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Add MDL support for geomcolor nodes with index 0#2835

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jstone-lucasfilm merged 2 commits intoAcademySoftwareFoundation:mainfrom
jreichel-nvidia:geomcolor
Mar 22, 2026
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Add MDL support for geomcolor nodes with index 0#2835
jstone-lucasfilm merged 2 commits intoAcademySoftwareFoundation:mainfrom
jreichel-nvidia:geomcolor

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Index 0 is mapped to scene::data_lookup_("GEOMCOLOR0"). Zero is returned for all other indices (as before).

This could be extended later with a generator option to specify the upper bound for the indices to be supported.

Index 0 is mapped to scene::data_lookup_<ltype>("GEOMCOLOR0"). Zero is returned
for all other indices (as before).

This could be extended later with a generator option to specify the upper bound
for the indices to be supported.
@jstone-lucasfilm jstone-lucasfilm changed the title Add MDL support for geomcolor nodes with index 0. Add MDL support for geomcolor nodes with index 0 Mar 22, 2026
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Thanks for the improvement, @jreichel-nvidia!

@jstone-lucasfilm jstone-lucasfilm merged commit ee85ced into AcademySoftwareFoundation:main Mar 22, 2026
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