"How to prevent game from restarting on screen size change in Forge2D?" #77
ivanrodriguezromero1
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I'm developing a game using the Forge2D game engine in Flutter, but every time the screen size changes (e.g. rotating the device), the game restarts from the beginning. I would like to prevent this behavior and instead maintain the current state of the game across screen size changes. How can I accomplish this? I've tried implementing the resize method and using a Viewport widget, but I'm still experiencing the issue. Any help or guidance would be greatly appreciated. Thanks!
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