ - _AlphaSrcBlend: 1
- _AngelRing: 0
+ - _AngelRingOverridden: 0
+ - _AngelRingVisible: 1
+ - _Anisotropy: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.695
- _AutoRenderQueue: 0
+ - _BaseColorOverridden: 0
+ - _BaseColorVisible: 1
- _BaseColor_Step: 0.5
- _BaseShade_Feather: 0.065
- _Base_Speed: 0
@@ -144,18 +244,54 @@ Material:
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
+ - _ClippingMatteMode: 0
- _ClippingMode: 1
- _Clipping_Level: 0
+ - _CoatMask: 0
- _ColorShift_Speed: 0
+ - _ComposerMaskMode: 0
- _CullMode: 2
+ - _CullModeForward: 2
- _Cutoff: 0.5
+ - _DetailAlbedoScale: 1
+ - _DetailNormalScale: 1
+ - _DetailSmoothnessScale: 1
+ - _DiffusionProfile: 0
+ - _DiffusionProfileHash: 0
+ - _DistortionBlurDstBlend: 0
+ - _DistortionBlurRemapMax: 1
+ - _DistortionBlurRemapMin: 0
+ - _DistortionBlurScale: 1
+ - _DistortionBlurSrcBlend: 0
+ - _DistortionDstBlend: 0
+ - _DistortionScale: 1
+ - _DistortionSrcBlend: 0
+ - _DistortionVectorBias: -1
+ - _DistortionVectorScale: 2
+ - _DoubleSidedEnable: 0
+ - _DstBlend: 0
- _EMISSIVE: 0
+ - _EmissiveExposureWeight: 1
+ - _EnableGeometricSpecularAA: 0
+ - _EnergyConservingSpecularColor: 1
- _Farthest_Distance: 100
+ - _FirstShadeOverridden: 0
+ - _FirstShadeVisible: 1
- _GI_Intensity: 0
+ - _HeightAmplitude: 0.02
+ - _HeightCenter: 0.5
+ - _HeightMapParametrization: 0
+ - _HeightOffset: 0
- _HighColor_Power: 0.3
+ - _HighlightOverridden: 0
+ - _HighlightVisible: 1
+ - _InvTilingScale: 1
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
+ - _Ior: 1
+ - _IridescenceMask: 1
+ - _IridescenceThickness: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
@@ -187,14 +323,27 @@ Material:
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 1
+ - _LinkDetailsWithBase: 1
- _MatCap: 1
+ - _MaterialID: 1
+ - _Metallic: 0
- _Nearest_Distance: 0.5
+ - _NormalMapSpace: 0
+ - _NormalScale: 1
- _OUTLINE: 0
+ - _ObjectSpaceUVMapping: 0
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0
+ - _OutlineOverridden: 0
+ - _OutlineVisible: 1
- _Outline_Width: 0
+ - _PPDLodThreshold: 5
+ - _PPDMaxSamples: 15
+ - _PPDMinSamples: 5
- _RimLight: 1
+ - _RimLightOverridden: 0
+ - _RimLightVisible: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.093
- _RimLight_Power: 0.619
@@ -205,15 +354,40 @@ Material:
- _SRPDefaultUnlitColMode: 2
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
+ - _SecondShadeOverridden: 0
+ - _SecondShadeVisible: 1
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0.003
+ - _Smoothness: 0.5
+ - _SmoothnessRemapMax: 1
+ - _SmoothnessRemapMin: 0
+ - _SpecularAAScreenSpaceVariance: 0.1
+ - _SpecularAAThreshold: 0.2
+ - _SpecularOcclusionMode: 1
+ - _SrcBlend: 1
- _StencilComp: 0
- _StencilMode: 0
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
+ - _StencilRef: 2
+ - _StencilRefDepth: 0
+ - _StencilRefDistortionVec: 64
+ - _StencilRefGBuffer: 2
+ - _StencilRefMV: 128
+ - _StencilWriteMask: 3
+ - _StencilWriteMaskDepth: 32
+ - _StencilWriteMaskGBuffer: 3
+ - _StencilWriteMaskMV: 128
- _StepOffset: 0
+ - _SubsurfaceMask: 1
+ - _TexWorldScale: 1
+ - _TexWorldScaleEmissive: 1
+ - _Thickness: 1
+ - _TransmissionMask: 1
+ - _TransparentCullMode: 2
- _TransparentEnabled: 1
+ - _TransparentZWrite: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: 0
@@ -224,10 +398,17 @@ Material:
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0.167
- _Tweak_transparency: -0.459
+ - _UVDetail: 0
- _Unlit_Intensity: 0.001
+ - _UseShadowThreshold: 0
- _Use_1stAs2nd: 0
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 1
+ - _ZTestDepthEqualForOpaque: 4
+ - _ZTestGBuffer: 4
+ - _ZTestModeDistortion: 8
+ - _ZTestTransparent: 4
+ - _ZWrite: 1
- _ZWriteMode: 0
- _isUnityToonshader: 1
- _simpleUI: 0
@@ -238,14 +419,37 @@ Material:
m_Colors:
- _1st_ShadeColor: {r: 0.0070285536, g: 0.68104213, b: 0.9558824, a: 1}
- _2nd_ShadeColor: {r: 0.63170415, g: 0.9338235, b: 0.8963189, a: 1}
+ - _AngelRingMaskColor: {r: 0, g: 1, b: 0, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 0.7205882, g: 1, b: 0.79188627, a: 1}
- _BaseColor: {r: 0.029411793, g: 1, b: 0.75902647, a: 1}
+ - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
+ - _BaseColorMaskColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 0.029411793, g: 1, b: 0.75902647, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
+ - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
+ - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
+ - _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0.39549094, g: 0.8574341, b: 0.97794116, a: 1}
+ - _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 256, g: 0.99757, b: 2.2083976, a: 1.8855691}
+ - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
+ - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 0.88235295, g: 0.88235295, b: 0.88235295, a: 1}
+ - _OutlineMaskColor: {r: 0, g: 0, b: 0, a: 1}
- _Outline_Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _RimLightColor: {r: 0.9485294, g: 0.98722106, b: 1, a: 1}
+ - _RimLightMaskColor: {r: 1, g: 0, b: 1, a: 1}
+ - _SecondShadeMaskColor: {r: 0, g: 0, b: 1, a: 1}
+ - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
+ - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
+ - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
+ - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}
+ - emissive: {r: 0, g: 0, b: 0, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/com.unity.toonshader/Samples~/URP/UnityChan/Common/Runtime/Materials/Stage.mat b/com.unity.toonshader/Samples~/URP/UnityChan/Common/Runtime/Materials/Stage.mat
index b2835c1d5..df98973c6 100644
--- a/com.unity.toonshader/Samples~/URP/UnityChan/Common/Runtime/Materials/Stage.mat
+++ b/com.unity.toonshader/Samples~/URP/UnityChan/Common/Runtime/Materials/Stage.mat
@@ -14,12 +14,12 @@ Material:
m_ValidKeywords:
- _ALPHATEST_ON
- _EMISSIVE_SIMPLE
- - _IS_ANGELRING_OFF
- _IS_CLIPPING_TRANSMODE
- _IS_OUTLINE_CLIPPING_YES
- _OUTLINE_NML
m_InvalidKeywords:
- _EMISSION
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -220,7 +220,8 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- m_Ints: []
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.25
- _1st_ShadeColor_Feather: 0.25
@@ -502,6 +503,7 @@ Material:
- _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0, g: 0, b: 0, a: 1}
- _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 2048, g: 1, b: 6.498019, a: 6.498019}
- _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
- _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
diff --git a/com.unity.toonshader/Samples~/URP/UnityChan/Common/Runtime/Materials/Target.mat b/com.unity.toonshader/Samples~/URP/UnityChan/Common/Runtime/Materials/Target.mat
index 8e8a3d412..7b2f2a6bd 100644
--- a/com.unity.toonshader/Samples~/URP/UnityChan/Common/Runtime/Materials/Target.mat
+++ b/com.unity.toonshader/Samples~/URP/UnityChan/Common/Runtime/Materials/Target.mat
@@ -13,12 +13,12 @@ Material:
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _EMISSIVE_SIMPLE
- - _IS_ANGELRING_OFF
- _IS_CLIPPING_OFF
- _IS_OUTLINE_CLIPPING_NO
- _OUTLINE_NML
m_InvalidKeywords:
- _EMISSION
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -219,7 +219,8 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- m_Ints: []
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.448
- _1st_ShadeColor_Feather: 0.458
@@ -501,6 +502,7 @@ Material:
- _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0, g: 0, b: 0, a: 1}
- _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 2048, g: 1, b: 6.498019, a: 6.498019}
- _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
- _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
diff --git a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/CellTouch_ToonShader_Face.mat b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/CellTouch_ToonShader_Face.mat
index ae2f018af..b611143d4 100644
--- a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/CellTouch_ToonShader_Face.mat
+++ b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/CellTouch_ToonShader_Face.mat
@@ -2,15 +2,22 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
- serializedVersion: 6
+ serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: CellTouch_ToonShader_Face
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
- m_ShaderKeywords: _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_CLIPPING_OFF _IS_OUTLINE_CLIPPING_NO
- _OUTLINE_NML
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords:
+ - _EMISSIVE_SIMPLE
+ - _IS_CLIPPING_OFF
+ - _IS_OUTLINE_CLIPPING_NO
+ - _OUTLINE_NML
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -19,6 +26,7 @@ Material:
IgnoreProjection: False
RenderType: Opaque
disabledShaderPasses: []
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -34,22 +42,54 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _AnisotropyMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BaseColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BentNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _CoatMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DistortionVectorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissiveColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _HeightMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -58,6 +98,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _IridescenceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _IridescenceThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 682e7dad2cf2429e8441474769ab30a7, type: 3}
m_Scale: {x: 1, y: 1}
@@ -66,6 +114,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _MaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -82,6 +134,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _NormalMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -122,20 +178,63 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _SpecularColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SubsurfaceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TransmittanceColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.0001
- _1st_ShadeColor_Step: 0.328
- _2nd_ShadeColor_Feather: 0.0001
- _2nd_ShadeColor_Step: 0
+ - _AORemapMax: 1
+ - _AORemapMin: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
+ - _ATDistance: 1
- _Add_Antipodean_RimLight: 0
+ - _AlbedoAffectEmissive: 0
+ - _AlphaCutoff: 0.5
+ - _AlphaCutoffPostpass: 0.5
+ - _AlphaCutoffPrepass: 0.5
+ - _AlphaCutoffShadow: 0.5
+ - _AlphaDstBlend: 0
+ - _AlphaRemapMax: 1
+ - _AlphaRemapMin: 0
+ - _AlphaSrcBlend: 1
- _AngelRing: 0
+ - _AngelRingOverridden: 0
+ - _AngelRingVisible: 1
+ - _Anisotropy: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.1
- _AutoRenderQueue: 1
+ - _BaseColorOverridden: 0
+ - _BaseColorVisible: 1
- _BaseColor_Step: 0.328
- _BaseShade_Feather: 0.0001
- _Base_Speed: 0
@@ -144,18 +243,54 @@ Material:
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
+ - _ClippingMatteMode: 0
- _ClippingMode: 0
- _Clipping_Level: 0
+ - _CoatMask: 0
- _ColorShift_Speed: 0
+ - _ComposerMaskMode: 0
- _CullMode: 2
+ - _CullModeForward: 2
- _Cutoff: 0.5
+ - _DetailAlbedoScale: 1
+ - _DetailNormalScale: 1
+ - _DetailSmoothnessScale: 1
+ - _DiffusionProfile: 0
+ - _DiffusionProfileHash: 0
+ - _DistortionBlurDstBlend: 0
+ - _DistortionBlurRemapMax: 1
+ - _DistortionBlurRemapMin: 0
+ - _DistortionBlurScale: 1
+ - _DistortionBlurSrcBlend: 0
+ - _DistortionDstBlend: 0
+ - _DistortionScale: 1
+ - _DistortionSrcBlend: 0
+ - _DistortionVectorBias: -1
+ - _DistortionVectorScale: 2
+ - _DoubleSidedEnable: 0
+ - _DstBlend: 0
- _EMISSIVE: 0
+ - _EmissiveExposureWeight: 1
+ - _EnableGeometricSpecularAA: 0
+ - _EnergyConservingSpecularColor: 1
- _Farthest_Distance: 10
+ - _FirstShadeOverridden: 0
+ - _FirstShadeVisible: 1
- _GI_Intensity: 0
+ - _HeightAmplitude: 0.02
+ - _HeightCenter: 0.5
+ - _HeightMapParametrization: 0
+ - _HeightOffset: 0
- _HighColor_Power: 0.315
+ - _HighlightOverridden: 0
+ - _HighlightVisible: 1
+ - _InvTilingScale: 1
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 0
+ - _Ior: 1
+ - _IridescenceMask: 1
+ - _IridescenceThickness: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 1
- _Is_BakedNormal: 0
@@ -187,14 +322,27 @@ Material:
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 0
+ - _LinkDetailsWithBase: 1
- _MatCap: 0
+ - _MaterialID: 1
+ - _Metallic: 0
- _Nearest_Distance: 0.5
+ - _NormalMapSpace: 0
+ - _NormalScale: 1
- _OUTLINE: 0
+ - _ObjectSpaceUVMapping: 0
- _Offset_X_Axis_BLD: -0.07
- _Offset_Y_Axis_BLD: -0.03
- _Offset_Z: 0
+ - _OutlineOverridden: 0
+ - _OutlineVisible: 1
- _Outline_Width: 4.16
+ - _PPDLodThreshold: 5
+ - _PPDMaxSamples: 15
+ - _PPDMinSamples: 5
- _RimLight: 1
+ - _RimLightOverridden: 0
+ - _RimLightVisible: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0.092
@@ -205,15 +353,40 @@ Material:
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
+ - _SecondShadeOverridden: 0
+ - _SecondShadeVisible: 1
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0
+ - _Smoothness: 0.5
+ - _SmoothnessRemapMax: 1
+ - _SmoothnessRemapMin: 0
+ - _SpecularAAScreenSpaceVariance: 0.1
+ - _SpecularAAThreshold: 0.2
+ - _SpecularOcclusionMode: 1
+ - _SrcBlend: 1
- _StencilComp: 0
- _StencilMode: 0
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
+ - _StencilRef: 2
+ - _StencilRefDepth: 0
+ - _StencilRefDistortionVec: 64
+ - _StencilRefGBuffer: 2
+ - _StencilRefMV: 128
+ - _StencilWriteMask: 3
+ - _StencilWriteMaskDepth: 32
+ - _StencilWriteMaskGBuffer: 3
+ - _StencilWriteMaskMV: 128
- _StepOffset: -0.089
+ - _SubsurfaceMask: 1
+ - _TexWorldScale: 1
+ - _TexWorldScaleEmissive: 1
+ - _Thickness: 1
+ - _TransmissionMask: 1
+ - _TransparentCullMode: 2
- _TransparentEnabled: 0
+ - _TransparentZWrite: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: 0
@@ -224,10 +397,17 @@ Material:
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: -0.185
- _Tweak_transparency: 0
+ - _UVDetail: 0
- _Unlit_Intensity: 1
+ - _UseShadowThreshold: 0
- _Use_1stAs2nd: 1
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
+ - _ZTestDepthEqualForOpaque: 4
+ - _ZTestGBuffer: 4
+ - _ZTestModeDistortion: 8
+ - _ZTestTransparent: 4
+ - _ZWrite: 1
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
@@ -238,14 +418,37 @@ Material:
m_Colors:
- _1st_ShadeColor: {r: 1, g: 1, b: 1, a: 1}
- _2nd_ShadeColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
+ - _AngelRingMaskColor: {r: 0, g: 1, b: 0, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 1, g: 0.9858491, b: 0.9858491, a: 1}
+ - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
+ - _BaseColorMaskColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 0.9858491, b: 0.9858491, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
+ - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
+ - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
+ - _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0.25735295, g: 0.0758225, b: 0.054876737, a: 1}
+ - _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 230.72011, g: 0.99689865, b: 6.6070213, a: 6.498019}
+ - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
+ - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
+ - _OutlineMaskColor: {r: 0, g: 0, b: 0, a: 1}
- _Outline_Color: {r: 0, g: 0, b: 0, a: 1}
- _RimLightColor: {r: 0.875, g: 0.7859914, b: 0.49540442, a: 1}
+ - _RimLightMaskColor: {r: 1, g: 0, b: 1, a: 1}
+ - _SecondShadeMaskColor: {r: 0, g: 0, b: 1, a: 1}
+ - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
+ - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
+ - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
+ - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}
+ - emissive: {r: 0, g: 0, b: 0, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/CellTouch_ToonShader_Face_Firefly.mat b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/CellTouch_ToonShader_Face_Firefly.mat
index b84c3e725..39e89c011 100644
--- a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/CellTouch_ToonShader_Face_Firefly.mat
+++ b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/CellTouch_ToonShader_Face_Firefly.mat
@@ -2,15 +2,23 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
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+ serializedVersion: 8
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m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: CellTouch_ToonShader_Face_Firefly
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
- m_ShaderKeywords: _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_OUTLINE_CLIPPING_NO _IS_TRANSCLIPPING_OFF
- _OUTLINE_NML _SHADINGGRADEMAP
+ m_Parent: {fileID: 0}
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+ m_ValidKeywords:
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+ - _IS_OUTLINE_CLIPPING_NO
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+ m_InvalidKeywords:
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m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -19,6 +27,7 @@ Material:
IgnoreProjection: False
RenderType: Opaque
disabledShaderPasses: []
+ m_LockedProperties:
m_SavedProperties:
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m_TexEnvs:
@@ -34,22 +43,54 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
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m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
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m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
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+ m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -58,6 +99,14 @@ Material:
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m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _IridescenceMaskMap:
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m_Texture: {fileID: 2800000, guid: 682e7dad2cf2429e8441474769ab30a7, type: 3}
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@@ -66,6 +115,10 @@ Material:
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m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _MaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -82,6 +135,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _NormalMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -122,20 +179,63 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _SpecularColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
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+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.0001
- _1st_ShadeColor_Step: 0.429
- _2nd_ShadeColor_Feather: 0.0001
- _2nd_ShadeColor_Step: 0
+ - _AORemapMax: 1
+ - _AORemapMin: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
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- _Add_Antipodean_RimLight: 0
+ - _AlbedoAffectEmissive: 0
+ - _AlphaCutoff: 0.5
+ - _AlphaCutoffPostpass: 0.5
+ - _AlphaCutoffPrepass: 0.5
+ - _AlphaCutoffShadow: 0.5
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+ - _AlphaRemapMax: 1
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+ - _AlphaSrcBlend: 1
- _AngelRing: 0
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+ - _AngelRingVisible: 1
+ - _Anisotropy: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.1
- _AutoRenderQueue: 1
+ - _BaseColorOverridden: 0
+ - _BaseColorVisible: 1
- _BaseColor_Step: 0.429
- _BaseShade_Feather: 0.0001
- _Base_Speed: 0
@@ -144,18 +244,54 @@ Material:
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
+ - _ClippingMatteMode: 0
- _ClippingMode: 0
- _Clipping_Level: 0
+ - _CoatMask: 0
- _ColorShift_Speed: 0
+ - _ComposerMaskMode: 0
- _CullMode: 2
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- _Cutoff: 0.5
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+ - _DetailSmoothnessScale: 1
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+ - _DistortionBlurRemapMax: 1
+ - _DistortionBlurRemapMin: 0
+ - _DistortionBlurScale: 1
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+ - _DistortionDstBlend: 0
+ - _DistortionScale: 1
+ - _DistortionSrcBlend: 0
+ - _DistortionVectorBias: -1
+ - _DistortionVectorScale: 2
+ - _DoubleSidedEnable: 0
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- _EMISSIVE: 0
+ - _EmissiveExposureWeight: 1
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+ - _EnergyConservingSpecularColor: 1
- _Farthest_Distance: 10
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- _GI_Intensity: 0
+ - _HeightAmplitude: 0.02
+ - _HeightCenter: 0.5
+ - _HeightMapParametrization: 0
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- _HighColor_Power: 0
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+ - _HighlightVisible: 1
+ - _InvTilingScale: 1
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 0
+ - _Ior: 1
+ - _IridescenceMask: 1
+ - _IridescenceThickness: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
@@ -187,15 +323,27 @@ Material:
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 0
+ - _LinkDetailsWithBase: 1
- _MatCap: 0
+ - _MaterialID: 1
- _Metallic: 0
- _Nearest_Distance: 0.5
+ - _NormalMapSpace: 0
+ - _NormalScale: 1
- _OUTLINE: 0
+ - _ObjectSpaceUVMapping: 0
- _Offset_X_Axis_BLD: 0.09
- _Offset_Y_Axis_BLD: -0.05
- _Offset_Z: 0
+ - _OutlineOverridden: 0
+ - _OutlineVisible: 1
- _Outline_Width: 4.16
+ - _PPDLodThreshold: 5
+ - _PPDMaxSamples: 15
+ - _PPDMinSamples: 5
- _RimLight: 1
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+ - _RimLightVisible: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0.092
@@ -206,16 +354,40 @@ Material:
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
+ - _SecondShadeOverridden: 0
+ - _SecondShadeVisible: 1
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0
- _Smoothness: 0.5
+ - _SmoothnessRemapMax: 1
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+ - _SpecularAAScreenSpaceVariance: 0.1
+ - _SpecularAAThreshold: 0.2
+ - _SpecularOcclusionMode: 1
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- _StencilNo: 1
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- _StencilOpPass: 0
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+ - _StencilRefDistortionVec: 64
+ - _StencilRefGBuffer: 2
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+ - _StencilWriteMaskDepth: 32
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- _StepOffset: 0.11
+ - _SubsurfaceMask: 1
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+ - _TexWorldScaleEmissive: 1
+ - _Thickness: 1
+ - _TransmissionMask: 1
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- _TransparentEnabled: 0
+ - _TransparentZWrite: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: 0
@@ -226,10 +398,17 @@ Material:
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: -0.164
- _Tweak_transparency: 0
+ - _UVDetail: 0
- _Unlit_Intensity: 0.001
+ - _UseShadowThreshold: 0
- _Use_1stAs2nd: 1
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
+ - _ZTestDepthEqualForOpaque: 4
+ - _ZTestGBuffer: 4
+ - _ZTestModeDistortion: 8
+ - _ZTestTransparent: 4
+ - _ZWrite: 1
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
@@ -240,15 +419,38 @@ Material:
m_Colors:
- _1st_ShadeColor: {r: 0.8, g: 0.67058825, b: 0.7882353, a: 1}
- _2nd_ShadeColor: {r: 0.8, g: 0.67058825, b: 0.7882353, a: 1}
+ - _AngelRingMaskColor: {r: 0, g: 1, b: 0, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+ - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
+ - _BaseColorMaskColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
+ - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
+ - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
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+ - _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0, g: 0, b: 0, a: 1}
+ - _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 2048, g: 1, b: 6.6070213, a: 6.498019}
+ - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
+ - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
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- _Outline_Color: {r: 0, g: 0, b: 0, a: 1}
- _RimLightColor: {r: 0.875, g: 0.7859914, b: 0.49540442, a: 1}
+ - _RimLightMaskColor: {r: 1, g: 0, b: 1, a: 1}
+ - _SecondShadeMaskColor: {r: 0, g: 0, b: 1, a: 1}
- _SpecColor: {r: 1, g: 1, b: 1, a: 1}
+ - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
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+ - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
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+ - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}
+ - emissive: {r: 0, g: 0, b: 0, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/CellTouch_ToonShader_Fhair2_StencilOut.mat b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/CellTouch_ToonShader_Fhair2_StencilOut.mat
index 563cf51d0..ac29256d2 100644
--- a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/CellTouch_ToonShader_Fhair2_StencilOut.mat
+++ b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/CellTouch_ToonShader_Fhair2_StencilOut.mat
@@ -13,11 +13,11 @@ Material:
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _EMISSIVE_SIMPLE
- - _IS_ANGELRING_OFF
- _IS_CLIPPING_OFF
- _IS_OUTLINE_CLIPPING_NO
- _OUTLINE_POS
- m_InvalidKeywords: []
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -206,7 +206,8 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- m_Ints: []
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.03
@@ -478,6 +479,7 @@ Material:
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- _HighColor: {r: 0, g: 0, b: 0, a: 1}
- _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 2048, g: 1, b: 2.4708374, a: 6.498019}
- _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
- _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
@@ -496,3 +498,4 @@ Material:
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}
- emissive: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/CellTouch_ToonShader_Fhair_StencilOut.mat b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/CellTouch_ToonShader_Fhair_StencilOut.mat
index b4f59d720..b39845a9b 100644
--- a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/CellTouch_ToonShader_Fhair_StencilOut.mat
+++ b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/CellTouch_ToonShader_Fhair_StencilOut.mat
@@ -13,11 +13,11 @@ Material:
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _EMISSIVE_SIMPLE
- - _IS_ANGELRING_OFF
- _IS_CLIPPING_OFF
- _IS_OUTLINE_CLIPPING_NO
- _OUTLINE_NML
- m_InvalidKeywords: []
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -206,7 +206,8 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- m_Ints: []
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.133
@@ -478,6 +479,7 @@ Material:
- _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0, g: 0, b: 0, a: 1}
- _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 2048, g: 1, b: 2.4708374, a: 6.498019}
- _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
- _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
@@ -496,3 +498,4 @@ Material:
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}
- emissive: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/CellTouch_ToonShader_Hair_Clipping.mat b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/CellTouch_ToonShader_Hair_Clipping.mat
index 4575377f2..2028e215a 100644
--- a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/CellTouch_ToonShader_Hair_Clipping.mat
+++ b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/CellTouch_ToonShader_Hair_Clipping.mat
@@ -2,15 +2,22 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
- serializedVersion: 6
+ serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: CellTouch_ToonShader_Hair_Clipping
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
- m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_CLIPPING_MODE _IS_OUTLINE_CLIPPING_YES
- _OUTLINE_NML
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords:
+ - _EMISSIVE_SIMPLE
+ - _IS_CLIPPING_MODE
+ - _IS_OUTLINE_CLIPPING_YES
+ - _OUTLINE_NML
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -19,6 +26,7 @@ Material:
IgnoreProjection: False
RenderType: TransparentCutout
disabledShaderPasses: []
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -34,30 +42,74 @@ Material:
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- _BakedNormal:
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m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
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- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BentNormalMap:
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m_Texture: {fileID: 2800000, guid: 43b9b5ee0d64457da6c77c0706d8ec63, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
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m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
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m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
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m_Texture: {fileID: 2800000, guid: 682e7dad2cf2429e8441474769ab30a7, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _MaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 2, y: 4}
@@ -70,6 +122,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 50, y: 0.001}
m_Offset: {x: 0, y: 0.5}
+ - _NormalMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -102,20 +158,63 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _SpecularColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SubsurfaceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TransmittanceColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.006
- _1st_ShadeColor_Step: 0.67
- _2nd_ShadeColor_Feather: 0.0001
- _2nd_ShadeColor_Step: 0
+ - _AORemapMax: 1
+ - _AORemapMin: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
+ - _ATDistance: 1
- _Add_Antipodean_RimLight: 0
+ - _AlbedoAffectEmissive: 0
+ - _AlphaCutoff: 0.5
+ - _AlphaCutoffPostpass: 0.5
+ - _AlphaCutoffPrepass: 0.5
+ - _AlphaCutoffShadow: 0.5
+ - _AlphaDstBlend: 0
+ - _AlphaRemapMax: 1
+ - _AlphaRemapMin: 0
+ - _AlphaSrcBlend: 1
- _AngelRing: 0
+ - _AngelRingOverridden: 0
+ - _AngelRingVisible: 1
+ - _Anisotropy: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.1
- _AutoRenderQueue: 1
+ - _BaseColorOverridden: 0
+ - _BaseColorVisible: 1
- _BaseColor_Step: 0.67
- _BaseShade_Feather: 0.006
- _Base_Speed: 0
@@ -124,18 +223,54 @@ Material:
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
+ - _ClippingMatteMode: 0
- _ClippingMode: 1
- _Clipping_Level: 0
+ - _CoatMask: 0
- _ColorShift_Speed: 0
+ - _ComposerMaskMode: 0
- _CullMode: 0
+ - _CullModeForward: 2
- _Cutoff: 0.5
+ - _DetailAlbedoScale: 1
+ - _DetailNormalScale: 1
+ - _DetailSmoothnessScale: 1
+ - _DiffusionProfile: 0
+ - _DiffusionProfileHash: 0
+ - _DistortionBlurDstBlend: 0
+ - _DistortionBlurRemapMax: 1
+ - _DistortionBlurRemapMin: 0
+ - _DistortionBlurScale: 1
+ - _DistortionBlurSrcBlend: 0
+ - _DistortionDstBlend: 0
+ - _DistortionScale: 1
+ - _DistortionSrcBlend: 0
+ - _DistortionVectorBias: -1
+ - _DistortionVectorScale: 2
+ - _DoubleSidedEnable: 0
+ - _DstBlend: 0
- _EMISSIVE: 0
+ - _EmissiveExposureWeight: 1
+ - _EnableGeometricSpecularAA: 0
+ - _EnergyConservingSpecularColor: 1
- _Farthest_Distance: 10
+ - _FirstShadeOverridden: 0
+ - _FirstShadeVisible: 1
- _GI_Intensity: 0
+ - _HeightAmplitude: 0.02
+ - _HeightCenter: 0.5
+ - _HeightMapParametrization: 0
+ - _HeightOffset: 0
- _HighColor_Power: 0
+ - _HighlightOverridden: 0
+ - _HighlightVisible: 1
+ - _InvTilingScale: 1
- _Inverse_Clipping: 1
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
+ - _Ior: 1
+ - _IridescenceMask: 1
+ - _IridescenceThickness: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
@@ -167,14 +302,27 @@ Material:
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 0
+ - _LinkDetailsWithBase: 1
- _MatCap: 0
+ - _MaterialID: 1
+ - _Metallic: 0
- _Nearest_Distance: 0.5
+ - _NormalMapSpace: 0
+ - _NormalScale: 1
- _OUTLINE: 0
+ - _ObjectSpaceUVMapping: 0
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0.38
+ - _OutlineOverridden: 0
+ - _OutlineVisible: 1
- _Outline_Width: 5.4
+ - _PPDLodThreshold: 5
+ - _PPDMaxSamples: 15
+ - _PPDMinSamples: 5
- _RimLight: 1
+ - _RimLightOverridden: 0
+ - _RimLightVisible: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0.472
@@ -185,15 +333,40 @@ Material:
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
+ - _SecondShadeOverridden: 0
+ - _SecondShadeVisible: 1
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0
+ - _Smoothness: 0.5
+ - _SmoothnessRemapMax: 1
+ - _SmoothnessRemapMin: 0
+ - _SpecularAAScreenSpaceVariance: 0.1
+ - _SpecularAAThreshold: 0.2
+ - _SpecularOcclusionMode: 1
+ - _SrcBlend: 1
- _StencilComp: 0
- _StencilMode: 0
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
+ - _StencilRef: 2
+ - _StencilRefDepth: 0
+ - _StencilRefDistortionVec: 64
+ - _StencilRefGBuffer: 2
+ - _StencilRefMV: 128
+ - _StencilWriteMask: 3
+ - _StencilWriteMaskDepth: 32
+ - _StencilWriteMaskGBuffer: 3
+ - _StencilWriteMaskMV: 128
- _StepOffset: 0
+ - _SubsurfaceMask: 1
+ - _TexWorldScale: 1
+ - _TexWorldScaleEmissive: 1
+ - _Thickness: 1
+ - _TransmissionMask: 1
+ - _TransparentCullMode: 2
- _TransparentEnabled: 0
+ - _TransparentZWrite: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0.13
- _Tweak_HighColorMaskLevel: 0
@@ -204,10 +377,17 @@ Material:
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0.17
- _Tweak_transparency: 0
+ - _UVDetail: 0
- _Unlit_Intensity: 1
+ - _UseShadowThreshold: 0
- _Use_1stAs2nd: 1
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
+ - _ZTestDepthEqualForOpaque: 4
+ - _ZTestGBuffer: 4
+ - _ZTestModeDistortion: 8
+ - _ZTestTransparent: 4
+ - _ZWrite: 1
- _ZWriteMode: 1
- _simpleUI: 0
- _utsTechnique: 0
@@ -217,14 +397,37 @@ Material:
m_Colors:
- _1st_ShadeColor: {r: 1, g: 1, b: 1, a: 1}
- _2nd_ShadeColor: {r: 0.8602941, g: 0.664852, b: 0.45544982, a: 1}
+ - _AngelRingMaskColor: {r: 0, g: 1, b: 0, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+ - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
+ - _BaseColorMaskColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
+ - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
+ - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
+ - _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0, g: 0, b: 0, a: 1}
+ - _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 2048, g: 1, b: 2.9979992, a: 6.498019}
+ - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
+ - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
+ - _OutlineMaskColor: {r: 0, g: 0, b: 0, a: 1}
- _Outline_Color: {r: 0.09558821, g: 0.09558821, b: 0.09558821, a: 1}
- _RimLightColor: {r: 0.31617647, g: 0.1962154, b: 0.016273785, a: 1}
+ - _RimLightMaskColor: {r: 1, g: 0, b: 1, a: 1}
+ - _SecondShadeMaskColor: {r: 0, g: 0, b: 1, a: 1}
+ - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
+ - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
+ - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
+ - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}
+ - emissive: {r: 0, g: 0, b: 0, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/CellTouch_ToonShader_Hair_Clipping_Firefly.mat b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/CellTouch_ToonShader_Hair_Clipping_Firefly.mat
index ec48a5721..5bfee3644 100644
--- a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/CellTouch_ToonShader_Hair_Clipping_Firefly.mat
+++ b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/CellTouch_ToonShader_Hair_Clipping_Firefly.mat
@@ -2,15 +2,23 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
- serializedVersion: 6
+ serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: CellTouch_ToonShader_Hair_Clipping_Firefly
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
- m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_OUTLINE_CLIPPING_NO
- _IS_TRANSCLIPPING_OFF _OUTLINE_NML _SHADINGGRADEMAP
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords:
+ - _EMISSIVE_SIMPLE
+ - _IS_OUTLINE_CLIPPING_NO
+ - _IS_TRANSCLIPPING_OFF
+ - _OUTLINE_NML
+ - _SHADINGGRADEMAP
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -19,6 +27,7 @@ Material:
IgnoreProjection: False
RenderType: Opaque
disabledShaderPasses: []
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -34,22 +43,54 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _AnisotropyMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BaseColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BentNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 2800000, guid: 43b9b5ee0d64457da6c77c0706d8ec63, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _CoatMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DistortionVectorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissiveColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _HeightMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -58,6 +99,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _IridescenceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _IridescenceThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 682e7dad2cf2429e8441474769ab30a7, type: 3}
m_Scale: {x: 1, y: 1}
@@ -66,6 +115,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _MaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 2, y: 4}
@@ -82,6 +135,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 50, y: 0.001}
m_Offset: {x: 0, y: 0.5}
+ - _NormalMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -122,20 +179,63 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _SpecularColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SubsurfaceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TransmittanceColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.0001
- _1st_ShadeColor_Step: 0.673
- _2nd_ShadeColor_Feather: 0.0001
- _2nd_ShadeColor_Step: 0
+ - _AORemapMax: 1
+ - _AORemapMin: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
+ - _ATDistance: 1
- _Add_Antipodean_RimLight: 0
+ - _AlbedoAffectEmissive: 0
+ - _AlphaCutoff: 0.5
+ - _AlphaCutoffPostpass: 0.5
+ - _AlphaCutoffPrepass: 0.5
+ - _AlphaCutoffShadow: 0.5
+ - _AlphaDstBlend: 0
+ - _AlphaRemapMax: 1
+ - _AlphaRemapMin: 0
+ - _AlphaSrcBlend: 1
- _AngelRing: 0
+ - _AngelRingOverridden: 0
+ - _AngelRingVisible: 1
+ - _Anisotropy: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.1
- _AutoRenderQueue: 1
+ - _BaseColorOverridden: 0
+ - _BaseColorVisible: 1
- _BaseColor_Step: 0.673
- _BaseShade_Feather: 0.0001
- _Base_Speed: 0
@@ -144,18 +244,54 @@ Material:
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
+ - _ClippingMatteMode: 0
- _ClippingMode: 0
- _Clipping_Level: 0
+ - _CoatMask: 0
- _ColorShift_Speed: 0
+ - _ComposerMaskMode: 0
- _CullMode: 0
+ - _CullModeForward: 2
- _Cutoff: 0.5
+ - _DetailAlbedoScale: 1
+ - _DetailNormalScale: 1
+ - _DetailSmoothnessScale: 1
+ - _DiffusionProfile: 0
+ - _DiffusionProfileHash: 0
+ - _DistortionBlurDstBlend: 0
+ - _DistortionBlurRemapMax: 1
+ - _DistortionBlurRemapMin: 0
+ - _DistortionBlurScale: 1
+ - _DistortionBlurSrcBlend: 0
+ - _DistortionDstBlend: 0
+ - _DistortionScale: 1
+ - _DistortionSrcBlend: 0
+ - _DistortionVectorBias: -1
+ - _DistortionVectorScale: 2
+ - _DoubleSidedEnable: 0
+ - _DstBlend: 0
- _EMISSIVE: 0
+ - _EmissiveExposureWeight: 1
+ - _EnableGeometricSpecularAA: 0
+ - _EnergyConservingSpecularColor: 1
- _Farthest_Distance: 10
+ - _FirstShadeOverridden: 0
+ - _FirstShadeVisible: 1
- _GI_Intensity: 0
+ - _HeightAmplitude: 0.02
+ - _HeightCenter: 0.5
+ - _HeightMapParametrization: 0
+ - _HeightOffset: 0
- _HighColor_Power: 0
+ - _HighlightOverridden: 0
+ - _HighlightVisible: 1
+ - _InvTilingScale: 1
- _Inverse_Clipping: 1
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
+ - _Ior: 1
+ - _IridescenceMask: 1
+ - _IridescenceThickness: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
@@ -187,15 +323,27 @@ Material:
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 0
+ - _LinkDetailsWithBase: 1
- _MatCap: 0
+ - _MaterialID: 1
- _Metallic: 0
- _Nearest_Distance: 0.5
+ - _NormalMapSpace: 0
+ - _NormalScale: 1
- _OUTLINE: 0
+ - _ObjectSpaceUVMapping: 0
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0.38
+ - _OutlineOverridden: 0
+ - _OutlineVisible: 1
- _Outline_Width: 5.4
+ - _PPDLodThreshold: 5
+ - _PPDMaxSamples: 15
+ - _PPDMinSamples: 5
- _RimLight: 1
+ - _RimLightOverridden: 0
+ - _RimLightVisible: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0.472
@@ -206,16 +354,40 @@ Material:
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
+ - _SecondShadeOverridden: 0
+ - _SecondShadeVisible: 1
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0
- _Smoothness: 0.5
+ - _SmoothnessRemapMax: 1
+ - _SmoothnessRemapMin: 0
+ - _SpecularAAScreenSpaceVariance: 0.1
+ - _SpecularAAThreshold: 0.2
+ - _SpecularOcclusionMode: 1
+ - _SrcBlend: 1
- _StencilComp: 0
- _StencilMode: 0
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
+ - _StencilRef: 2
+ - _StencilRefDepth: 0
+ - _StencilRefDistortionVec: 64
+ - _StencilRefGBuffer: 2
+ - _StencilRefMV: 128
+ - _StencilWriteMask: 3
+ - _StencilWriteMaskDepth: 32
+ - _StencilWriteMaskGBuffer: 3
+ - _StencilWriteMaskMV: 128
- _StepOffset: 0.168
+ - _SubsurfaceMask: 1
+ - _TexWorldScale: 1
+ - _TexWorldScaleEmissive: 1
+ - _Thickness: 1
+ - _TransmissionMask: 1
+ - _TransparentCullMode: 2
- _TransparentEnabled: 0
+ - _TransparentZWrite: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0.13
- _Tweak_HighColorMaskLevel: 0
@@ -226,10 +398,17 @@ Material:
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0.021
- _Tweak_transparency: 0
+ - _UVDetail: 0
- _Unlit_Intensity: 0.001
+ - _UseShadowThreshold: 0
- _Use_1stAs2nd: 1
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
+ - _ZTestDepthEqualForOpaque: 4
+ - _ZTestGBuffer: 4
+ - _ZTestModeDistortion: 8
+ - _ZTestTransparent: 4
+ - _ZWrite: 1
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
@@ -240,15 +419,38 @@ Material:
m_Colors:
- _1st_ShadeColor: {r: 1, g: 1, b: 1, a: 1}
- _2nd_ShadeColor: {r: 0.8602941, g: 0.664852, b: 0.45544982, a: 1}
+ - _AngelRingMaskColor: {r: 0, g: 1, b: 0, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+ - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
+ - _BaseColorMaskColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
+ - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
+ - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
+ - _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0, g: 0, b: 0, a: 1}
+ - _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 2048, g: 1, b: 2.9979992, a: 6.498019}
+ - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
+ - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
+ - _OutlineMaskColor: {r: 0, g: 0, b: 0, a: 1}
- _Outline_Color: {r: 0.09558821, g: 0.09558821, b: 0.09558821, a: 1}
- _RimLightColor: {r: 0.31617647, g: 0.1962154, b: 0.016273785, a: 1}
+ - _RimLightMaskColor: {r: 1, g: 0, b: 1, a: 1}
+ - _SecondShadeMaskColor: {r: 0, g: 0, b: 1, a: 1}
- _SpecColor: {r: 1, g: 1, b: 1, a: 1}
+ - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
+ - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
+ - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
+ - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}
+ - emissive: {r: 0, g: 0, b: 0, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/CellTouch_ToonShader_Head_Clipping.mat b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/CellTouch_ToonShader_Head_Clipping.mat
index 44251bd7c..67cec9a6b 100644
--- a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/CellTouch_ToonShader_Head_Clipping.mat
+++ b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/CellTouch_ToonShader_Head_Clipping.mat
@@ -13,11 +13,11 @@ Material:
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _EMISSIVE_SIMPLE
- - _IS_ANGELRING_OFF
- _IS_CLIPPING_MODE
- _IS_OUTLINE_CLIPPING_YES
- _OUTLINE_NML
- m_InvalidKeywords: []
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -479,6 +479,7 @@ Material:
- _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0.58823526, g: 0.58823526, b: 0.58823526, a: 1}
- _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 897.64453, g: 0.99997616, b: 2.2973967, a: 6.498019}
- _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
- _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
diff --git a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/CellTouch_ToonShader_Main.mat b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/CellTouch_ToonShader_Main.mat
index 7b7e695b9..e82ed04dc 100644
--- a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/CellTouch_ToonShader_Main.mat
+++ b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/CellTouch_ToonShader_Main.mat
@@ -2,15 +2,22 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
- serializedVersion: 6
+ serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: CellTouch_ToonShader_Main
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
- m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_CLIPPING_OFF _IS_OUTLINE_CLIPPING_NO
- _OUTLINE_NML
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords:
+ - _EMISSIVE_SIMPLE
+ - _IS_CLIPPING_OFF
+ - _IS_OUTLINE_CLIPPING_NO
+ - _OUTLINE_NML
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -19,6 +26,7 @@ Material:
IgnoreProjection: False
RenderType: Opaque
disabledShaderPasses: []
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -34,22 +42,54 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _AnisotropyMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BaseColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BentNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _CoatMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DistortionVectorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissiveColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _HeightMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -58,6 +98,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _IridescenceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _IridescenceThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 682e7dad2cf2429e8441474769ab30a7, type: 3}
m_Scale: {x: 1, y: 1}
@@ -66,6 +114,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _MaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -82,6 +134,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _NormalMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -122,20 +178,63 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _SpecularColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SubsurfaceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TransmittanceColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.006
- _1st_ShadeColor_Step: 0.758
- _2nd_ShadeColor_Feather: 0.0001
- _2nd_ShadeColor_Step: 0
+ - _AORemapMax: 1
+ - _AORemapMin: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
+ - _ATDistance: 1
- _Add_Antipodean_RimLight: 0
+ - _AlbedoAffectEmissive: 0
+ - _AlphaCutoff: 0.5
+ - _AlphaCutoffPostpass: 0.5
+ - _AlphaCutoffPrepass: 0.5
+ - _AlphaCutoffShadow: 0.5
+ - _AlphaDstBlend: 0
+ - _AlphaRemapMax: 1
+ - _AlphaRemapMin: 0
+ - _AlphaSrcBlend: 1
- _AngelRing: 0
+ - _AngelRingOverridden: 0
+ - _AngelRingVisible: 1
+ - _Anisotropy: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.1
- _AutoRenderQueue: 1
+ - _BaseColorOverridden: 0
+ - _BaseColorVisible: 1
- _BaseColor_Step: 0.758
- _BaseShade_Feather: 0.006
- _Base_Speed: 0
@@ -144,18 +243,54 @@ Material:
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
+ - _ClippingMatteMode: 0
- _ClippingMode: 0
- _Clipping_Level: 0
+ - _CoatMask: 0
- _ColorShift_Speed: 0
+ - _ComposerMaskMode: 0
- _CullMode: 2
+ - _CullModeForward: 2
- _Cutoff: 0.5
+ - _DetailAlbedoScale: 1
+ - _DetailNormalScale: 1
+ - _DetailSmoothnessScale: 1
+ - _DiffusionProfile: 0
+ - _DiffusionProfileHash: 0
+ - _DistortionBlurDstBlend: 0
+ - _DistortionBlurRemapMax: 1
+ - _DistortionBlurRemapMin: 0
+ - _DistortionBlurScale: 1
+ - _DistortionBlurSrcBlend: 0
+ - _DistortionDstBlend: 0
+ - _DistortionScale: 1
+ - _DistortionSrcBlend: 0
+ - _DistortionVectorBias: -1
+ - _DistortionVectorScale: 2
+ - _DoubleSidedEnable: 0
+ - _DstBlend: 0
- _EMISSIVE: 0
+ - _EmissiveExposureWeight: 1
+ - _EnableGeometricSpecularAA: 0
+ - _EnergyConservingSpecularColor: 1
- _Farthest_Distance: 10
+ - _FirstShadeOverridden: 0
+ - _FirstShadeVisible: 1
- _GI_Intensity: 0
+ - _HeightAmplitude: 0.02
+ - _HeightCenter: 0.5
+ - _HeightMapParametrization: 0
+ - _HeightOffset: 0
- _HighColor_Power: 0
+ - _HighlightOverridden: 0
+ - _HighlightVisible: 1
+ - _InvTilingScale: 1
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
+ - _Ior: 1
+ - _IridescenceMask: 1
+ - _IridescenceThickness: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
@@ -187,14 +322,27 @@ Material:
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 0
+ - _LinkDetailsWithBase: 1
- _MatCap: 0
+ - _MaterialID: 1
+ - _Metallic: 0
- _Nearest_Distance: 0.5
+ - _NormalMapSpace: 0
+ - _NormalScale: 1
- _OUTLINE: 0
+ - _ObjectSpaceUVMapping: 0
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0.76
+ - _OutlineOverridden: 0
+ - _OutlineVisible: 1
- _Outline_Width: 2.79
+ - _PPDLodThreshold: 5
+ - _PPDMaxSamples: 15
+ - _PPDMinSamples: 5
- _RimLight: 1
+ - _RimLightOverridden: 0
+ - _RimLightVisible: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0.584
@@ -205,15 +353,40 @@ Material:
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
+ - _SecondShadeOverridden: 0
+ - _SecondShadeVisible: 1
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0
+ - _Smoothness: 0.5
+ - _SmoothnessRemapMax: 1
+ - _SmoothnessRemapMin: 0
+ - _SpecularAAScreenSpaceVariance: 0.1
+ - _SpecularAAThreshold: 0.2
+ - _SpecularOcclusionMode: 1
+ - _SrcBlend: 1
- _StencilComp: 0
- _StencilMode: 0
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
+ - _StencilRef: 2
+ - _StencilRefDepth: 0
+ - _StencilRefDistortionVec: 64
+ - _StencilRefGBuffer: 2
+ - _StencilRefMV: 128
+ - _StencilWriteMask: 3
+ - _StencilWriteMaskDepth: 32
+ - _StencilWriteMaskGBuffer: 3
+ - _StencilWriteMaskMV: 128
- _StepOffset: 0.158
+ - _SubsurfaceMask: 1
+ - _TexWorldScale: 1
+ - _TexWorldScaleEmissive: 1
+ - _Thickness: 1
+ - _TransmissionMask: 1
+ - _TransparentCullMode: 2
- _TransparentEnabled: 0
+ - _TransparentZWrite: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: 0
@@ -224,10 +397,17 @@ Material:
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0.098
- _Tweak_transparency: 0
+ - _UVDetail: 0
- _Unlit_Intensity: 1
+ - _UseShadowThreshold: 0
- _Use_1stAs2nd: 1
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
+ - _ZTestDepthEqualForOpaque: 4
+ - _ZTestGBuffer: 4
+ - _ZTestModeDistortion: 8
+ - _ZTestTransparent: 4
+ - _ZWrite: 1
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
@@ -238,14 +418,37 @@ Material:
m_Colors:
- _1st_ShadeColor: {r: 1, g: 1, b: 1, a: 1}
- _2nd_ShadeColor: {r: 0.74740475, g: 0.69420415, b: 0.88235295, a: 1}
+ - _AngelRingMaskColor: {r: 0, g: 1, b: 0, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+ - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
+ - _BaseColorMaskColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
+ - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
+ - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
+ - _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0, g: 0, b: 0, a: 1}
+ - _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 2048, g: 1, b: 2.3751194, a: 6.498019}
+ - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
+ - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
+ - _OutlineMaskColor: {r: 0, g: 0, b: 0, a: 1}
- _Outline_Color: {r: 0.1397059, g: 0.13867864, b: 0.13867864, a: 1}
- _RimLightColor: {r: 0.18401209, g: 0.16608995, b: 0.4705882, a: 1}
+ - _RimLightMaskColor: {r: 1, g: 0, b: 1, a: 1}
+ - _SecondShadeMaskColor: {r: 0, g: 0, b: 1, a: 1}
+ - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
+ - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
+ - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
+ - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}
+ - emissive: {r: 0, g: 0, b: 0, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/CellTouch_ToonShader_Main_Firefly.mat b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/CellTouch_ToonShader_Main_Firefly.mat
index 37c3af255..ce642e253 100644
--- a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/CellTouch_ToonShader_Main_Firefly.mat
+++ b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/CellTouch_ToonShader_Main_Firefly.mat
@@ -2,15 +2,23 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
- serializedVersion: 6
+ serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: CellTouch_ToonShader_Main_Firefly
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
- m_ShaderKeywords: _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_OUTLINE_CLIPPING_NO _IS_TRANSCLIPPING_OFF
- _OUTLINE_NML _SHADINGGRADEMAP
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords:
+ - _EMISSIVE_SIMPLE
+ - _IS_OUTLINE_CLIPPING_NO
+ - _IS_TRANSCLIPPING_OFF
+ - _OUTLINE_NML
+ - _SHADINGGRADEMAP
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -19,6 +27,7 @@ Material:
IgnoreProjection: False
RenderType: Opaque
disabledShaderPasses: []
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -34,22 +43,54 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _AnisotropyMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BaseColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BentNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _CoatMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DistortionVectorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissiveColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _HeightMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -58,6 +99,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _IridescenceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _IridescenceThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 682e7dad2cf2429e8441474769ab30a7, type: 3}
m_Scale: {x: 1, y: 1}
@@ -66,6 +115,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _MaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -82,6 +135,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _NormalMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -122,20 +179,63 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _SpecularColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SubsurfaceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TransmittanceColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.0001
- _1st_ShadeColor_Step: 0.703
- _2nd_ShadeColor_Feather: 0.0001
- _2nd_ShadeColor_Step: 0
+ - _AORemapMax: 1
+ - _AORemapMin: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
+ - _ATDistance: 1
- _Add_Antipodean_RimLight: 0
+ - _AlbedoAffectEmissive: 0
+ - _AlphaCutoff: 0.5
+ - _AlphaCutoffPostpass: 0.5
+ - _AlphaCutoffPrepass: 0.5
+ - _AlphaCutoffShadow: 0.5
+ - _AlphaDstBlend: 0
+ - _AlphaRemapMax: 1
+ - _AlphaRemapMin: 0
+ - _AlphaSrcBlend: 1
- _AngelRing: 0
+ - _AngelRingOverridden: 0
+ - _AngelRingVisible: 1
+ - _Anisotropy: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.1
- _AutoRenderQueue: 1
+ - _BaseColorOverridden: 0
+ - _BaseColorVisible: 1
- _BaseColor_Step: 0.703
- _BaseShade_Feather: 0.0001
- _Base_Speed: 0
@@ -144,18 +244,54 @@ Material:
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
+ - _ClippingMatteMode: 0
- _ClippingMode: 0
- _Clipping_Level: 0
+ - _CoatMask: 0
- _ColorShift_Speed: 0
+ - _ComposerMaskMode: 0
- _CullMode: 2
+ - _CullModeForward: 2
- _Cutoff: 0.5
+ - _DetailAlbedoScale: 1
+ - _DetailNormalScale: 1
+ - _DetailSmoothnessScale: 1
+ - _DiffusionProfile: 0
+ - _DiffusionProfileHash: 0
+ - _DistortionBlurDstBlend: 0
+ - _DistortionBlurRemapMax: 1
+ - _DistortionBlurRemapMin: 0
+ - _DistortionBlurScale: 1
+ - _DistortionBlurSrcBlend: 0
+ - _DistortionDstBlend: 0
+ - _DistortionScale: 1
+ - _DistortionSrcBlend: 0
+ - _DistortionVectorBias: -1
+ - _DistortionVectorScale: 2
+ - _DoubleSidedEnable: 0
+ - _DstBlend: 0
- _EMISSIVE: 0
+ - _EmissiveExposureWeight: 1
+ - _EnableGeometricSpecularAA: 0
+ - _EnergyConservingSpecularColor: 1
- _Farthest_Distance: 10
+ - _FirstShadeOverridden: 0
+ - _FirstShadeVisible: 1
- _GI_Intensity: 0
+ - _HeightAmplitude: 0.02
+ - _HeightCenter: 0.5
+ - _HeightMapParametrization: 0
+ - _HeightOffset: 0
- _HighColor_Power: 0
+ - _HighlightOverridden: 0
+ - _HighlightVisible: 1
+ - _InvTilingScale: 1
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 0
+ - _Ior: 1
+ - _IridescenceMask: 1
+ - _IridescenceThickness: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
@@ -187,15 +323,27 @@ Material:
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 0
+ - _LinkDetailsWithBase: 1
- _MatCap: 0
+ - _MaterialID: 1
- _Metallic: 0
- _Nearest_Distance: 0.5
+ - _NormalMapSpace: 0
+ - _NormalScale: 1
- _OUTLINE: 0
+ - _ObjectSpaceUVMapping: 0
- _Offset_X_Axis_BLD: 0
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0.76
+ - _OutlineOverridden: 0
+ - _OutlineVisible: 1
- _Outline_Width: 2.79
+ - _PPDLodThreshold: 5
+ - _PPDMaxSamples: 15
+ - _PPDMinSamples: 5
- _RimLight: 1
+ - _RimLightOverridden: 0
+ - _RimLightVisible: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0.584
@@ -206,16 +354,40 @@ Material:
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
+ - _SecondShadeOverridden: 0
+ - _SecondShadeVisible: 1
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0
- _Smoothness: 0.5
+ - _SmoothnessRemapMax: 1
+ - _SmoothnessRemapMin: 0
+ - _SpecularAAScreenSpaceVariance: 0.1
+ - _SpecularAAThreshold: 0.2
+ - _SpecularOcclusionMode: 1
+ - _SrcBlend: 1
- _StencilComp: 0
- _StencilMode: 0
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
+ - _StencilRef: 2
+ - _StencilRefDepth: 0
+ - _StencilRefDistortionVec: 64
+ - _StencilRefGBuffer: 2
+ - _StencilRefMV: 128
+ - _StencilWriteMask: 3
+ - _StencilWriteMaskDepth: 32
+ - _StencilWriteMaskGBuffer: 3
+ - _StencilWriteMaskMV: 128
- _StepOffset: 0.106
+ - _SubsurfaceMask: 1
+ - _TexWorldScale: 1
+ - _TexWorldScaleEmissive: 1
+ - _Thickness: 1
+ - _TransmissionMask: 1
+ - _TransparentCullMode: 2
- _TransparentEnabled: 0
+ - _TransparentZWrite: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: 0
@@ -226,10 +398,17 @@ Material:
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0.05
- _Tweak_transparency: 0
+ - _UVDetail: 0
- _Unlit_Intensity: 0.001
+ - _UseShadowThreshold: 0
- _Use_1stAs2nd: 1
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
+ - _ZTestDepthEqualForOpaque: 4
+ - _ZTestGBuffer: 4
+ - _ZTestModeDistortion: 8
+ - _ZTestTransparent: 4
+ - _ZWrite: 1
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
@@ -240,15 +419,38 @@ Material:
m_Colors:
- _1st_ShadeColor: {r: 0.8, g: 0.67058825, b: 0.7892329, a: 1}
- _2nd_ShadeColor: {r: 0.8, g: 0.67058825, b: 0.7882353, a: 1}
+ - _AngelRingMaskColor: {r: 0, g: 1, b: 0, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+ - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
+ - _BaseColorMaskColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
+ - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
+ - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
+ - _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0, g: 0, b: 0, a: 1}
+ - _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 2048, g: 1, b: 2.3751194, a: 6.498019}
+ - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
+ - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
+ - _OutlineMaskColor: {r: 0, g: 0, b: 0, a: 1}
- _Outline_Color: {r: 0.1397059, g: 0.13867864, b: 0.13867864, a: 1}
- _RimLightColor: {r: 0.18401209, g: 0.16608995, b: 0.4705882, a: 1}
+ - _RimLightMaskColor: {r: 1, g: 0, b: 1, a: 1}
+ - _SecondShadeMaskColor: {r: 0, g: 0, b: 1, a: 1}
- _SpecColor: {r: 1, g: 1, b: 1, a: 1}
+ - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
+ - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
+ - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
+ - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}
+ - emissive: {r: 0, g: 0, b: 0, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/Emissive_UTS2.mat b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/Emissive_UTS2.mat
index 63bd728ad..a8793fe4e 100644
--- a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/Emissive_UTS2.mat
+++ b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/Emissive_UTS2.mat
@@ -2,15 +2,22 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
- serializedVersion: 6
+ serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Emissive_UTS2
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
- m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_CLIPPING_OFF _IS_OUTLINE_CLIPPING_NO
- _OUTLINE_NML
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords:
+ - _EMISSIVE_SIMPLE
+ - _IS_CLIPPING_OFF
+ - _IS_OUTLINE_CLIPPING_NO
+ - _OUTLINE_NML
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -19,6 +26,7 @@ Material:
IgnoreProjection: False
RenderType: Opaque
disabledShaderPasses: []
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -34,22 +42,54 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _AnisotropyMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BaseColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BentNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _CoatMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DistortionVectorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissiveColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _HeightMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -58,6 +98,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _IridescenceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _IridescenceThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -66,6 +114,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _MaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -82,6 +134,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _NormalMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -122,20 +178,63 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _SpecularColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SubsurfaceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TransmittanceColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.15
- _1st_ShadeColor_Feather: 0.178
- _1st_ShadeColor_Step: 0.753
- _2nd_ShadeColor_Feather: 0.15
- _2nd_ShadeColor_Step: 0.527
+ - _AORemapMax: 1
+ - _AORemapMin: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
+ - _ATDistance: 1
- _Add_Antipodean_RimLight: 0
+ - _AlbedoAffectEmissive: 0
+ - _AlphaCutoff: 0.5
+ - _AlphaCutoffPostpass: 0.5
+ - _AlphaCutoffPrepass: 0.5
+ - _AlphaCutoffShadow: 0.5
+ - _AlphaDstBlend: 0
+ - _AlphaRemapMax: 1
+ - _AlphaRemapMin: 0
+ - _AlphaSrcBlend: 1
- _AngelRing: 0
+ - _AngelRingOverridden: 0
+ - _AngelRingVisible: 1
+ - _Anisotropy: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.1
- _AutoRenderQueue: 1
+ - _BaseColorOverridden: 0
+ - _BaseColorVisible: 1
- _BaseColor_Step: 0.753
- _BaseShade_Feather: 0.178
- _Base_Speed: 0
@@ -144,18 +243,54 @@ Material:
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
+ - _ClippingMatteMode: 0
- _ClippingMode: 0
- _Clipping_Level: 0
+ - _CoatMask: 0
- _ColorShift_Speed: 0
+ - _ComposerMaskMode: 0
- _CullMode: 2
+ - _CullModeForward: 2
- _Cutoff: 0.5
+ - _DetailAlbedoScale: 1
+ - _DetailNormalScale: 1
+ - _DetailSmoothnessScale: 1
+ - _DiffusionProfile: 0
+ - _DiffusionProfileHash: 0
+ - _DistortionBlurDstBlend: 0
+ - _DistortionBlurRemapMax: 1
+ - _DistortionBlurRemapMin: 0
+ - _DistortionBlurScale: 1
+ - _DistortionBlurSrcBlend: 0
+ - _DistortionDstBlend: 0
+ - _DistortionScale: 1
+ - _DistortionSrcBlend: 0
+ - _DistortionVectorBias: -1
+ - _DistortionVectorScale: 2
+ - _DoubleSidedEnable: 0
+ - _DstBlend: 0
- _EMISSIVE: 0
+ - _EmissiveExposureWeight: 1
+ - _EnableGeometricSpecularAA: 0
+ - _EnergyConservingSpecularColor: 1
- _Farthest_Distance: 100
+ - _FirstShadeOverridden: 0
+ - _FirstShadeVisible: 1
- _GI_Intensity: 0
+ - _HeightAmplitude: 0.02
+ - _HeightCenter: 0.5
+ - _HeightMapParametrization: 0
+ - _HeightOffset: 0
- _HighColor_Power: 0.434
+ - _HighlightOverridden: 0
+ - _HighlightVisible: 1
+ - _InvTilingScale: 1
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
+ - _Ior: 1
+ - _IridescenceMask: 1
+ - _IridescenceThickness: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
@@ -187,14 +322,27 @@ Material:
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 0
+ - _LinkDetailsWithBase: 1
- _MatCap: 0
+ - _MaterialID: 1
+ - _Metallic: 0
- _Nearest_Distance: 0.5
+ - _NormalMapSpace: 0
+ - _NormalScale: 1
- _OUTLINE: 0
+ - _ObjectSpaceUVMapping: 0
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0
+ - _OutlineOverridden: 0
+ - _OutlineVisible: 1
- _Outline_Width: 0
+ - _PPDLodThreshold: 5
+ - _PPDMaxSamples: 15
+ - _PPDMinSamples: 5
- _RimLight: 0
+ - _RimLightOverridden: 0
+ - _RimLightVisible: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0.1
@@ -205,16 +353,41 @@ Material:
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
+ - _SecondShadeOverridden: 0
+ - _SecondShadeVisible: 1
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0.527
+ - _Smoothness: 0.5
+ - _SmoothnessRemapMax: 1
+ - _SmoothnessRemapMin: 0
+ - _SpecularAAScreenSpaceVariance: 0.1
+ - _SpecularAAThreshold: 0.2
+ - _SpecularOcclusionMode: 1
+ - _SrcBlend: 1
- _StencilComp: 0
- _StencilMode: 0
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
+ - _StencilRef: 2
+ - _StencilRefDepth: 0
+ - _StencilRefDistortionVec: 64
+ - _StencilRefGBuffer: 2
+ - _StencilRefMV: 128
+ - _StencilWriteMask: 3
+ - _StencilWriteMaskDepth: 32
+ - _StencilWriteMaskGBuffer: 3
+ - _StencilWriteMaskMV: 128
- _StepOffset: 0
+ - _SubsurfaceMask: 1
+ - _TexWorldScale: 1
+ - _TexWorldScaleEmissive: 1
+ - _Thickness: 1
- _TransParnetEnabled: 0
+ - _TransmissionMask: 1
+ - _TransparentCullMode: 2
- _TransparentEnabled: 0
+ - _TransparentZWrite: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: 0
@@ -225,10 +398,17 @@ Material:
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0
- _Tweak_transparency: 0
+ - _UVDetail: 0
- _Unlit_Intensity: 1
+ - _UseShadowThreshold: 0
- _Use_1stAs2nd: 0
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
+ - _ZTestDepthEqualForOpaque: 4
+ - _ZTestGBuffer: 4
+ - _ZTestModeDistortion: 8
+ - _ZTestTransparent: 4
+ - _ZWrite: 1
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
@@ -239,14 +419,37 @@ Material:
m_Colors:
- _1st_ShadeColor: {r: 0, g: 0, b: 0, a: 1}
- _2nd_ShadeColor: {r: 0, g: 0, b: 0, a: 1}
+ - _AngelRingMaskColor: {r: 0, g: 1, b: 0, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 0, g: 0, b: 0, a: 1}
+ - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
+ - _BaseColorMaskColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 0, g: 0, b: 0, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
+ - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
+ - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 2.270603, g: 0, b: 0, a: 1}
+ - _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0.38679248, g: 0.37767002, b: 0.37767002, a: 1}
+ - _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 101.12531, g: 0.9846026, b: 6.498019, a: 6.498019}
+ - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
+ - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
+ - _OutlineMaskColor: {r: 0, g: 0, b: 0, a: 1}
- _Outline_Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _RimLightColor: {r: 1, g: 1, b: 1, a: 1}
+ - _RimLightMaskColor: {r: 1, g: 0, b: 1, a: 1}
+ - _SecondShadeMaskColor: {r: 0, g: 0, b: 1, a: 1}
+ - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
+ - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
+ - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
+ - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}
+ - emissive: {r: 0, g: 0, b: 0, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Eye_Clipping_StencilMask.mat b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Eye_Clipping_StencilMask.mat
index 4720574f6..bd563465f 100644
--- a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Eye_Clipping_StencilMask.mat
+++ b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Eye_Clipping_StencilMask.mat
@@ -2,15 +2,22 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
- serializedVersion: 6
+ serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: ToonShader_Eye_Clipping_StencilMask
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
- m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_CLIPPING_MODE _IS_OUTLINE_CLIPPING_YES
- _OUTLINE_NML
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords:
+ - _EMISSIVE_SIMPLE
+ - _IS_CLIPPING_MODE
+ - _IS_OUTLINE_CLIPPING_YES
+ - _OUTLINE_NML
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -19,6 +26,7 @@ Material:
IgnoreProjection: False
RenderType: TransparentCutout
disabledShaderPasses: []
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -34,22 +42,54 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _AnisotropyMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BaseColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BentNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 2800000, guid: ed64082591f745c6907a179d4744a6a4, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _CoatMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DistortionVectorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissiveColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _HeightMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -58,6 +98,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _IridescenceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _IridescenceThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 682e7dad2cf2429e8441474769ab30a7, type: 3}
m_Scale: {x: 1, y: 1}
@@ -66,6 +114,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _MaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -82,6 +134,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _NormalMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -122,20 +178,63 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _SpecularColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SubsurfaceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TransmittanceColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0
- _1st_ShadeColor_Feather: 0.629
- _1st_ShadeColor_Step: 0.393
- _2nd_ShadeColor_Feather: 0
- _2nd_ShadeColor_Step: 0
+ - _AORemapMax: 1
+ - _AORemapMin: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
+ - _ATDistance: 1
- _Add_Antipodean_RimLight: 0
+ - _AlbedoAffectEmissive: 0
+ - _AlphaCutoff: 0.5
+ - _AlphaCutoffPostpass: 0.5
+ - _AlphaCutoffPrepass: 0.5
+ - _AlphaCutoffShadow: 0.5
+ - _AlphaDstBlend: 0
+ - _AlphaRemapMax: 1
+ - _AlphaRemapMin: 0
+ - _AlphaSrcBlend: 1
- _AngelRing: 0
+ - _AngelRingOverridden: 0
+ - _AngelRingVisible: 1
+ - _Anisotropy: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.1
- _AutoRenderQueue: 1
+ - _BaseColorOverridden: 0
+ - _BaseColorVisible: 1
- _BaseColor_Step: 0.393
- _BaseShade_Feather: 0.629
- _Base_Speed: 0
@@ -144,18 +243,54 @@ Material:
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
+ - _ClippingMatteMode: 0
- _ClippingMode: 1
- _Clipping_Level: 1
+ - _CoatMask: 0
- _ColorShift_Speed: 0
+ - _ComposerMaskMode: 0
- _CullMode: 2
+ - _CullModeForward: 2
- _Cutoff: 0.5
+ - _DetailAlbedoScale: 1
+ - _DetailNormalScale: 1
+ - _DetailSmoothnessScale: 1
+ - _DiffusionProfile: 0
+ - _DiffusionProfileHash: 0
+ - _DistortionBlurDstBlend: 0
+ - _DistortionBlurRemapMax: 1
+ - _DistortionBlurRemapMin: 0
+ - _DistortionBlurScale: 1
+ - _DistortionBlurSrcBlend: 0
+ - _DistortionDstBlend: 0
+ - _DistortionScale: 1
+ - _DistortionSrcBlend: 0
+ - _DistortionVectorBias: -1
+ - _DistortionVectorScale: 2
+ - _DoubleSidedEnable: 0
+ - _DstBlend: 0
- _EMISSIVE: 0
+ - _EmissiveExposureWeight: 1
+ - _EnableGeometricSpecularAA: 0
+ - _EnergyConservingSpecularColor: 1
- _Farthest_Distance: 100
+ - _FirstShadeOverridden: 0
+ - _FirstShadeVisible: 1
- _GI_Intensity: 0
+ - _HeightAmplitude: 0.02
+ - _HeightCenter: 0.5
+ - _HeightMapParametrization: 0
+ - _HeightOffset: 0
- _HighColor_Power: 0
+ - _HighlightOverridden: 0
+ - _HighlightVisible: 1
+ - _InvTilingScale: 1
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
+ - _Ior: 1
+ - _IridescenceMask: 1
+ - _IridescenceThickness: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
@@ -187,14 +322,27 @@ Material:
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 0
+ - _LinkDetailsWithBase: 1
- _MatCap: 0
+ - _MaterialID: 1
+ - _Metallic: 0
- _Nearest_Distance: 0.5
+ - _NormalMapSpace: 0
+ - _NormalScale: 1
- _OUTLINE: 0
+ - _ObjectSpaceUVMapping: 0
- _Offset_X_Axis_BLD: 0.1
- _Offset_Y_Axis_BLD: -0.12
- _Offset_Z: 0
+ - _OutlineOverridden: 0
+ - _OutlineVisible: 1
- _Outline_Width: 0
+ - _PPDLodThreshold: 5
+ - _PPDMaxSamples: 15
+ - _PPDMinSamples: 5
- _RimLight: 0
+ - _RimLightOverridden: 0
+ - _RimLightVisible: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0
@@ -205,15 +353,40 @@ Material:
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
+ - _SecondShadeOverridden: 0
+ - _SecondShadeVisible: 1
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0
+ - _Smoothness: 0.5
+ - _SmoothnessRemapMax: 1
+ - _SmoothnessRemapMin: 0
+ - _SpecularAAScreenSpaceVariance: 0.1
+ - _SpecularAAThreshold: 0.2
+ - _SpecularOcclusionMode: 1
+ - _SrcBlend: 1
- _StencilComp: 8
- _StencilMode: 2
- _StencilNo: 1
- _StencilOpFail: 2
- _StencilOpPass: 2
+ - _StencilRef: 2
+ - _StencilRefDepth: 0
+ - _StencilRefDistortionVec: 64
+ - _StencilRefGBuffer: 2
+ - _StencilRefMV: 128
+ - _StencilWriteMask: 3
+ - _StencilWriteMaskDepth: 32
+ - _StencilWriteMaskGBuffer: 3
+ - _StencilWriteMaskMV: 128
- _StepOffset: 0
+ - _SubsurfaceMask: 1
+ - _TexWorldScale: 1
+ - _TexWorldScaleEmissive: 1
+ - _Thickness: 1
+ - _TransmissionMask: 1
+ - _TransparentCullMode: 2
- _TransparentEnabled: 0
+ - _TransparentZWrite: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: 0
@@ -224,10 +397,17 @@ Material:
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0
- _Tweak_transparency: 0
+ - _UVDetail: 0
- _Unlit_Intensity: 0.001
+ - _UseShadowThreshold: 0
- _Use_1stAs2nd: 0
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
+ - _ZTestDepthEqualForOpaque: 4
+ - _ZTestGBuffer: 4
+ - _ZTestModeDistortion: 8
+ - _ZTestTransparent: 4
+ - _ZWrite: 1
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
@@ -239,14 +419,37 @@ Material:
m_Colors:
- _1st_ShadeColor: {r: 0.43382353, g: 0.43382353, b: 0.43382353, a: 1}
- _2nd_ShadeColor: {r: 1, g: 1, b: 1, a: 1}
+ - _AngelRingMaskColor: {r: 0, g: 1, b: 0, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+ - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
+ - _BaseColorMaskColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
+ - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
+ - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
+ - _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0, g: 0, b: 0, a: 1}
+ - _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 2048, g: 1, b: 8, a: 6.498019}
+ - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
+ - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
+ - _OutlineMaskColor: {r: 0, g: 0, b: 0, a: 1}
- _Outline_Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _RimLightColor: {r: 0, g: 0, b: 0, a: 1}
+ - _RimLightMaskColor: {r: 1, g: 0, b: 1, a: 1}
+ - _SecondShadeMaskColor: {r: 0, g: 0, b: 1, a: 1}
+ - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
+ - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
+ - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
+ - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}
+ - emissive: {r: 0, g: 0, b: 0, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Eye_Clipping_StencilMask_ABN.mat b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Eye_Clipping_StencilMask_ABN.mat
index fbeb118f6..4248a9809 100644
--- a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Eye_Clipping_StencilMask_ABN.mat
+++ b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Eye_Clipping_StencilMask_ABN.mat
@@ -2,15 +2,22 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
- serializedVersion: 6
+ serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: ToonShader_Eye_Clipping_StencilMask_ABN
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
- m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_CLIPPING_MODE _IS_OUTLINE_CLIPPING_YES
- _OUTLINE_NML
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords:
+ - _EMISSIVE_SIMPLE
+ - _IS_CLIPPING_MODE
+ - _IS_OUTLINE_CLIPPING_YES
+ - _OUTLINE_NML
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -20,6 +27,7 @@ Material:
RenderType: TransparentCutout
disabledShaderPasses:
- SRPDEFAULTUNLIT
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -35,22 +43,54 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _AnisotropyMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BaseColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BentNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 2800000, guid: ed64082591f745c6907a179d4744a6a4, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _CoatMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DistortionVectorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissiveColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _HeightMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -59,6 +99,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _IridescenceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _IridescenceThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 682e7dad2cf2429e8441474769ab30a7, type: 3}
m_Scale: {x: 1, y: 1}
@@ -67,6 +115,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _MaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -83,6 +135,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _NormalMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -123,20 +179,63 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _SpecularColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SubsurfaceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TransmittanceColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0
- _1st_ShadeColor_Feather: 0.0001
- _1st_ShadeColor_Step: 0.505
- _2nd_ShadeColor_Feather: 0
- _2nd_ShadeColor_Step: 0
+ - _AORemapMax: 1
+ - _AORemapMin: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
+ - _ATDistance: 1
- _Add_Antipodean_RimLight: 0
+ - _AlbedoAffectEmissive: 0
+ - _AlphaCutoff: 0.5
+ - _AlphaCutoffPostpass: 0.5
+ - _AlphaCutoffPrepass: 0.5
+ - _AlphaCutoffShadow: 0.5
+ - _AlphaDstBlend: 0
+ - _AlphaRemapMax: 1
+ - _AlphaRemapMin: 0
+ - _AlphaSrcBlend: 1
- _AngelRing: 0
+ - _AngelRingOverridden: 0
+ - _AngelRingVisible: 1
+ - _Anisotropy: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.1
- _AutoRenderQueue: 1
+ - _BaseColorOverridden: 0
+ - _BaseColorVisible: 1
- _BaseColor_Step: 0.505
- _BaseShade_Feather: 0.0001
- _Base_Speed: 0
@@ -145,18 +244,54 @@ Material:
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
+ - _ClippingMatteMode: 0
- _ClippingMode: 1
- _Clipping_Level: 0
+ - _CoatMask: 0
- _ColorShift_Speed: 0
+ - _ComposerMaskMode: 0
- _CullMode: 2
+ - _CullModeForward: 2
- _Cutoff: 0.5
+ - _DetailAlbedoScale: 1
+ - _DetailNormalScale: 1
+ - _DetailSmoothnessScale: 1
+ - _DiffusionProfile: 0
+ - _DiffusionProfileHash: 0
+ - _DistortionBlurDstBlend: 0
+ - _DistortionBlurRemapMax: 1
+ - _DistortionBlurRemapMin: 0
+ - _DistortionBlurScale: 1
+ - _DistortionBlurSrcBlend: 0
+ - _DistortionDstBlend: 0
+ - _DistortionScale: 1
+ - _DistortionSrcBlend: 0
+ - _DistortionVectorBias: -1
+ - _DistortionVectorScale: 2
+ - _DoubleSidedEnable: 0
+ - _DstBlend: 0
- _EMISSIVE: 0
+ - _EmissiveExposureWeight: 1
+ - _EnableGeometricSpecularAA: 0
+ - _EnergyConservingSpecularColor: 1
- _Farthest_Distance: 100
+ - _FirstShadeOverridden: 0
+ - _FirstShadeVisible: 1
- _GI_Intensity: 0
+ - _HeightAmplitude: 0.02
+ - _HeightCenter: 0.5
+ - _HeightMapParametrization: 0
+ - _HeightOffset: 0
- _HighColor_Power: 0
+ - _HighlightOverridden: 0
+ - _HighlightVisible: 1
+ - _InvTilingScale: 1
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
+ - _Ior: 1
+ - _IridescenceMask: 1
+ - _IridescenceThickness: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
@@ -188,14 +323,27 @@ Material:
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 1
+ - _LinkDetailsWithBase: 1
- _MatCap: 0
+ - _MaterialID: 1
+ - _Metallic: 0
- _Nearest_Distance: 0.5
+ - _NormalMapSpace: 0
+ - _NormalScale: 1
- _OUTLINE: 0
+ - _ObjectSpaceUVMapping: 0
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0
+ - _OutlineOverridden: 0
+ - _OutlineVisible: 1
- _Outline_Width: 0
+ - _PPDLodThreshold: 5
+ - _PPDMaxSamples: 15
+ - _PPDMinSamples: 5
- _RimLight: 0
+ - _RimLightOverridden: 0
+ - _RimLightVisible: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0
@@ -206,15 +354,40 @@ Material:
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
+ - _SecondShadeOverridden: 0
+ - _SecondShadeVisible: 1
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0
+ - _Smoothness: 0.5
+ - _SmoothnessRemapMax: 1
+ - _SmoothnessRemapMin: 0
+ - _SpecularAAScreenSpaceVariance: 0.1
+ - _SpecularAAThreshold: 0.2
+ - _SpecularOcclusionMode: 1
+ - _SrcBlend: 1
- _StencilComp: 8
- _StencilMode: 2
- _StencilNo: 1
- _StencilOpFail: 2
- _StencilOpPass: 2
+ - _StencilRef: 2
+ - _StencilRefDepth: 0
+ - _StencilRefDistortionVec: 64
+ - _StencilRefGBuffer: 2
+ - _StencilRefMV: 128
+ - _StencilWriteMask: 3
+ - _StencilWriteMaskDepth: 32
+ - _StencilWriteMaskGBuffer: 3
+ - _StencilWriteMaskMV: 128
- _StepOffset: 0
+ - _SubsurfaceMask: 1
+ - _TexWorldScale: 1
+ - _TexWorldScaleEmissive: 1
+ - _Thickness: 1
+ - _TransmissionMask: 1
+ - _TransparentCullMode: 2
- _TransparentEnabled: 0
+ - _TransparentZWrite: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: 0
@@ -225,10 +398,17 @@ Material:
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0
- _Tweak_transparency: 0
+ - _UVDetail: 0
- _Unlit_Intensity: 0.001
+ - _UseShadowThreshold: 0
- _Use_1stAs2nd: 0
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
+ - _ZTestDepthEqualForOpaque: 4
+ - _ZTestGBuffer: 4
+ - _ZTestModeDistortion: 8
+ - _ZTestTransparent: 4
+ - _ZWrite: 1
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
@@ -239,14 +419,37 @@ Material:
m_Colors:
- _1st_ShadeColor: {r: 0.15294118, g: 0.15294118, b: 0.15294118, a: 1}
- _2nd_ShadeColor: {r: 0.15294118, g: 0.15294118, b: 0.15294118, a: 1}
+ - _AngelRingMaskColor: {r: 0, g: 1, b: 0, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 1}
+ - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
+ - _BaseColorMaskColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
+ - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
+ - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
+ - _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0, g: 0, b: 0, a: 1}
+ - _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 2048, g: 1, b: 8, a: 6.498019}
+ - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
+ - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
+ - _OutlineMaskColor: {r: 0, g: 0, b: 0, a: 1}
- _Outline_Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _RimLightColor: {r: 0, g: 0, b: 0, a: 1}
+ - _RimLightMaskColor: {r: 1, g: 0, b: 1, a: 1}
+ - _SecondShadeMaskColor: {r: 0, g: 0, b: 1, a: 1}
+ - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
+ - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
+ - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
+ - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}
+ - emissive: {r: 0, g: 0, b: 0, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Eye_Clipping_StencilMask_Firefly.mat b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Eye_Clipping_StencilMask_Firefly.mat
index 276594bb9..e2db874a3 100644
--- a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Eye_Clipping_StencilMask_Firefly.mat
+++ b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Eye_Clipping_StencilMask_Firefly.mat
@@ -2,15 +2,22 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
- serializedVersion: 6
+ serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: ToonShader_Eye_Clipping_StencilMask_Firefly
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
- m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_CLIPPING_MODE _IS_OUTLINE_CLIPPING_YES
- _OUTLINE_NML
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords:
+ - _EMISSIVE_SIMPLE
+ - _IS_CLIPPING_MODE
+ - _IS_OUTLINE_CLIPPING_YES
+ - _OUTLINE_NML
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -20,6 +27,7 @@ Material:
RenderType: TransparentCutout
disabledShaderPasses:
- SRPDEFAULTUNLIT
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -35,22 +43,54 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _AnisotropyMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BaseColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BentNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 2800000, guid: ed64082591f745c6907a179d4744a6a4, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _CoatMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DistortionVectorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissiveColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _HeightMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 2800000, guid: 682e7dad2cf2429e8441474769ab30a7, type: 3}
m_Scale: {x: 1, y: 1}
@@ -59,6 +99,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _IridescenceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _IridescenceThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 682e7dad2cf2429e8441474769ab30a7, type: 3}
m_Scale: {x: 1, y: 1}
@@ -67,6 +115,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _MaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -83,6 +135,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _NormalMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -123,20 +179,63 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _SpecularColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SubsurfaceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TransmittanceColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.23
- _1st_ShadeColor_Step: 0.757
- _2nd_ShadeColor_Feather: 0.0001
- _2nd_ShadeColor_Step: 0
+ - _AORemapMax: 1
+ - _AORemapMin: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
+ - _ATDistance: 1
- _Add_Antipodean_RimLight: 0
+ - _AlbedoAffectEmissive: 0
+ - _AlphaCutoff: 0.5
+ - _AlphaCutoffPostpass: 0.5
+ - _AlphaCutoffPrepass: 0.5
+ - _AlphaCutoffShadow: 0.5
+ - _AlphaDstBlend: 0
+ - _AlphaRemapMax: 1
+ - _AlphaRemapMin: 0
+ - _AlphaSrcBlend: 1
- _AngelRing: 0
+ - _AngelRingOverridden: 0
+ - _AngelRingVisible: 1
+ - _Anisotropy: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.1
- _AutoRenderQueue: 1
+ - _BaseColorOverridden: 0
+ - _BaseColorVisible: 1
- _BaseColor_Step: 0.757
- _BaseShade_Feather: 0.23
- _Base_Speed: 0
@@ -145,18 +244,54 @@ Material:
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
+ - _ClippingMatteMode: 0
- _ClippingMode: 1
- _Clipping_Level: 0
+ - _CoatMask: 0
- _ColorShift_Speed: 0
+ - _ComposerMaskMode: 0
- _CullMode: 2
+ - _CullModeForward: 2
- _Cutoff: 0.5
+ - _DetailAlbedoScale: 1
+ - _DetailNormalScale: 1
+ - _DetailSmoothnessScale: 1
+ - _DiffusionProfile: 0
+ - _DiffusionProfileHash: 0
+ - _DistortionBlurDstBlend: 0
+ - _DistortionBlurRemapMax: 1
+ - _DistortionBlurRemapMin: 0
+ - _DistortionBlurScale: 1
+ - _DistortionBlurSrcBlend: 0
+ - _DistortionDstBlend: 0
+ - _DistortionScale: 1
+ - _DistortionSrcBlend: 0
+ - _DistortionVectorBias: -1
+ - _DistortionVectorScale: 2
+ - _DoubleSidedEnable: 0
+ - _DstBlend: 0
- _EMISSIVE: 0
+ - _EmissiveExposureWeight: 1
+ - _EnableGeometricSpecularAA: 0
+ - _EnergyConservingSpecularColor: 1
- _Farthest_Distance: 100
+ - _FirstShadeOverridden: 0
+ - _FirstShadeVisible: 1
- _GI_Intensity: 0
+ - _HeightAmplitude: 0.02
+ - _HeightCenter: 0.5
+ - _HeightMapParametrization: 0
+ - _HeightOffset: 0
- _HighColor_Power: 0.799
+ - _HighlightOverridden: 0
+ - _HighlightVisible: 1
+ - _InvTilingScale: 1
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
+ - _Ior: 1
+ - _IridescenceMask: 1
+ - _IridescenceThickness: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
@@ -188,15 +323,27 @@ Material:
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 0
+ - _LinkDetailsWithBase: 1
- _MatCap: 0
+ - _MaterialID: 1
- _Metallic: 0
- _Nearest_Distance: 0.5
+ - _NormalMapSpace: 0
+ - _NormalScale: 1
- _OUTLINE: 0
+ - _ObjectSpaceUVMapping: 0
- _Offset_X_Axis_BLD: 0.1
- _Offset_Y_Axis_BLD: -0.12
- _Offset_Z: 0
+ - _OutlineOverridden: 0
+ - _OutlineVisible: 1
- _Outline_Width: 0
+ - _PPDLodThreshold: 5
+ - _PPDMaxSamples: 15
+ - _PPDMinSamples: 5
- _RimLight: 0
+ - _RimLightOverridden: 0
+ - _RimLightVisible: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0
@@ -207,16 +354,40 @@ Material:
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
+ - _SecondShadeOverridden: 0
+ - _SecondShadeVisible: 1
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0
- _Smoothness: 0.5
+ - _SmoothnessRemapMax: 1
+ - _SmoothnessRemapMin: 0
+ - _SpecularAAScreenSpaceVariance: 0.1
+ - _SpecularAAThreshold: 0.2
+ - _SpecularOcclusionMode: 1
+ - _SrcBlend: 1
- _StencilComp: 8
- _StencilMode: 2
- _StencilNo: 1
- _StencilOpFail: 2
- _StencilOpPass: 2
+ - _StencilRef: 2
+ - _StencilRefDepth: 0
+ - _StencilRefDistortionVec: 64
+ - _StencilRefGBuffer: 2
+ - _StencilRefMV: 128
+ - _StencilWriteMask: 3
+ - _StencilWriteMaskDepth: 32
+ - _StencilWriteMaskGBuffer: 3
+ - _StencilWriteMaskMV: 128
- _StepOffset: 0
+ - _SubsurfaceMask: 1
+ - _TexWorldScale: 1
+ - _TexWorldScaleEmissive: 1
+ - _Thickness: 1
+ - _TransmissionMask: 1
+ - _TransparentCullMode: 2
- _TransparentEnabled: 0
+ - _TransparentZWrite: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: 0
@@ -227,10 +398,17 @@ Material:
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0
- _Tweak_transparency: 0
+ - _UVDetail: 0
- _Unlit_Intensity: 1
+ - _UseShadowThreshold: 0
- _Use_1stAs2nd: 0
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
+ - _ZTestDepthEqualForOpaque: 4
+ - _ZTestGBuffer: 4
+ - _ZTestModeDistortion: 8
+ - _ZTestTransparent: 4
+ - _ZWrite: 1
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
@@ -241,15 +419,38 @@ Material:
m_Colors:
- _1st_ShadeColor: {r: 1, g: 1, b: 1, a: 1}
- _2nd_ShadeColor: {r: 0, g: 0, b: 0, a: 1}
+ - _AngelRingMaskColor: {r: 0, g: 1, b: 0, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+ - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
+ - _BaseColorMaskColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
+ - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
+ - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
+ - _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0.62283736, g: 0.9411765, b: 0.8489679, a: 1}
+ - _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 8.055643, g: 0.67436284, b: 8, a: 6.498019}
+ - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
+ - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 0.14230102, g: 0.41176468, b: 0.31141266, a: 1}
+ - _OutlineMaskColor: {r: 0, g: 0, b: 0, a: 1}
- _Outline_Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _RimLightColor: {r: 0, g: 0, b: 0, a: 1}
+ - _RimLightMaskColor: {r: 1, g: 0, b: 1, a: 1}
+ - _SecondShadeMaskColor: {r: 0, g: 0, b: 1, a: 1}
- _SpecColor: {r: 1, g: 1, b: 1, a: 1}
+ - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
+ - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
+ - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
+ - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}
+ - emissive: {r: 0, g: 0, b: 0, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Eyebrow_StencilMask.mat b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Eyebrow_StencilMask.mat
index 8218b20d7..ad734ee20 100644
--- a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Eyebrow_StencilMask.mat
+++ b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Eyebrow_StencilMask.mat
@@ -2,15 +2,22 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
- serializedVersion: 6
+ serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: ToonShader_Eyebrow_StencilMask
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
- m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_CLIPPING_MODE _IS_OUTLINE_CLIPPING_YES
- _OUTLINE_NML
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords:
+ - _EMISSIVE_SIMPLE
+ - _IS_CLIPPING_MODE
+ - _IS_OUTLINE_CLIPPING_YES
+ - _OUTLINE_NML
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -20,6 +27,7 @@ Material:
RenderType: TransparentCutout
disabledShaderPasses:
- SRPDEFAULTUNLIT
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -35,22 +43,54 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _AnisotropyMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BaseColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BentNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 2800000, guid: 44481ec970664e6da3b426c3817a4872, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _CoatMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DistortionVectorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissiveColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _HeightMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -59,6 +99,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _IridescenceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _IridescenceThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 682e7dad2cf2429e8441474769ab30a7, type: 3}
m_Scale: {x: 1, y: 1}
@@ -67,6 +115,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _MaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -83,6 +135,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _NormalMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -123,20 +179,63 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _SpecularColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SubsurfaceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TransmittanceColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.08
- _1st_ShadeColor_Step: 0.507
- _2nd_ShadeColor_Feather: 0.0001
- _2nd_ShadeColor_Step: 0
+ - _AORemapMax: 1
+ - _AORemapMin: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
+ - _ATDistance: 1
- _Add_Antipodean_RimLight: 0
+ - _AlbedoAffectEmissive: 0
+ - _AlphaCutoff: 0.5
+ - _AlphaCutoffPostpass: 0.5
+ - _AlphaCutoffPrepass: 0.5
+ - _AlphaCutoffShadow: 0.5
+ - _AlphaDstBlend: 0
+ - _AlphaRemapMax: 1
+ - _AlphaRemapMin: 0
+ - _AlphaSrcBlend: 1
- _AngelRing: 0
+ - _AngelRingOverridden: 0
+ - _AngelRingVisible: 1
+ - _Anisotropy: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.1
- _AutoRenderQueue: 1
+ - _BaseColorOverridden: 0
+ - _BaseColorVisible: 1
- _BaseColor_Step: 0.507
- _BaseShade_Feather: 0.08
- _Base_Speed: 0
@@ -145,18 +244,54 @@ Material:
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
+ - _ClippingMatteMode: 0
- _ClippingMode: 1
- _Clipping_Level: 0
+ - _CoatMask: 0
- _ColorShift_Speed: 0
+ - _ComposerMaskMode: 0
- _CullMode: 2
+ - _CullModeForward: 2
- _Cutoff: 0.5
+ - _DetailAlbedoScale: 1
+ - _DetailNormalScale: 1
+ - _DetailSmoothnessScale: 1
+ - _DiffusionProfile: 0
+ - _DiffusionProfileHash: 0
+ - _DistortionBlurDstBlend: 0
+ - _DistortionBlurRemapMax: 1
+ - _DistortionBlurRemapMin: 0
+ - _DistortionBlurScale: 1
+ - _DistortionBlurSrcBlend: 0
+ - _DistortionDstBlend: 0
+ - _DistortionScale: 1
+ - _DistortionSrcBlend: 0
+ - _DistortionVectorBias: -1
+ - _DistortionVectorScale: 2
+ - _DoubleSidedEnable: 0
+ - _DstBlend: 0
- _EMISSIVE: 0
+ - _EmissiveExposureWeight: 1
+ - _EnableGeometricSpecularAA: 0
+ - _EnergyConservingSpecularColor: 1
- _Farthest_Distance: 100
+ - _FirstShadeOverridden: 0
+ - _FirstShadeVisible: 1
- _GI_Intensity: 0
+ - _HeightAmplitude: 0.02
+ - _HeightCenter: 0.5
+ - _HeightMapParametrization: 0
+ - _HeightOffset: 0
- _HighColor_Power: 0.315
+ - _HighlightOverridden: 0
+ - _HighlightVisible: 1
+ - _InvTilingScale: 1
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
+ - _Ior: 1
+ - _IridescenceMask: 1
+ - _IridescenceThickness: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
@@ -188,15 +323,27 @@ Material:
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 0
+ - _LinkDetailsWithBase: 1
- _MatCap: 0
+ - _MaterialID: 1
- _Metallic: 0
- _Nearest_Distance: 0.5
+ - _NormalMapSpace: 0
+ - _NormalScale: 1
- _OUTLINE: 0
+ - _ObjectSpaceUVMapping: 0
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0
+ - _OutlineOverridden: 0
+ - _OutlineVisible: 1
- _Outline_Width: 0
+ - _PPDLodThreshold: 5
+ - _PPDMaxSamples: 15
+ - _PPDMinSamples: 5
- _RimLight: 1
+ - _RimLightOverridden: 0
+ - _RimLightVisible: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0.092
@@ -207,16 +354,40 @@ Material:
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
+ - _SecondShadeOverridden: 0
+ - _SecondShadeVisible: 1
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0
- _Smoothness: 0.5
+ - _SmoothnessRemapMax: 1
+ - _SmoothnessRemapMin: 0
+ - _SpecularAAScreenSpaceVariance: 0.1
+ - _SpecularAAThreshold: 0.2
+ - _SpecularOcclusionMode: 1
+ - _SrcBlend: 1
- _StencilComp: 8
- _StencilMode: 2
- _StencilNo: 1
- _StencilOpFail: 2
- _StencilOpPass: 2
+ - _StencilRef: 2
+ - _StencilRefDepth: 0
+ - _StencilRefDistortionVec: 64
+ - _StencilRefGBuffer: 2
+ - _StencilRefMV: 128
+ - _StencilWriteMask: 3
+ - _StencilWriteMaskDepth: 32
+ - _StencilWriteMaskGBuffer: 3
+ - _StencilWriteMaskMV: 128
- _StepOffset: 0
+ - _SubsurfaceMask: 1
+ - _TexWorldScale: 1
+ - _TexWorldScaleEmissive: 1
+ - _Thickness: 1
+ - _TransmissionMask: 1
+ - _TransparentCullMode: 2
- _TransparentEnabled: 0
+ - _TransparentZWrite: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: 0
@@ -227,10 +398,17 @@ Material:
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0
- _Tweak_transparency: 0
+ - _UVDetail: 0
- _Unlit_Intensity: 0.001
+ - _UseShadowThreshold: 0
- _Use_1stAs2nd: 1
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
+ - _ZTestDepthEqualForOpaque: 4
+ - _ZTestGBuffer: 4
+ - _ZTestModeDistortion: 8
+ - _ZTestTransparent: 4
+ - _ZWrite: 1
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
@@ -241,14 +419,37 @@ Material:
m_Colors:
- _1st_ShadeColor: {r: 1, g: 1, b: 1, a: 1}
- _2nd_ShadeColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
+ - _AngelRingMaskColor: {r: 0, g: 1, b: 0, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+ - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
+ - _BaseColorMaskColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
+ - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
+ - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
+ - _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0.5514706, g: 0.1515704, b: 0.10542817, a: 1}
+ - _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 230.72011, g: 0.99689865, b: 6.6070213, a: 6.498019}
+ - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
+ - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
+ - _OutlineMaskColor: {r: 0, g: 0, b: 0, a: 1}
- _Outline_Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _RimLightColor: {r: 0.875, g: 0.7859914, b: 0.49540442, a: 1}
+ - _RimLightMaskColor: {r: 1, g: 0, b: 1, a: 1}
+ - _SecondShadeMaskColor: {r: 0, g: 0, b: 1, a: 1}
+ - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
+ - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
+ - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
+ - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}
+ - emissive: {r: 0, g: 0, b: 0, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Eyebrow_StencilMask_ABN.mat b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Eyebrow_StencilMask_ABN.mat
index 66b16883f..f01b3906d 100644
--- a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Eyebrow_StencilMask_ABN.mat
+++ b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Eyebrow_StencilMask_ABN.mat
@@ -2,15 +2,22 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
- serializedVersion: 6
+ serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: ToonShader_Eyebrow_StencilMask_ABN
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
- m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_CLIPPING_MODE _IS_OUTLINE_CLIPPING_YES
- _OUTLINE_NML
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords:
+ - _EMISSIVE_SIMPLE
+ - _IS_CLIPPING_MODE
+ - _IS_OUTLINE_CLIPPING_YES
+ - _OUTLINE_NML
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -20,6 +27,7 @@ Material:
RenderType: TransparentCutout
disabledShaderPasses:
- SRPDEFAULTUNLIT
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -35,22 +43,54 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _AnisotropyMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BaseColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BentNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 2800000, guid: 44481ec970664e6da3b426c3817a4872, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _CoatMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DistortionVectorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissiveColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _HeightMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -59,6 +99,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _IridescenceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _IridescenceThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 682e7dad2cf2429e8441474769ab30a7, type: 3}
m_Scale: {x: 1, y: 1}
@@ -67,6 +115,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _MaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -83,6 +135,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _NormalMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -123,20 +179,63 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _SpecularColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SubsurfaceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TransmittanceColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.0001
- _1st_ShadeColor_Step: 0.515
- _2nd_ShadeColor_Feather: 0.0001
- _2nd_ShadeColor_Step: 0
+ - _AORemapMax: 1
+ - _AORemapMin: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
+ - _ATDistance: 1
- _Add_Antipodean_RimLight: 0
+ - _AlbedoAffectEmissive: 0
+ - _AlphaCutoff: 0.5
+ - _AlphaCutoffPostpass: 0.5
+ - _AlphaCutoffPrepass: 0.5
+ - _AlphaCutoffShadow: 0.5
+ - _AlphaDstBlend: 0
+ - _AlphaRemapMax: 1
+ - _AlphaRemapMin: 0
+ - _AlphaSrcBlend: 1
- _AngelRing: 0
+ - _AngelRingOverridden: 0
+ - _AngelRingVisible: 1
+ - _Anisotropy: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.1
- _AutoRenderQueue: 1
+ - _BaseColorOverridden: 0
+ - _BaseColorVisible: 1
- _BaseColor_Step: 0.515
- _BaseShade_Feather: 0.0001
- _Base_Speed: 0
@@ -145,18 +244,54 @@ Material:
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
+ - _ClippingMatteMode: 0
- _ClippingMode: 1
- _Clipping_Level: 0
+ - _CoatMask: 0
- _ColorShift_Speed: 0
+ - _ComposerMaskMode: 0
- _CullMode: 2
+ - _CullModeForward: 2
- _Cutoff: 0.5
+ - _DetailAlbedoScale: 1
+ - _DetailNormalScale: 1
+ - _DetailSmoothnessScale: 1
+ - _DiffusionProfile: 0
+ - _DiffusionProfileHash: 0
+ - _DistortionBlurDstBlend: 0
+ - _DistortionBlurRemapMax: 1
+ - _DistortionBlurRemapMin: 0
+ - _DistortionBlurScale: 1
+ - _DistortionBlurSrcBlend: 0
+ - _DistortionDstBlend: 0
+ - _DistortionScale: 1
+ - _DistortionSrcBlend: 0
+ - _DistortionVectorBias: -1
+ - _DistortionVectorScale: 2
+ - _DoubleSidedEnable: 0
+ - _DstBlend: 0
- _EMISSIVE: 0
+ - _EmissiveExposureWeight: 1
+ - _EnableGeometricSpecularAA: 0
+ - _EnergyConservingSpecularColor: 1
- _Farthest_Distance: 100
+ - _FirstShadeOverridden: 0
+ - _FirstShadeVisible: 1
- _GI_Intensity: 0
+ - _HeightAmplitude: 0.02
+ - _HeightCenter: 0.5
+ - _HeightMapParametrization: 0
+ - _HeightOffset: 0
- _HighColor_Power: 0.315
+ - _HighlightOverridden: 0
+ - _HighlightVisible: 1
+ - _InvTilingScale: 1
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
+ - _Ior: 1
+ - _IridescenceMask: 1
+ - _IridescenceThickness: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
@@ -188,14 +323,27 @@ Material:
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 1
+ - _LinkDetailsWithBase: 1
- _MatCap: 0
+ - _MaterialID: 1
+ - _Metallic: 0
- _Nearest_Distance: 0.5
+ - _NormalMapSpace: 0
+ - _NormalScale: 1
- _OUTLINE: 0
+ - _ObjectSpaceUVMapping: 0
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0
+ - _OutlineOverridden: 0
+ - _OutlineVisible: 1
- _Outline_Width: 0
+ - _PPDLodThreshold: 5
+ - _PPDMaxSamples: 15
+ - _PPDMinSamples: 5
- _RimLight: 0
+ - _RimLightOverridden: 0
+ - _RimLightVisible: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0.092
@@ -206,15 +354,40 @@ Material:
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
+ - _SecondShadeOverridden: 0
+ - _SecondShadeVisible: 1
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0
+ - _Smoothness: 0.5
+ - _SmoothnessRemapMax: 1
+ - _SmoothnessRemapMin: 0
+ - _SpecularAAScreenSpaceVariance: 0.1
+ - _SpecularAAThreshold: 0.2
+ - _SpecularOcclusionMode: 1
+ - _SrcBlend: 1
- _StencilComp: 8
- _StencilMode: 2
- _StencilNo: 1
- _StencilOpFail: 2
- _StencilOpPass: 2
+ - _StencilRef: 2
+ - _StencilRefDepth: 0
+ - _StencilRefDistortionVec: 64
+ - _StencilRefGBuffer: 2
+ - _StencilRefMV: 128
+ - _StencilWriteMask: 3
+ - _StencilWriteMaskDepth: 32
+ - _StencilWriteMaskGBuffer: 3
+ - _StencilWriteMaskMV: 128
- _StepOffset: 0
+ - _SubsurfaceMask: 1
+ - _TexWorldScale: 1
+ - _TexWorldScaleEmissive: 1
+ - _Thickness: 1
+ - _TransmissionMask: 1
+ - _TransparentCullMode: 2
- _TransparentEnabled: 0
+ - _TransparentZWrite: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: 0
@@ -225,10 +398,17 @@ Material:
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0
- _Tweak_transparency: 0
+ - _UVDetail: 0
- _Unlit_Intensity: 0.001
+ - _UseShadowThreshold: 0
- _Use_1stAs2nd: 1
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
+ - _ZTestDepthEqualForOpaque: 4
+ - _ZTestGBuffer: 4
+ - _ZTestModeDistortion: 8
+ - _ZTestTransparent: 4
+ - _ZWrite: 1
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
@@ -239,14 +419,37 @@ Material:
m_Colors:
- _1st_ShadeColor: {r: 0.15294118, g: 0.15294118, b: 0.15294118, a: 1}
- _2nd_ShadeColor: {r: 0.15294118, g: 0.15294118, b: 0.15294118, a: 1}
+ - _AngelRingMaskColor: {r: 0, g: 1, b: 0, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 0.46323532, g: 0.46323532, b: 0.46323532, a: 1}
+ - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
+ - _BaseColorMaskColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 0.46323526, g: 0.46323526, b: 0.46323526, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
+ - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
+ - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
+ - _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0, g: 0, b: 0, a: 1}
+ - _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 230.72011, g: 0.99689865, b: 6.6070213, a: 6.498019}
+ - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
+ - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
+ - _OutlineMaskColor: {r: 0, g: 0, b: 0, a: 1}
- _Outline_Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _RimLightColor: {r: 0.875, g: 0.7859914, b: 0.49540442, a: 1}
+ - _RimLightMaskColor: {r: 1, g: 0, b: 1, a: 1}
+ - _SecondShadeMaskColor: {r: 0, g: 0, b: 1, a: 1}
+ - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
+ - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
+ - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
+ - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}
+ - emissive: {r: 0, g: 0, b: 0, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Face.mat b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Face.mat
index 1355c5ae4..2d89003f1 100644
--- a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Face.mat
+++ b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Face.mat
@@ -13,11 +13,11 @@ Material:
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _EMISSIVE_SIMPLE
- - _IS_ANGELRING_OFF
- _IS_CLIPPING_OFF
- _IS_OUTLINE_CLIPPING_NO
- _OUTLINE_NML
- m_InvalidKeywords: []
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -453,6 +453,7 @@ Material:
- _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0.5514706, g: 0.1515704, b: 0.10542817, a: 1}
- _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 230.72011, g: 0.99689865, b: 6.6070213, a: 6.498019}
- _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
- _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
diff --git a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Face_ABN.mat b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Face_ABN.mat
index 5960304b3..a2a4727c6 100644
--- a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Face_ABN.mat
+++ b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Face_ABN.mat
@@ -2,15 +2,22 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
- serializedVersion: 6
+ serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: ToonShader_Face_ABN
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
- m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_CLIPPING_OFF _IS_OUTLINE_CLIPPING_NO
- _OUTLINE_NML
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords:
+ - _EMISSIVE_SIMPLE
+ - _IS_CLIPPING_OFF
+ - _IS_OUTLINE_CLIPPING_NO
+ - _OUTLINE_NML
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -19,6 +26,7 @@ Material:
IgnoreProjection: False
RenderType: Opaque
disabledShaderPasses: []
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -34,22 +42,54 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _AnisotropyMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BaseColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BentNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _CoatMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DistortionVectorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissiveColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _HeightMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -58,6 +98,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _IridescenceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _IridescenceThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 682e7dad2cf2429e8441474769ab30a7, type: 3}
m_Scale: {x: 1, y: 1}
@@ -66,6 +114,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _MaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -82,6 +134,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _NormalMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -122,20 +178,63 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _SpecularColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SubsurfaceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TransmittanceColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.0001
- _1st_ShadeColor_Step: 0.5
- _2nd_ShadeColor_Feather: 0.0001
- _2nd_ShadeColor_Step: 1
+ - _AORemapMax: 1
+ - _AORemapMin: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
+ - _ATDistance: 1
- _Add_Antipodean_RimLight: 0
+ - _AlbedoAffectEmissive: 0
+ - _AlphaCutoff: 0.5
+ - _AlphaCutoffPostpass: 0.5
+ - _AlphaCutoffPrepass: 0.5
+ - _AlphaCutoffShadow: 0.5
+ - _AlphaDstBlend: 0
+ - _AlphaRemapMax: 1
+ - _AlphaRemapMin: 0
+ - _AlphaSrcBlend: 1
- _AngelRing: 0
+ - _AngelRingOverridden: 0
+ - _AngelRingVisible: 1
+ - _Anisotropy: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.1
- _AutoRenderQueue: 1
+ - _BaseColorOverridden: 0
+ - _BaseColorVisible: 1
- _BaseColor_Step: 0.5
- _BaseShade_Feather: 0.0001
- _Base_Speed: 0
@@ -144,18 +243,54 @@ Material:
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
+ - _ClippingMatteMode: 0
- _ClippingMode: 0
- _Clipping_Level: 0
+ - _CoatMask: 0
- _ColorShift_Speed: 0
+ - _ComposerMaskMode: 0
- _CullMode: 2
+ - _CullModeForward: 2
- _Cutoff: 0.5
+ - _DetailAlbedoScale: 1
+ - _DetailNormalScale: 1
+ - _DetailSmoothnessScale: 1
+ - _DiffusionProfile: 0
+ - _DiffusionProfileHash: 0
+ - _DistortionBlurDstBlend: 0
+ - _DistortionBlurRemapMax: 1
+ - _DistortionBlurRemapMin: 0
+ - _DistortionBlurScale: 1
+ - _DistortionBlurSrcBlend: 0
+ - _DistortionDstBlend: 0
+ - _DistortionScale: 1
+ - _DistortionSrcBlend: 0
+ - _DistortionVectorBias: -1
+ - _DistortionVectorScale: 2
+ - _DoubleSidedEnable: 0
+ - _DstBlend: 0
- _EMISSIVE: 0
+ - _EmissiveExposureWeight: 1
+ - _EnableGeometricSpecularAA: 0
+ - _EnergyConservingSpecularColor: 1
- _Farthest_Distance: 10
+ - _FirstShadeOverridden: 0
+ - _FirstShadeVisible: 1
- _GI_Intensity: 0
+ - _HeightAmplitude: 0.02
+ - _HeightCenter: 0.5
+ - _HeightMapParametrization: 0
+ - _HeightOffset: 0
- _HighColor_Power: 0
+ - _HighlightOverridden: 0
+ - _HighlightVisible: 1
+ - _InvTilingScale: 1
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
+ - _Ior: 1
+ - _IridescenceMask: 1
+ - _IridescenceThickness: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
@@ -187,14 +322,27 @@ Material:
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 1
+ - _LinkDetailsWithBase: 1
- _MatCap: 0
+ - _MaterialID: 1
+ - _Metallic: 0
- _Nearest_Distance: 0.5
+ - _NormalMapSpace: 0
+ - _NormalScale: 1
- _OUTLINE: 0
+ - _ObjectSpaceUVMapping: 0
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0
+ - _OutlineOverridden: 0
+ - _OutlineVisible: 1
- _Outline_Width: 2.27
+ - _PPDLodThreshold: 5
+ - _PPDMaxSamples: 15
+ - _PPDMinSamples: 5
- _RimLight: 1
+ - _RimLightOverridden: 0
+ - _RimLightVisible: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0.282
@@ -205,15 +353,40 @@ Material:
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
+ - _SecondShadeOverridden: 0
+ - _SecondShadeVisible: 1
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 1
+ - _Smoothness: 0.5
+ - _SmoothnessRemapMax: 1
+ - _SmoothnessRemapMin: 0
+ - _SpecularAAScreenSpaceVariance: 0.1
+ - _SpecularAAThreshold: 0.2
+ - _SpecularOcclusionMode: 1
+ - _SrcBlend: 1
- _StencilComp: 0
- _StencilMode: 0
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
+ - _StencilRef: 2
+ - _StencilRefDepth: 0
+ - _StencilRefDistortionVec: 64
+ - _StencilRefGBuffer: 2
+ - _StencilRefMV: 128
+ - _StencilWriteMask: 3
+ - _StencilWriteMaskDepth: 32
+ - _StencilWriteMaskGBuffer: 3
+ - _StencilWriteMaskMV: 128
- _StepOffset: 0
+ - _SubsurfaceMask: 1
+ - _TexWorldScale: 1
+ - _TexWorldScaleEmissive: 1
+ - _Thickness: 1
+ - _TransmissionMask: 1
+ - _TransparentCullMode: 2
- _TransparentEnabled: 0
+ - _TransparentZWrite: 0
- _TweakHighColorOnShadow: 0.114
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: 0
@@ -224,10 +397,17 @@ Material:
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: -0.068
- _Tweak_transparency: 0
+ - _UVDetail: 0
- _Unlit_Intensity: 0.001
+ - _UseShadowThreshold: 0
- _Use_1stAs2nd: 1
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
+ - _ZTestDepthEqualForOpaque: 4
+ - _ZTestGBuffer: 4
+ - _ZTestModeDistortion: 8
+ - _ZTestTransparent: 4
+ - _ZWrite: 1
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
@@ -238,14 +418,37 @@ Material:
m_Colors:
- _1st_ShadeColor: {r: 0.15294118, g: 0.15294118, b: 0.15294118, a: 1}
- _2nd_ShadeColor: {r: 0.15294118, g: 0.15294118, b: 0.15294118, a: 1}
+ - _AngelRingMaskColor: {r: 0, g: 1, b: 0, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 0.69803923, g: 0.69803923, b: 0.69803923, a: 1}
+ - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
+ - _BaseColorMaskColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 0.69803923, g: 0.69803923, b: 0.69803923, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
+ - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
+ - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
+ - _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0, g: 0, b: 0, a: 1}
+ - _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 2048, g: 1, b: 4.4506006, a: 6.498019}
+ - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
+ - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
+ - _OutlineMaskColor: {r: 0, g: 0, b: 0, a: 1}
- _Outline_Color: {r: 0, g: 0, b: 0, a: 1}
- _RimLightColor: {r: 0.028546706, g: 0.05059651, b: 0.48529404, a: 1}
+ - _RimLightMaskColor: {r: 1, g: 0, b: 1, a: 1}
+ - _SecondShadeMaskColor: {r: 0, g: 0, b: 1, a: 1}
+ - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
+ - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
+ - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
+ - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}
+ - emissive: {r: 0, g: 0, b: 0, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Fhair2.mat b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Fhair2.mat
index b1b92bf65..2dc35220c 100644
--- a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Fhair2.mat
+++ b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Fhair2.mat
@@ -2,15 +2,23 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
- serializedVersion: 6
+ serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: ToonShader_Fhair2
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
- m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_CLIPPING_OFF _IS_OUTLINE_CLIPPING_NO
- _MatCap _OUTLINE_NML
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords:
+ - _EMISSIVE_SIMPLE
+ - _IS_CLIPPING_OFF
+ - _IS_OUTLINE_CLIPPING_NO
+ - _OUTLINE_NML
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
+ - _MatCap
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -19,6 +27,7 @@ Material:
IgnoreProjection: False
RenderType: Opaque
disabledShaderPasses: []
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -34,22 +43,54 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _AnisotropyMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 2800000, guid: 4d5f496ed8734de8a88d3cab428ef0e0, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BaseColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BentNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _CoatMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DistortionVectorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissiveColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _HeightMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -58,6 +99,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _IridescenceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _IridescenceThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 682e7dad2cf2429e8441474769ab30a7, type: 3}
m_Scale: {x: 1, y: 1}
@@ -66,6 +115,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _MaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 2800000, guid: 3b42f7c9d35a4b88a533f72baf2a89ce, type: 3}
m_Scale: {x: 1, y: 1}
@@ -82,6 +135,10 @@ Material:
m_Texture: {fileID: 2800000, guid: cf16f24e4875445784ff0bf05da66288, type: 3}
m_Scale: {x: 50, y: 0.001}
m_Offset: {x: 0, y: 0.5}
+ - _NormalMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -122,20 +179,63 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _SpecularColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SubsurfaceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TransmittanceColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.236
- _1st_ShadeColor_Feather: 0.062
- _1st_ShadeColor_Step: 0.801
- _2nd_ShadeColor_Feather: 0.236
- _2nd_ShadeColor_Step: 0.727
+ - _AORemapMax: 1
+ - _AORemapMin: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
+ - _ATDistance: 1
- _Add_Antipodean_RimLight: 0
+ - _AlbedoAffectEmissive: 0
+ - _AlphaCutoff: 0.5
+ - _AlphaCutoffPostpass: 0.5
+ - _AlphaCutoffPrepass: 0.5
+ - _AlphaCutoffShadow: 0.5
+ - _AlphaDstBlend: 0
+ - _AlphaRemapMax: 1
+ - _AlphaRemapMin: 0
+ - _AlphaSrcBlend: 1
- _AngelRing: 0
+ - _AngelRingOverridden: 0
+ - _AngelRingVisible: 1
+ - _Anisotropy: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.1
- _AutoRenderQueue: 1
+ - _BaseColorOverridden: 0
+ - _BaseColorVisible: 1
- _BaseColor_Step: 0.801
- _BaseShade_Feather: 0.062
- _Base_Speed: 0
@@ -144,18 +244,54 @@ Material:
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
+ - _ClippingMatteMode: 0
- _ClippingMode: 0
- _Clipping_Level: 0
+ - _CoatMask: 0
- _ColorShift_Speed: 0
+ - _ComposerMaskMode: 0
- _CullMode: 2
+ - _CullModeForward: 2
- _Cutoff: 0.5
+ - _DetailAlbedoScale: 1
+ - _DetailNormalScale: 1
+ - _DetailSmoothnessScale: 1
+ - _DiffusionProfile: 0
+ - _DiffusionProfileHash: 0
+ - _DistortionBlurDstBlend: 0
+ - _DistortionBlurRemapMax: 1
+ - _DistortionBlurRemapMin: 0
+ - _DistortionBlurScale: 1
+ - _DistortionBlurSrcBlend: 0
+ - _DistortionDstBlend: 0
+ - _DistortionScale: 1
+ - _DistortionSrcBlend: 0
+ - _DistortionVectorBias: -1
+ - _DistortionVectorScale: 2
+ - _DoubleSidedEnable: 0
+ - _DstBlend: 0
- _EMISSIVE: 0
+ - _EmissiveExposureWeight: 1
+ - _EnableGeometricSpecularAA: 0
+ - _EnergyConservingSpecularColor: 1
- _Farthest_Distance: 10
+ - _FirstShadeOverridden: 0
+ - _FirstShadeVisible: 1
- _GI_Intensity: 0
+ - _HeightAmplitude: 0.02
+ - _HeightCenter: 0.5
+ - _HeightMapParametrization: 0
+ - _HeightOffset: 0
- _HighColor_Power: 0
+ - _HighlightOverridden: 0
+ - _HighlightVisible: 1
+ - _InvTilingScale: 1
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
+ - _Ior: 1
+ - _IridescenceMask: 1
+ - _IridescenceThickness: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 1
@@ -187,14 +323,27 @@ Material:
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 0
+ - _LinkDetailsWithBase: 1
- _MatCap: 1
+ - _MaterialID: 1
+ - _Metallic: 0
- _Nearest_Distance: 0.5
+ - _NormalMapSpace: 0
+ - _NormalScale: 1
- _OUTLINE: 0
+ - _ObjectSpaceUVMapping: 0
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0
+ - _OutlineOverridden: 0
+ - _OutlineVisible: 1
- _Outline_Width: 4.4
+ - _PPDLodThreshold: 5
+ - _PPDMaxSamples: 15
+ - _PPDMinSamples: 5
- _RimLight: 1
+ - _RimLightOverridden: 0
+ - _RimLightVisible: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0.32
@@ -205,15 +354,40 @@ Material:
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
+ - _SecondShadeOverridden: 0
+ - _SecondShadeVisible: 1
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0.727
+ - _Smoothness: 0.5
+ - _SmoothnessRemapMax: 1
+ - _SmoothnessRemapMin: 0
+ - _SpecularAAScreenSpaceVariance: 0.1
+ - _SpecularAAThreshold: 0.2
+ - _SpecularOcclusionMode: 1
+ - _SrcBlend: 1
- _StencilComp: 6
- _StencilMode: 1
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
+ - _StencilRef: 2
+ - _StencilRefDepth: 0
+ - _StencilRefDistortionVec: 64
+ - _StencilRefGBuffer: 2
+ - _StencilRefMV: 128
+ - _StencilWriteMask: 3
+ - _StencilWriteMaskDepth: 32
+ - _StencilWriteMaskGBuffer: 3
+ - _StencilWriteMaskMV: 128
- _StepOffset: 0
+ - _SubsurfaceMask: 1
+ - _TexWorldScale: 1
+ - _TexWorldScaleEmissive: 1
+ - _Thickness: 1
+ - _TransmissionMask: 1
+ - _TransparentCullMode: 2
- _TransparentEnabled: 0
+ - _TransparentZWrite: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0.5
- _Tweak_HighColorMaskLevel: 0
@@ -224,10 +398,17 @@ Material:
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0
- _Tweak_transparency: 0
+ - _UVDetail: 0
- _Unlit_Intensity: 2
+ - _UseShadowThreshold: 0
- _Use_1stAs2nd: 1
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
+ - _ZTestDepthEqualForOpaque: 4
+ - _ZTestGBuffer: 4
+ - _ZTestModeDistortion: 8
+ - _ZTestTransparent: 4
+ - _ZWrite: 1
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
@@ -238,14 +419,37 @@ Material:
m_Colors:
- _1st_ShadeColor: {r: 1, g: 1, b: 1, a: 1}
- _2nd_ShadeColor: {r: 0.8602941, g: 0.664852, b: 0.45544982, a: 1}
+ - _AngelRingMaskColor: {r: 0, g: 1, b: 0, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+ - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
+ - _BaseColorMaskColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
+ - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
+ - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
+ - _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0, g: 0, b: 0, a: 1}
+ - _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 2048, g: 1, b: 4.1124554, a: 6.498019}
+ - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
+ - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
+ - _OutlineMaskColor: {r: 0, g: 0, b: 0, a: 1}
- _Outline_Color: {r: 0.32352942, g: 0.32352942, b: 0.32352942, a: 1}
- _RimLightColor: {r: 0.6102941, g: 0.5145411, b: 0.20193556, a: 1}
+ - _RimLightMaskColor: {r: 1, g: 0, b: 1, a: 1}
+ - _SecondShadeMaskColor: {r: 0, g: 0, b: 1, a: 1}
+ - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
+ - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
+ - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
+ - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}
+ - emissive: {r: 0, g: 0, b: 0, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Fhair_StencilOut.mat b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Fhair_StencilOut.mat
index c44a48aa7..cf677df1e 100644
--- a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Fhair_StencilOut.mat
+++ b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Fhair_StencilOut.mat
@@ -2,15 +2,23 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
- serializedVersion: 6
+ serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: ToonShader_Fhair_StencilOut
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
- m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_CLIPPING_OFF _IS_OUTLINE_CLIPPING_NO
- _MatCap _OUTLINE_NML
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords:
+ - _EMISSIVE_SIMPLE
+ - _IS_CLIPPING_OFF
+ - _IS_OUTLINE_CLIPPING_NO
+ - _OUTLINE_NML
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
+ - _MatCap
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -19,6 +27,7 @@ Material:
IgnoreProjection: False
RenderType: Opaque
disabledShaderPasses: []
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -34,22 +43,54 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _AnisotropyMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BaseColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BentNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _CoatMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DistortionVectorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissiveColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _HeightMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -58,6 +99,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _IridescenceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _IridescenceThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 682e7dad2cf2429e8441474769ab30a7, type: 3}
m_Scale: {x: 1, y: 1}
@@ -66,6 +115,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _MaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 2800000, guid: 3b42f7c9d35a4b88a533f72baf2a89ce, type: 3}
m_Scale: {x: 1, y: 1}
@@ -82,6 +135,10 @@ Material:
m_Texture: {fileID: 2800000, guid: cf16f24e4875445784ff0bf05da66288, type: 3}
m_Scale: {x: 50, y: 0.001}
m_Offset: {x: 0, y: 0.5}
+ - _NormalMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -122,20 +179,63 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _SpecularColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SubsurfaceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TransmittanceColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.236
- _1st_ShadeColor_Feather: 0.062
- _1st_ShadeColor_Step: 0.801
- _2nd_ShadeColor_Feather: 0.236
- _2nd_ShadeColor_Step: 0.727
+ - _AORemapMax: 1
+ - _AORemapMin: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
+ - _ATDistance: 1
- _Add_Antipodean_RimLight: 0
+ - _AlbedoAffectEmissive: 0
+ - _AlphaCutoff: 0.5
+ - _AlphaCutoffPostpass: 0.5
+ - _AlphaCutoffPrepass: 0.5
+ - _AlphaCutoffShadow: 0.5
+ - _AlphaDstBlend: 0
+ - _AlphaRemapMax: 1
+ - _AlphaRemapMin: 0
+ - _AlphaSrcBlend: 1
- _AngelRing: 0
+ - _AngelRingOverridden: 0
+ - _AngelRingVisible: 1
+ - _Anisotropy: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.1
- _AutoRenderQueue: 1
+ - _BaseColorOverridden: 0
+ - _BaseColorVisible: 1
- _BaseColor_Step: 0.801
- _BaseShade_Feather: 0.062
- _Base_Speed: 0
@@ -144,18 +244,54 @@ Material:
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
+ - _ClippingMatteMode: 0
- _ClippingMode: 0
- _Clipping_Level: 0
+ - _CoatMask: 0
- _ColorShift_Speed: 0
+ - _ComposerMaskMode: 0
- _CullMode: 2
+ - _CullModeForward: 2
- _Cutoff: 0.5
+ - _DetailAlbedoScale: 1
+ - _DetailNormalScale: 1
+ - _DetailSmoothnessScale: 1
+ - _DiffusionProfile: 0
+ - _DiffusionProfileHash: 0
+ - _DistortionBlurDstBlend: 0
+ - _DistortionBlurRemapMax: 1
+ - _DistortionBlurRemapMin: 0
+ - _DistortionBlurScale: 1
+ - _DistortionBlurSrcBlend: 0
+ - _DistortionDstBlend: 0
+ - _DistortionScale: 1
+ - _DistortionSrcBlend: 0
+ - _DistortionVectorBias: -1
+ - _DistortionVectorScale: 2
+ - _DoubleSidedEnable: 0
+ - _DstBlend: 0
- _EMISSIVE: 0
+ - _EmissiveExposureWeight: 1
+ - _EnableGeometricSpecularAA: 0
+ - _EnergyConservingSpecularColor: 1
- _Farthest_Distance: 10
+ - _FirstShadeOverridden: 0
+ - _FirstShadeVisible: 1
- _GI_Intensity: 0
+ - _HeightAmplitude: 0.02
+ - _HeightCenter: 0.5
+ - _HeightMapParametrization: 0
+ - _HeightOffset: 0
- _HighColor_Power: 0
+ - _HighlightOverridden: 0
+ - _HighlightVisible: 1
+ - _InvTilingScale: 1
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
+ - _Ior: 1
+ - _IridescenceMask: 1
+ - _IridescenceThickness: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
@@ -187,14 +323,27 @@ Material:
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 0
+ - _LinkDetailsWithBase: 1
- _MatCap: 1
+ - _MaterialID: 1
+ - _Metallic: 0
- _Nearest_Distance: 0.5
+ - _NormalMapSpace: 0
+ - _NormalScale: 1
- _OUTLINE: 0
+ - _ObjectSpaceUVMapping: 0
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0
+ - _OutlineOverridden: 0
+ - _OutlineVisible: 1
- _Outline_Width: 2.92
+ - _PPDLodThreshold: 5
+ - _PPDMaxSamples: 15
+ - _PPDMinSamples: 5
- _RimLight: 1
+ - _RimLightOverridden: 0
+ - _RimLightVisible: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0.32
@@ -205,15 +354,40 @@ Material:
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
+ - _SecondShadeOverridden: 0
+ - _SecondShadeVisible: 1
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0.727
+ - _Smoothness: 0.5
+ - _SmoothnessRemapMax: 1
+ - _SmoothnessRemapMin: 0
+ - _SpecularAAScreenSpaceVariance: 0.1
+ - _SpecularAAThreshold: 0.2
+ - _SpecularOcclusionMode: 1
+ - _SrcBlend: 1
- _StencilComp: 6
- _StencilMode: 1
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
+ - _StencilRef: 2
+ - _StencilRefDepth: 0
+ - _StencilRefDistortionVec: 64
+ - _StencilRefGBuffer: 2
+ - _StencilRefMV: 128
+ - _StencilWriteMask: 3
+ - _StencilWriteMaskDepth: 32
+ - _StencilWriteMaskGBuffer: 3
+ - _StencilWriteMaskMV: 128
- _StepOffset: 0
+ - _SubsurfaceMask: 1
+ - _TexWorldScale: 1
+ - _TexWorldScaleEmissive: 1
+ - _Thickness: 1
+ - _TransmissionMask: 1
+ - _TransparentCullMode: 2
- _TransparentEnabled: 0
+ - _TransparentZWrite: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0.5
- _Tweak_HighColorMaskLevel: 0
@@ -224,10 +398,17 @@ Material:
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0
- _Tweak_transparency: 0
+ - _UVDetail: 0
- _Unlit_Intensity: 2
+ - _UseShadowThreshold: 0
- _Use_1stAs2nd: 1
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
+ - _ZTestDepthEqualForOpaque: 4
+ - _ZTestGBuffer: 4
+ - _ZTestModeDistortion: 8
+ - _ZTestTransparent: 4
+ - _ZWrite: 1
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
@@ -238,14 +419,37 @@ Material:
m_Colors:
- _1st_ShadeColor: {r: 1, g: 1, b: 1, a: 1}
- _2nd_ShadeColor: {r: 0.8602941, g: 0.664852, b: 0.45544982, a: 1}
+ - _AngelRingMaskColor: {r: 0, g: 1, b: 0, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+ - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
+ - _BaseColorMaskColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
+ - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
+ - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
+ - _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0, g: 0, b: 0, a: 1}
+ - _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 2048, g: 1, b: 4.1124554, a: 6.498019}
+ - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
+ - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
+ - _OutlineMaskColor: {r: 0, g: 0, b: 0, a: 1}
- _Outline_Color: {r: 0.32352942, g: 0.32352942, b: 0.32352942, a: 1}
- _RimLightColor: {r: 0.6102941, g: 0.5145411, b: 0.20193556, a: 1}
+ - _RimLightMaskColor: {r: 1, g: 0, b: 1, a: 1}
+ - _SecondShadeMaskColor: {r: 0, g: 0, b: 1, a: 1}
+ - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
+ - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
+ - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
+ - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}
+ - emissive: {r: 0, g: 0, b: 0, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Fhair_StencilOut_ABN.mat b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Fhair_StencilOut_ABN.mat
index cdce71163..2c2bb30c4 100644
--- a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Fhair_StencilOut_ABN.mat
+++ b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Fhair_StencilOut_ABN.mat
@@ -2,15 +2,23 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
- serializedVersion: 6
+ serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: ToonShader_Fhair_StencilOut_ABN
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
- m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_CLIPPING_OFF _IS_OUTLINE_CLIPPING_NO
- _MatCap _OUTLINE_NML
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords:
+ - _EMISSIVE_SIMPLE
+ - _IS_CLIPPING_OFF
+ - _IS_OUTLINE_CLIPPING_NO
+ - _OUTLINE_NML
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
+ - _MatCap
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -19,6 +27,7 @@ Material:
IgnoreProjection: False
RenderType: Opaque
disabledShaderPasses: []
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -34,22 +43,54 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _AnisotropyMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BaseColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BentNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _CoatMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DistortionVectorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissiveColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _HeightMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -58,6 +99,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _IridescenceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _IridescenceThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 682e7dad2cf2429e8441474769ab30a7, type: 3}
m_Scale: {x: 1, y: 1}
@@ -66,6 +115,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _MaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 2800000, guid: 3b42f7c9d35a4b88a533f72baf2a89ce, type: 3}
m_Scale: {x: 1, y: 1}
@@ -82,6 +135,10 @@ Material:
m_Texture: {fileID: 2800000, guid: cf16f24e4875445784ff0bf05da66288, type: 3}
m_Scale: {x: 50, y: 0.001}
m_Offset: {x: 0, y: 0.5}
+ - _NormalMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -122,20 +179,63 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _SpecularColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SubsurfaceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TransmittanceColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.0001
- _1st_ShadeColor_Step: 0.526
- _2nd_ShadeColor_Feather: 0.0001
- _2nd_ShadeColor_Step: 0
+ - _AORemapMax: 1
+ - _AORemapMin: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
+ - _ATDistance: 1
- _Add_Antipodean_RimLight: 0
+ - _AlbedoAffectEmissive: 0
+ - _AlphaCutoff: 0.5
+ - _AlphaCutoffPostpass: 0.5
+ - _AlphaCutoffPrepass: 0.5
+ - _AlphaCutoffShadow: 0.5
+ - _AlphaDstBlend: 0
+ - _AlphaRemapMax: 1
+ - _AlphaRemapMin: 0
+ - _AlphaSrcBlend: 1
- _AngelRing: 0
+ - _AngelRingOverridden: 0
+ - _AngelRingVisible: 1
+ - _Anisotropy: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.1
- _AutoRenderQueue: 1
+ - _BaseColorOverridden: 0
+ - _BaseColorVisible: 1
- _BaseColor_Step: 0.526
- _BaseShade_Feather: 0.0001
- _Base_Speed: 0
@@ -144,18 +244,54 @@ Material:
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
+ - _ClippingMatteMode: 0
- _ClippingMode: 0
- _Clipping_Level: 0
+ - _CoatMask: 0
- _ColorShift_Speed: 0
+ - _ComposerMaskMode: 0
- _CullMode: 2
+ - _CullModeForward: 2
- _Cutoff: 0.5
+ - _DetailAlbedoScale: 1
+ - _DetailNormalScale: 1
+ - _DetailSmoothnessScale: 1
+ - _DiffusionProfile: 0
+ - _DiffusionProfileHash: 0
+ - _DistortionBlurDstBlend: 0
+ - _DistortionBlurRemapMax: 1
+ - _DistortionBlurRemapMin: 0
+ - _DistortionBlurScale: 1
+ - _DistortionBlurSrcBlend: 0
+ - _DistortionDstBlend: 0
+ - _DistortionScale: 1
+ - _DistortionSrcBlend: 0
+ - _DistortionVectorBias: -1
+ - _DistortionVectorScale: 2
+ - _DoubleSidedEnable: 0
+ - _DstBlend: 0
- _EMISSIVE: 0
+ - _EmissiveExposureWeight: 1
+ - _EnableGeometricSpecularAA: 0
+ - _EnergyConservingSpecularColor: 1
- _Farthest_Distance: 10
+ - _FirstShadeOverridden: 0
+ - _FirstShadeVisible: 1
- _GI_Intensity: 0
+ - _HeightAmplitude: 0.02
+ - _HeightCenter: 0.5
+ - _HeightMapParametrization: 0
+ - _HeightOffset: 0
- _HighColor_Power: 0
+ - _HighlightOverridden: 0
+ - _HighlightVisible: 1
+ - _InvTilingScale: 1
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
+ - _Ior: 1
+ - _IridescenceMask: 1
+ - _IridescenceThickness: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
@@ -187,14 +323,27 @@ Material:
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 1
+ - _LinkDetailsWithBase: 1
- _MatCap: 1
+ - _MaterialID: 1
+ - _Metallic: 0
- _Nearest_Distance: 0.5
+ - _NormalMapSpace: 0
+ - _NormalScale: 1
- _OUTLINE: 0
+ - _ObjectSpaceUVMapping: 0
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0
+ - _OutlineOverridden: 0
+ - _OutlineVisible: 1
- _Outline_Width: 5
+ - _PPDLodThreshold: 5
+ - _PPDMaxSamples: 15
+ - _PPDMinSamples: 5
- _RimLight: 1
+ - _RimLightOverridden: 0
+ - _RimLightVisible: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0.32
@@ -205,15 +354,40 @@ Material:
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
+ - _SecondShadeOverridden: 0
+ - _SecondShadeVisible: 1
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0
+ - _Smoothness: 0.5
+ - _SmoothnessRemapMax: 1
+ - _SmoothnessRemapMin: 0
+ - _SpecularAAScreenSpaceVariance: 0.1
+ - _SpecularAAThreshold: 0.2
+ - _SpecularOcclusionMode: 1
+ - _SrcBlend: 1
- _StencilComp: 6
- _StencilMode: 1
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
+ - _StencilRef: 2
+ - _StencilRefDepth: 0
+ - _StencilRefDistortionVec: 64
+ - _StencilRefGBuffer: 2
+ - _StencilRefMV: 128
+ - _StencilWriteMask: 3
+ - _StencilWriteMaskDepth: 32
+ - _StencilWriteMaskGBuffer: 3
+ - _StencilWriteMaskMV: 128
- _StepOffset: 0
+ - _SubsurfaceMask: 1
+ - _TexWorldScale: 1
+ - _TexWorldScaleEmissive: 1
+ - _Thickness: 1
+ - _TransmissionMask: 1
+ - _TransparentCullMode: 2
- _TransparentEnabled: 0
+ - _TransparentZWrite: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0.3
- _Tweak_HighColorMaskLevel: 0
@@ -224,10 +398,17 @@ Material:
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0
- _Tweak_transparency: 0
+ - _UVDetail: 0
- _Unlit_Intensity: 0.001
+ - _UseShadowThreshold: 0
- _Use_1stAs2nd: 1
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
+ - _ZTestDepthEqualForOpaque: 4
+ - _ZTestGBuffer: 4
+ - _ZTestModeDistortion: 8
+ - _ZTestTransparent: 4
+ - _ZWrite: 1
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
@@ -238,14 +419,37 @@ Material:
m_Colors:
- _1st_ShadeColor: {r: 0.15294118, g: 0.15294118, b: 0.15294118, a: 1}
- _2nd_ShadeColor: {r: 0, g: 0, b: 0, a: 1}
+ - _AngelRingMaskColor: {r: 0, g: 1, b: 0, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 0.43382353, g: 0.43382353, b: 0.43382353, a: 1}
+ - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
+ - _BaseColorMaskColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 0.4338235, g: 0.4338235, b: 0.4338235, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
+ - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
+ - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
+ - _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0, g: 0, b: 0, a: 1}
+ - _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 2048, g: 1, b: 4.1124554, a: 6.498019}
+ - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
+ - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 0, g: 0.105882354, b: 0.41960785, a: 1}
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- _RimLightColor: {r: 0.10980392, g: 0.09411765, b: 0.5294118, a: 1}
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+ - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
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+ - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
+ - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}
+ - emissive: {r: 0, g: 0, b: 0, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Hair_Clipping.mat b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Hair_Clipping.mat
index b69c6412c..62451dd6b 100644
--- a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Hair_Clipping.mat
+++ b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Hair_Clipping.mat
@@ -2,15 +2,22 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
- serializedVersion: 6
+ serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: ToonShader_Hair_Clipping
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
- m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_CLIPPING_MODE _IS_OUTLINE_CLIPPING_YES
- _OUTLINE_POS
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords:
+ - _EMISSIVE_SIMPLE
+ - _IS_CLIPPING_MODE
+ - _IS_OUTLINE_CLIPPING_YES
+ - _OUTLINE_POS
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -19,6 +26,7 @@ Material:
IgnoreProjection: False
RenderType: TransparentCutout
disabledShaderPasses: []
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -34,22 +42,54 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
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m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
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- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BentNormalMap:
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m_Texture: {fileID: 2800000, guid: 43b9b5ee0d64457da6c77c0706d8ec63, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
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- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _HeightMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -58,6 +98,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _IridescenceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _IridescenceThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 682e7dad2cf2429e8441474769ab30a7, type: 3}
m_Scale: {x: 1, y: 1}
@@ -66,6 +114,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _MaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
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- _MatCap_Sampler:
m_Texture: {fileID: 2800000, guid: 3b42f7c9d35a4b88a533f72baf2a89ce, type: 3}
m_Scale: {x: 1, y: 1}
@@ -82,6 +134,10 @@ Material:
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m_Scale: {x: 50, y: 0.001}
m_Offset: {x: 0, y: 0.5}
+ - _NormalMapOS:
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+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -122,20 +178,63 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _SpecularColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SubsurfaceMaskMap:
+ m_Texture: {fileID: 0}
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+ - _TransmittanceColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.064
- _1st_ShadeColor_Feather: 0.13
- _1st_ShadeColor_Step: 0.815
- _2nd_ShadeColor_Feather: 0.064
- _2nd_ShadeColor_Step: 0.722
+ - _AORemapMax: 1
+ - _AORemapMin: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
+ - _ATDistance: 1
- _Add_Antipodean_RimLight: 0
+ - _AlbedoAffectEmissive: 0
+ - _AlphaCutoff: 0.5
+ - _AlphaCutoffPostpass: 0.5
+ - _AlphaCutoffPrepass: 0.5
+ - _AlphaCutoffShadow: 0.5
+ - _AlphaDstBlend: 0
+ - _AlphaRemapMax: 1
+ - _AlphaRemapMin: 0
+ - _AlphaSrcBlend: 1
- _AngelRing: 0
+ - _AngelRingOverridden: 0
+ - _AngelRingVisible: 1
+ - _Anisotropy: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.1
- _AutoRenderQueue: 1
+ - _BaseColorOverridden: 0
+ - _BaseColorVisible: 1
- _BaseColor_Step: 0.815
- _BaseShade_Feather: 0.13
- _Base_Speed: 0
@@ -144,18 +243,54 @@ Material:
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
+ - _ClippingMatteMode: 0
- _ClippingMode: 1
- _Clipping_Level: 0
+ - _CoatMask: 0
- _ColorShift_Speed: 0
+ - _ComposerMaskMode: 0
- _CullMode: 0
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- _Cutoff: 0.5
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+ - _DetailNormalScale: 1
+ - _DetailSmoothnessScale: 1
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+ - _DiffusionProfileHash: 0
+ - _DistortionBlurDstBlend: 0
+ - _DistortionBlurRemapMax: 1
+ - _DistortionBlurRemapMin: 0
+ - _DistortionBlurScale: 1
+ - _DistortionBlurSrcBlend: 0
+ - _DistortionDstBlend: 0
+ - _DistortionScale: 1
+ - _DistortionSrcBlend: 0
+ - _DistortionVectorBias: -1
+ - _DistortionVectorScale: 2
+ - _DoubleSidedEnable: 0
+ - _DstBlend: 0
- _EMISSIVE: 0
+ - _EmissiveExposureWeight: 1
+ - _EnableGeometricSpecularAA: 0
+ - _EnergyConservingSpecularColor: 1
- _Farthest_Distance: 10
+ - _FirstShadeOverridden: 0
+ - _FirstShadeVisible: 1
- _GI_Intensity: 0
+ - _HeightAmplitude: 0.02
+ - _HeightCenter: 0.5
+ - _HeightMapParametrization: 0
+ - _HeightOffset: 0
- _HighColor_Power: 0
+ - _HighlightOverridden: 0
+ - _HighlightVisible: 1
+ - _InvTilingScale: 1
- _Inverse_Clipping: 1
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
+ - _Ior: 1
+ - _IridescenceMask: 1
+ - _IridescenceThickness: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
@@ -187,14 +322,27 @@ Material:
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 0
+ - _LinkDetailsWithBase: 1
- _MatCap: 1
+ - _MaterialID: 1
+ - _Metallic: 0
- _Nearest_Distance: 0.5
+ - _NormalMapSpace: 0
+ - _NormalScale: 1
- _OUTLINE: 1
+ - _ObjectSpaceUVMapping: 0
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0.79
+ - _OutlineOverridden: 0
+ - _OutlineVisible: 1
- _Outline_Width: 4.3
+ - _PPDLodThreshold: 5
+ - _PPDMaxSamples: 15
+ - _PPDMinSamples: 5
- _RimLight: 1
+ - _RimLightOverridden: 0
+ - _RimLightVisible: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0.32
@@ -205,15 +353,40 @@ Material:
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
+ - _SecondShadeOverridden: 0
+ - _SecondShadeVisible: 1
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0.722
+ - _Smoothness: 0.5
+ - _SmoothnessRemapMax: 1
+ - _SmoothnessRemapMin: 0
+ - _SpecularAAScreenSpaceVariance: 0.1
+ - _SpecularAAThreshold: 0.2
+ - _SpecularOcclusionMode: 1
+ - _SrcBlend: 1
- _StencilComp: 0
- _StencilMode: 0
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
+ - _StencilRef: 2
+ - _StencilRefDepth: 0
+ - _StencilRefDistortionVec: 64
+ - _StencilRefGBuffer: 2
+ - _StencilRefMV: 128
+ - _StencilWriteMask: 3
+ - _StencilWriteMaskDepth: 32
+ - _StencilWriteMaskGBuffer: 3
+ - _StencilWriteMaskMV: 128
- _StepOffset: 0
+ - _SubsurfaceMask: 1
+ - _TexWorldScale: 1
+ - _TexWorldScaleEmissive: 1
+ - _Thickness: 1
+ - _TransmissionMask: 1
+ - _TransparentCullMode: 2
- _TransparentEnabled: 0
+ - _TransparentZWrite: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0.5
- _Tweak_HighColorMaskLevel: 0
@@ -224,10 +397,17 @@ Material:
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0
- _Tweak_transparency: 0
+ - _UVDetail: 0
- _Unlit_Intensity: 2
+ - _UseShadowThreshold: 0
- _Use_1stAs2nd: 1
- _Use_BaseAs1st: 1
- _ZOverDrawMode: 0
+ - _ZTestDepthEqualForOpaque: 4
+ - _ZTestGBuffer: 4
+ - _ZTestModeDistortion: 8
+ - _ZTestTransparent: 4
+ - _ZWrite: 1
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
@@ -238,14 +418,37 @@ Material:
m_Colors:
- _1st_ShadeColor: {r: 1, g: 1, b: 1, a: 1}
- _2nd_ShadeColor: {r: 0.8602941, g: 0.664852, b: 0.45544982, a: 1}
+ - _AngelRingMaskColor: {r: 0, g: 1, b: 0, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+ - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
+ - _BaseColorMaskColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
+ - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
+ - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
+ - _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0, g: 0, b: 0, a: 1}
+ - _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 2048, g: 1, b: 4.1124554, a: 6.498019}
+ - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
+ - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
+ - _OutlineMaskColor: {r: 0, g: 0, b: 0, a: 1}
- _Outline_Color: {r: 0.4044118, g: 0.4044118, b: 0.4044118, a: 1}
- _RimLightColor: {r: 0.6102941, g: 0.5145411, b: 0.20193556, a: 1}
+ - _RimLightMaskColor: {r: 1, g: 0, b: 1, a: 1}
+ - _SecondShadeMaskColor: {r: 0, g: 0, b: 1, a: 1}
+ - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
+ - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
+ - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
+ - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}
+ - emissive: {r: 0, g: 0, b: 0, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Head_Clipping.mat b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Head_Clipping.mat
index 6283c9056..12225cfb8 100644
--- a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Head_Clipping.mat
+++ b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Head_Clipping.mat
@@ -2,15 +2,22 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
- serializedVersion: 6
+ serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: ToonShader_Head_Clipping
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
- m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_CLIPPING_MODE _IS_OUTLINE_CLIPPING_YES
- _OUTLINE_NML
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords:
+ - _EMISSIVE_SIMPLE
+ - _IS_CLIPPING_MODE
+ - _IS_OUTLINE_CLIPPING_YES
+ - _OUTLINE_NML
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -19,6 +26,7 @@ Material:
IgnoreProjection: False
RenderType: TransparentCutout
disabledShaderPasses: []
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -34,30 +42,74 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _AnisotropyMap:
+ m_Texture: {fileID: 0}
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+ m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 2800000, guid: b95095d8a45e3954ab4b7970788738c4, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BaseColorMap:
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+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BentNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 2800000, guid: 43b9b5ee0d64457da6c77c0706d8ec63, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
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- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _HeightMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
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- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _IridescenceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _IridescenceThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 682e7dad2cf2429e8441474769ab30a7, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
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+ m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -70,6 +122,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 5, y: 1}
m_Offset: {x: 0, y: 0}
+ - _NormalMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
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- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -102,20 +158,63 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _SpecularColorMap:
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+ - _SubsurfaceMaskMap:
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+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
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+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints:
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m_Floats:
- _1st2nd_Shades_Feather: 0.064
- _1st_ShadeColor_Feather: 0.13
- _1st_ShadeColor_Step: 0.815
- _2nd_ShadeColor_Feather: 0.064
- _2nd_ShadeColor_Step: 0.722
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- _AR_OffsetV: 0.3
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- _Add_Antipodean_RimLight: 0
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+ - _AlphaCutoff: 0.5
+ - _AlphaCutoffPostpass: 0.5
+ - _AlphaCutoffPrepass: 0.5
+ - _AlphaCutoffShadow: 0.5
+ - _AlphaDstBlend: 0
+ - _AlphaRemapMax: 1
+ - _AlphaRemapMin: 0
+ - _AlphaSrcBlend: 1
- _AngelRing: 0
+ - _AngelRingOverridden: 0
+ - _AngelRingVisible: 1
+ - _Anisotropy: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.1
- _AutoRenderQueue: 1
+ - _BaseColorOverridden: 0
+ - _BaseColorVisible: 1
- _BaseColor_Step: 0.815
- _BaseShade_Feather: 0.13
- _Base_Speed: 0
@@ -124,18 +223,54 @@ Material:
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
+ - _ClippingMatteMode: 0
- _ClippingMode: 1
- _Clipping_Level: 0
+ - _CoatMask: 0
- _ColorShift_Speed: 0
+ - _ComposerMaskMode: 0
- _CullMode: 2
+ - _CullModeForward: 2
- _Cutoff: 0.5
+ - _DetailAlbedoScale: 1
+ - _DetailNormalScale: 1
+ - _DetailSmoothnessScale: 1
+ - _DiffusionProfile: 0
+ - _DiffusionProfileHash: 0
+ - _DistortionBlurDstBlend: 0
+ - _DistortionBlurRemapMax: 1
+ - _DistortionBlurRemapMin: 0
+ - _DistortionBlurScale: 1
+ - _DistortionBlurSrcBlend: 0
+ - _DistortionDstBlend: 0
+ - _DistortionScale: 1
+ - _DistortionSrcBlend: 0
+ - _DistortionVectorBias: -1
+ - _DistortionVectorScale: 2
+ - _DoubleSidedEnable: 0
+ - _DstBlend: 0
- _EMISSIVE: 0
+ - _EmissiveExposureWeight: 1
+ - _EnableGeometricSpecularAA: 0
+ - _EnergyConservingSpecularColor: 1
- _Farthest_Distance: 10
+ - _FirstShadeOverridden: 0
+ - _FirstShadeVisible: 1
- _GI_Intensity: 0
+ - _HeightAmplitude: 0.02
+ - _HeightCenter: 0.5
+ - _HeightMapParametrization: 0
+ - _HeightOffset: 0
- _HighColor_Power: 0.2
+ - _HighlightOverridden: 0
+ - _HighlightVisible: 1
+ - _InvTilingScale: 1
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
+ - _Ior: 1
+ - _IridescenceMask: 1
+ - _IridescenceThickness: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
@@ -167,14 +302,27 @@ Material:
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 0
+ - _LinkDetailsWithBase: 1
- _MatCap: 0
+ - _MaterialID: 1
+ - _Metallic: 0
- _Nearest_Distance: 0.5
+ - _NormalMapSpace: 0
+ - _NormalScale: 1
- _OUTLINE: 0
+ - _ObjectSpaceUVMapping: 0
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0
+ - _OutlineOverridden: 0
+ - _OutlineVisible: 1
- _Outline_Width: 1
+ - _PPDLodThreshold: 5
+ - _PPDMaxSamples: 15
+ - _PPDMinSamples: 5
- _RimLight: 1
+ - _RimLightOverridden: 0
+ - _RimLightVisible: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0.6
@@ -185,15 +333,40 @@ Material:
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
+ - _SecondShadeOverridden: 0
+ - _SecondShadeVisible: 1
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0.722
+ - _Smoothness: 0.5
+ - _SmoothnessRemapMax: 1
+ - _SmoothnessRemapMin: 0
+ - _SpecularAAScreenSpaceVariance: 0.1
+ - _SpecularAAThreshold: 0.2
+ - _SpecularOcclusionMode: 1
+ - _SrcBlend: 1
- _StencilComp: 0
- _StencilMode: 0
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
+ - _StencilRef: 2
+ - _StencilRefDepth: 0
+ - _StencilRefDistortionVec: 64
+ - _StencilRefGBuffer: 2
+ - _StencilRefMV: 128
+ - _StencilWriteMask: 3
+ - _StencilWriteMaskDepth: 32
+ - _StencilWriteMaskGBuffer: 3
+ - _StencilWriteMaskMV: 128
- _StepOffset: 0
+ - _SubsurfaceMask: 1
+ - _TexWorldScale: 1
+ - _TexWorldScaleEmissive: 1
+ - _Thickness: 1
+ - _TransmissionMask: 1
+ - _TransparentCullMode: 2
- _TransparentEnabled: 0
+ - _TransparentZWrite: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: 0
@@ -204,10 +377,17 @@ Material:
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0
- _Tweak_transparency: 0
+ - _UVDetail: 0
- _Unlit_Intensity: 2
+ - _UseShadowThreshold: 0
- _Use_1stAs2nd: 1
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
+ - _ZTestDepthEqualForOpaque: 4
+ - _ZTestGBuffer: 4
+ - _ZTestModeDistortion: 8
+ - _ZTestTransparent: 4
+ - _ZWrite: 1
- _ZWriteMode: 1
- _simpleUI: 0
- _utsTechnique: 0
@@ -217,14 +397,37 @@ Material:
m_Colors:
- _1st_ShadeColor: {r: 1, g: 1, b: 1, a: 1}
- _2nd_ShadeColor: {r: 0.6691177, g: 0.4767294, b: 0.2705991, a: 1}
+ - _AngelRingMaskColor: {r: 0, g: 1, b: 0, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+ - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
+ - _BaseColorMaskColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
+ - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
+ - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
+ - _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0.4705882, g: 0.4705882, b: 0.4705882, a: 1}
+ - _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 512, g: 0.99968, b: 2.2973967, a: 6.498019}
+ - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
+ - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 0.30147058, g: 0.30147058, b: 0.30147058, a: 1}
+ - _OutlineMaskColor: {r: 0, g: 0, b: 0, a: 1}
- _Outline_Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _RimLightColor: {r: 0.6911765, g: 0.43110907, b: 0.15246537, a: 1}
+ - _RimLightMaskColor: {r: 1, g: 0, b: 1, a: 1}
+ - _SecondShadeMaskColor: {r: 0, g: 0, b: 1, a: 1}
+ - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
+ - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
+ - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
+ - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}
+ - emissive: {r: 0, g: 0, b: 0, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Head_Clipping_ABN.mat b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Head_Clipping_ABN.mat
index 4246c6b15..4178d1f60 100644
--- a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Head_Clipping_ABN.mat
+++ b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Head_Clipping_ABN.mat
@@ -2,15 +2,22 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
- serializedVersion: 6
+ serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: ToonShader_Head_Clipping_ABN
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
- m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_CLIPPING_OFF _IS_OUTLINE_CLIPPING_NO
- _OUTLINE_NML
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords:
+ - _EMISSIVE_SIMPLE
+ - _IS_CLIPPING_OFF
+ - _IS_OUTLINE_CLIPPING_NO
+ - _OUTLINE_NML
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -19,6 +26,7 @@ Material:
IgnoreProjection: False
RenderType: Opaque
disabledShaderPasses: []
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -34,22 +42,54 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _AnisotropyMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BaseColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BentNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 2800000, guid: 43b9b5ee0d64457da6c77c0706d8ec63, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _CoatMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DistortionVectorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissiveColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _HeightMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -58,6 +98,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _IridescenceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _IridescenceThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 682e7dad2cf2429e8441474769ab30a7, type: 3}
m_Scale: {x: 1, y: 1}
@@ -66,6 +114,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _MaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -82,6 +134,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 5, y: 1}
m_Offset: {x: 0, y: 0}
+ - _NormalMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -122,20 +178,63 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _SpecularColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SubsurfaceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TransmittanceColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.0001
- _1st_ShadeColor_Step: 0.565
- _2nd_ShadeColor_Feather: 0.0001
- _2nd_ShadeColor_Step: 0
+ - _AORemapMax: 1
+ - _AORemapMin: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
+ - _ATDistance: 1
- _Add_Antipodean_RimLight: 0
+ - _AlbedoAffectEmissive: 0
+ - _AlphaCutoff: 0.5
+ - _AlphaCutoffPostpass: 0.5
+ - _AlphaCutoffPrepass: 0.5
+ - _AlphaCutoffShadow: 0.5
+ - _AlphaDstBlend: 0
+ - _AlphaRemapMax: 1
+ - _AlphaRemapMin: 0
+ - _AlphaSrcBlend: 1
- _AngelRing: 0
+ - _AngelRingOverridden: 0
+ - _AngelRingVisible: 1
+ - _Anisotropy: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.1
- _AutoRenderQueue: 1
+ - _BaseColorOverridden: 0
+ - _BaseColorVisible: 1
- _BaseColor_Step: 0.565
- _BaseShade_Feather: 0.0001
- _Base_Speed: 0
@@ -144,18 +243,54 @@ Material:
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
+ - _ClippingMatteMode: 0
- _ClippingMode: 0
- _Clipping_Level: 0.082
+ - _CoatMask: 0
- _ColorShift_Speed: 0
+ - _ComposerMaskMode: 0
- _CullMode: 0
+ - _CullModeForward: 2
- _Cutoff: 0.5
+ - _DetailAlbedoScale: 1
+ - _DetailNormalScale: 1
+ - _DetailSmoothnessScale: 1
+ - _DiffusionProfile: 0
+ - _DiffusionProfileHash: 0
+ - _DistortionBlurDstBlend: 0
+ - _DistortionBlurRemapMax: 1
+ - _DistortionBlurRemapMin: 0
+ - _DistortionBlurScale: 1
+ - _DistortionBlurSrcBlend: 0
+ - _DistortionDstBlend: 0
+ - _DistortionScale: 1
+ - _DistortionSrcBlend: 0
+ - _DistortionVectorBias: -1
+ - _DistortionVectorScale: 2
+ - _DoubleSidedEnable: 0
+ - _DstBlend: 0
- _EMISSIVE: 0
+ - _EmissiveExposureWeight: 1
+ - _EnableGeometricSpecularAA: 0
+ - _EnergyConservingSpecularColor: 1
- _Farthest_Distance: 10
+ - _FirstShadeOverridden: 0
+ - _FirstShadeVisible: 1
- _GI_Intensity: 0.5
+ - _HeightAmplitude: 0.02
+ - _HeightCenter: 0.5
+ - _HeightMapParametrization: 0
+ - _HeightOffset: 0
- _HighColor_Power: 0.2
+ - _HighlightOverridden: 0
+ - _HighlightVisible: 1
+ - _InvTilingScale: 1
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
+ - _Ior: 1
+ - _IridescenceMask: 1
+ - _IridescenceThickness: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
@@ -187,14 +322,27 @@ Material:
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 1
+ - _LinkDetailsWithBase: 1
- _MatCap: 0
+ - _MaterialID: 1
+ - _Metallic: 0
- _Nearest_Distance: 0.5
+ - _NormalMapSpace: 0
+ - _NormalScale: 1
- _OUTLINE: 0
+ - _ObjectSpaceUVMapping: 0
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0
+ - _OutlineOverridden: 0
+ - _OutlineVisible: 1
- _Outline_Width: 2.29
+ - _PPDLodThreshold: 5
+ - _PPDMaxSamples: 15
+ - _PPDMinSamples: 5
- _RimLight: 1
+ - _RimLightOverridden: 0
+ - _RimLightVisible: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0.395
@@ -205,15 +353,40 @@ Material:
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
+ - _SecondShadeOverridden: 0
+ - _SecondShadeVisible: 1
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0
+ - _Smoothness: 0.5
+ - _SmoothnessRemapMax: 1
+ - _SmoothnessRemapMin: 0
+ - _SpecularAAScreenSpaceVariance: 0.1
+ - _SpecularAAThreshold: 0.2
+ - _SpecularOcclusionMode: 1
+ - _SrcBlend: 1
- _StencilComp: 0
- _StencilMode: 0
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
+ - _StencilRef: 2
+ - _StencilRefDepth: 0
+ - _StencilRefDistortionVec: 64
+ - _StencilRefGBuffer: 2
+ - _StencilRefMV: 128
+ - _StencilWriteMask: 3
+ - _StencilWriteMaskDepth: 32
+ - _StencilWriteMaskGBuffer: 3
+ - _StencilWriteMaskMV: 128
- _StepOffset: 0
+ - _SubsurfaceMask: 1
+ - _TexWorldScale: 1
+ - _TexWorldScaleEmissive: 1
+ - _Thickness: 1
+ - _TransmissionMask: 1
+ - _TransparentCullMode: 2
- _TransparentEnabled: 0
+ - _TransparentZWrite: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: 0
@@ -224,10 +397,17 @@ Material:
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0
- _Tweak_transparency: 0
+ - _UVDetail: 0
- _Unlit_Intensity: 1
+ - _UseShadowThreshold: 0
- _Use_1stAs2nd: 1
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
+ - _ZTestDepthEqualForOpaque: 4
+ - _ZTestGBuffer: 4
+ - _ZTestModeDistortion: 8
+ - _ZTestTransparent: 4
+ - _ZWrite: 1
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
@@ -238,14 +418,37 @@ Material:
m_Colors:
- _1st_ShadeColor: {r: 0.15294118, g: 0.15294118, b: 0.15294118, a: 1}
- _2nd_ShadeColor: {r: 0.15294118, g: 0.15294118, b: 0.15294118, a: 1}
+ - _AngelRingMaskColor: {r: 0, g: 1, b: 0, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 0.5377358, g: 0.53012633, b: 0.53012633, a: 1}
+ - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
+ - _BaseColorMaskColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 0.53773576, g: 0.53012633, b: 0.53012633, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
+ - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
+ - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
+ - _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0.15294118, g: 0.15294118, b: 0.15294118, a: 1}
+ - _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 512, g: 0.99968, b: 3.5185962, a: 6.498019}
+ - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
+ - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 0.30147058, g: 0.30147058, b: 0.30147058, a: 1}
+ - _OutlineMaskColor: {r: 0, g: 0, b: 0, a: 1}
- _Outline_Color: {r: 0.2264151, g: 0.22107512, b: 0.22107512, a: 1}
- _RimLightColor: {r: 0.10980392, g: 0.09411765, b: 0.5294118, a: 1}
+ - _RimLightMaskColor: {r: 1, g: 0, b: 1, a: 1}
+ - _SecondShadeMaskColor: {r: 0, g: 0, b: 1, a: 1}
+ - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
+ - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
+ - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
+ - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}
+ - emissive: {r: 0, g: 0, b: 0, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Head_Clipping_Emissive.mat b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Head_Clipping_Emissive.mat
index 011eab93b..e7e62f462 100644
--- a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Head_Clipping_Emissive.mat
+++ b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Head_Clipping_Emissive.mat
@@ -13,11 +13,11 @@ Material:
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _EMISSIVE_SIMPLE
- - _IS_ANGELRING_OFF
- _IS_CLIPPING_MODE
- _IS_OUTLINE_CLIPPING_YES
- _OUTLINE_NML
- m_InvalidKeywords: []
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -474,6 +474,7 @@ Material:
- _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0.9852941, g: 0.7157873, b: 0.3115268, a: 1}
- _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 68.5935, g: 0.97175246, b: 2.109645, a: 6.498019}
- _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
- _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 0.30147058, g: 0.30147058, b: 0.30147058, a: 1}
diff --git a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Main.mat b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Main.mat
index df6343117..f14419dad 100644
--- a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Main.mat
+++ b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Main.mat
@@ -2,15 +2,22 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
- serializedVersion: 6
+ serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: ToonShader_Main
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
- m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_CLIPPING_OFF _IS_OUTLINE_CLIPPING_NO
- _OUTLINE_NML
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords:
+ - _EMISSIVE_SIMPLE
+ - _IS_CLIPPING_OFF
+ - _IS_OUTLINE_CLIPPING_NO
+ - _OUTLINE_NML
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -19,6 +26,7 @@ Material:
IgnoreProjection: False
RenderType: Opaque
disabledShaderPasses: []
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -34,22 +42,54 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _AnisotropyMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 2800000, guid: bb3b82b7766b4734ad55267d388d3453, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BaseColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BentNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _CoatMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DistortionVectorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissiveColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _HeightMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -58,6 +98,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _IridescenceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _IridescenceThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 682e7dad2cf2429e8441474769ab30a7, type: 3}
m_Scale: {x: 1, y: 1}
@@ -66,6 +114,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _MaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -82,6 +134,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _NormalMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -122,20 +178,63 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _SpecularColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SubsurfaceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TransmittanceColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.08
- _1st_ShadeColor_Feather: 0.074
- _1st_ShadeColor_Step: 0.841
- _2nd_ShadeColor_Feather: 0.08
- _2nd_ShadeColor_Step: 0
+ - _AORemapMax: 1
+ - _AORemapMin: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
+ - _ATDistance: 1
- _Add_Antipodean_RimLight: 0
+ - _AlbedoAffectEmissive: 0
+ - _AlphaCutoff: 0.5
+ - _AlphaCutoffPostpass: 0.5
+ - _AlphaCutoffPrepass: 0.5
+ - _AlphaCutoffShadow: 0.5
+ - _AlphaDstBlend: 0
+ - _AlphaRemapMax: 1
+ - _AlphaRemapMin: 0
+ - _AlphaSrcBlend: 1
- _AngelRing: 0
+ - _AngelRingOverridden: 0
+ - _AngelRingVisible: 1
+ - _Anisotropy: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.1
- _AutoRenderQueue: 1
+ - _BaseColorOverridden: 0
+ - _BaseColorVisible: 1
- _BaseColor_Step: 0.841
- _BaseShade_Feather: 0.074
- _Base_Speed: 0
@@ -144,18 +243,54 @@ Material:
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
+ - _ClippingMatteMode: 0
- _ClippingMode: 0
- _Clipping_Level: 0
+ - _CoatMask: 0
- _ColorShift_Speed: 0
+ - _ComposerMaskMode: 0
- _CullMode: 2
+ - _CullModeForward: 2
- _Cutoff: 0.5
+ - _DetailAlbedoScale: 1
+ - _DetailNormalScale: 1
+ - _DetailSmoothnessScale: 1
+ - _DiffusionProfile: 0
+ - _DiffusionProfileHash: 0
+ - _DistortionBlurDstBlend: 0
+ - _DistortionBlurRemapMax: 1
+ - _DistortionBlurRemapMin: 0
+ - _DistortionBlurScale: 1
+ - _DistortionBlurSrcBlend: 0
+ - _DistortionDstBlend: 0
+ - _DistortionScale: 1
+ - _DistortionSrcBlend: 0
+ - _DistortionVectorBias: -1
+ - _DistortionVectorScale: 2
+ - _DoubleSidedEnable: 0
+ - _DstBlend: 0
- _EMISSIVE: 0
+ - _EmissiveExposureWeight: 1
+ - _EnableGeometricSpecularAA: 0
+ - _EnergyConservingSpecularColor: 1
- _Farthest_Distance: 10
+ - _FirstShadeOverridden: 0
+ - _FirstShadeVisible: 1
- _GI_Intensity: 0
+ - _HeightAmplitude: 0.02
+ - _HeightCenter: 0.5
+ - _HeightMapParametrization: 0
+ - _HeightOffset: 0
- _HighColor_Power: 0
+ - _HighlightOverridden: 0
+ - _HighlightVisible: 1
+ - _InvTilingScale: 1
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
+ - _Ior: 1
+ - _IridescenceMask: 1
+ - _IridescenceThickness: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
@@ -187,14 +322,27 @@ Material:
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 0
+ - _LinkDetailsWithBase: 1
- _MatCap: 0
+ - _MaterialID: 1
+ - _Metallic: 0
- _Nearest_Distance: 0.5
+ - _NormalMapSpace: 0
+ - _NormalScale: 1
- _OUTLINE: 0
+ - _ObjectSpaceUVMapping: 0
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0.76
+ - _OutlineOverridden: 0
+ - _OutlineVisible: 1
- _Outline_Width: 2.9
+ - _PPDLodThreshold: 5
+ - _PPDMaxSamples: 15
+ - _PPDMinSamples: 5
- _RimLight: 1
+ - _RimLightOverridden: 0
+ - _RimLightVisible: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0.371
@@ -205,15 +353,40 @@ Material:
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
+ - _SecondShadeOverridden: 0
+ - _SecondShadeVisible: 1
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0
+ - _Smoothness: 0.5
+ - _SmoothnessRemapMax: 1
+ - _SmoothnessRemapMin: 0
+ - _SpecularAAScreenSpaceVariance: 0.1
+ - _SpecularAAThreshold: 0.2
+ - _SpecularOcclusionMode: 1
+ - _SrcBlend: 1
- _StencilComp: 0
- _StencilMode: 0
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
+ - _StencilRef: 2
+ - _StencilRefDepth: 0
+ - _StencilRefDistortionVec: 64
+ - _StencilRefGBuffer: 2
+ - _StencilRefMV: 128
+ - _StencilWriteMask: 3
+ - _StencilWriteMaskDepth: 32
+ - _StencilWriteMaskGBuffer: 3
+ - _StencilWriteMaskMV: 128
- _StepOffset: 0
+ - _SubsurfaceMask: 1
+ - _TexWorldScale: 1
+ - _TexWorldScaleEmissive: 1
+ - _Thickness: 1
+ - _TransmissionMask: 1
+ - _TransparentCullMode: 2
- _TransparentEnabled: 0
+ - _TransparentZWrite: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: 0
@@ -224,10 +397,17 @@ Material:
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0
- _Tweak_transparency: 0
+ - _UVDetail: 0
- _Unlit_Intensity: 2
+ - _UseShadowThreshold: 0
- _Use_1stAs2nd: 1
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
+ - _ZTestDepthEqualForOpaque: 4
+ - _ZTestGBuffer: 4
+ - _ZTestModeDistortion: 8
+ - _ZTestTransparent: 4
+ - _ZWrite: 1
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
@@ -239,14 +419,37 @@ Material:
m_Colors:
- _1st_ShadeColor: {r: 1, g: 1, b: 1, a: 1}
- _2nd_ShadeColor: {r: 0.7490196, g: 0.69411767, b: 0.88235295, a: 1}
+ - _AngelRingMaskColor: {r: 0, g: 1, b: 0, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+ - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
+ - _BaseColorMaskColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
+ - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
+ - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
+ - _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0.2205882, g: 0.2205882, b: 0.2205882, a: 1}
+ - _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 2048, g: 1, b: 3.6986532, a: 6.498019}
+ - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
+ - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 0.44747052, g: 0.3406142, b: 0.5147059, a: 1}
+ - _OutlineMaskColor: {r: 0, g: 0, b: 0, a: 1}
- _Outline_Color: {r: 0.19117647, g: 0.19117647, b: 0.19117647, a: 1}
- _RimLightColor: {r: 0.14425497, g: 0.077854656, b: 0.35294116, a: 1}
+ - _RimLightMaskColor: {r: 1, g: 0, b: 1, a: 1}
+ - _SecondShadeMaskColor: {r: 0, g: 0, b: 1, a: 1}
+ - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
+ - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
+ - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
+ - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}
+ - emissive: {r: 0, g: 0, b: 0, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Main_ABN.mat b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Main_ABN.mat
index f9f6f39c8..e7523a23f 100644
--- a/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Main_ABN.mat
+++ b/com.unity.toonshader/Samples~/URP/UnityChan/SD/SampleMaterials/ToonShader_Main_ABN.mat
@@ -2,15 +2,22 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
- serializedVersion: 6
+ serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: ToonShader_Main_ABN
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
- m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_CLIPPING_OFF _IS_OUTLINE_CLIPPING_NO
- _OUTLINE_POS
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords:
+ - _EMISSIVE_SIMPLE
+ - _IS_CLIPPING_OFF
+ - _IS_OUTLINE_CLIPPING_NO
+ - _OUTLINE_POS
+ m_InvalidKeywords:
+ - _IS_ANGELRING_OFF
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -19,6 +26,7 @@ Material:
IgnoreProjection: False
RenderType: Opaque
disabledShaderPasses: []
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -34,22 +42,54 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _AnisotropyMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BaseColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _BentNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _CoatMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DistortionVectorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissiveColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _HeightMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -58,6 +98,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _IridescenceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _IridescenceThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 682e7dad2cf2429e8441474769ab30a7, type: 3}
m_Scale: {x: 1, y: 1}
@@ -66,6 +114,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _MaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -82,6 +134,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _NormalMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -122,20 +178,63 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _SpecularColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SubsurfaceMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TangentMapOS:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ThicknessMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _TransmittanceColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints:
+ - _ToonMaterialVersion: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.0001
- _1st_ShadeColor_Step: 0.519
- _2nd_ShadeColor_Feather: 0.0001
- _2nd_ShadeColor_Step: 1
+ - _AORemapMax: 1
+ - _AORemapMin: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
+ - _ATDistance: 1
- _Add_Antipodean_RimLight: 0
+ - _AlbedoAffectEmissive: 0
+ - _AlphaCutoff: 0.5
+ - _AlphaCutoffPostpass: 0.5
+ - _AlphaCutoffPrepass: 0.5
+ - _AlphaCutoffShadow: 0.5
+ - _AlphaDstBlend: 0
+ - _AlphaRemapMax: 1
+ - _AlphaRemapMin: 0
+ - _AlphaSrcBlend: 1
- _AngelRing: 0
+ - _AngelRingOverridden: 0
+ - _AngelRingVisible: 1
+ - _Anisotropy: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.456
- _AutoRenderQueue: 1
+ - _BaseColorOverridden: 0
+ - _BaseColorVisible: 1
- _BaseColor_Step: 0.519
- _BaseShade_Feather: 0.0001
- _Base_Speed: 0
@@ -144,18 +243,54 @@ Material:
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
+ - _ClippingMatteMode: 0
- _ClippingMode: 0
- _Clipping_Level: 0
+ - _CoatMask: 0
- _ColorShift_Speed: 0
+ - _ComposerMaskMode: 0
- _CullMode: 2
+ - _CullModeForward: 2
- _Cutoff: 0.5
+ - _DetailAlbedoScale: 1
+ - _DetailNormalScale: 1
+ - _DetailSmoothnessScale: 1
+ - _DiffusionProfile: 0
+ - _DiffusionProfileHash: 0
+ - _DistortionBlurDstBlend: 0
+ - _DistortionBlurRemapMax: 1
+ - _DistortionBlurRemapMin: 0
+ - _DistortionBlurScale: 1
+ - _DistortionBlurSrcBlend: 0
+ - _DistortionDstBlend: 0
+ - _DistortionScale: 1
+ - _DistortionSrcBlend: 0
+ - _DistortionVectorBias: -1
+ - _DistortionVectorScale: 2
+ - _DoubleSidedEnable: 0
+ - _DstBlend: 0
- _EMISSIVE: 0
+ - _EmissiveExposureWeight: 1
+ - _EnableGeometricSpecularAA: 0
+ - _EnergyConservingSpecularColor: 1
- _Farthest_Distance: 10
+ - _FirstShadeOverridden: 0
+ - _FirstShadeVisible: 1
- _GI_Intensity: 0
+ - _HeightAmplitude: 0.02
+ - _HeightCenter: 0.5
+ - _HeightMapParametrization: 0
+ - _HeightOffset: 0
- _HighColor_Power: 0
+ - _HighlightOverridden: 0
+ - _HighlightVisible: 1
+ - _InvTilingScale: 1
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
+ - _Ior: 1
+ - _IridescenceMask: 1
+ - _IridescenceThickness: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
@@ -187,14 +322,27 @@ Material:
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 0
+ - _LinkDetailsWithBase: 1
- _MatCap: 0
+ - _MaterialID: 1
+ - _Metallic: 0
- _Nearest_Distance: 0.5
+ - _NormalMapSpace: 0
+ - _NormalScale: 1
- _OUTLINE: 1
+ - _ObjectSpaceUVMapping: 0
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0
+ - _OutlineOverridden: 0
+ - _OutlineVisible: 1
- _Outline_Width: 7.87
+ - _PPDLodThreshold: 5
+ - _PPDMaxSamples: 15
+ - _PPDMinSamples: 5
- _RimLight: 1
+ - _RimLightOverridden: 0
+ - _RimLightVisible: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0.204
@@ -205,15 +353,40 @@ Material:
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
+ - _SecondShadeOverridden: 0
+ - _SecondShadeVisible: 1
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 1
+ - _Smoothness: 0.5
+ - _SmoothnessRemapMax: 1
+ - _SmoothnessRemapMin: 0
+ - _SpecularAAScreenSpaceVariance: 0.1
+ - _SpecularAAThreshold: 0.2
+ - _SpecularOcclusionMode: 1
+ - _SrcBlend: 1
- _StencilComp: 0
- _StencilMode: 0
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
+ - _StencilRef: 2
+ - _StencilRefDepth: 0
+ - _StencilRefDistortionVec: 64
+ - _StencilRefGBuffer: 2
+ - _StencilRefMV: 128
+ - _StencilWriteMask: 3
+ - _StencilWriteMaskDepth: 32
+ - _StencilWriteMaskGBuffer: 3
+ - _StencilWriteMaskMV: 128
- _StepOffset: 0
+ - _SubsurfaceMask: 1
+ - _TexWorldScale: 1
+ - _TexWorldScaleEmissive: 1
+ - _Thickness: 1
+ - _TransmissionMask: 1
+ - _TransparentCullMode: 2
- _TransparentEnabled: 0
+ - _TransparentZWrite: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: 0
@@ -224,10 +397,17 @@ Material:
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0
- _Tweak_transparency: 0
+ - _UVDetail: 0
- _Unlit_Intensity: 0.001
+ - _UseShadowThreshold: 0
- _Use_1stAs2nd: 1
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
+ - _ZTestDepthEqualForOpaque: 4
+ - _ZTestGBuffer: 4
+ - _ZTestModeDistortion: 8
+ - _ZTestTransparent: 4
+ - _ZWrite: 1
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
@@ -239,14 +419,37 @@ Material:
m_Colors:
- _1st_ShadeColor: {r: 0.15294118, g: 0.15294118, b: 0.15294118, a: 1}
- _2nd_ShadeColor: {r: 0.1544118, g: 0.15214103, b: 0.15214103, a: 1}
+ - _AngelRingMaskColor: {r: 0, g: 1, b: 0, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 0.6985294, g: 0.6985294, b: 0.6985294, a: 1}
+ - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
+ - _BaseColorMaskColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 0.6985294, g: 0.6985294, b: 0.6985294, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
+ - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
+ - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
+ - _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0.2205882, g: 0.2205882, b: 0.2205882, a: 1}
+ - _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
+ - _HighlightRimlightMath: {r: 2048, g: 1, b: 5.2343125, a: 3.0994236}
+ - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
+ - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 0.44747052, g: 0.3406142, b: 0.5147059, a: 1}
+ - _OutlineMaskColor: {r: 0, g: 0, b: 0, a: 1}
- _Outline_Color: {r: 0, g: 0, b: 0, a: 1}
- _RimLightColor: {r: 0.14425497, g: 0.077854656, b: 0.35294116, a: 1}
+ - _RimLightMaskColor: {r: 1, g: 0, b: 1, a: 1}
+ - _SecondShadeMaskColor: {r: 0, g: 0, b: 1, a: 1}
+ - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
+ - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
+ - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
+ - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
+ - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}
+ - emissive: {r: 0, g: 0, b: 0, a: 1}
+ m_BuildTextureStacks: []
+ m_AllowLocking: 1