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Description
Version/Branch of Dear ImGui:
Version 1.XX, Branch: XXX (master/docking/etc.)
Back-ends:
imgui_impl_XXX.cpp + imgui_impl_XXX.cpp
Compiler, OS:
macOS + Clang++12
Full config/build information:
Git clone of latest main branch, using sdl3 + sdl3 gpu
Details:
Didn't know where else to ask this, just wanted to know why there was no explicit function to set the target window we're rendering to? Without shutting down and calling init again, I think it'd be useful
Screenshots/Video:
No response
Minimal, Complete and Verifiable Example code:
// Here's some code anyone can copy and paste to reproduce your issue
ImGui::Begin("Example Bug");
MoreCodeToExplainMyIssue();
ImGui::End();