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Billboarding example #152

@Jhonnyg

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@Jhonnyg

With the latest additions to the custom vertex formats (and some fixes for sprites/particles, we can now do billboarding for particles and sprites. Here's a base kit that you can look at for inspiration. It contains a billboarding material / shader that supports two modes (screen based and cylindrical / axis locked):

example-billboarding.zip

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