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planeBoing.ino
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136 lines (123 loc) · 2.73 KB
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//Lights lines, shifts them to side and return back
bool planeBoingArray[8][8] = {
{0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0},
};
bool planeBoingArrayClear[8][8] = {
{0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0},
};
void planeBoingRun() {
fillUp(1);
for (int i = 0; i < 7; i++) {
show(planeBoingArray, 50);
verticalShiftDown();
}
for (int i = 0; i < 7; i++) {
show(planeBoingArray, 50);
verticalShiftUp();
}
fillUp(0);
fillLeft(1);
for (int i = 0; i < 7; i++) {
show(planeBoingArray, 50);
horizontalShiftRight();
}
for (int i = 0; i < 7; i++) {
show(planeBoingArray, 50);
horizontalShiftLeft();
}
fillLeft(0);
fillDown(1);
for (int i = 0; i < 7; i++) {
show(planeBoingArray, 50);
verticalShiftUp();
}
for (int i = 0; i < 7; i++) {
show(planeBoingArray, 50);
verticalShiftDown();
}
fillDown(0);
fillRight(1);
for (int i = 0; i < 7; i++) {
show(planeBoingArray, 50);
horizontalShiftLeft();
}
for (int i = 0; i < 7; i++) {
show(planeBoingArray, 50);
horizontalShiftRight();
}
fillRight(0);
}
void fillUp(int value) {
for (int i = 0; i < 8; i++) {
planeBoingArray[0][i] = value;
}
}
void fillDown(int value) {
for (int i = 0; i < 8; i++) {
planeBoingArray[7][i] = value;
}
}
void fillLeft(int value) {
for (int i = 0; i < 8; i++) {
planeBoingArray[i][0] = value;
}
}
void fillRight(int value) {
for (int i = 0; i < 8; i++) {
planeBoingArray[i][7] = value;
}
}
void verticalShiftDown() {
for (int i = 7; i >= 1; i--) {
for (int j = 0; j < 8; j++) {
planeBoingArray[i][j] = planeBoingArray[i - 1][j];
}
}
for (int j = 0; j < 8; j++) {
planeBoingArray[0][j] = 0;
}
}
void verticalShiftUp() {
for (int i = 0; i < 7; i++) {
for (int j = 0; j < 8; j++) {
planeBoingArray[i][j] = planeBoingArray[i + 1][j];
}
}
for (int j = 0; j < 8; j++) {
planeBoingArray[7][j] = 0;
}
}
void horizontalShiftRight() {
for (int i = 0; i < 8; i++) {
for (int j = 7 ; j > 0; j--) {
planeBoingArray[i][j] = planeBoingArray[i][j - 1];
}
}
for (int j = 0; j < 8; j++) {
planeBoingArray[j][0] = 0;
}
}
void horizontalShiftLeft() {
for (int i = 0; i < 8; i++) {
for (int j = 0 ; j < 7; j++) {
planeBoingArray[i][j] = planeBoingArray[i][j + 1];
}
}
for (int j = 0; j < 8; j++) {
planeBoingArray[j][7] = 0;
}
}