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WaspSrc Engine

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The Official WaspSrc SDK, forked off the quake.x11 engine

Prequisites

if not already, make sure your system is multi-arch: sudo dpkg --add-architecture i386 then sudo apt update then, install the required dependencies with:

sudo apt update && sudo apt install \
  gcc-multilib g++-multilib libpng-dev \
  libx11-dev:i386 libxext-dev:i386 \
  python3 scons \

** OR **

  • Use the make depinstall_ub or the make depinstall_arch
  • manually run the ./dep_utils/ubuntuinstall.sh or ./dep_utils/archinstall.sh (if not already, chmod them!)
  • I hope the windows compilation doesn't burn in hell (R.I.P. WaspSrc.exe)

*** More support of different operating systems will come soon! ***

Build Process

  • For some other [UNIX based] operating systems, there is a SConstruct file for compilation, so just use scons (or, for linux especially, you can use Makefile by: make, but scons is recommended.)

Warning

I wouldn't recomend making with make and / or cleaning with scons

Install pak files

install the pak0.pak file from Internet Archive (here), and put it in the nozzle folder. (the file had to be removed due to copyright 💾. And don't forget to rename the file name into lowercase!)

-- OR -- future pak0.pak files would be made specificly for the WaspSrc engine! (Use those in the future. Sadly it is the present...)

Main Installation

for installation, go to the WaspSrc directory (./nozzle-waspsrc/WaspSrc) and run make wasp | all | (leave empty), then execute ./WaspSrc <arguments>

Note

Audio support and migration from /dev/dsp/ is in progress!

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The official release of the WaspSrc engine SDK

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