Releases: codengine/SOTFEdit
Releases · codengine/SOTFEdit
v0.13.0
v0.12.10
Fix crash due to corrupt storages (caused by ingame bug)
- There was a bug which has been hotfixed
here: https://steamcommunity.com/games/1326470/announcements/detail/587257174530458334 - The bug lead to linking between structures that don't belong to each other
v0.12.9
- Updated Polish translation
- Fixed drying racks
- Food was always created as cooked
- Fixed crash due to unexpected storage data
- This may be a bug in the game. Logs were assigned to stick holders, skulls were assigned to hutches etc.
- Added paper target as screw structure
v0.12.8
- Added new screw structures: Small Raft, Large Raft, Houseboat, Mooring, KnightV Holder, Foldable Glider Holder
- Added Stewardess Outfit for Player and Kelvin
- Enabled Teal and Red Dress for Virginia
- Added Golf Cart Battery to Shelf Storage
- Added bird house
v0.12.7
- Added new game setting: Stat Regeneration Penalties
- Added function to drag and drop savegame directories directly into the main window
- Updated polish translations
v0.12.6
Features
- Added actors: Skunks, Helicopters and PlayerRobby(?)
- Added structures: Small Rabbit Hutch, Rabbit Hutch
- Added items: Skunk Head, Living Rabbit
Bugfixes
- Fixed max enemy health
Improvements
- Added blank option for not having to replace enemy type
v0.12.5
v0.12.4
Features
- Added Item/Structure/Construction plater tool (Menu -> Tools)
Bugfixes
- Fixed handling of equipped cloths and weapon mods on interactive map
v0.12.3
Features
- Merged and renamed tools to reset kill and chopped tree statistics into one ("Reset cannibal anger level")
- This will lower their anger level and in turn makes them less likely to attack and makes their attacks weaker
Bugfixes
v0.12.2
Features
- Added Solafite Armor
- Added tool to mark game as endgame
- Increased max bone amount to 16