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fix(webgl): normalize nearly identical vertices before tessellation
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#260:
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Remove codecov dependency from CI workflow
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Fix: stop media streams in p5.prototype.remove() by calling element.r…
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Update release workflow to check for prerelease
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Update 2.x top level docs to match main
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Expose dimensions property on Vector
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Fix orbitControl() breaking after touch swipe outside canvas.
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note strokeweight isn't scaled in webgl/webgpu
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[2.x] Update CI node version to 24
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Mark private methods as private
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Replace randomness-related noise usage in strands example
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Match workflows, top level docs, and stewards to main
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Correct set() documentation
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Restore FES warnings in createVector via this.constructor._friendlyError
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Vector mismatch dimension prints warning message
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Fixing the refernece for p5.js-website
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Handle null tint in Renderer3D
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p5.Vector perf updates
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harden github actions
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adding-missing-doubleClicked-handler
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Fix p5.strands hook params clashing with user uniform names
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Fixes for filters on p5.Graphics
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Don't use push(...arr) in GeometryBuilder for long vertex arrays
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Make line shader hooks use unmultiplied alpha
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