Merged
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Contributor
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Hey @aryansid this is great progress! Main note (won't repeat the ones in #92): Can you create a single repository that houses the chess engine + fastchess? Like you did for BattleCode 2024.
Can go into greater detail about why we do this, but tl;dr reasons:
When I run
And it should be good to go - the implementation so far is great. Screenshots from running
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john-b-yang
approved these changes
Jan 7, 2026
Contributor
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Awesome job thanks so much @aryansid! code runs great locally. Added some tests and merging! |
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Summary
The Chess arena enables agents to modify the Kojiro chess engine codebase (evaluation, search, move ordering, etc.) and then compete in head to head matches using Fastchess.
Implementation
Core Methods
validate_code(): Compiles Kojiro engine and verifies executable existsexecute_round(): Compiles engines, builds pairings, runs matches in parallelget_results(): Parses PGN files, aggregates match results, determines winnersKey Design Choices
Error Handling
Agents fail to compile are skipped, proper handling of incomplete/crashed games, PGN parsing etc.