Source code for the Cities: Skylines Multiplayer mod (CSM)
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Updated
Mar 21, 2026 - C#
Source code for the Cities: Skylines Multiplayer mod (CSM)
Pure C# HighLevel API for multiplayer games
Higher level implementation for LiteNetLib (https://github.com/RevenantX/LiteNetLib)
Reloaded II's extensible "event-like" solution for passing messages across a local or remote network that sits ontop of LiteNetLib.
This project is meant to provide a working version of using `LiteNetLibSystem` with Godot Engine.
Example of a simple multiplayer game
Rollback multiplayer netcode in Unity (2024)
Open-source Pub/Sub server for your apps and games, written using C#
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