Mountea Inventour is a visual content workspace for game teams. It helps designers, writers, and producers shape inventory items, loadouts, and crafting rules in one shared place.
This app is designed to work seamlessly with
Mountea Advanced Inventory & Equipment. However, the design is engine and solution agnostic, and we would love to see teams use it for their games no matter which game engine they choose.
Try it out
Explore the web app experience and workflow below.
Mountea Inventour is built for game teams that want cleaner content workflows.
It is a strong fit for:
- Narrative and systems designers defining item behavior
- Content teams preparing balanced loadouts for characters or roles
- Economy and progression designers building crafting outcomes
- Production teams who need portable data between collaborators
The project is organized as a workspace with three content areas:
- Inventory for item templates
- Loadouts for spawn or equipment presets
- Crafting for recipe and requirement rules
Teams can define content, review it together, and export it in structured packs. This keeps design decisions in one source of truth instead of scattered docs.
- Create and manage item templates with clear identity, visuals, and gameplay values
- Build loadouts that define what a character starts with
- Author crafting recipes with stations, ingredients, and outputs
- Manage shared taxonomy settings like categories, rarities, slots, and actions
- Import and export individual entities or whole workspaces for handoff
- Work in English or Czech in a responsive desktop and mobile-friendly UI
Workspace previews
The manager is designed for practical handoff between teammates and projects.
.mnteaitem- one item template.mnteaitems- many item templates in one package.mntealoadout- one loadout preset.mntealoadouts- many loadout presets in one package.mntearecipe- one crafting recipe.mntearecipes- many crafting recipes in one package.mnteainventory- a full workspace snapshot
.mnteaitem
└── item.json
└── 📁assets
└── <thumbnail-or-cover-file>
└── <other-linked-asset>
└── 📁taxonomy
└── categories.json
└── rarities.json
└── item-actions.json
└── attachment-slots.json
└── crafting-stations.json
item.json- item dataassets/- visuals used by that item, when availabletaxonomy/- shared definitions needed for context
.mnteaitems
└── <item-guid-1>.mnteaitem
└── <item-guid-2>.mnteaitem
└── ...
- One package containing many single-item packages
.mntealoadout
└── loadout.json
└── 📁items
└── <item-display-name-1>.json
└── <item-display-name-2>.json
└── 📁assets
└── <asset-file-1>
└── <asset-file-2>
└── 📁taxonomy
└── categories.json
└── rarities.json
└── item-actions.json
└── attachment-slots.json
└── crafting-stations.json
loadout.json- loadout setupitems/- referenced item templates used by that loadoutassets/- visuals for included itemstaxonomy/- shared definitions used by those entries
.mntealoadouts
└── <loadout-guid-1>.mntealoadout
└── <loadout-guid-2>.mntealoadout
└── ...
- One package containing many single-loadout packages
.mntearecipe
└── recipe.json
└── 📁items
└── <item-display-name-1>.json
└── <item-display-name-2>.json
└── 📁assets
└── <asset-file-1>
└── <asset-file-2>
└── 📁taxonomy
└── categories.json
└── rarities.json
└── item-actions.json
└── attachment-slots.json
└── crafting-stations.json
recipe.json- recipe setupitems/- referenced templates for ingredients and outputassets/- visuals for included itemstaxonomy/- shared definitions used by those entries
.mntearecipes
└── <recipe-guid-1>.mntearecipe
└── <recipe-guid-2>.mntearecipe
└── ...
- One package containing many single-recipe packages
.mnteainventory
└── 📁items
└── <item-guid-1>.json
└── <item-guid-2>.json
└── 📁loadouts
└── <loadout-guid-1>.json
└── <loadout-guid-2>.json
└── 📁crafting
└── <recipe-guid-1>.json
└── <recipe-guid-2>.json
└── 📁assets
└── <asset-path-1>
└── <asset-path-2>
└── taxonomy.json
└── manifest.json
items/- all item templatesloadouts/- all loadout templatescrafting/- all recipe templatesassets/- stored visuals and filestaxonomy.json- full shared setup valuesmanifest.json- export date and content counts
- You choose one entry, a group, or the full workspace.
- The app builds a package that includes the selected content and its related files.
- You download the package.
- You select one or more package files.
- The app checks the package before adding it to your workspace.
- Related entries are imported together so links stay connected.
- Your workspace refreshes and the content is ready to edit.
These formats support collaboration and archiving without forcing teams into one machine or one session.
If Mountea Inventour is useful for your team, you can support it by:
- Starring the repository and sharing it
- Reporting issues and proposing improvements
- Joining Discord for discussion: https://discord.com/invite/2vXWEEN
- Following project updates on YouTube: https://www.youtube.com/@mounteaframework
Contributions are welcome. See CONTRIBUTING.md for guidelines.
This project is licensed under the MIT License. See LICENSE for details.