Fix null projectile type crash in turret shoot #10
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Guard turret firing to prevent null dereference when
ProjectileTypeis null orSpawnActorfails.The 'Wrath' modifier can set
ProjectileTypeto null, causingSpawnActorto returnnullptr. This PR adds checks to ensureProjectileTypeis valid and thatSpawnActorsuccessfully created a projectile before attempting to access its members, preventing anEXCEPTION_ACCESS_VIOLATION_WRITE.