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AlphaMode::Blend produces non-opague shape when defined as opague when used with fog
C-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorS-Needs-TriageThis issue needs to be labelledThis issue needs to be labelledStatus: Open.#25462 In bevyengine/bevy;bsn: Silent failure when adding multiple entity references, in which one is assigned to a
SceneComponentproperty of typeBox<dyn SceneList>C-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorS-Needs-TriageThis issue needs to be labelledThis issue needs to be labelledStatus: Open.#25460 In bevyengine/bevy;Yeet away current DefaultInputPlugin implementation and replace it with proper one
A-CameraUser-facing camera APIs and controllers.User-facing camera APIs and controllers.A-EditorGraphical tools to make Bevy gamesGraphical tools to make Bevy gamesC-ExamplesAn addition or correction to our examplesAn addition or correction to our examplesC-FeatureA new feature, making something new possibleA new feature, making something new possibleS-Needs-TriageThis issue needs to be labelledThis issue needs to be labelledStatus: Open.#25458 In bevyengine/bevy;- Status: Open.#25454 In bevyengine/bevy;
Text looks blurry/unsharp/bad unless the font size is absurdly large
A-RenderingDrawing game state to the screenDrawing game state to the screenA-TextRendering and layout for charactersRendering and layout for charactersC-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorS-BlockedThis cannot move forward until something else changesThis cannot move forward until something else changesStatus: Open.#25453 In bevyengine/bevy;Safe alignment support
A-UIGraphical user interfaces, styles, layouts, and widgetsGraphical user interfaces, styles, layouts, and widgetsC-FeatureA new feature, making something new possibleA new feature, making something new possibleS-BlockedThis cannot move forward until something else changesThis cannot move forward until something else changesStatus: Open.#25448 In bevyengine/bevy;Derive Clone on DeferredPrepass
C-FeatureA new feature, making something new possibleA new feature, making something new possibleS-Needs-TriageThis issue needs to be labelledThis issue needs to be labelledStatus: Open.#25447 In bevyengine/bevy;Updating texture size is not properly reflected on materials.
A-RenderingDrawing game state to the screenDrawing game state to the screenC-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorD-ModestA "normal" level of difficulty; suitable for simple features or challenging fixesA "normal" level of difficulty; suitable for simple features or challenging fixesS-Ready-For-ImplementationThis issue is ready for an implementation PR. Go for it!This issue is ready for an implementation PR. Go for it!X-UncontroversialThis work is generally agreed uponThis work is generally agreed uponStatus: Open.#25433 In bevyengine/bevy;mark_dirty_treesskips live entities after entity-index reuseC-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorS-Needs-TriageThis issue needs to be labelledThis issue needs to be labelledStatus: Open.#25416 In bevyengine/bevy;non-determinism in
ui_layout_systemcan hide bugs and makes it harder to write testsA-UIGraphical user interfaces, styles, layouts, and widgetsGraphical user interfaces, styles, layouts, and widgetsC-RefinementImproves output quality, without fixing a clear bug or adding new functionality.Improves output quality, without fixing a clear bug or adding new functionality.Status: Open.#25412 In bevyengine/bevy;UiStack's ordering is non-deterministicA-PickingPointing at and selecting objects of all sortsPointing at and selecting objects of all sortsA-RenderingDrawing game state to the screenDrawing game state to the screenA-UIGraphical user interfaces, styles, layouts, and widgetsGraphical user interfaces, styles, layouts, and widgetsC-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorS-Ready-For-ImplementationThis issue is ready for an implementation PR. Go for it!This issue is ready for an implementation PR. Go for it!Status: Open.#25410 In bevyengine/bevy;Broken entity hierarchy when projecting sub-scene through scene component with names
C-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorS-Needs-TriageThis issue needs to be labelledThis issue needs to be labelledStatus: Open.#25407 In bevyengine/bevy;