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Martin-Martinez4/README.md

Hello I am Martin

About Me

I am a software engineer and I build thing using:

Recent Projects

Created using:
  • C++
  • SDL and SDL_image
  • CMake

A 2D physics engine. This engine is impluse-based, it uses Jacobain matrices and constraints to resolve interactions.

2DPhysics.mp4
Created using:
  • C
  • SDL and SDL_image
  • CMake

A CPU 3D renderer. Users are able to display objects stored in obj files and textures stored in png files. Objects can be scaled, translated, and/or rotated about one an axis (x,y, or z).

CPU_Renderer.mp4

Pinned Loading

  1. 2d-game-physics 2d-game-physics Public

    C++

  2. metube_backend metube_backend Public

    API for the Metube project, a video site. A Graphql API created using Go

    Go

  3. metube_frontend metube_frontend Public

    A site to watch videos. Created using React

    TypeScript

  4. metube_videoserver metube_videoserver Public

    Serves Video files that have already been converted to HLS format. Made using Go.

    Go

  5. ray-tracer-challenge-go ray-tracer-challenge-go Public

    Implementation of the book the Ray Tracer Challenge in Golang

    Go

  6. Ray-Tracer-In-a-Week-Series-cpp Ray-Tracer-In-a-Week-Series-cpp Public

    Ray Tracer in C++ Created by Following the Ray Tracer In A Week series

    C++