The solution burnt devised for HCE doesn't seem that it will work quite as simply in H3 due to how jmad tags work, and since I am not very adept at reverse engineering, I may need help.
Potential idea: build a custom map/use mod tools to play around with vehicle_load_magic and try to find function address?
The solution burnt devised for HCE doesn't seem that it will work quite as simply in H3 due to how jmad tags work, and since I am not very adept at reverse engineering, I may need help.
vehicle_load_magic'd into phantoms and pelicans (ideally any vehiclePotential idea: build a custom map/use mod tools to play around with vehicle_load_magic and try to find function address?