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this PR slightly tweaks the way tiles are imported from asset packs.
first off, it removes the useless transparency tile from the gallery since it just duplicates the transparency that is always present in the "My Tiles" section. this tile will still exist in the project, it just won't show up in the gallery
secondly, it allows asset packs to contribute more than one category in the tile palette. you can now specify the category by using a double dash in the asset name. for example, if i name a couple tiles in my project like this:
when added to another project, the tile palette will have two new categories: "Green" and "Blue" instead of just one for the entire extension. any tiles without a -- will just show up in a catch-all category named after the project.
i'm gonna sneak this into the hotfix release