From 573b1edad26e7a5a8b254b3fbcdd1459cd09eefe Mon Sep 17 00:00:00 2001 From: bo Date: Mon, 20 Jul 2026 09:11:35 -0500 Subject: [PATCH] fix to flee picking too-close points --- src/modules/Bots/playerbot/FleeManager.cpp | 5 ----- 1 file changed, 5 deletions(-) diff --git a/src/modules/Bots/playerbot/FleeManager.cpp b/src/modules/Bots/playerbot/FleeManager.cpp index 24cb872cc..e4cc5f499 100644 --- a/src/modules/Bots/playerbot/FleeManager.cpp +++ b/src/modules/Bots/playerbot/FleeManager.cpp @@ -55,11 +55,6 @@ void FleeManager::calculateDistanceToCreatures(FleePoint *point) } float d = unit->GetDistance(point->x, point->y, point->z); - if (d <= sPlayerbotAIConfig.tooCloseDistance) - { - continue; - } - distance.probe(d); } }