Hi Telengard,
When I tested Space Invaders version on Vice emulator (C64), after a while, all the enemies shifted several columns to the left, and it became impossible to destroy them. I tested it twice, and the problem occurred both times.
Do you use AI to create your examples?
I think there are bugs to fix in the example, or perhaps in the CrustyBASIC V1.3.0 compiler (I'm not entirely sure; it needs checking). I haven't looked at the other examples due to a lack of time (sorry, there might be other bugs there too).
I also noticed that other bugs were reported by JavaJack (See Community Section: https://telengard.itch.io/crustybasic).
Regards,
CoderZXY54
Hi Telengard,
When I tested Space Invaders version on Vice emulator (C64), after a while, all the enemies shifted several columns to the left, and it became impossible to destroy them. I tested it twice, and the problem occurred both times.
Do you use AI to create your examples?
I think there are bugs to fix in the example, or perhaps in the CrustyBASIC V1.3.0 compiler (I'm not entirely sure; it needs checking). I haven't looked at the other examples due to a lack of time (sorry, there might be other bugs there too).
I also noticed that other bugs were reported by JavaJack (See Community Section: https://telengard.itch.io/crustybasic).
Regards,
CoderZXY54