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yutosasaki/README.md

Yuto Sasaki

Hi, I'm Yuto — Right now, we’re tackling customer support, building at the web–voice–AI intersection.


👋 About Me

I'm a Tokyo-based engineer with a background in VR/AR/MR development and organizational process improvement.
Over the past few years, I’ve led multiple XR and metaverse projects, ranging from rapid PoC to pre-production for mass-market products.

My approach emphasizes:

  • Building momentum-driven teams
  • Bridging between engineering, UX, and product management
  • Establishing reusable patterns for fast project onboarding and knowledge transfer

💼 Experience

  • RightTouch Inc. (2025.11 – )
    A business dedicated to eliminating all negative experiences people face, primarily in the customer support domain.

  • Deloitte Tohmatsu Consulting LLC (2023.12 – 2025.8)
    Led XR × AI PoC for future autonomous vehicle UX (team size: ~10)

  • Freelance (2023.09 – 2023.11)
    Added ranking and shop systems to a live mobile social game in 2.5 months

  • Nangoku R-Studio Inc. (2023.04 – 2023.08)
    Developed metaverse features and AR prototypes for new business initiatives

  • MANISPIN Inc. (2022.04 – 2023.03)
    Delivered a full-stack metaverse client for a large-scale open beta test

  • TechnoPro, Inc. – Design Division (2019.02 – 2022.03)
    Built UX demos for volumetric displays (SIGGRAPH 2019/2021 exhibitor)

  • BeNEXT Solustions Inc. (2017.04 – 2019.01)
    Developed small- to mid-scale web systems as an onsite engineer at a major SIer
    Covered the full lifecycle from design to release, including requirement analysis and UI/UX planning


🛠️ Skills & Technologies

  • Languages: C++, C#, TypeScript, Python
  • Engines & Frameworks: Unreal Engine 5, Unity, WebRTC, gRPC, Docker
  • Tooling: Git, GitHub Actions, CI/CD pipelines, Perforce
  • Domains: XR (VR/AR/MR), metaverse, real-time rendering, AI integration, PoC → MVP transitions

🔭 What I’m Working On

Currently exploring:

  • 1→100+ transition design for live 3D platforms
  • Streamlining developer experience (DX) in game and simulation pipelines
  • Cross-border XR engineering opportunities

🚀 Future Vision

I'm especially interested in:

  • Momentum-driven teams that value fast learning cycles
  • Organizations that combine engineering with product thinking
  • Environments where PoC is not the end, but a gateway to sustainable growth

📫 Contact


※ Some project details are under NDA and not publicly visible.

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