I am a software engineer and I build thing using:
- C++
- SDL and SDL_image
- CMake
A 2D physics engine. This engine is impluse-based, it uses Jacobain matrices and constraints to resolve interactions.
2DPhysics.mp4
- C
- SDL and SDL_image
- CMake
A CPU 3D renderer. Users are able to display objects stored in obj files and textures stored in png files. Objects can be scaled, translated, and/or rotated about one an axis (x,y, or z).


