A UX Engineer who believes good UI should be accessible, reusable, and never held together with duct tape. I turn design intent into well-structured, scalable UI systems β the kind that hold up when someone else has to build on them six months later.
Accessible, reusable UI systems and design-system components that other developers actually enjoy working with.
Deeper patterns in Web Components and how design systems scale across frameworks.
The Carbon Design System β helping shape components that thousands of products rely on.
Design systems, accessibility tooling, and component libraries built to last.
Component architecture, accessibility (a11y), design systems, or how to make a UI feel right, not just look right.
I care more about how a component behaves when things go wrong than when everything goes right.
React Β· JavaScript Β· Web Components Β· HTML5 Β· SCSS
Good UI is invisible. Good UI systems are unforgettable β for the developers who build on them.


