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I need to apply a roll factor (e.g., roll = -50.86) to rotate the rendered output accordingly. However, I don't see a direct option for roll (-r seems to be for pixel ratio).
My questions:
Does mbgl-render support a roll/rotation parameter?
If not, what would be the best way to apply a roll transformation to the output image .
Are there alternative tools or methods within Mapbox GL to handle roll angles effectively?
Any insights or suggestions would be greatly appreciated!
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Body:
I'm using
mbgl-renderto generate an image overlay for a drone-based application. My current command is:I need to apply a roll factor (e.g.,
roll = -50.86) to rotate the rendered output accordingly. However, I don't see a direct option for roll (-rseems to be for pixel ratio).My questions:
mbgl-rendersupport a roll/rotation parameter?Any insights or suggestions would be greatly appreciated!
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