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added 2 commits
December 1, 2020 14:09
A character is a scriptable object that contains the name that should be displayed in the UI, and sprite portraits.
added 8 commits
December 4, 2020 16:08
…rface. By refactoring nodes and creating an INode interface, adding new nodes in the future is easier and referencing them has a robust layer of abstraction between them.
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This branch represents a ground-up refactor, relying heavily on the retained mode UIElements now available in Unity.
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