dojo7 [課題3-1] タイピングゲームを作ろう - #33
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tenntenn
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Sep 24, 2019
| Input() <-chan string | ||
| } | ||
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| type Reader struct{} |
tenntenn
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Sep 24, 2019
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| type Reader struct{} | ||
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| func (r *Reader) Input() <-chan string { |
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empty structの場合はレシーバポインタにしちゃうとポインタ分スタックにメモリを確保するので func (Reader) Input <-chan stringのようにしておくと良さそう
tenntenn
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Sep 24, 2019
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| go func() { | ||
| s := bufio.NewScanner(os.Stdin) | ||
| for s.Scan() { |
tenntenn
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Sep 24, 2019
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| type Writer struct{} | ||
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| func (w Writer) Output(outputText string) { |
tenntenn
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Sep 24, 2019
| func (r *Reader) Input() <-chan string { | ||
| ch := make(chan string) | ||
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| go func() { |
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課題3-2が重いため、かなり簡素な感じにしました。
インターフェースの概念に慣れてないせいで、チャネルが絡むテストを書くのが以外に難しかったです。
最終的には割とちゃんと書けた気がします(気がするだけかもしれない)。
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