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mohd-gs/README.md

Hey, I'm Mohd 👋

I build things that live on servers — economy engines, automation pipelines, and systems that hold up under pressure.
Not really a "full-stack web dev" type. More of a backend-systems-and-game-infrastructure type.

GitHub Discord Modrinth


What I Actually Do

My main focus right now is the Solidus Ecosystem — a modular economy framework for Minecraft Fabric servers. It started as a side project and turned into something I'm genuinely proud of: transaction engines, audit trails, progressive taxation, real-time analytics. The kind of stuff that makes an in-game economy feel real.

Outside of that, I spend a lot of time thinking about how to make server-side systems that don't fall apart at scale. Linux terminal is my natural habitat.

  • Currently deep in: micro-economic simulation, game state automation, real-time server tracking
  • Daily driver: Linux 🐧(Debian & Fedora depending on the machine)
  • Open to: OSS contributions, Java/Fabric projects, crypto bounties

Stack

Languages I use seriously:

Language Level What I use it for
Java Expert Server architecture, Fabric/Minecraft ecosystem
Python Advanced Automation scripts, data tooling
Rust / TypeScript / JavaScript Learning Systems work and web utilities

Environment:
Git · Bash · Gradle · Linux (Debian/Fedora) · Hardware diagnostics when things go sideways


🌌 The Solidus Ecosystem

Three interconnected mods, one coherent system:

  • solidus-core — The transaction engine and shop backend. Fast, reliable, doesn't surprise you in bad ways.

  • solidus-governance — The control layer. Immutable audit logs, progressive taxation, adaptive economic simulations.

  • solidus-analytics — Real-time dashboards and tracking for live server populations.

The goal was to build something that could actually run an economy — not just simulate one.


Let's Talk

Best way to reach me is Discord (mohd_gs) — whether it's a quick question, a collaboration idea, or a bounty.
Email works too: mohdmxmxm@gmail.com
Modrinth: MOHD_Gs

Pinned Loading

  1. solidus-core solidus-core Public

    Solidus Core is a high-performance server-side economy engine for Minecraft Fabric, built for stable long-term survival economies. It includes a virtual economy, server shop, auction house, crash-r…

    Java 3

  2. solidus-analytics solidus-analytics Public

    Solidus Analytics is the monitoring and intelligence layer for Solidus Core, providing real-time economy analysis, inflation tracking, fraud detection, historical metrics, and live web dashboards f…

    Java 3

  3. solidus-enforcer solidus-enforcer Public

    Bounty hunting, player contracts, criminal tracking, and economy-backed enforcement for Minecraft Fabric servers.

    Java 3

  4. Solidus-Governance Solidus-Governance Public

    Comprehensive server-side economy governance for Minecraft: Taxation, immutable audit logs, rollback recovery, and automated macro-economics.

    Java 3