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Copy file name to clipboardExpand all lines: common/src/main/kotlin/com/lambda/config/groups/BreakSettings.kt
+1-1Lines changed: 1 addition & 1 deletion
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@@ -33,7 +33,7 @@ class BreakSettings(
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overrideval unsafeCancels by c.setting("Unsafe Cancels", true, "Allows cancelling block breaking even if the server might continue breaking sever side, potentially causing unexpected state changes") { vis() }
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overrideval breakThreshold by c.setting("Break Threshold", 0.7f, 0.1f..1.0f, 0.02f, "The break amount at which the block is considered broken") { vis() }
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overrideval doubleBreak by c.setting("Double Break", true, "Allows breaking two blocks at once") { vis() }
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overrideval doubleBreakFudgeFactor by c.setting("Double Break Fudge Factor", 1, 0..3, 1, "The amount of ticks to give double, aka secondary breaks extra for the server to recognise the break") { doubleBreak && vis() }
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overrideval doubleBreakFudgeFactor by c.setting("Double Break Fudge Factor", 3, 0..3, 1, "The amount of ticks to give double, aka secondary breaks extra for the server to recognise the break") { doubleBreak && vis() }
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overrideval breakDelay by c.setting("Break Delay", 0, 0..6, 1, "The delay between breaking blocks", " ticks") { vis() }
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overrideval breakStageMask by c.setting("Break Stage Mask", setOf(TickEvent.Pre, TickEvent.Input.Pre, TickEvent.Input.Post, TickEvent.Player.Post), "The sub-tick timing at which break actions can be performed", vis)
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overrideval swing by c.setting("Swing Mode", SwingMode.Constant, "The times at which to swing the players hand") { vis() }
Copy file name to clipboardExpand all lines: common/src/main/kotlin/com/lambda/config/groups/HotbarSettings.kt
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@@ -31,5 +31,5 @@ class HotbarSettings(
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overrideval swapDelay by c.setting("Swap Delay", 0, 0..3, 1, "The number of ticks delay before allowing another hotbar selection swap", " ticks", vis)
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overrideval swapsPerTick by c.setting("Swaps Per Tick", 3, 1..10, 1, "The number of hotbar selection swaps that can take place each tick") { swapDelay <=0&& vis() }
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overrideval swapPause by c.setting("Swap Pause", 0, 0..20, 1, "The delay in ticks to pause actions after switching to the slot", " ticks", vis)
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overrideval sequenceStageMask by c.setting("Hotbar Stage Mask", setOf(TickEvent.Pre, TickEvent.Input.Pre, TickEvent.Player.Post), "The sub-tick timing at which hotbar actions are performed", vis)
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overrideval sequenceStageMask by c.setting("Hotbar Stage Mask", setOf(TickEvent.Input.Pre, TickEvent.Input.Post), "The sub-tick timing at which hotbar actions are performed", vis)
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