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Description
Add a game_complete controllog event at the end of each codenames game for leaderboards and analytics.
Context
ChainLex now emits a game_complete event with payload:
- game_id
- model info (teams/players)
- outcome (win/loss/tie)
- scores
- correct guesses
- wall_ms (duration)
- cost tracking
Task
Adapt this pattern for codenames with relevant fields:
- game_id
- red/blue team models (spymaster + operative)
- winning_team
- final scores
- rounds played
- assassin hit
- duration
- costs
This enables building leaderboards, head-to-head matchups, and efficiency metrics from controllog.
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