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Settings.py
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76 lines (63 loc) · 1.53 KB
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# This file contains global settings and constants for the game
import pygame.font
# Game Colors
WHITE = (255, 255, 255)
RED = (255, 0, 0)
GREEN = (0, 255, 0)
BLUE = (0, 0, 255)
BLACK = (0, 0, 0)
YELLOW = (255, 255, 0)
ROAD_BACKGROUND = (50, 50, 50)
OVERLAY_SEMI_TRANSPARENT = (0, 0, 0, 150)
# Window Settings
GAME_TITLE = "Car Racing Game"
FPS = 60
MENU_FPS = 15
screen_width = 840
screen_height = 650
# Game Pacing
SPAWN_OBSTACLE_EVERY_MS = 1500
LEVEL_INTERVAL_MS = 5000
# Initial speed settings
INITIAL_OBSTACLE_SPEED = 5
OBSTACLE_SPEED_INCREMENT = 1
OBSTACLE_MAX_SPEED = 16
PLAYER_SPEED = 5
ROAD_SPEED = 5
# Game States
WELCOME = 1
PLAYING_GAME = 2
GAME_OVER = 3
HIGH_SCORES = 4
EXIT_GAME = 5
def init_fonts():
"""Initialize pygame fonts after pygame is initialized."""
global font_small, font_medium, font_large
font_small = pygame.font.Font(None, 24)
font_medium = pygame.font.Font(None, 36)
font_large = pygame.font.Font(None, 72)
# Car Properties
CAR_WIDTH = 60
CAR_HEIGHT = 100
CAR_BOTTOM_OFFSET = 20
OBSTACLE_WIDTH = 60
OBSTACLE_HEIGHT = 100
# Lane Settings
LANE_X_POSITIONS = [200, 324, 454, 581]
LANE_COUNTS = len(LANE_X_POSITIONS)
# Gameplay Constants
MAX_OBSTACLES = 8
PLAY_AGAIN_BTN_SIZE = (220, 50)
PLAY_AGAIN_BTN_OFFSET_Y = 2/3
ROAD_START_Y = 0
# UI layout constants
HOME_TITLE_Y = 100
HOME_PLAY_Y = 260
HOME_HIGHSCORE_Y = 340
HOME_QUIT_Y = 420
# Transition settings
TRANSPARENT_APPHA_TOTAL = 0
TRANSPARENT_APPHA_HIGH = 100
TRANSPARENT_APPHA_MEDIUM = 150
TRANSPARENT_APPHA_LOW = 200
TRANSPARENT_APPHA_NONE = 255