C# / .NET developer building tools for VR, Unity, and real-time graphics.
FloatSoda · FXPlayer for Unity
- 🥽 Building FloatSoda, a Flutter-inspired declarative UI framework for SteamVR overlays
- 🎮 Interested in Unity tooling, real-time graphics, and developer-friendly APIs
- 🛠️ I enjoy turning experiments into reusable libraries and well-documented tools
日本で C# / .NET を中心に、VR・Unity・リアルタイムグラフィックスに関するソフトウェアを開発しています。
A UI framework for SteamVR overlays with a Flutter-like declarative API in C# / .NET. It uses SkiaSharp, OpenGL, and OpenVR to support dashboard, world-space, and device-tracked overlays.
A Unity library for managing sound and particle effects through cue names and reusable cue sheets.
- Improving FloatSoda's widget system, rendering pipeline, and documentation
- Experimenting with practical tools at the intersection of graphics and machine learning
Thanks for visiting. Feel free to explore my repositories!



