Is your feature request related to a problem? Please describe.
By default, there's a 127 bones limit for models, more then 127 bones will crash the game.
Describe the solution you'd like
I edited the studio.h file, set MAXSTUDIOBONES to 256 and MAXSTUDIOBONEBITS to 8 and compile the .dll, it seems working fine, the game no longer crash when models have more they 127 bones.
Additional context
Not fully tested.
Is your feature request related to a problem? Please describe.
By default, there's a 127 bones limit for models, more then 127 bones will crash the game.
Describe the solution you'd like
I edited the studio.h file, set MAXSTUDIOBONES to 256 and MAXSTUDIOBONEBITS to 8 and compile the .dll, it seems working fine, the game no longer crash when models have more they 127 bones.
Additional context
Not fully tested.