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7 changes: 6 additions & 1 deletion engine/class_modules/sc_rogue.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -9710,7 +9710,7 @@ void rogue_t::init_spells()

// Register passives ======================================================

// Extra CP from improved ambush is reported separatedly and manually handled within the action
// Extra CP from Improved Ambush is reported separatedly and manually handled within the action
deregister_passive_spell( talent.rogue.improved_ambush );

// Vigor value is divided by 10 due to ancient scripted support for the per-CP spend mechanics
Expand All @@ -9727,6 +9727,11 @@ void rogue_t::init_spells()
effect_mask_t( false ).enable( 1 ) :
effect_mask_t( false ).enable( 2 ) );

// Fatebound Tails modifier from Hand of Fate appears to be unused for Outlaw
register_passive_effect_mask( talent.fatebound.hand_of_fate, specialization() == ROGUE_OUTLAW ?
effect_mask_t( true ).disable( 5 ) :
effect_mask_t( true ) );

parse_all_class_passives();
parse_all_passive_talents();
parse_all_passive_sets();
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