s25edit OpenGL#47
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Branch rebased to master and not include window resizing or features from other PRs. This branch is now without window resizing - so no 4K sized windows, and broken mouse panning on linux!
With maximized window in 4K monitor i got 1fps. With OpenGL I get 60fps and 40% idle CPU usage and can do even better.
uiDirty_) on 2x SDL surfaces CMap.cpp Surf_UI and CGame.cpp Surf_DisplayThis large PR needs narrower scope and updating UI is much bigger change with less benefit.
Admittedly this branch is sloppy Ai code and it's quite easy to find issue.
So mainly looking for general direction comments.
That said, all review comments are welcome and I will address them.