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Issue detected in Space Invaders on C64 - CrustyBASIC V1.3.0. #2

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@coderzxy54

Hi Telengard,

When I tested Space Invaders version on Vice emulator (C64), after a while, all the enemies shifted several columns to the left, and it became impossible to destroy them. I tested it twice, and the problem occurred both times.

Image

Do you use AI to create your examples?

I think there are bugs to fix in the example, or perhaps in the CrustyBASIC V1.3.0 compiler (I'm not entirely sure; it needs checking). I haven't looked at the other examples due to a lack of time (sorry, there might be other bugs there too).

I also noticed that other bugs were reported by JavaJack (See Community Section: https://telengard.itch.io/crustybasic).

Regards,

CoderZXY54

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