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Good Night's Sleep 翻译提交 #5777
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Good Night's Sleep 翻译提交 #5777
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…atest translation was incomplete and some translations in it need to be polished
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| 模组 | 🔗 链接 | 🎨 相关文件 | |
|---|---|---|---|
| Good Night's Sleep | 🔍 源代码 | 🟩 MCMOD | 📁 对比(Azusa) | ||
| 依赖-Structure Gel API | 🔍 源代码 | 🟩 MCMOD | * | * |
ℹ 此 PR 没有更改语言文件或者 PR-Packer 出现了问题。
✔ good_nights_sleep Mod Domain 验证通过。
❌ good_nights_sleep-1.20 的语言文件中有 JSON 语法错误:Expected depth to be zero at the end of the JSON payload. There is an open JSON object or array that should be closed. LineNumber: 272 | BytePositionInLine: 81.
ℹ good_nights_sleep-1.20 模组内语言文件与 PR 相同。
详细检查报告
开始检查 good_nights_sleep 1.20System.Text.Json.JsonReaderException: Expected depth to be zero at the end of the JSON payload. There is an open JSON object or array that should be closed. LineNumber: 272 | BytePositionInLine: 81.
at System.Text.Json.ThrowHelper.ThrowJsonReaderException(Utf8JsonReader& json, ExceptionResource resource, Byte nextByte, ReadOnlySpan`1 bytes)
at System.Text.Json.Utf8JsonReader.ReadSingleSegment()
at System.Text.Json.Utf8JsonReader.Read()
at System.Text.Json.JsonDocument.Parse(ReadOnlySpan`1 utf8JsonSpan, JsonReaderOptions readerOptions, MetadataDb& database, StackRowStack& stack)
at System.Text.Json.JsonDocument.Parse(ReadOnlyMemory`1 utf8Json, JsonReaderOptions readerOptions, Byte[] extraRentedArrayPoolBytes, PooledByteBufferWriter extraPooledByteBufferWriter)
at System.Text.Json.JsonDocument.Parse(ReadOnlyMemory`1 json, JsonDocumentOptions options)
at CFPABot.Utils.KeyAnalyzer.JsonChecker(String modid, String enfile, String cnfile, StringBuilder sb, StringBuilder reportStringBuilder, MCVersion mcVersion) in /src/CFPABot/Utils/KeyAnalyzer.cs:line 35
good_nights_sleep-1.20 模组内语言文件共有 272 个 Key;
报告在 这里 查看。PR 更新也会更新检查。
🔛 Diff:
异常:
System.Text.Json.JsonReaderException: Expected depth to be zero at the end of the JSON payload. There is an open JSON object or array that should be closed. LineNumber: 272 | BytePositionInLine: 81.
at System.Text.Json.ThrowHelper.ThrowJsonReaderException(Utf8JsonReader& json, ExceptionResource resource, Byte nextByte, ReadOnlySpan`1 bytes)
at System.Text.Json.Utf8JsonReader.ReadSingleSegment()
at System.Text.Json.Utf8JsonReader.Read()
at System.Text.Json.JsonDocument.Parse(ReadOnlySpan`1 utf8JsonSpan, JsonReaderOptions readerOptions, MetadataDb& database, StackRowStack& stack)
at System.Text.Json.JsonDocument.Parse(ReadOnlyMemory`1 utf8Json, JsonReaderOptions readerOptions, Byte[] extraRentedArrayPoolBytes, PooledByteBufferWriter extraPooledByteBufferWriter)
at System.Text.Json.JsonDocument.Parse(ReadOnlyMemory`1 json, JsonDocumentOptions options)
at CFPABot.DiffEngine.LangFile.LoadJson(String content) in /src/CFPABot/DiffEngine/LangFile.cs:line 85
at CFPABot.DiffEngine.LangFile.FromString(String content, LangFileType langFileType) in /src/CFPABot/DiffEngine/LangFile.cs:line 77
at CFPABot.DiffEngine.LangFileFetcher.FromPR(Int32 prid, List`1 outExceptions) in /src/CFPABot/DiffEngine/LangFileFetcher.cs:line 65
- 🔄 勾选这个复选框来强制刷新
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Abaloneliness
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/add-mapping good_nights_sleep [CURSEFORGE_61461]
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/mv "projects/1.20/assets/good_nights_sleep/" "projects/1.20/assets/good-nights-sleep/" |
…od-nights-sleep/" Co-authored-by: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com>
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/mv "projects/1.20/assets/good-nights-sleep/goodnightssleep/" "projects/1.20/assets/good-nights-sleep/good_nights_sleep/" |
…s/1.20/assets/good-nights-sleep/good_nights_sleep/" Co-authored-by: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com>
| "block.good_nights_sleep.hope_mushroom_block": "希望蘑菇块", | ||
| "block.good_nights_sleep.despair_mushroom_block": "绝望蘑菇块", |
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| "block.good_nights_sleep.hope_mushroom_block": "希望蘑菇块", | |
| "block.good_nights_sleep.despair_mushroom_block": "绝望蘑菇块", | |
| "block.good_nights_sleep.hope_mushroom_block": "希望蘑菇方块", | |
| "block.good_nights_sleep.despair_mushroom_block": "绝望蘑菇方块", |
| "block.good_nights_sleep.blood_pressure_plate": "血木压力板", | ||
| "block.good_nights_sleep.delusion_pressure_plate": "美梦石压力板", | ||
| "block.good_nights_sleep.dream_button": "美梦木按钮", | ||
| "block.good_nights_sleep.white_button": "白木按钮", |
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| "block.good_nights_sleep.white_button": "白木按钮", | |
| "block.good_nights_sleep.white_button": "纯白木按钮", |
| "block.good_nights_sleep.blood_button": "血木按钮", | ||
| "block.good_nights_sleep.delusion_button": "美梦石按钮", | ||
| "block.good_nights_sleep.dream_stairs": "美梦木楼梯", | ||
| "block.good_nights_sleep.white_stairs": "白木楼梯", |
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| "block.good_nights_sleep.white_stairs": "白木楼梯", | |
| "block.good_nights_sleep.white_stairs": "纯白木楼梯", |
通查,后不再单独提及
| "item.good_nights_sleep.zitrite_ingot": "暗黑物质锭", | ||
| "item.good_nights_sleep.spectrite_ingot": "幻彩锭", | ||
| "item.good_nights_sleep.candy_bar": "糖果棒", | ||
| "item.good_nights_sleep.necrum": "腐烂物质", |
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| "item.good_nights_sleep.necrum": "腐烂物质", | |
| "item.good_nights_sleep.necrum": "腐骸", |
统一性
| "item.good_nights_sleep.luxurious_bed": "奢华的床", | ||
| "item.good_nights_sleep.wretched_bed": "破败的床", | ||
| "item.good_nights_sleep.strange_bed": "怪异的床", |
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与L2-4译文不同,有特殊原因吗
| "subtitles.entity.herobrine.hurt": "Herobrine:受伤", | ||
| "subtitles.entity.herobrine.death": "Herobrine:死亡", |
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| "subtitles.entity.herobrine.hurt": "Herobrine:受伤", | |
| "subtitles.entity.herobrine.death": "Herobrine:死亡", | |
| "subtitles.entity.herobrine.hurt": "Herobrine:受伤", | |
| "subtitles.entity.herobrine.death": "Herobrine:死亡", |
| "subtitles.item.armor.equip_spectrite": "幻彩盔甲:铿锵作响", | ||
| "subtitles.item.armor.equip_positite": "阳钻盔甲:碰撞作响", | ||
| "subtitles.item.armor.equip_zitrite": "暗黑物质盔甲:铿锵作响", | ||
| "subtitles.item.armor.equip_negatite": "阴钻盔甲:碰撞作响", |
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| "subtitles.item.armor.equip_spectrite": "幻彩盔甲:铿锵作响", | |
| "subtitles.item.armor.equip_positite": "阳钻盔甲:碰撞作响", | |
| "subtitles.item.armor.equip_zitrite": "暗黑物质盔甲:铿锵作响", | |
| "subtitles.item.armor.equip_negatite": "阴钻盔甲:碰撞作响", | |
| "subtitles.item.armor.equip_spectrite": "幻彩盔甲:碰擦", | |
| "subtitles.item.armor.equip_positite": "阳钻盔甲:碰撞作响", | |
| "subtitles.item.armor.equip_zitrite": "暗黑物质盔甲:碰擦", | |
| "subtitles.item.armor.equip_negatite": "阴钻盔甲:碰撞作响", |
见原版钻石质盔甲穿戴音效字幕
| "death.attack.nightmare_grass_block": "%1$s被噩梦草刺伤了", | ||
| "advancements.good_nights_sleep.root.title": "夜眠梦境", | ||
| "advancements.good_nights_sleep.dream.title": "彩虹与独角兽!", | ||
| "advancements.good_nights_sleep.kill_baby_creeper.title": "你怎么能...", |
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| "advancements.good_nights_sleep.kill_baby_creeper.title": "你怎么能...", | |
| "advancements.good_nights_sleep.kill_baby_creeper.title": "你怎么能……", |
全角省略号
| "advancements.good_nights_sleep.eat_rainbow_berry.title": "吃定彩虹!", | ||
| "advancements.good_nights_sleep.nightmare.title": "折磨之夜", | ||
| "advancements.good_nights_sleep.kill_tormenter.title": "直面恐惧", | ||
| "advancements.good_nights_sleep.kill_herobrine.title": "更新:移除了Herobrine", |
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| "advancements.good_nights_sleep.kill_herobrine.title": "更新:移除了Herobrine", | |
| "advancements.good_nights_sleep.kill_herobrine.title": "更新:移除了Herobrine", |
| "sounds.musicmanager.good_nights_sleep.music.good_dream": "tippyfoo - 美梦", | ||
| "sounds.musicmanager.good_nights_sleep.music.sky_blue": "tippyfoo - 天蓝", | ||
| "sounds.musicmanager.good_nights_sleep.music.tfarcenim": "tippyfoo - 反转" |
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除有惯用称呼的外,歌曲名不建议翻译
| "sounds.musicmanager.good_nights_sleep.music.good_dream": "tippyfoo - 美梦", | |
| "sounds.musicmanager.good_nights_sleep.music.sky_blue": "tippyfoo - 天蓝", | |
| "sounds.musicmanager.good_nights_sleep.music.tfarcenim": "tippyfoo - 反转" | |
| "sounds.musicmanager.good_nights_sleep.music.good_dream": "tippyfoo - Good Dream", | |
| "sounds.musicmanager.good_nights_sleep.music.sky_blue": "tippyfoo - Sky Blue", | |
| "sounds.musicmanager.good_nights_sleep.music.tfarcenim": "tippyfoo - Tfarcenim" |
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已全部按建议直接在网页修改,不知审核是否能看到,或者说需要其他途径?
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未commit到远端,需要再提交一下 |
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已提交,不知这次是否能够看到
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zh_cn文件语法有误,注意检查 |

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